Jakob Haag
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f2c6de058c
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remove unnecessary code
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2020-05-15 11:59:42 +02:00 |
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Jakob Haag
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5eb8267266
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import GameKit, format Code and change method to getBasesByPlayer
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2020-05-15 11:59:05 +02:00 |
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Aldin Duraki
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e87e489e9e
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Revert "Merge branch '33-basisownership-anhand-des-gkplayers' into 'development'"
This reverts merge request !60
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2020-05-15 09:10:51 +00:00 |
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Aldin Duraki
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4a48ed9b17
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Merge branch 'development' into '33-basisownership-anhand-des-gkplayers'
# Conflicts:
# GoldWars/GoldWars/Components/BackgroundComponent.swift
# GoldWars/GoldWars/Components/TeamComponent.swift
# GoldWars/GoldWars/Entities/Base.swift
# GoldWars/GoldWars/Entities/EntityManager.swift
# GoldWars/GoldWars/Entities/Modal.swift
# GoldWars/GoldWars/Map/TwoPlayerDefaultTestMap.swift
# GoldWars/GoldWars/Scenes/GameScene.swift
# GoldWars/GoldWars/Scenes/MenuScene.swift
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2020-05-15 09:08:26 +00:00 |
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Chauntalle Schüle
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1a1a821d9d
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Kommentare entfernt
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2020-05-14 18:36:13 +02:00 |
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Chauntalle Schüle
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a86bb6860d
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Merge branch 'development' into 43-ueberarbeitung-angriffsmodal
Merging new features from development into feature branch 43
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2020-05-14 17:57:46 +02:00 |
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Chauntalle Schüle
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8342c2e550
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Bug fixed: gameScene blieb nach beenden der Anzeige von Modal Basis Informationen dunkel
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2020-05-14 14:23:44 +02:00 |
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Chauntalle Schüle
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5feb831873
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Bug: couldn't exit Modal showing Basis Informationen, now possible through Button zurück
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2020-05-14 14:09:45 +02:00 |
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Chauntalle Schüle
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c14731dff6
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Adding Button to ModalEinheiten, you can now exit via Button and not anymore via Slider
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2020-05-14 14:06:44 +02:00 |
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Chauntalle Schüle
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a78b9269c0
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Adding modalButton to Entity Manager
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2020-05-14 14:04:25 +02:00 |
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127-Z3R0
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ec2510fd53
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add Label to EntityManager and implement Labels to SettingsScene
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2020-05-13 15:00:29 +02:00 |
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127-Z3R0
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1ca5399a2e
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add LabelEntity, LabelNode and Labelcomponent - ability to customize and add a Label with animation
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2020-05-13 14:59:26 +02:00 |
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127-Z3R0
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2a42379610
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add sharedInstance, small cleanup Code
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2020-05-13 12:59:55 +02:00 |
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Jakob Haag
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1f5a9f2365
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add player to init method
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2020-05-12 18:27:21 +02:00 |
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Jakob Haag
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339be93865
|
refactor variables
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2020-05-11 19:59:34 +02:00 |
|
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4189d0f634
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Revert "Merge branch '33-basisownership-anhand-des-gkplayers' into 'development'"
This reverts merge request !54
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2020-05-11 19:58:15 +02:00 |
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Jakob Haag
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bd5d142a43
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refactor variables
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2020-05-11 19:44:31 +02:00 |
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Jakob Haag
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9c751cc84f
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remove code for testing
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2020-05-11 19:37:00 +02:00 |
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Jakob Haag
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41d5fc8a5c
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test
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2020-05-11 19:18:19 +02:00 |
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Jakob Haag
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282a729250
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change method getBaseByTeam to getBaseByPlayer
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2020-05-11 18:06:35 +02:00 |
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Jakob Haag
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0c9abe0d08
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init player1 to playerOneBase and player2 to playerTwoBase on init
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2020-05-11 18:05:43 +02:00 |
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Jakob Haag
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5b11dacbaa
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add method getBaseByPlayer to entityManager
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2020-05-11 18:05:05 +02:00 |
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Jakob Haag
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276d2cfa2e
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add player to teamcomponent
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2020-05-11 18:04:35 +02:00 |
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Jakob Haag
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f67c673ca7
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add gamegit and gkplayer to teamcomponent
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2020-05-11 18:03:45 +02:00 |
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127-Z3R0
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284cf1381b
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add button to SettingsScene for Background Movement
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2020-05-10 21:16:28 +02:00 |
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127-Z3R0
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40890f4e37
|
forgot return type in func getVolume
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2020-05-10 20:57:40 +02:00 |
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Tim Herbst
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3f56b033ba
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Merge branch 'development' into '44-settings-einfuegen'
# Conflicts:
# GoldWars/GoldWars/Scenes/MenuScene.swift
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2020-05-10 18:11:14 +00:00 |
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127-Z3R0
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b30abc4292
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add button on-off to settingsScene
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2020-05-10 20:08:05 +02:00 |
|
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8c85d6b6f5
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Revert "Merge branch '33-basisownership-anhand-des-gkplayers' into 'development'"
This reverts merge request !54
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2020-05-10 16:48:04 +00:00 |
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127-Z3R0
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c143179df8
|
fix multiple calls from startMenuMusic with static Bool, stop music when enter Game
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2020-05-10 18:47:42 +02:00 |
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127-Z3R0
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888d194676
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add SettingsScene with background and music also boolean query for multiple audioplayer start
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2020-05-10 18:10:36 +02:00 |
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127-Z3R0
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9c990cc897
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add backgroundMusic for MenuScene with SoundManager for futher Sound-Management - music with commercial use
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2020-05-10 17:44:54 +02:00 |
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Jakob Haag
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fa1b40b263
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change auto-format to better style
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2020-05-09 18:31:06 +02:00 |
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Jakob Haag
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6c28c49802
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Auto-Format whole project
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2020-05-09 18:20:33 +02:00 |
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Jakob Haag
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7e369cc7f5
|
Change assertion of null-able values team and player
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2020-05-09 18:11:53 +02:00 |
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Jakob Haag
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b2533d2a7d
|
import missing GameKit
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2020-05-09 17:57:22 +02:00 |
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Jakob Haag
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a76fd69267
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exchange the tabs with withspaces
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2020-05-09 17:57:06 +02:00 |
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Jakob Haag
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6a847a0718
|
Update TwoPlayerDefaultTestMap.swift
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2020-05-09 14:37:20 +00:00 |
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Jakob Haag
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1428720dc2
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add local player as ownerShipPlayer for base1. Not final version --> ToDo
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2020-05-09 15:23:45 +02:00 |
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Jakob Haag
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0dd1664506
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change ownerShipPlayer on attackBase function
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2020-05-09 15:23:28 +02:00 |
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Jakob Haag
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e1b0ac4d87
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add nullable ownerShipPlayer to Base and add init of it to init-method
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2020-05-09 15:22:24 +02:00 |
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82joni1bif
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91bc4fa59c
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change Build version
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2020-05-07 21:02:23 +02:00 |
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82joni1bif
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b602841f8d
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Merge branch 'development'
Conflicts:
GoldWars/GoldWars.xcodeproj/project.pbxproj
GoldWars/GoldWars/Entities/EntityManager.swift
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2020-05-07 20:19:40 +02:00 |
|
Aldin Duraki
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6b8b11d14e
|
Merge branch 'development' into '19-einheiten-bewegen'
# Conflicts:
# GoldWars/GoldWars/GameViewController.swift
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2020-05-07 18:17:24 +00:00 |
|
82joni1bif
|
c196ba721f
|
...
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2020-05-07 20:14:53 +02:00 |
|
Niko Jochim
|
3580d5537e
|
fix SliderComponent
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2020-05-06 12:57:41 +02:00 |
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Niko Jochim
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185358a3d5
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* Impl. basic attacking functionality
* added attacking Modal
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2020-05-06 02:17:25 +02:00 |
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Daniel Steckert
|
423ccc3208
|
Implement timer during rounds
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2020-05-05 22:34:08 +02:00 |
|
Daniel Steckert
|
58d7a01fd1
|
Implement TimerComponent
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2020-05-05 21:37:58 +02:00 |
|
Aldin Duraki
|
3b417cbe0e
|
Minor code cleanup
|
2020-05-05 11:16:27 -07:00 |
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