Merge branch 'development' into '33-basisownership-anhand-des-gkplayers'
# Conflicts: # GoldWars/GoldWars/Components/BackgroundComponent.swift # GoldWars/GoldWars/Components/TeamComponent.swift # GoldWars/GoldWars/Entities/Base.swift # GoldWars/GoldWars/Entities/EntityManager.swift # GoldWars/GoldWars/Entities/Modal.swift # GoldWars/GoldWars/Map/TwoPlayerDefaultTestMap.swift # GoldWars/GoldWars/Scenes/GameScene.swift # GoldWars/GoldWars/Scenes/MenuScene.swift
This commit is contained in:
commit
4a48ed9b17
@ -46,6 +46,12 @@
|
||||
AB1D75A0245DEC0500671525 /* MapFactory.swift in Sources */ = {isa = PBXBuildFile; fileRef = AB1D759F245DEC0500671525 /* MapFactory.swift */; };
|
||||
ABA03DA0244BD54F00A66916 /* Base.swift in Sources */ = {isa = PBXBuildFile; fileRef = ABA03D9F244BD54F00A66916 /* Base.swift */; };
|
||||
AE151589245F18EF001D363E /* MatchmakingHelper.swift in Sources */ = {isa = PBXBuildFile; fileRef = AE151588245F18EF001D363E /* MatchmakingHelper.swift */; };
|
||||
C04783EE2468583F004961FB /* intro-music.mp3 in Resources */ = {isa = PBXBuildFile; fileRef = C04783ED2468583F004961FB /* intro-music.mp3 */; };
|
||||
C04783F024685995004961FB /* SettingsScene.swift in Sources */ = {isa = PBXBuildFile; fileRef = C04783EF24685995004961FB /* SettingsScene.swift */; };
|
||||
C05FAED62468559D0006AF2E /* SoundManager.swift in Sources */ = {isa = PBXBuildFile; fileRef = C05FAED52468559D0006AF2E /* SoundManager.swift */; };
|
||||
C064E9A8246C0EA50022B228 /* LabelNode.swift in Sources */ = {isa = PBXBuildFile; fileRef = C064E9A7246C0EA50022B228 /* LabelNode.swift */; };
|
||||
C064E9AA246C114C0022B228 /* LabelComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = C064E9A9246C114C0022B228 /* LabelComponent.swift */; };
|
||||
C064E9AC246C151F0022B228 /* Label.swift in Sources */ = {isa = PBXBuildFile; fileRef = C064E9AB246C151F0022B228 /* Label.swift */; };
|
||||
/* End PBXBuildFile section */
|
||||
|
||||
/* Begin PBXContainerItemProxy section */
|
||||
@ -103,6 +109,12 @@
|
||||
AB1D759F245DEC0500671525 /* MapFactory.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MapFactory.swift; sourceTree = "<group>"; };
|
||||
ABA03D9F244BD54F00A66916 /* Base.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Base.swift; sourceTree = "<group>"; };
|
||||
AE151588245F18EF001D363E /* MatchmakingHelper.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MatchmakingHelper.swift; sourceTree = "<group>"; };
|
||||
C04783ED2468583F004961FB /* intro-music.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = "intro-music.mp3"; sourceTree = "<group>"; };
|
||||
C04783EF24685995004961FB /* SettingsScene.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SettingsScene.swift; sourceTree = "<group>"; };
|
||||
C05FAED52468559D0006AF2E /* SoundManager.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SoundManager.swift; sourceTree = "<group>"; };
|
||||
C064E9A7246C0EA50022B228 /* LabelNode.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = LabelNode.swift; sourceTree = "<group>"; };
|
||||
C064E9A9246C114C0022B228 /* LabelComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = LabelComponent.swift; sourceTree = "<group>"; };
|
||||
C064E9AB246C151F0022B228 /* Label.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Label.swift; sourceTree = "<group>"; };
|
||||
/* End PBXFileReference section */
|
||||
|
||||
/* Begin PBXFrameworksBuildPhase section */
|
||||
@ -146,6 +158,7 @@
|
||||
110360D1244B101A008610AF /* GoldWars */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
C04783ED2468583F004961FB /* intro-music.mp3 */,
|
||||
9ECD3699245C91F7008DEEBD /* GoldWars.entitlements */,
|
||||
9E11FF74245CD79100EED3BE /* Partikels */,
|
||||
116060F5245C5709004E5A36 /* Entities */,
|
||||
@ -155,11 +168,16 @@
|
||||
9EC86BA4245C8A1E00796EF3 /* Scenes */,
|
||||
9EC86BA3245C89F400796EF3 /* Storyboards */,
|
||||
110360D2244B101A008610AF /* AppDelegate.swift */,
|
||||
C05FAED52468559D0006AF2E /* SoundManager.swift */,
|
||||
110360DA244B101A008610AF /* GameViewController.swift */,
|
||||
110360DF244B101B008610AF /* Assets.xcassets */,
|
||||
110360E4244B101B008610AF /* Info.plist */,
|
||||
AE151588245F18EF001D363E /* MatchmakingHelper.swift */,
|
||||
3EBD242B245D8044003CECE7 /* GameCenterHelper.swift */,
|
||||
C04783EF24685995004961FB /* SettingsScene.swift */,
|
||||
C064E9A7246C0EA50022B228 /* LabelNode.swift */,
|
||||
C064E9A9246C114C0022B228 /* LabelComponent.swift */,
|
||||
C064E9AB246C151F0022B228 /* Label.swift */,
|
||||
);
|
||||
path = GoldWars;
|
||||
sourceTree = "<group>";
|
||||
@ -347,6 +365,7 @@
|
||||
9E11FF79245CD81100EED3BE /* Fire.sks in Resources */,
|
||||
110360E0244B101B008610AF /* Assets.xcassets in Resources */,
|
||||
110360E3244B101B008610AF /* LaunchScreen.storyboard in Resources */,
|
||||
C04783EE2468583F004961FB /* intro-music.mp3 in Resources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
@ -372,7 +391,9 @@
|
||||
9EA3ABEB245C6DFA006BC61D /* BaseNode.swift in Sources */,
|
||||
9E04AFAF245E2B73002D5CFC /* AttackActionComponent.swift in Sources */,
|
||||
110360D9244B101A008610AF /* GameScene.swift in Sources */,
|
||||
C04783F024685995004961FB /* SettingsScene.swift in Sources */,
|
||||
116060F7245C57D2004E5A36 /* EntityManager.swift in Sources */,
|
||||
C064E9AA246C114C0022B228 /* LabelComponent.swift in Sources */,
|
||||
3EBD242E245D9332003CECE7 /* Team.swift in Sources */,
|
||||
9E174C88245DF1FF00209FF0 /* BackgroundComponent.swift in Sources */,
|
||||
9E78ACBA245CBDAF00526FF7 /* HUD.swift in Sources */,
|
||||
@ -383,12 +404,14 @@
|
||||
9EA3ABE9245C6DAA006BC61D /* DefaultBaseComponent.swift in Sources */,
|
||||
9E174C8A245E1A0A00209FF0 /* Background.swift in Sources */,
|
||||
9EA3ABED245C8143006BC61D /* ModalBackgroundComponent.swift in Sources */,
|
||||
C064E9A8246C0EA50022B228 /* LabelNode.swift in Sources */,
|
||||
3EBD242C245D8044003CECE7 /* GameCenterHelper.swift in Sources */,
|
||||
AB1D759C245DD18100671525 /* MapProtocol.swift in Sources */,
|
||||
AB1D75A0245DEC0500671525 /* MapFactory.swift in Sources */,
|
||||
AB1D759D245DD18100671525 /* TwoPlayerDefaultTestMap.swift in Sources */,
|
||||
9EBFD7552462CF5A00E1E219 /* SliderComponent.swift in Sources */,
|
||||
ABA03DA0244BD54F00A66916 /* Base.swift in Sources */,
|
||||
C064E9AC246C151F0022B228 /* Label.swift in Sources */,
|
||||
9E174C82245DD81D00209FF0 /* ButtonNode.swift in Sources */,
|
||||
9EC7E48B2461FBF700396BCD /* SliderNode.swift in Sources */,
|
||||
9E174C84245DD8CE00209FF0 /* Button.swift in Sources */,
|
||||
@ -397,6 +420,7 @@
|
||||
110360D3244B101A008610AF /* AppDelegate.swift in Sources */,
|
||||
9EC86B9F245C88A300796EF3 /* Modal.swift in Sources */,
|
||||
9E78ACC2245CC9EE00526FF7 /* DefBoostSkillComponent.swift in Sources */,
|
||||
C05FAED62468559D0006AF2E /* SoundManager.swift in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
|
@ -12,6 +12,7 @@ class BackgroundComponent: GKComponent{
|
||||
|
||||
var nodes = [SKSpriteNode]()
|
||||
let size: CGSize
|
||||
static var isMovingBackgroundEnabled = true
|
||||
|
||||
init(size: CGSize) {
|
||||
self.size = size
|
||||
@ -27,10 +28,12 @@ class BackgroundComponent: GKComponent{
|
||||
}
|
||||
|
||||
func update(){
|
||||
for node in nodes{
|
||||
node.position.x -= 2
|
||||
if node.position.x < -(size.width) {
|
||||
node.position.x += (size.width) * 3
|
||||
if BackgroundComponent.isMovingBackgroundEnabled {
|
||||
for node in nodes{
|
||||
node.position.x -= 2
|
||||
if node.position.x < -(size.width) {
|
||||
node.position.x += (size.width) * 3
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -12,17 +12,16 @@ import GameKit
|
||||
|
||||
class TeamComponent: GKComponent {
|
||||
let team: Team
|
||||
let fire: SKEmitterNode
|
||||
let player: GKPlayer
|
||||
|
||||
init(team: Team, position: CGPoint, player: GKPlayer) {
|
||||
fire = SKEmitterNode(fileNamed: "Fire")!
|
||||
fire.zPosition = -1
|
||||
fire.position = position
|
||||
fire.name = "fire"
|
||||
fire.particleColorSequence = nil
|
||||
fire.particleColorBlendFactor = 1.0
|
||||
|
||||
let fire: SKEmitterNode
|
||||
|
||||
init(team: Team, position: CGPoint) {
|
||||
fire = SKEmitterNode(fileNamed: "Fire")!
|
||||
fire.zPosition = -1
|
||||
fire.position = position
|
||||
fire.name = "fire"
|
||||
fire.particleColorSequence = nil
|
||||
fire.particleColorBlendFactor = 1.0
|
||||
|
||||
switch team {
|
||||
case .team1: fire.particleColor = SKColor.red
|
||||
case .team2: fire.particleColor = SKColor.purple
|
||||
|
@ -8,20 +8,17 @@
|
||||
|
||||
import SpriteKit
|
||||
import GameplayKit
|
||||
import GameKit
|
||||
|
||||
class Base: GKEntity {
|
||||
|
||||
var unitCount: Int
|
||||
var adjacencyList: Array<Base>
|
||||
var changeOwnership: Bool
|
||||
var ownershipPlayer: GKPlayer?
|
||||
var changeOwnerShip: Bool
|
||||
|
||||
init(position: CGPoint, player: GKPlayer! = nil, team: Team! = nil) {
|
||||
init(position: CGPoint, team: Team! = nil) {
|
||||
self.unitCount = 0
|
||||
self.adjacencyList = [Base]()
|
||||
self.changeOwnership = false
|
||||
self.ownershipPlayer = player
|
||||
self.changeOwnerShip = false
|
||||
super.init()
|
||||
|
||||
addComponent(DefaultBaseComponent(texture: SKTexture(imageNamed: "Base"), position: position))
|
||||
@ -31,13 +28,12 @@ class Base: GKEntity {
|
||||
}
|
||||
}
|
||||
|
||||
func attackBase(base: Base, units:Int) -> [GKEntity]{
|
||||
base.changeOwnership = true
|
||||
base.ownershipPlayer = self.ownershipPlayer
|
||||
self.unitCount -= units
|
||||
base.unitCount += units
|
||||
return [self, base]
|
||||
}
|
||||
func attackBase(base: Base, units:Int) -> [GKEntity]{
|
||||
base.changeOwnerShip = true
|
||||
self.unitCount -= units
|
||||
base.unitCount += units
|
||||
return [self, base]
|
||||
}
|
||||
|
||||
required init?(coder: NSCoder) {
|
||||
fatalError("init(coder:) has not been implemented")
|
||||
|
@ -31,7 +31,6 @@ class EntityManager {
|
||||
}
|
||||
if let spriteNode = entity.component(ofType: ModalBackgroundComponent.self)?.spriteNode {
|
||||
scene.addChild(spriteNode)
|
||||
isModal = true
|
||||
}
|
||||
if let modal = entity.component(ofType: ModalContentComponent.self) {
|
||||
scene.addChild(modal.header)
|
||||
@ -55,6 +54,7 @@ class EntityManager {
|
||||
}
|
||||
if let buttonNode = entity.component(ofType: ButtonComponent.self)?.buttonNode {
|
||||
scene.addChild(buttonNode)
|
||||
isModal = true
|
||||
}
|
||||
if let nodes = entity.component(ofType: BackgroundComponent.self)?.nodes {
|
||||
for node in nodes {
|
||||
@ -65,6 +65,9 @@ class EntityManager {
|
||||
scene.addChild(sliderNode.sliderKnob)
|
||||
scene.addChild(sliderNode.sliderLine)
|
||||
}
|
||||
if let labelNode = entity.component(ofType: LabelComponent.self)?.labelNode {
|
||||
scene.addChild(labelNode)
|
||||
}
|
||||
}
|
||||
|
||||
func remove(_ entity: GKEntity) {
|
||||
@ -73,7 +76,6 @@ class EntityManager {
|
||||
}
|
||||
if let spriteNode = entity.component(ofType: ModalBackgroundComponent.self)?.spriteNode {
|
||||
spriteNode.removeFromParent()
|
||||
isModal = false
|
||||
}
|
||||
if let modal = entity.component(ofType: ModalContentComponent.self) {
|
||||
modal.header.removeFromParent()
|
||||
@ -84,35 +86,30 @@ class EntityManager {
|
||||
sliderNode.sliderKnob.removeFromParent()
|
||||
sliderNode.sliderLine.removeFromParent()
|
||||
}
|
||||
if let modalButton = entity.component(ofType: ButtonComponent.self) {
|
||||
modalButton.buttonNode.removeFromParent()
|
||||
isModal = false
|
||||
}
|
||||
entities.remove(entity)
|
||||
}
|
||||
|
||||
func update(_ entities: [GKEntity]){
|
||||
for entity in entities {
|
||||
self.entities.update(with: entity)
|
||||
let base = (entity as! Base)
|
||||
|
||||
if base.changeOwnership {
|
||||
base.addComponent(
|
||||
TeamComponent(
|
||||
team: (entities[0] as! Base).component(ofType: TeamComponent.self)!.team,
|
||||
position: (base.component(ofType: DefaultBaseComponent.self)?.spriteNode.position)!,
|
||||
player: (entities[0] as! Base).component(ofType: TeamComponent.self)!.player))
|
||||
base.changeOwnership = false
|
||||
scene.addChild(base.component(ofType: TeamComponent.self)!.fire)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
func getBaseByPlayer(for player: GKPlayer) -> Set<Base> {
|
||||
return entities.filter{$0 is Base && ($0 as! Base).component(ofType: TeamComponent.self)?.player == player } as! Set<Base>
|
||||
}
|
||||
|
||||
func getBaseByTeam(for team: Team) -> GKEntity? {
|
||||
for entity in entities {
|
||||
if let teamComponent = entity.component(ofType: TeamComponent.self),
|
||||
let _ = entity.component(ofType: DefaultBaseComponent.self) {
|
||||
|
||||
func update(_ entities: [GKEntity]){
|
||||
for entity in entities {
|
||||
self.entities.update(with: entity)
|
||||
let base = (entity as! Base)
|
||||
|
||||
if base.changeOwnerShip {
|
||||
base.addComponent(TeamComponent(team: (entities[0] as! Base).component(ofType: TeamComponent.self)!.team, position: (base.component(ofType: DefaultBaseComponent.self)?.spriteNode.position)!))
|
||||
base.changeOwnerShip = false
|
||||
scene.addChild(base.component(ofType: TeamComponent.self)!.fire)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
func getBaseByTeam(for team: Team) -> GKEntity? {
|
||||
for entity in entities {
|
||||
if let teamComponent = entity.component(ofType: TeamComponent.self),
|
||||
let _ = entity.component(ofType: DefaultBaseComponent.self) {
|
||||
if teamComponent.team == team {
|
||||
return entity
|
||||
}
|
||||
|
@ -12,28 +12,43 @@ class Modal: GKEntity{
|
||||
|
||||
var unitCount:Int
|
||||
|
||||
init(modaltype: ModalType, base: Base, anchorPoint: CGPoint) {
|
||||
unitCount = base.unitCount
|
||||
super.init()
|
||||
switch modaltype{
|
||||
case .BaseDetails:
|
||||
addComponent(ModalBackgroundComponent(anchorPoint: anchorPoint))
|
||||
addComponent(ModalContentComponent(header: "Basis Information",
|
||||
body: "Diese Basis enthält \(base.unitCount) Einheiten",
|
||||
footer: "",
|
||||
anchorPoint: anchorPoint))
|
||||
case .BaseAttack:
|
||||
addComponent(ModalBackgroundComponent(anchorPoint: anchorPoint))
|
||||
addComponent(SliderComponent(width: 300, position: CGPoint(x: anchorPoint.x , y: anchorPoint.y - 80)))
|
||||
addComponent(ModalContentComponent(header: "Angriff",
|
||||
body: "Schicke \(unitCount / 2) Einheiten",
|
||||
footer: "",
|
||||
anchorPoint: anchorPoint))
|
||||
}
|
||||
}
|
||||
|
||||
required init?(coder: NSCoder) {
|
||||
fatalError("init(coder:) has not been implemented")
|
||||
}
|
||||
|
||||
var unitCount:Int
|
||||
|
||||
init(modaltype: ModalType, base: Base, anchorPoint: CGPoint, entityManager: EntityManager, gameScene: SKScene) {
|
||||
unitCount = base.unitCount
|
||||
super.init()
|
||||
switch modaltype{
|
||||
case .BaseDetails:
|
||||
addComponent(ModalBackgroundComponent(anchorPoint: anchorPoint))
|
||||
addComponent(ModalContentComponent(header: "Basis Information", body: "Diese Basis enthält \(base.unitCount) Einheiten", footer: "", anchorPoint: anchorPoint))
|
||||
addComponent(ButtonComponent(iconName: "", text: "Zurück", position: CGPoint(x: anchorPoint.x , y: anchorPoint.y - 120), isEnabled: true, onButtonPress: {
|
||||
self.removeModalEntities(entityManager: entityManager, gameScene: gameScene)
|
||||
}))
|
||||
case .BaseAttack:
|
||||
addComponent(ModalBackgroundComponent(anchorPoint: anchorPoint))
|
||||
addComponent(SliderComponent(width: 300, position: CGPoint(x: anchorPoint.x , y: anchorPoint.y - 50)))
|
||||
addComponent(ModalContentComponent(header: "Angriff", body: "Schicke \(unitCount / 2) Einheiten",
|
||||
footer: "", anchorPoint: anchorPoint))
|
||||
addComponent(ButtonComponent(iconName: "", text: "Senden", position: CGPoint(x: anchorPoint.x , y: anchorPoint.y - 120), isEnabled: true, onButtonPress: {
|
||||
self.removeModalEntities(entityManager: entityManager, gameScene: gameScene)
|
||||
}))
|
||||
}
|
||||
}
|
||||
|
||||
required init?(coder: NSCoder) {
|
||||
fatalError("init(coder:) has not been implemented")
|
||||
}
|
||||
|
||||
func removeModalEntities(entityManager: EntityManager, gameScene: SKScene){
|
||||
for entity in entityManager.entities {
|
||||
if entityManager.isModal && entity.isMember(of: Modal.self) {
|
||||
entityManager.remove(entity)
|
||||
}
|
||||
for child in gameScene.children {
|
||||
if(child.name != "fire"){
|
||||
child.alpha = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
21
GoldWars/GoldWars/Label.swift
Normal file
21
GoldWars/GoldWars/Label.swift
Normal file
@ -0,0 +1,21 @@
|
||||
//
|
||||
// Label.swift
|
||||
// GoldWars
|
||||
//
|
||||
// Created by Tim Herbst on 13.05.20.
|
||||
// Copyright © 2020 SP2. All rights reserved.
|
||||
//
|
||||
|
||||
import GameplayKit
|
||||
|
||||
class Label: GKEntity {
|
||||
|
||||
init(fontnamed: String, name: String, text: String, fontSize: CGFloat, fontColor: UIColor, position: CGPoint, horizontalAlignmentMode: SKLabelHorizontalAlignmentMode, vertikalAligmentMode: SKLabelVerticalAlignmentMode, isAnimationEnabled: Bool, isAnimationInfinite: Bool) {
|
||||
super.init()
|
||||
self.addComponent(LabelComponent(fontnamed: fontnamed, name: name, text: text, fontSize: fontSize, fontColor: fontColor, position: position, horizontalAlignmentMode: horizontalAlignmentMode, vertikalAligmentMode: vertikalAligmentMode, isAnimationEnabled: isAnimationEnabled, isAnimationInfinite: isAnimationInfinite))
|
||||
}
|
||||
|
||||
required init?(coder: NSCoder) {
|
||||
fatalError("init(coder:) has not been implemented")
|
||||
}
|
||||
}
|
32
GoldWars/GoldWars/LabelComponent.swift
Normal file
32
GoldWars/GoldWars/LabelComponent.swift
Normal file
@ -0,0 +1,32 @@
|
||||
//
|
||||
// LabelComponent.swift
|
||||
// GoldWars
|
||||
//
|
||||
// Created by Tim Herbst on 13.05.20.
|
||||
// Copyright © 2020 SP2. All rights reserved.
|
||||
//
|
||||
|
||||
import GameplayKit
|
||||
|
||||
class LabelComponent: GKComponent {
|
||||
var labelNode: LabelNode
|
||||
|
||||
init(fontnamed: String?, name: String, text: String, fontSize: CGFloat, fontColor: UIColor, position: CGPoint, horizontalAlignmentMode: SKLabelHorizontalAlignmentMode, vertikalAligmentMode: SKLabelVerticalAlignmentMode, isAnimationEnabled: Bool, isAnimationInfinite: Bool) {
|
||||
labelNode = LabelNode(fontNamed: fontnamed)
|
||||
labelNode.name = name
|
||||
labelNode.text = text
|
||||
labelNode.fontSize = fontSize
|
||||
labelNode.fontColor = fontColor
|
||||
labelNode.horizontalAlignmentMode = horizontalAlignmentMode
|
||||
labelNode.verticalAlignmentMode = vertikalAligmentMode
|
||||
labelNode.position = position
|
||||
if isAnimationEnabled {
|
||||
labelNode.sequentiallyBouncingZoom(delay: 0.3, infinite: isAnimationInfinite)
|
||||
}
|
||||
super.init()
|
||||
}
|
||||
|
||||
required init?(coder: NSCoder) {
|
||||
fatalError("init(coder:) has not been implemented")
|
||||
}
|
||||
}
|
152
GoldWars/GoldWars/LabelNode.swift
Normal file
152
GoldWars/GoldWars/LabelNode.swift
Normal file
@ -0,0 +1,152 @@
|
||||
//
|
||||
// LabelNode.swift
|
||||
// GoldWars
|
||||
//
|
||||
// Created by Tim Herbst on 13.05.20.
|
||||
// Copyright © 2020 SP2. All rights reserved.
|
||||
//
|
||||
|
||||
import SpriteKit
|
||||
|
||||
class LabelNode: SKNode {
|
||||
let colt = SKLabelNode()
|
||||
var labels = [SKLabelNode]()
|
||||
var text = "" {
|
||||
didSet {
|
||||
refreshLabels()
|
||||
}
|
||||
}
|
||||
var fontName = "HelveticaNeue-UltraLight" {
|
||||
didSet {
|
||||
_ = labels.compactMap({ $0.fontName = fontName })
|
||||
refreshLabels()
|
||||
}
|
||||
}
|
||||
var fontSize = CGFloat(30.0) {
|
||||
didSet {
|
||||
_ = labels.compactMap({ $0.fontSize = fontSize })
|
||||
refreshLabels()
|
||||
}
|
||||
}
|
||||
var fontColor = UIColor.init(white: 1.0, alpha: 1.0) {
|
||||
didSet {
|
||||
_ = labels.compactMap({ $0.fontColor = fontColor })
|
||||
refreshLabels()
|
||||
}
|
||||
}
|
||||
var horizontalAlignmentMode = SKLabelHorizontalAlignmentMode.init(rawValue: 0) { // left
|
||||
didSet {
|
||||
_ = labels.compactMap({ $0.horizontalAlignmentMode = horizontalAlignmentMode! })
|
||||
refreshLabels()
|
||||
}
|
||||
}
|
||||
var verticalAlignmentMode = SKLabelVerticalAlignmentMode.init(rawValue: 0) { // center
|
||||
didSet {
|
||||
_ = labels.compactMap({ $0.verticalAlignmentMode = verticalAlignmentMode! })
|
||||
refreshLabels()
|
||||
}
|
||||
}
|
||||
var lineSpacingFactor: CGFloat = -1.3 {
|
||||
didSet {
|
||||
refreshLabels()
|
||||
}
|
||||
}
|
||||
override init() {
|
||||
super.init()
|
||||
}
|
||||
convenience init(text: String) {
|
||||
self.init()
|
||||
self.text = text
|
||||
}
|
||||
convenience init(fontNamed fontName: String?) {
|
||||
self.init(text: "")
|
||||
if let f = fontName {
|
||||
self.fontName = f
|
||||
}
|
||||
}
|
||||
required init?(coder aDecoder: NSCoder) {
|
||||
fatalError("init(coder:) has not been implemented")
|
||||
}
|
||||
|
||||
func refreshLabels() {
|
||||
_ = labels.compactMap({ $0.removeFromParent() })
|
||||
labels.removeAll()
|
||||
if text.count > 0 {
|
||||
var newX: CGFloat = 0.0
|
||||
var gapX: CGFloat = 0.0
|
||||
let ghostSpace = SKLabelNode(text: ".")
|
||||
ghostSpace.fontName = fontName
|
||||
ghostSpace.fontSize = fontSize
|
||||
let ghostSpaceWidth = ghostSpace.frame.size.width
|
||||
var fullNodeWidth:CGFloat = 0.0
|
||||
for char in text {
|
||||
if String(char) != " " {
|
||||
let charLabelNode = SKLabelNode(text: String(char))
|
||||
charLabelNode.fontName = fontName
|
||||
charLabelNode.fontSize = fontSize
|
||||
fullNodeWidth += charLabelNode.frame.size.width + lineSpacingFactor
|
||||
} else {
|
||||
fullNodeWidth += ghostSpaceWidth + lineSpacingFactor
|
||||
}
|
||||
}
|
||||
switch horizontalAlignmentMode {
|
||||
case .left? : gapX = 0.0
|
||||
case .center? : gapX = fullNodeWidth/2
|
||||
case .right? : gapX = fullNodeWidth
|
||||
default: break
|
||||
}
|
||||
var index: Int = 0
|
||||
for char in text {
|
||||
if String(char) != " " {
|
||||
let charLabelNode = SKLabelNode(text: String(char))
|
||||
charLabelNode.fontName = fontName
|
||||
charLabelNode.fontSize = fontSize
|
||||
charLabelNode.fontColor = fontColor
|
||||
charLabelNode.horizontalAlignmentMode = .left
|
||||
charLabelNode.verticalAlignmentMode = verticalAlignmentMode!
|
||||
charLabelNode.position.x = newX - gapX
|
||||
charLabelNode.alpha = 1
|
||||
self.addChild(charLabelNode)
|
||||
labels.append(charLabelNode)
|
||||
newX += charLabelNode.frame.size.width + lineSpacingFactor
|
||||
} else {
|
||||
ghostSpace.horizontalAlignmentMode = .left
|
||||
ghostSpace.verticalAlignmentMode = verticalAlignmentMode!
|
||||
ghostSpace.position.x = newX - gapX
|
||||
labels.append(ghostSpace)
|
||||
newX += ghostSpaceWidth + lineSpacingFactor
|
||||
}
|
||||
index += 1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func sequentiallyBouncingZoom(delay:TimeInterval, infinite:Bool = false) {
|
||||
if labels.count > 0 && self.action(forKey: "sequentiallyBouncingZoom") == nil {
|
||||
let main = SKAction.run { [weak self] in
|
||||
guard let strongSelf = self else { return }
|
||||
for i in 0..<strongSelf.labels.count {
|
||||
let zoomIn = SKAction.scale(to: 2.0, duration: delay)
|
||||
let zoomOut = SKAction.scale(to: 1.0, duration: delay)
|
||||
let currentDuration = delay * TimeInterval(i)
|
||||
let wait = SKAction.wait(forDuration: currentDuration)
|
||||
let seq = SKAction.sequence([wait,zoomIn,zoomOut])
|
||||
let currentLab = strongSelf.labels[i]
|
||||
currentLab.run(seq, withKey: "seq\(i)")
|
||||
}
|
||||
}
|
||||
let waitAfter = SKAction.wait(forDuration: delay * TimeInterval(self.labels.count+1))
|
||||
let seq = SKAction.sequence([main,waitAfter])
|
||||
let finalAction = infinite ? SKAction.repeatForever(seq) : main
|
||||
self.run(finalAction, withKey: "sequentiallyBouncingZoom")
|
||||
}
|
||||
}
|
||||
}
|
||||
extension SKAction {
|
||||
class func afterDelay(_ delay: TimeInterval, performAction action: SKAction) -> SKAction {
|
||||
return SKAction.sequence([SKAction.wait(forDuration: delay), action])
|
||||
}
|
||||
class func afterDelay(_ delay: TimeInterval, runBlock block: @escaping () -> Void) -> SKAction {
|
||||
return SKAction.afterDelay(delay, performAction: SKAction.run(block))
|
||||
}
|
||||
}
|
@ -8,7 +8,6 @@
|
||||
|
||||
import Foundation
|
||||
import SpriteKit
|
||||
import GameKit
|
||||
|
||||
class TwoPlayerDefaultTestMap: MapProtocol {
|
||||
|
||||
@ -26,7 +25,6 @@ class TwoPlayerDefaultTestMap: MapProtocol {
|
||||
// Create Bases
|
||||
let basePlayerOne = Base(
|
||||
position: CGPoint(x: self.size.width * 0.1, y: self.size.height / 2),
|
||||
player: (MatchmakingHelper.sharedInstance.isServer) ? GKLocalPlayer.local : MatchmakingHelper.sharedInstance.mpMatch?.players[0],
|
||||
team: .team1
|
||||
)
|
||||
|
||||
|
@ -39,38 +39,29 @@ class GameScene: SKScene{
|
||||
isMoveTouch = false
|
||||
currentDraggedBase!.component(ofType: DefaultBaseComponent.self)?.spriteNode.position = currentDraggedBasePos
|
||||
currentDraggedBase!.component(ofType: TeamComponent.self)?.fire.position = currentDraggedBasePos
|
||||
|
||||
for base in currentDraggedBase!.adjacencyList {
|
||||
if atPoint(touchLocation) == base.component(ofType: DefaultBaseComponent.self)?.spriteNode {
|
||||
// TODO: change interaction based on collision instead of touchlocation
|
||||
|
||||
if !(entityManager.getTeamByBase(base: currentDraggedBase!) == entityManager.getTeamByBase(base: base)){
|
||||
entityManager.add(Modal(modaltype: .BaseAttack,
|
||||
base: currentDraggedBase!,
|
||||
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2)))
|
||||
entityManager.update((currentDraggedBase?.attackBase(base: base, units: 100))!)
|
||||
}else {
|
||||
entityManager.add(Modal(modaltype: .BaseAttack,
|
||||
base: currentDraggedBase!,
|
||||
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2)))
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for base in currentDraggedBase!.adjacencyList {
|
||||
if atPoint(touchLocation) == base.component(ofType: DefaultBaseComponent.self)?.spriteNode {
|
||||
// TODO: change interaction based on collision instead of touchlocation
|
||||
|
||||
if !(entityManager.getTeamByBase(base: currentDraggedBase!) == entityManager.getTeamByBase(base: base)){
|
||||
entityManager.add(Modal(modaltype: .BaseAttack,
|
||||
base: currentDraggedBase!,
|
||||
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2), entityManager: entityManager, gameScene: self))
|
||||
entityManager.update((currentDraggedBase?.attackBase(base: base, units: 100))!)
|
||||
}else {
|
||||
entityManager.add(Modal(modaltype: .BaseAttack,
|
||||
base: currentDraggedBase!,
|
||||
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2), entityManager: entityManager, gameScene: self))
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
for entity in entityManager.entities {
|
||||
let spriteNode = entity.component(ofType: DefaultBaseComponent.self)?.spriteNode
|
||||
|
||||
if entityManager.isModal && entity.isMember(of: Modal.self) {
|
||||
entityManager.remove(entity)
|
||||
for child in self.children {
|
||||
if(child.name != "fire"){
|
||||
child.alpha = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if atPoint(touchLocation) == spriteNode && !entityManager.isModal {
|
||||
spriteNode?.touchesBegan(touches, with: event)
|
||||
if !entityManager.isModal {
|
||||
@ -81,7 +72,7 @@ class GameScene: SKScene{
|
||||
}
|
||||
entityManager.add(Modal(modaltype: .BaseDetails,
|
||||
base: entity as! Base,
|
||||
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2)))
|
||||
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2), entityManager: entityManager, gameScene: self))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,6 +23,7 @@ class MenuScene: SKScene {
|
||||
onButtonPress: {
|
||||
if CommandLine.arguments.contains("--no-matchmaking") {
|
||||
self.loadScene(scene: GameScene(size: self.size))
|
||||
SoundManager.sharedInstance.stopMenuMusic()
|
||||
} else {
|
||||
MatchmakingHelper.sharedInstance.presentMatchmaker(scene: self)
|
||||
}
|
||||
@ -32,9 +33,13 @@ class MenuScene: SKScene {
|
||||
text: "Settings",
|
||||
position: CGPoint(x: midX, y: midY - 80 ),
|
||||
onButtonPress: {
|
||||
//TODO: create Settings Scene
|
||||
}))
|
||||
self.loadScene(scene: SettingsScene(size: self.size))
|
||||
}))
|
||||
entityManager.add(Background(size: self.size))
|
||||
|
||||
if SoundManager.sharedInstance.isMusicPlaying == false && SoundManager.sharedInstance.isMusicEnabled == true {
|
||||
SoundManager.sharedInstance.startMenuMusic()
|
||||
}
|
||||
}
|
||||
|
||||
func loadScene(scene: SKScene) {
|
||||
|
94
GoldWars/GoldWars/SettingsScene.swift
Normal file
94
GoldWars/GoldWars/SettingsScene.swift
Normal file
@ -0,0 +1,94 @@
|
||||
//
|
||||
// SettingsScene.swift
|
||||
// GoldWars
|
||||
//
|
||||
// Created by Tim Herbst on 10.05.20.
|
||||
// Copyright © 2020 SP2. All rights reserved.
|
||||
//
|
||||
|
||||
import SpriteKit
|
||||
|
||||
class SettingsScene: SKScene {
|
||||
var entityManager: EntityManager!
|
||||
|
||||
override func sceneDidLoad() {
|
||||
entityManager = EntityManager(scene: self)
|
||||
let positionX = self.size.width * 0.1
|
||||
let positionY = self.size.height * 0.05
|
||||
|
||||
entityManager.add(Button(name: "backToMenuScene",
|
||||
iconName: "",
|
||||
text: "Back",
|
||||
position: CGPoint(x: positionX, y: positionY),
|
||||
onButtonPress: {
|
||||
self.loadScene(scene: MenuScene(size: self.size))
|
||||
}))
|
||||
entityManager.add(Button(name: "StopMenuMusic",
|
||||
iconName: "",
|
||||
text: "ON/OFF",
|
||||
position: CGPoint(x: self.size.width * 0.6, y: self.size.height / 2),
|
||||
onButtonPress: {
|
||||
if SoundManager.sharedInstance.isMusicPlaying {
|
||||
SoundManager.sharedInstance.stopMenuMusic()
|
||||
SoundManager.sharedInstance.isMusicEnabled = false
|
||||
} else {
|
||||
SoundManager.sharedInstance.isMusicEnabled = true
|
||||
SoundManager.sharedInstance.startMenuMusic()
|
||||
}
|
||||
}))
|
||||
entityManager.add(Button(name: "StopMovingBackground",
|
||||
iconName: "",
|
||||
text: "MOVE/STOP",
|
||||
position: CGPoint(x: self.size.width * 0.6, y: self.size.height / 2 - 100),
|
||||
onButtonPress: {
|
||||
if BackgroundComponent.isMovingBackgroundEnabled {
|
||||
BackgroundComponent.isMovingBackgroundEnabled = false
|
||||
} else {
|
||||
BackgroundComponent.isMovingBackgroundEnabled = true
|
||||
}
|
||||
}))
|
||||
entityManager.add(Label(fontnamed: "Courier-Bold",
|
||||
name: "SettingsLabel",
|
||||
text: "Settings",
|
||||
fontSize: 200.0,
|
||||
fontColor: .black,
|
||||
position: CGPoint(x: self.size.width * 0.5, y: self.size.height * 0.7),
|
||||
horizontalAlignmentMode: .center,
|
||||
vertikalAligmentMode: .baseline,
|
||||
isAnimationEnabled: true,
|
||||
isAnimationInfinite: true)
|
||||
)
|
||||
entityManager.add(Label(fontnamed: "Courier-Bold",
|
||||
name: "LabelMusic",
|
||||
text: "Music", fontSize: 50.0,
|
||||
fontColor: .black,
|
||||
position: CGPoint(x: self.size.width * 0.5, y: self.size.height / 2 - 15),
|
||||
horizontalAlignmentMode: .right,
|
||||
vertikalAligmentMode: .baseline,
|
||||
isAnimationEnabled: true,
|
||||
isAnimationInfinite: false)
|
||||
)
|
||||
entityManager.add(Label(fontnamed: "Courier-Bold",
|
||||
name: "LabelBackground",
|
||||
text: "Background",
|
||||
fontSize: 50.0,
|
||||
fontColor: .black,
|
||||
position: CGPoint(x: self.size.width * 0.5, y: self.size.height / 2 - 115),
|
||||
horizontalAlignmentMode: .right,
|
||||
vertikalAligmentMode: .baseline,
|
||||
isAnimationEnabled: true,
|
||||
isAnimationInfinite: false)
|
||||
)
|
||||
entityManager.add(Background(size: self.size))
|
||||
}
|
||||
|
||||
func loadScene(scene: SKScene) {
|
||||
let transition = SKTransition.flipVertical(withDuration: 0.5)
|
||||
self.view?.presentScene(scene, transition: transition)
|
||||
}
|
||||
|
||||
override func update(_ currentTime: TimeInterval) {
|
||||
entityManager.getBackground()!.update(deltaTime: currentTime)
|
||||
}
|
||||
|
||||
}
|
47
GoldWars/GoldWars/SoundManager.swift
Normal file
47
GoldWars/GoldWars/SoundManager.swift
Normal file
@ -0,0 +1,47 @@
|
||||
//
|
||||
// SoundManager.swift
|
||||
// GoldWars
|
||||
//
|
||||
// Created by Tim Herbst on 10.05.20.
|
||||
// Copyright © 2020 SP2. All rights reserved.
|
||||
//
|
||||
|
||||
import SpriteKit
|
||||
import AVFoundation
|
||||
|
||||
class SoundManager {
|
||||
public static var sharedInstance = SoundManager()
|
||||
|
||||
var audioPlayer = AVAudioPlayer()
|
||||
var backgroundMainMenuAudio: URL?
|
||||
var isMusicPlaying = false
|
||||
var isMusicEnabled = true
|
||||
|
||||
func startMenuMusic() {
|
||||
self.isMusicPlaying = true
|
||||
backgroundMainMenuAudio = Bundle.main.url(forResource: "intro-music", withExtension: "mp3")
|
||||
do {
|
||||
audioPlayer = try AVAudioPlayer(contentsOf: backgroundMainMenuAudio!)
|
||||
} catch {
|
||||
print("Datei nicht gefunden!")
|
||||
}
|
||||
audioPlayer.numberOfLoops = -1
|
||||
audioPlayer.prepareToPlay()
|
||||
if self.isMusicEnabled == true {
|
||||
audioPlayer.play()
|
||||
}
|
||||
}
|
||||
|
||||
func stopMenuMusic() {
|
||||
audioPlayer.pause()
|
||||
self.isMusicPlaying = false
|
||||
}
|
||||
|
||||
func setVolume(_ volume: Float) {
|
||||
audioPlayer.volume = volume
|
||||
}
|
||||
|
||||
func getVolume() -> Float {
|
||||
return audioPlayer.volume
|
||||
}
|
||||
}
|
BIN
GoldWars/GoldWars/intro-music.mp3
Normal file
BIN
GoldWars/GoldWars/intro-music.mp3
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user