add SettingsScene with background and music also boolean query for multiple audioplayer start
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9c990cc897
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888d194676
@ -47,6 +47,7 @@
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ABA03DA0244BD54F00A66916 /* Base.swift in Sources */ = {isa = PBXBuildFile; fileRef = ABA03D9F244BD54F00A66916 /* Base.swift */; };
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AE151589245F18EF001D363E /* MatchmakingHelper.swift in Sources */ = {isa = PBXBuildFile; fileRef = AE151588245F18EF001D363E /* MatchmakingHelper.swift */; };
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C04783EE2468583F004961FB /* intro-music.mp3 in Resources */ = {isa = PBXBuildFile; fileRef = C04783ED2468583F004961FB /* intro-music.mp3 */; };
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C04783F024685995004961FB /* SettingsScene.swift in Sources */ = {isa = PBXBuildFile; fileRef = C04783EF24685995004961FB /* SettingsScene.swift */; };
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C05FAED62468559D0006AF2E /* SoundManager.swift in Sources */ = {isa = PBXBuildFile; fileRef = C05FAED52468559D0006AF2E /* SoundManager.swift */; };
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/* End PBXBuildFile section */
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@ -106,6 +107,7 @@
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ABA03D9F244BD54F00A66916 /* Base.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Base.swift; sourceTree = "<group>"; };
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AE151588245F18EF001D363E /* MatchmakingHelper.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MatchmakingHelper.swift; sourceTree = "<group>"; };
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C04783ED2468583F004961FB /* intro-music.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = "intro-music.mp3"; sourceTree = "<group>"; };
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C04783EF24685995004961FB /* SettingsScene.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SettingsScene.swift; sourceTree = "<group>"; };
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C05FAED52468559D0006AF2E /* SoundManager.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SoundManager.swift; sourceTree = "<group>"; };
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/* End PBXFileReference section */
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@ -166,6 +168,7 @@
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110360E4244B101B008610AF /* Info.plist */,
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AE151588245F18EF001D363E /* MatchmakingHelper.swift */,
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3EBD242B245D8044003CECE7 /* GameCenterHelper.swift */,
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C04783EF24685995004961FB /* SettingsScene.swift */,
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);
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path = GoldWars;
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sourceTree = "<group>";
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@ -379,6 +382,7 @@
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9EA3ABEB245C6DFA006BC61D /* BaseNode.swift in Sources */,
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9E04AFAF245E2B73002D5CFC /* AttackActionComponent.swift in Sources */,
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110360D9244B101A008610AF /* GameScene.swift in Sources */,
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C04783F024685995004961FB /* SettingsScene.swift in Sources */,
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116060F7245C57D2004E5A36 /* EntityManager.swift in Sources */,
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3EBD242E245D9332003CECE7 /* Team.swift in Sources */,
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9E174C88245DF1FF00209FF0 /* BackgroundComponent.swift in Sources */,
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@ -35,10 +35,13 @@ class MenuScene: SKScene {
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position: CGPoint(x: midX, y: midY - 80 ),
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onButtonPress: {
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//TODO: create Settings Scene
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self.loadScene(scene: SettingsScene(size: self.size))
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}))
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entityManager.add(Background(size: self.size))
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soundManager.startMenuMusic()
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if soundManager.isMusicPlaying == false {
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soundManager.startMenuMusic()
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}
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}
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func loadScene(scene: SKScene) {
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40
GoldWars/GoldWars/SettingsScene.swift
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40
GoldWars/GoldWars/SettingsScene.swift
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@ -0,0 +1,40 @@
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//
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// SettingsScene.swift
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// GoldWars
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//
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// Created by Tim Herbst on 10.05.20.
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// Copyright © 2020 SP2. All rights reserved.
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//
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import SpriteKit
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class SettingsScene: SKScene {
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var entityManager: EntityManager!
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override func sceneDidLoad() {
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entityManager = EntityManager(scene: self)
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let positionX = self.size.width * 0.1
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let positionY = self.size.height * 0.1
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entityManager.add(Button(name: "backToMenuScene",
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iconName: "",
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text: "Back",
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position: CGPoint(x: positionX, y: positionY),
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onButtonPress: {
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self.loadScene(scene: MenuScene(size: self.size))
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}))
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entityManager.add(Background(size: self.size))
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}
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func loadScene(scene: SKScene) {
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let transition = SKTransition.flipVertical(withDuration: 0.5)
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self.view?.presentScene(scene, transition: transition)
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}
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override func update(_ currentTime: TimeInterval) {
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entityManager.getBackground()!.update(deltaTime: currentTime)
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}
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}
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@ -12,6 +12,7 @@ import AVFoundation
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class SoundManager {
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var audioPlayer = AVAudioPlayer()
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var backgroundMainMenuAudio: URL?
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var isMusicPlaying: Bool = false
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func startMenuMusic() {
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backgroundMainMenuAudio = Bundle.main.url(forResource: "intro-music", withExtension: "mp3")
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@ -23,5 +24,11 @@ class SoundManager {
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audioPlayer.numberOfLoops = -1
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audioPlayer.prepareToPlay()
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audioPlayer.play()
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isMusicPlaying = true
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}
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func stopMenuMusic() {
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audioPlayer.pause()
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isMusicPlaying = false
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}
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}
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