Aldin Duraki
4bb5b9ee48
* Undo removing Teamcomponent upfront since it causes errors when trying to find a team on initial owned base
2020-05-20 00:31:31 +02:00
Aldin Duraki
1571a1e786
* Impl. combined forces attack
...
* Minor refactoring
* Fixed component updates on updating entities from snapshot
* Fixed mapping for incoming player moves
2020-05-20 00:11:49 +02:00
Aldin Duraki
de5929d070
* Fix trying to add fire sprite node to existing component
2020-05-19 15:53:07 +02:00
Aldin Duraki
b04bbe5036
* Fixed TeamComponent when updating Entities
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* Minor refactor
2020-05-19 02:21:41 +02:00
Aldin Duraki
0db2be8625
Test: trying to add the TeamComponent to the new captured base [unsafe-state]
2020-05-18 02:00:13 +02:00
Aldin Duraki
4a1b43a70d
TEST: Change dependencies of optional types
2020-05-18 01:03:25 +02:00
Aldin Duraki
e08d40dd4a
TEST: snapshotModel not updating
2020-05-18 00:27:53 +02:00
Aldin Duraki
1dc97c3bab
Solve Mergeconflicts
2020-05-17 21:48:17 +02:00
Aldin Duraki
69e41a9cd3
Merge branch '60-global-accessible-entitymanager'
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Conflicts:
GoldWars/GoldWars/Scenes/GameScene.swift
2020-05-17 21:43:41 +02:00
Aldin Duraki
dc85d0179e
* Impl. RoundCalculationService
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* Impl. SnapshotModel
* Impl. DataTransfer for SnapshotModel
* Impl. PlayerMoveType
* Changed DataService functionality
2020-05-17 21:40:41 +02:00
Simon Kellner
d80e80783a
change entity manager implementation to singleton
2020-05-17 18:00:49 +02:00
Niko Jochim
46615176be
reverse projrct.pbxproj
2020-05-16 10:35:24 +02:00
Niko Jochim
c341f5441a
add SpinningLogo to EC-System and EM
2020-05-16 09:37:07 +02:00
Niko Jochim
3ffbae79f2
Revert "add SpinningLogo to EC-System and EM"
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This reverts commit c15234c974
.
2020-05-15 21:34:19 +02:00
Niko Jochim
c15234c974
add SpinningLogo to EC-System and EM
2020-05-15 21:29:15 +02:00
Aldin Duraki
009b39ca14
TEST: Get a List of overlapping moves
2020-05-15 20:45:52 +02:00
Aldin Duraki
4cf9b8c95e
Re-commit missing lines
2020-05-15 19:40:13 +02:00
Aldin Duraki
84effcf6bf
Added missing line
2020-05-15 17:21:06 +02:00
Aldin Duraki
d949f57a87
Merge branch 'development' into 36-runde-beenden-mit-berechnetem-angriff
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# Conflicts:
# GoldWars/GoldWars/Entities/Base.swift
# GoldWars/GoldWars/Entities/EntityManager.swift
# GoldWars/GoldWars/MatchmakingHelper.swift
2020-05-15 17:14:43 +02:00
Niko Jochim
6c61b97d2c
add texture to 3D Cylinder
2020-05-15 17:13:39 +02:00
Aldin Duraki
9fe149e594
TEST: check if we can make a solid iterable foundation for player moves
2020-05-15 16:31:27 +02:00
Niko Jochim
f5b147259a
Merge remote-tracking branch 'refs/remotes/origin/development'
2020-05-15 13:08:59 +02:00
Jakob Haag
b24d93c399
add nullable assigment to ownershipPlayer
2020-05-15 12:12:52 +02:00
Jakob Haag
ac1ad05bac
add player to teamcomponent
2020-05-15 12:02:07 +02:00
Jakob Haag
43dd2aa853
import GameKit and add ownershipPlayer to component
2020-05-15 12:01:55 +02:00
Jakob Haag
23248876ba
add method getBaseByPlayer and getBasesByPlayer, format code and import GameKit
2020-05-15 12:01:26 +02:00
Jakob Haag
c53ab5f857
init players to basePlayerOne and Two
2020-05-15 12:00:01 +02:00
Jakob Haag
f2c6de058c
remove unnecessary code
2020-05-15 11:59:42 +02:00
Jakob Haag
5eb8267266
import GameKit, format Code and change method to getBasesByPlayer
2020-05-15 11:59:05 +02:00
Aldin Duraki
e87e489e9e
Revert "Merge branch '33-basisownership-anhand-des-gkplayers' into 'development'"
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This reverts merge request !60
2020-05-15 09:10:51 +00:00
Aldin Duraki
4a48ed9b17
Merge branch 'development' into '33-basisownership-anhand-des-gkplayers'
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# Conflicts:
# GoldWars/GoldWars/Components/BackgroundComponent.swift
# GoldWars/GoldWars/Components/TeamComponent.swift
# GoldWars/GoldWars/Entities/Base.swift
# GoldWars/GoldWars/Entities/EntityManager.swift
# GoldWars/GoldWars/Entities/Modal.swift
# GoldWars/GoldWars/Map/TwoPlayerDefaultTestMap.swift
# GoldWars/GoldWars/Scenes/GameScene.swift
# GoldWars/GoldWars/Scenes/MenuScene.swift
2020-05-15 09:08:26 +00:00
Chauntalle Schüle
1a1a821d9d
Kommentare entfernt
2020-05-14 18:36:13 +02:00
Chauntalle Schüle
a86bb6860d
Merge branch 'development' into 43-ueberarbeitung-angriffsmodal
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Merging new features from development into feature branch 43
2020-05-14 17:57:46 +02:00
Chauntalle Schüle
8342c2e550
Bug fixed: gameScene blieb nach beenden der Anzeige von Modal Basis Informationen dunkel
2020-05-14 14:23:44 +02:00
Chauntalle Schüle
5feb831873
Bug: couldn't exit Modal showing Basis Informationen, now possible through Button zurück
2020-05-14 14:09:45 +02:00
Chauntalle Schüle
c14731dff6
Adding Button to ModalEinheiten, you can now exit via Button and not anymore via Slider
2020-05-14 14:06:44 +02:00
Chauntalle Schüle
a78b9269c0
Adding modalButton to Entity Manager
2020-05-14 14:04:25 +02:00
Aldin Duraki
92dd65a93f
Create RoundCalculatorService
2020-05-14 01:00:02 +02:00
Niko Jochim
24eced5859
add Animated Cylinder to MainScence
2020-05-13 23:33:34 +02:00
Aldin Duraki
cfe01cde54
TEST: Change Host Identifier to displayName, since the ID is not working for some odd reasons
2020-05-13 22:32:05 +02:00
Aldin Duraki
570099911f
Test: Receiving Data on Hostdevice
2020-05-13 21:15:44 +02:00
Aldin Duraki
917769ac24
Fix Typo
2020-05-13 20:22:48 +02:00
Aldin Duraki
ce4d2fe8a2
Impl. neccessary Server identifier
2020-05-13 20:22:23 +02:00
127-Z3R0
d2f32f41ee
Impl. PlayerMovesService for data transfer
2020-05-13 19:13:33 +02:00
127-Z3R0
1b8fb6b126
Merge branch 'development' of https://gitlab.com/marcel.schwarz/software-projekt-2 into 35-datenubertragung-zwischen-spielern
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* 'development' of https://gitlab.com/marcel.schwarz/software-projekt-2 :
add Label to EntityManager and implement Labels to SettingsScene
add LabelEntity, LabelNode and Labelcomponent - ability to customize and add a Label with animation
add sharedInstance, small cleanup Code
add button to SettingsScene for Background Movement
forgot return type in func getVolume
add button on-off to settingsScene
fix multiple calls from startMenuMusic with static Bool, stop music when enter Game
add SettingsScene with background and music also boolean query for multiple audioplayer start
add backgroundMusic for MenuScene with SoundManager for futher Sound-Management - music with commercial use
2020-05-13 16:19:14 +02:00
Niko Jochim
a0a6bb9b28
create Base ID, added fromBase - toBase to sending data
2020-05-13 15:47:53 +02:00
Niko Jochim
a8e0bac437
Change send modifications
2020-05-13 15:07:23 +02:00
127-Z3R0
ec2510fd53
add Label to EntityManager and implement Labels to SettingsScene
2020-05-13 15:00:29 +02:00
127-Z3R0
1ca5399a2e
add LabelEntity, LabelNode and Labelcomponent - ability to customize and add a Label with animation
2020-05-13 14:59:26 +02:00
Niko Jochim
d553b72daf
Change Datamodel to JSON
2020-05-13 14:59:20 +02:00