Jakob Haag
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6c28c49802
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Auto-Format whole project
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2020-05-09 18:20:33 +02:00 |
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Jakob Haag
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7e369cc7f5
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Change assertion of null-able values team and player
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2020-05-09 18:11:53 +02:00 |
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Jakob Haag
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b2533d2a7d
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import missing GameKit
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2020-05-09 17:57:22 +02:00 |
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Jakob Haag
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a76fd69267
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exchange the tabs with withspaces
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2020-05-09 17:57:06 +02:00 |
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Jakob Haag
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6a847a0718
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Update TwoPlayerDefaultTestMap.swift
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2020-05-09 14:37:20 +00:00 |
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Jakob Haag
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1428720dc2
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add local player as ownerShipPlayer for base1. Not final version --> ToDo
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2020-05-09 15:23:45 +02:00 |
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Jakob Haag
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0dd1664506
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change ownerShipPlayer on attackBase function
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2020-05-09 15:23:28 +02:00 |
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Jakob Haag
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e1b0ac4d87
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add nullable ownerShipPlayer to Base and add init of it to init-method
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2020-05-09 15:22:24 +02:00 |
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82joni1bif
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91bc4fa59c
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change Build version
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2020-05-07 21:02:23 +02:00 |
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82joni1bif
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b602841f8d
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Merge branch 'development'
Conflicts:
GoldWars/GoldWars.xcodeproj/project.pbxproj
GoldWars/GoldWars/Entities/EntityManager.swift
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2020-05-07 20:19:40 +02:00 |
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Aldin Duraki
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6b8b11d14e
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Merge branch 'development' into '19-einheiten-bewegen'
# Conflicts:
# GoldWars/GoldWars/GameViewController.swift
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2020-05-07 18:17:24 +00:00 |
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82joni1bif
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c196ba721f
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...
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2020-05-07 20:14:53 +02:00 |
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Niko Jochim
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3580d5537e
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fix SliderComponent
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2020-05-06 12:57:41 +02:00 |
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Niko Jochim
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185358a3d5
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* Impl. basic attacking functionality
* added attacking Modal
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2020-05-06 02:17:25 +02:00 |
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Daniel Steckert
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423ccc3208
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Implement timer during rounds
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2020-05-05 22:34:08 +02:00 |
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Daniel Steckert
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58d7a01fd1
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Implement TimerComponent
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2020-05-05 21:37:58 +02:00 |
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Aldin Duraki
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3b417cbe0e
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Minor code cleanup
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2020-05-05 11:16:27 -07:00 |
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Simon Kellner
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084b79a7c0
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Add flag(--no-matchmaking) to prevent matchmaking process and instantly open GameScene
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2020-05-05 18:15:18 +02:00 |
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Chauntalle Schüle
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d97b124b83
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cleaned up code
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2020-05-05 11:44:33 +02:00 |
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Chauntalle Schüle
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3aef30b495
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Kommentare eingefügt
Spielerzuweisung wird getestet
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2020-05-05 11:00:11 +02:00 |
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Ömer Özel
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b8b37de349
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Push MM
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2020-05-05 00:35:27 +02:00 |
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Chauntalle Schüle
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e1d5af8a4a
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matchmaking funktioniert
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2020-05-04 23:44:23 +02:00 |
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Chauntalle Schüle
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e21395d0db
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Checken ob match gefunden wurde
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2020-05-04 21:44:50 +02:00 |
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Chauntalle Schüle
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54d31d929d
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Update MatchMakerHelper, added methods
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2020-05-04 20:34:58 +02:00 |
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Chauntalle Schüle
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017e99183b
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add File to Project Tree
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2020-05-04 15:22:48 +02:00 |
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Chauntalle Schüle
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71a59f2fa0
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Add MatchmakingViewController
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2020-05-04 15:13:04 +02:00 |
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Niko
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9b3bdbf34b
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implemented touch functionality
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2020-05-03 15:46:48 +02:00 |
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Niko
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d72c10fa75
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implement Background Entity and Component
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2020-05-03 00:14:32 +02:00 |
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Niko
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94d7be35ff
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implemented ButtonEntity
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2020-05-02 23:12:37 +02:00 |
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Niko
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fcf49e656d
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Merge remote-tracking branch 'origin/29-uberarbeitung-der-menuscene-button' into cleanup_scenes
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2020-05-02 22:31:12 +02:00 |
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Niko
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fae2855bf9
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stash
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2020-05-02 22:29:16 +02:00 |
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5eed82803b
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Remove unnecessary field form MapFactory
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2020-05-02 21:55:08 +02:00 |
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7fc4a5145f
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Do some polishing
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2020-05-02 21:52:43 +02:00 |
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0dbcbe5eb0
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Move adjacency list into base
Fix typo in MapProtocol
Improve MapFactory
Generalize MapProtocol
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2020-05-02 21:45:21 +02:00 |
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54813ab44d
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Fix indentation in Base entity
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2020-05-02 21:08:10 +02:00 |
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67a345e9bf
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Add adjacency mapping
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2020-05-02 20:47:33 +02:00 |
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918979d750
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Introduce column based layout
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2020-05-02 20:22:31 +02:00 |
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ffd4e0dfe0
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Initialize team in Base model with default nil
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2020-05-02 20:13:31 +02:00 |
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c1bb6a47de
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Create Map Factory, remove texture name from base constructor
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2020-05-02 20:08:30 +02:00 |
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5a7c29b3b8
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Extract player bases, simplify layout definition
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2020-05-02 19:07:02 +02:00 |
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ffc4c05a46
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Extract default test map, add map protocol to game scene
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2020-05-02 18:48:23 +02:00 |
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4c37ac690c
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Move files to correct directory
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2020-05-02 18:11:01 +02:00 |
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5eb9daa02b
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Create files for Map model
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2020-05-02 18:06:18 +02:00 |
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Jakob Haag
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868e10e7a4
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fix spelling
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2020-05-02 16:16:16 +02:00 |
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Jakob Haag
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311b19d9c2
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add label of user is not logged in to GameCenter
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2020-05-02 16:15:03 +02:00 |
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Jakob Haag
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cdb67f2d7c
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remove unused code and format
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2020-05-02 16:14:46 +02:00 |
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Jakob Haag
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bb98c9d0a6
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add rest of necessary swift files
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2020-05-02 14:04:08 +02:00 |
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Jakob Haag
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c6d1adce9b
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init 100 units to the team-bases on init
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2020-05-02 14:03:41 +02:00 |
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Jakob Haag
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e8654fbf54
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move team-enum out of class
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2020-05-02 14:03:14 +02:00 |
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Jakob Haag
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e9bd05c852
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add GameCenterLogin-window to the GameViewController and fix size of the MenueScene
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2020-05-02 14:02:24 +02:00 |
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Jakob Haag
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cdb4d69621
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Add window to menu to see if the user is authenticated (ToDo)
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2020-05-02 14:01:05 +02:00 |
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Jakob Haag
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0a94e64a25
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add GameCenterHelper to login to GameCenter and recognize authenticated user
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2020-05-02 13:59:34 +02:00 |
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Niko Jochim
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aae0a49da0
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add fire to homebase
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2020-05-02 01:22:53 +02:00 |
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Niko Jochim
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5b7c5039e1
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add background to menu-scene
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2020-05-02 00:14:21 +02:00 |
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Niko Jochim
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8d1aa1de66
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added moving cloudy background
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2020-05-01 23:57:23 +02:00 |
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127-Z3R0
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d8d80b8eb7
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add asset SkyBackground and Components
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2020-05-01 23:43:37 +02:00 |
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Niko Jochim
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3b80b945c4
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impl. hud
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2020-05-01 23:33:46 +02:00 |
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Niko Jochim
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323ca45e51
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fix teamComponents reference
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2020-05-01 22:02:26 +02:00 |
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Niko Jochim
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2ff1a1d705
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add pop-Up base-details
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2020-05-01 21:47:43 +02:00 |
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Niko Jochim
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706c879351
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change architecture to entity-component
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2020-05-01 17:55:42 +02:00 |
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Aldin Duraki
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6127f89e78
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impf. EntityManager
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2020-05-01 15:28:47 +02:00 |
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Aldin Duraki
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21b7fc00f7
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Init Entity-Component Folder Structure
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2020-05-01 15:09:46 +02:00 |
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Aldin Duraki
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9f569c30fa
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Flatten Project
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2020-05-01 14:49:55 +02:00 |
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Aldin Duraki
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996800bc01
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Impl. HUD for GameScene
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2020-04-23 23:01:19 +02:00 |
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Aldin Duraki
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5ffe6fe81c
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Finalize MenuScene
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2020-04-23 21:31:43 +02:00 |
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Aldin Duraki
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647ca473c3
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Merge branch '15-logo-erstellen' into 'development'
add missing iPad icons
Closes #15
See merge request marcel.schwarz/software-projekt-2!19
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2020-04-23 18:11:28 +00:00 |
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c207e2a354
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add missing iPad icons
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2020-04-23 18:35:41 +02:00 |
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Aldin Duraki
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f21ca69061
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Merge branch '15-logo-erstellen' into 'development'
Resolve "Logo erstellen"
Closes #15
See merge request marcel.schwarz/software-projekt-2!13
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2020-04-23 16:30:47 +00:00 |
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3ce979303e
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add logo 20 pt and 26 pt
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2020-04-23 18:18:02 +02:00 |
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72haja
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31143265f6
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add unitCount and unitType for basePlayer1 and basePlayer2
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2020-04-22 18:17:07 +02:00 |
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72haja
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d8adce88d2
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add attributes to Base for unitCount and unitType. Init attributes in constructor with default parameters
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2020-04-22 18:16:25 +02:00 |
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72haja
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6c68a569b9
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Change struct Unit to enum Unit
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2020-04-22 18:14:27 +02:00 |
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127-Z3R0
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807ecdd75e
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Merge branch '15-logo-erstellen' of https://gitlab.com/marcel.schwarz/software-projekt-2 into 15-logo-erstellen
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2020-04-22 16:59:21 +02:00 |
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Aldin Duraki
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fdbce8e56d
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Merge branch '11-view-background' into 'development'
Background add
Closes #11
See merge request marcel.schwarz/software-projekt-2!18
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2020-04-22 14:49:41 +00:00 |
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Aldin Duraki
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6f8487e16e
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Refactor Unit class
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2020-04-22 16:43:58 +02:00 |
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Aldin Duraki
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d5058afebb
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Merge branch '12-model-einheiten' into 'development'
Finalised Issue - Model Einheiten
Closes #12
See merge request marcel.schwarz/software-projekt-2!12
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2020-04-22 14:34:39 +00:00 |
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127-Z3R0
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b87eb3dd53
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delete portrait-mode and more refactoring with master Aldin
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2020-04-22 16:29:28 +02:00 |
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127-Z3R0
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6712398f6a
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forgive me master
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2020-04-22 16:25:06 +02:00 |
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Ömer Özel
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dffcb320b2
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Background add
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2020-04-22 16:22:06 +02:00 |
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127-Z3R0
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e91b2c3220
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refactoring with master Aldin
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2020-04-22 15:59:31 +02:00 |
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127-Z3R0
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d596442015
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add physicsbody to base 6-7 and removal to func addPhysicsBodyToBase()
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2020-04-22 14:04:40 +02:00 |
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127-Z3R0
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7b128a7ee8
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delete commented Code and prints
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2020-04-21 20:07:36 +02:00 |
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Chauntalle Schüle
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9be1401506
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Change Variables
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2020-04-21 19:16:35 +02:00 |
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Simon Kellner
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f2be3a955b
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add logo files in different sizes, update filenames in Contents.json
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2020-04-21 16:24:01 +02:00 |
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Chauntalle Schüle
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06a4bea38d
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add struct für die Einheiten im File Unit.swift
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2020-04-21 13:59:06 +02:00 |
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127-Z3R0
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f3036a5b33
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fix interaction-menu with base - zPosition
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2020-04-20 14:32:34 +02:00 |
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127-Z3R0
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4acd12ddc5
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add PhysicsBody for Drag&Drop Functionality
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2020-04-20 14:21:55 +02:00 |
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127-Z3R0
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7d57decb93
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fix bound.size problem
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2020-04-20 14:17:09 +02:00 |
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127-Z3R0
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dace2364da
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add addLines, connectBases
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2020-04-20 12:58:47 +02:00 |
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Niko Jochim
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105a55644f
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modify GameScene Init, add createVirginBases
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2020-04-20 12:49:49 +02:00 |
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Niko Jochim
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9a560d2fa0
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changed base to SKSpriteNode and add effects touch/move
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2020-04-20 12:33:57 +02:00 |
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ee69f2c345
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Add Bases, Autospawn 15 Bases
Add visual effect when base is touched
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2020-04-19 02:42:47 +02:00 |
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79dcc78f75
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Make base spawn at touch
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2020-04-19 02:42:16 +02:00 |
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e82a7a90d2
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Change Base texture to generic one
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2020-04-19 02:38:26 +02:00 |
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Aldin Duraki
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e82d0a57f8
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Impl Menu Scene
* added temporary buttons assets
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2020-04-18 18:13:20 +02:00 |
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4f3826df0c
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Formatting, remove unnecessary timestamp
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2020-04-18 15:44:17 +02:00 |
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8dfb274416
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Remove sample code
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2020-04-18 15:23:38 +02:00 |
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Marcel Schwarz
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90736a6785
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Resolve "[View] Basis"
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2020-04-18 12:17:04 +00:00 |
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Aldin Duraki
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91b928d59f
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Projectinit
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2020-04-18 12:50:39 +02:00 |
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