This commit is contained in:
Niko 2020-05-02 22:29:16 +02:00
parent df58c822a1
commit fae2855bf9
10 changed files with 202 additions and 53 deletions

View File

@ -8,7 +8,6 @@
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@ -16,13 +15,16 @@
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9E78ACB6245C9A5300526FF7 /* GameKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 9E78ACB5245C9A5300526FF7 /* GameKit.framework */; };
9E78ACB8245CB75B00526FF7 /* TeamComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E78ACB7245CB75B00526FF7 /* TeamComponent.swift */; };
9E78ACBA245CBDAF00526FF7 /* HUD.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E78ACB9245CBDAF00526FF7 /* HUD.swift */; };
@ -60,7 +62,6 @@
/* Begin PBXFileReference section */
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110360D2244B101A008610AF /* AppDelegate.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = AppDelegate.swift; sourceTree = "<group>"; };
110360D4244B101A008610AF /* GameScene.sks */ = {isa = PBXFileReference; lastKnownFileType = file.sks; path = GameScene.sks; sourceTree = "<group>"; };
110360D8244B101A008610AF /* GameScene.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = GameScene.swift; sourceTree = "<group>"; };
110360DA244B101A008610AF /* GameViewController.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = GameViewController.swift; sourceTree = "<group>"; };
110360DD244B101A008610AF /* Base */ = {isa = PBXFileReference; lastKnownFileType = file.storyboard; name = Base; path = Base.lproj/Main.storyboard; sourceTree = "<group>"; };
@ -73,13 +74,16 @@
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@ -186,6 +190,7 @@
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9E174C81245DD81D00209FF0 /* ButtonNode.swift */,
9EA3ABE8245C6DAA006BC61D /* DefaultBaseComponent.swift */,
9EA3ABEC245C8143006BC61D /* ModalBackgroundComponent.swift */,
9EA3ABEE245C834B006BC61D /* ModalContentComponent.swift */,
@ -194,6 +199,8 @@
9E78ACBD245CC9C000526FF7 /* AtkBoostSkillComponent.swift */,
9E78ACC3245CCA3600526FF7 /* SpySkillComponent.swift */,
9E78ACC1245CC9EE00526FF7 /* DefBoostSkillComponent.swift */,
9E174C85245DD91500209FF0 /* ButtonComponent.swift */,
9E174C87245DF1FF00209FF0 /* BackgroundComponent.swift */,
);
path = Components;
sourceTree = "<group>";
@ -205,6 +212,7 @@
9EC86B9E245C88A300796EF3 /* Modal.swift */,
116060F6245C57D2004E5A36 /* EntityManager.swift */,
9E78ACB9245CBDAF00526FF7 /* HUD.swift */,
9E174C83245DD8CE00209FF0 /* Button.swift */,
);
path = Entities;
sourceTree = "<group>";
@ -247,10 +255,8 @@
9EC86BA4245C8A1E00796EF3 /* Scenes */ = {
isa = PBXGroup;
children = (
11036110244B3D6A008610AF /* MenuScene.sks */,
11036112244B3E30008610AF /* MenuScene.swift */,
110360D8244B101A008610AF /* GameScene.swift */,
110360D4244B101A008610AF /* GameScene.sks */,
);
path = Scenes;
sourceTree = "<group>";
@ -369,8 +375,6 @@
buildActionMask = 2147483647;
files = (
110360DE244B101A008610AF /* Main.storyboard in Resources */,
11036111244B3D6A008610AF /* MenuScene.sks in Resources */,
110360D5244B101A008610AF /* GameScene.sks in Resources */,
9E11FF79245CD81100EED3BE /* Fire.sks in Resources */,
110360E0244B101B008610AF /* Assets.xcassets in Resources */,
110360E3244B101B008610AF /* LaunchScreen.storyboard in Resources */,
@ -407,8 +411,10 @@
110360D9244B101A008610AF /* GameScene.swift in Sources */,
116060F7245C57D2004E5A36 /* EntityManager.swift in Sources */,
3EBD242E245D9332003CECE7 /* Team.swift in Sources */,
9E174C88245DF1FF00209FF0 /* BackgroundComponent.swift in Sources */,
9E78ACBA245CBDAF00526FF7 /* HUD.swift in Sources */,
11738A3B24508F68004426F1 /* Unit.swift in Sources */,
9E174C86245DD91500209FF0 /* ButtonComponent.swift in Sources */,
11036113244B3E30008610AF /* MenuScene.swift in Sources */,
9EA3ABE9245C6DAA006BC61D /* DefaultBaseComponent.swift in Sources */,
9EA3ABED245C8143006BC61D /* ModalBackgroundComponent.swift in Sources */,
@ -416,6 +422,8 @@
AB1D759C245DD18100671525 /* MapProtocoll.swift in Sources */,
AB1D759D245DD18100671525 /* TwoPlayerDefaultTestMap.swift in Sources */,
ABA03DA0244BD54F00A66916 /* Base.swift in Sources */,
9E174C82245DD81D00209FF0 /* ButtonNode.swift in Sources */,
9E174C84245DD8CE00209FF0 /* Button.swift in Sources */,
110360DB244B101A008610AF /* GameViewController.swift in Sources */,
110360D3244B101A008610AF /* AppDelegate.swift in Sources */,
9EC86B9F245C88A300796EF3 /* Modal.swift in Sources */,

View File

@ -0,0 +1,10 @@
//
// BackgroundComponent.swift
// GoldWars
//
// Created by Niko Jochim on 02.05.20.
// Copyright © 2020 SP2. All rights reserved.
//
import Foundation

View File

@ -0,0 +1,28 @@
//
// ButtonComponent.swift
// GoldWars
//
// Created by Niko Jochim on 02.05.20.
// Copyright © 2020 SP2. All rights reserved.
//
import Foundation
import GameplayKit
class ButtonComponent: GKComponent {
var buttonNode : ButtonNode
init(iconName: String, text: String, position: CGPoint, isEnabled:Bool , onButtonPress: @escaping () -> ()) {
buttonNode = ButtonNode(iconName: iconName,
text: text,
isEnabled: isEnabled,
position: position,
onButtonPress: onButtonPress)
super.init()
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}

View File

@ -0,0 +1,70 @@
//
// ButtonNode.swift
// GoldWars
//
// Created by Niko Jochim on 01.05.20.
// Copyright © 2020 SP2. All rights reserved.
//
import Foundation
import SpriteKit
class ButtonNode : SKSpriteNode {
var isEnabled:Bool
let onButtonPress: () -> ()
init(iconName: String, text: String,isEnabled:Bool, position: CGPoint, onButtonPress: @escaping () -> ()) {
self.onButtonPress = onButtonPress
self.isEnabled = isEnabled
let texture = SKTexture(imageNamed: "yellow_button04")
super.init(texture: texture, color: SKColor.white, size: texture.size())
self.position = position
let label = SKLabelNode(fontNamed: "Courier-Bold")
label.fontSize = 30
label.fontColor = SKColor.black
label.zPosition = 1
label.verticalAlignmentMode = .center
label.text = text
label.name = "label"
if !iconName.isEmpty {
label.position = CGPoint(x: size.width * 0.25, y: 0)
let icon = SKSpriteNode(imageNamed: iconName)
icon.position = CGPoint(x: -size.width * 0.25, y: 0)
icon.zPosition = 1
self.addChild(icon)
} else {
label.position = CGPoint(x: 0, y: 0)
}
self.addChild(label)
isUserInteractionEnabled = true
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
if isEnabled {
let action = SKAction.sequence(
[
SKAction.scale(by: (3/4), duration: 0.3),
SKAction.scale(by: (4/3), duration: 0.3),
])
self.childNode(withName: "label")?.run(action)
self.run(action)
onButtonPress()
}
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}

View File

@ -0,0 +1,29 @@
//
// Button.swift
// GoldWars
//
// Created by Niko Jochim on 02.05.20.
// Copyright © 2020 SP2. All rights reserved.
//
import Foundation
import GameKit
class Button : GKEntity{
let name : String
var isEnabled = true
init(name: String, iconName: String, text: String, position: CGPoint, onButtonPress: @escaping () -> ()) {
self.name = name
super.init()
self.addComponent(ButtonComponent(iconName: iconName, text: text,position: position, isEnabled: isEnabled, onButtonPress: onButtonPress))
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}

View File

@ -50,6 +50,9 @@ class EntityManager {
scene.addChild(skill.shapeNode)
scene.addChild(skill.labelNode)
}
if let buttonNode = entity.component(ofType: ButtonComponent.self)?.buttonNode {
scene.addChild(buttonNode)
}
}
@ -85,4 +88,8 @@ class EntityManager {
func baseNode(for team: Team) -> SKSpriteNode?{
return base(for: team)?.component(ofType: DefaultBaseComponent.self)?.spriteNode
}
func getButtonByName(buttonName:String) -> Button{
return entities.filter{($0 as! Button).name == buttonName}[0] as! Button
}
}

View File

@ -16,17 +16,16 @@ class GameViewController: UIViewController {
super.viewDidLoad()
if let view = self.view as! SKView? {
if let scene = SKScene(fileNamed: "MenuScene") {
scene.scaleMode = .aspectFill
view.presentScene(scene)
//TODO: create dev profile or remove on delivery
view.showsFPS = true
view.showsNodeCount = true
}
}
let scene = MenuScene(size: self.view.bounds.size)
scene.scaleMode = .aspectFill
view.presentScene(scene)
//TODO: create dev profile or remove on delivery
view.showsFPS = true
view.showsNodeCount = true
GameCenterHelper.helper.viewController = self
}
}
override var shouldAutorotate: Bool {
return true

View File

@ -9,41 +9,48 @@
import SpriteKit
class MenuScene: SKScene {
var startGameButtonNode:SKSpriteNode!
var settingsButtonNode:SKSpriteNode!
var entityManager: EntityManager!
override func sceneDidLoad() {
for i in 0...2 {
let sky = SKSpriteNode(imageNamed: "SkyBackground")
sky.name = "clouds"
sky.zPosition = -1
sky.size = CGSize(width: self.size.width, height: self.size.height)
sky.position = CGPoint(x: CGFloat(i) * sky.size.width , y: (self.frame.size.height / 2))
entityManager = EntityManager(scene: self)
let midX = self.size.width / 2
let midY = self.size.height / 2
entityManager.add(Button(name: "startGameButton",
iconName: "",
text: "Start Game",
position: CGPoint(x: midX, y: midY),
onButtonPress: {
self.loadScene(scene: GameScene(size: self.size))
}))
entityManager.add(Button(name: "settingsButton",
iconName: "",
text: "Settings",
position: CGPoint(x: midX, y: midY - 80 ),
onButtonPress: {
}))
self.addChild(sky)
}
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
guard let touch = touches.first else {
return
func backgroundInit(){
for i in 0...2 {
let sky = SKSpriteNode(imageNamed: "SkyBackground")
sky.name = "clouds"
sky.zPosition = -1
sky.size = CGSize(width: self.size.width, height: self.size.height)
sky.position = CGPoint(x: CGFloat(i) * sky.size.width , y: (self.frame.size.height / 2))
self.addChild(sky)
}
let gameScene = GameScene(size: self.size)
let location = touch.location(in: self)
let frontTouchedNode = atPoint(location).name
}
func loadScene(scene: SKScene) {
let transition = SKTransition.moveIn(with: .right, duration: 1)
if frontTouchedNode == "startGameBtn" || frontTouchedNode == "tmpStartGameLbl"{
self.view?.presentScene(gameScene, transition: transition)
}
if frontTouchedNode == "settingsBtn" || frontTouchedNode == "tmpSettingsLbl"{
//TODO: Implement settings functionality
}
self.view?.presentScene(scene, transition: transition)
}
override func update(_ currentTime: TimeInterval) {
@ -54,16 +61,7 @@ class MenuScene: SKScene {
node.position.x += (self.scene?.size.width)! * 3
}
}))
// TODO: Notfalllösung
if(!GameCenterHelper.isAuthenticated) {
let authLabel = SKLabelNode(text: "You are not logged in to Gamecenter. Please login via GameCenterApp")
authLabel.name = "authLabel"
authLabel.zPosition = 2
authLabel.position = CGPoint(x: self.size.width / 2, y: self.size.height / 5)
self.addChild(authLabel)
} else {
self.childNode(withName: "authLabel")?.removeFromParent()
}
entityManager.getButtonByName(buttonName: "startGameButton").isEnabled = GameCenterHelper.isAuthenticated
}
}