127-Z3R0
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284cf1381b
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add button to SettingsScene for Background Movement
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2020-05-10 21:16:28 +02:00 |
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127-Z3R0
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40890f4e37
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forgot return type in func getVolume
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2020-05-10 20:57:40 +02:00 |
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Tim Herbst
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3f56b033ba
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Merge branch 'development' into '44-settings-einfuegen'
# Conflicts:
# GoldWars/GoldWars/Scenes/MenuScene.swift
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2020-05-10 18:11:14 +00:00 |
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127-Z3R0
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b30abc4292
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add button on-off to settingsScene
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2020-05-10 20:08:05 +02:00 |
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8c85d6b6f5
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Revert "Merge branch '33-basisownership-anhand-des-gkplayers' into 'development'"
This reverts merge request !54
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2020-05-10 16:48:04 +00:00 |
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127-Z3R0
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c143179df8
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fix multiple calls from startMenuMusic with static Bool, stop music when enter Game
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2020-05-10 18:47:42 +02:00 |
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127-Z3R0
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888d194676
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add SettingsScene with background and music also boolean query for multiple audioplayer start
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2020-05-10 18:10:36 +02:00 |
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127-Z3R0
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9c990cc897
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add backgroundMusic for MenuScene with SoundManager for futher Sound-Management - music with commercial use
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2020-05-10 17:44:54 +02:00 |
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Jakob Haag
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fa1b40b263
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change auto-format to better style
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2020-05-09 18:31:06 +02:00 |
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Jakob Haag
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6c28c49802
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Auto-Format whole project
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2020-05-09 18:20:33 +02:00 |
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Jakob Haag
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7e369cc7f5
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Change assertion of null-able values team and player
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2020-05-09 18:11:53 +02:00 |
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Jakob Haag
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b2533d2a7d
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import missing GameKit
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2020-05-09 17:57:22 +02:00 |
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Jakob Haag
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a76fd69267
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exchange the tabs with withspaces
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2020-05-09 17:57:06 +02:00 |
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Jakob Haag
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6a847a0718
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Update TwoPlayerDefaultTestMap.swift
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2020-05-09 14:37:20 +00:00 |
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Jakob Haag
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1428720dc2
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add local player as ownerShipPlayer for base1. Not final version --> ToDo
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2020-05-09 15:23:45 +02:00 |
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Jakob Haag
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0dd1664506
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change ownerShipPlayer on attackBase function
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2020-05-09 15:23:28 +02:00 |
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Jakob Haag
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e1b0ac4d87
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add nullable ownerShipPlayer to Base and add init of it to init-method
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2020-05-09 15:22:24 +02:00 |
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82joni1bif
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91bc4fa59c
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change Build version
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2020-05-07 21:02:23 +02:00 |
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82joni1bif
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b602841f8d
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Merge branch 'development'
Conflicts:
GoldWars/GoldWars.xcodeproj/project.pbxproj
GoldWars/GoldWars/Entities/EntityManager.swift
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2020-05-07 20:19:40 +02:00 |
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Aldin Duraki
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6b8b11d14e
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Merge branch 'development' into '19-einheiten-bewegen'
# Conflicts:
# GoldWars/GoldWars/GameViewController.swift
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2020-05-07 18:17:24 +00:00 |
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82joni1bif
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c196ba721f
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...
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2020-05-07 20:14:53 +02:00 |
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Niko Jochim
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3580d5537e
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fix SliderComponent
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2020-05-06 12:57:41 +02:00 |
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Niko Jochim
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185358a3d5
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* Impl. basic attacking functionality
* added attacking Modal
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2020-05-06 02:17:25 +02:00 |
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Daniel Steckert
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423ccc3208
|
Implement timer during rounds
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2020-05-05 22:34:08 +02:00 |
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Daniel Steckert
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58d7a01fd1
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Implement TimerComponent
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2020-05-05 21:37:58 +02:00 |
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Aldin Duraki
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3b417cbe0e
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Minor code cleanup
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2020-05-05 11:16:27 -07:00 |
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Simon Kellner
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084b79a7c0
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Add flag(--no-matchmaking) to prevent matchmaking process and instantly open GameScene
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2020-05-05 18:15:18 +02:00 |
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Chauntalle Schüle
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d97b124b83
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cleaned up code
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2020-05-05 11:44:33 +02:00 |
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Chauntalle Schüle
|
3aef30b495
|
Kommentare eingefügt
Spielerzuweisung wird getestet
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2020-05-05 11:00:11 +02:00 |
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Ömer Özel
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b8b37de349
|
Push MM
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2020-05-05 00:35:27 +02:00 |
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Chauntalle Schüle
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e1d5af8a4a
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matchmaking funktioniert
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2020-05-04 23:44:23 +02:00 |
|
Chauntalle Schüle
|
e21395d0db
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Checken ob match gefunden wurde
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2020-05-04 21:44:50 +02:00 |
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Chauntalle Schüle
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54d31d929d
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Update MatchMakerHelper, added methods
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2020-05-04 20:34:58 +02:00 |
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Chauntalle Schüle
|
017e99183b
|
add File to Project Tree
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2020-05-04 15:22:48 +02:00 |
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Chauntalle Schüle
|
71a59f2fa0
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Add MatchmakingViewController
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2020-05-04 15:13:04 +02:00 |
|
Niko
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9b3bdbf34b
|
implemented touch functionality
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2020-05-03 15:46:48 +02:00 |
|
Niko
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d72c10fa75
|
implement Background Entity and Component
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2020-05-03 00:14:32 +02:00 |
|
Niko
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94d7be35ff
|
implemented ButtonEntity
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2020-05-02 23:12:37 +02:00 |
|
Niko
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fcf49e656d
|
Merge remote-tracking branch 'origin/29-uberarbeitung-der-menuscene-button' into cleanup_scenes
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2020-05-02 22:31:12 +02:00 |
|
Niko
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fae2855bf9
|
stash
|
2020-05-02 22:29:16 +02:00 |
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5eed82803b
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Remove unnecessary field form MapFactory
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2020-05-02 21:55:08 +02:00 |
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|
7fc4a5145f
|
Do some polishing
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2020-05-02 21:52:43 +02:00 |
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0dbcbe5eb0
|
Move adjacency list into base
Fix typo in MapProtocol
Improve MapFactory
Generalize MapProtocol
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2020-05-02 21:45:21 +02:00 |
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54813ab44d
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Fix indentation in Base entity
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2020-05-02 21:08:10 +02:00 |
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67a345e9bf
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Add adjacency mapping
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2020-05-02 20:47:33 +02:00 |
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918979d750
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Introduce column based layout
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2020-05-02 20:22:31 +02:00 |
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|
ffd4e0dfe0
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Initialize team in Base model with default nil
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2020-05-02 20:13:31 +02:00 |
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c1bb6a47de
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Create Map Factory, remove texture name from base constructor
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2020-05-02 20:08:30 +02:00 |
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5a7c29b3b8
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Extract player bases, simplify layout definition
|
2020-05-02 19:07:02 +02:00 |
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ffc4c05a46
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Extract default test map, add map protocol to game scene
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2020-05-02 18:48:23 +02:00 |
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