Simon Kellner
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28fa86c25c
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add SkillButtonNode, Attack and Defence Skill -change Unit enum to UnitType
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2020-05-19 19:13:56 +02:00 |
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Niko Jochim
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46615176be
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reverse projrct.pbxproj
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2020-05-16 10:35:24 +02:00 |
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Niko Jochim
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c341f5441a
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add SpinningLogo to EC-System and EM
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2020-05-16 09:37:07 +02:00 |
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Niko Jochim
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3ffbae79f2
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Revert "add SpinningLogo to EC-System and EM"
This reverts commit c15234c974 .
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2020-05-15 21:34:19 +02:00 |
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Niko Jochim
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c15234c974
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add SpinningLogo to EC-System and EM
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2020-05-15 21:29:15 +02:00 |
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Niko Jochim
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24eced5859
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add Animated Cylinder to MainScence
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2020-05-13 23:33:34 +02:00 |
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127-Z3R0
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1ca5399a2e
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add LabelEntity, LabelNode and Labelcomponent - ability to customize and add a Label with animation
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2020-05-13 14:59:26 +02:00 |
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127-Z3R0
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888d194676
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add SettingsScene with background and music also boolean query for multiple audioplayer start
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2020-05-10 18:10:36 +02:00 |
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127-Z3R0
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9c990cc897
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add backgroundMusic for MenuScene with SoundManager for futher Sound-Management - music with commercial use
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2020-05-10 17:44:54 +02:00 |
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82joni1bif
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91bc4fa59c
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change Build version
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2020-05-07 21:02:23 +02:00 |
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82joni1bif
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b602841f8d
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Merge branch 'development'
Conflicts:
GoldWars/GoldWars.xcodeproj/project.pbxproj
GoldWars/GoldWars/Entities/EntityManager.swift
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2020-05-07 20:19:40 +02:00 |
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Aldin Duraki
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6b8b11d14e
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Merge branch 'development' into '19-einheiten-bewegen'
# Conflicts:
# GoldWars/GoldWars/GameViewController.swift
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2020-05-07 18:17:24 +00:00 |
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Niko Jochim
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3580d5537e
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fix SliderComponent
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2020-05-06 12:57:41 +02:00 |
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Niko Jochim
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185358a3d5
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* Impl. basic attacking functionality
* added attacking Modal
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2020-05-06 02:17:25 +02:00 |
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Daniel Steckert
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58d7a01fd1
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Implement TimerComponent
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2020-05-05 21:37:58 +02:00 |
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Chauntalle Schüle
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017e99183b
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add File to Project Tree
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2020-05-04 15:22:48 +02:00 |
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Niko
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9b3bdbf34b
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implemented touch functionality
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2020-05-03 15:46:48 +02:00 |
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Niko
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d72c10fa75
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implement Background Entity and Component
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2020-05-03 00:14:32 +02:00 |
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Niko
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fcf49e656d
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Merge remote-tracking branch 'origin/29-uberarbeitung-der-menuscene-button' into cleanup_scenes
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2020-05-02 22:31:12 +02:00 |
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Niko
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fae2855bf9
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stash
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2020-05-02 22:29:16 +02:00 |
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0dbcbe5eb0
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Move adjacency list into base
Fix typo in MapProtocol
Improve MapFactory
Generalize MapProtocol
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2020-05-02 21:45:21 +02:00 |
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c1bb6a47de
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Create Map Factory, remove texture name from base constructor
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2020-05-02 20:08:30 +02:00 |
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4c37ac690c
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Move files to correct directory
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2020-05-02 18:11:01 +02:00 |
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5eb9daa02b
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Create files for Map model
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2020-05-02 18:06:18 +02:00 |
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Jakob Haag
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bb98c9d0a6
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add rest of necessary swift files
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2020-05-02 14:04:08 +02:00 |
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Niko Jochim
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aae0a49da0
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add fire to homebase
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2020-05-02 01:22:53 +02:00 |
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Niko Jochim
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3b80b945c4
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impl. hud
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2020-05-01 23:33:46 +02:00 |
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Niko Jochim
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323ca45e51
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fix teamComponents reference
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2020-05-01 22:02:26 +02:00 |
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Niko Jochim
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2ff1a1d705
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add pop-Up base-details
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2020-05-01 21:47:43 +02:00 |
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Niko Jochim
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706c879351
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change architecture to entity-component
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2020-05-01 17:55:42 +02:00 |
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Aldin Duraki
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6127f89e78
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impf. EntityManager
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2020-05-01 15:28:47 +02:00 |
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Aldin Duraki
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21b7fc00f7
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Init Entity-Component Folder Structure
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2020-05-01 15:09:46 +02:00 |
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Aldin Duraki
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9f569c30fa
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Flatten Project
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2020-05-01 14:49:55 +02:00 |
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Aldin Duraki
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6f8487e16e
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Refactor Unit class
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2020-04-22 16:43:58 +02:00 |
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79dcc78f75
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Make base spawn at touch
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2020-04-19 02:42:16 +02:00 |
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Aldin Duraki
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e82d0a57f8
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Impl Menu Scene
* added temporary buttons assets
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2020-04-18 18:13:20 +02:00 |
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Aldin Duraki
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91b928d59f
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Projectinit
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2020-04-18 12:50:39 +02:00 |
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