Commit Graph

37 Commits

Author SHA1 Message Date
Simon Kellner
28fa86c25c add SkillButtonNode, Attack and Defence Skill -change Unit enum to UnitType 2020-05-19 19:13:56 +02:00
Niko Jochim
46615176be reverse projrct.pbxproj 2020-05-16 10:35:24 +02:00
Niko Jochim
c341f5441a add SpinningLogo to EC-System and EM 2020-05-16 09:37:07 +02:00
Niko Jochim
3ffbae79f2 Revert "add SpinningLogo to EC-System and EM"
This reverts commit c15234c974.
2020-05-15 21:34:19 +02:00
Niko Jochim
c15234c974 add SpinningLogo to EC-System and EM 2020-05-15 21:29:15 +02:00
Niko Jochim
24eced5859 add Animated Cylinder to MainScence 2020-05-13 23:33:34 +02:00
127-Z3R0
1ca5399a2e add LabelEntity, LabelNode and Labelcomponent - ability to customize and add a Label with animation 2020-05-13 14:59:26 +02:00
127-Z3R0
888d194676 add SettingsScene with background and music also boolean query for multiple audioplayer start 2020-05-10 18:10:36 +02:00
127-Z3R0
9c990cc897 add backgroundMusic for MenuScene with SoundManager for futher Sound-Management - music with commercial use 2020-05-10 17:44:54 +02:00
82joni1bif
91bc4fa59c change Build version 2020-05-07 21:02:23 +02:00
82joni1bif
b602841f8d Merge branch 'development'
Conflicts:
	GoldWars/GoldWars.xcodeproj/project.pbxproj
	GoldWars/GoldWars/Entities/EntityManager.swift
2020-05-07 20:19:40 +02:00
Aldin Duraki
6b8b11d14e Merge branch 'development' into '19-einheiten-bewegen'
# Conflicts:
#   GoldWars/GoldWars/GameViewController.swift
2020-05-07 18:17:24 +00:00
Niko Jochim
3580d5537e fix SliderComponent 2020-05-06 12:57:41 +02:00
Niko Jochim
185358a3d5 * Impl. basic attacking functionality
* added attacking Modal
2020-05-06 02:17:25 +02:00
Daniel Steckert
58d7a01fd1 Implement TimerComponent 2020-05-05 21:37:58 +02:00
Chauntalle Schüle
017e99183b add File to Project Tree 2020-05-04 15:22:48 +02:00
Niko
9b3bdbf34b implemented touch functionality 2020-05-03 15:46:48 +02:00
Niko
d72c10fa75 implement Background Entity and Component 2020-05-03 00:14:32 +02:00
Niko
fcf49e656d Merge remote-tracking branch 'origin/29-uberarbeitung-der-menuscene-button' into cleanup_scenes 2020-05-02 22:31:12 +02:00
Niko
fae2855bf9 stash 2020-05-02 22:29:16 +02:00
0dbcbe5eb0 Move adjacency list into base
Fix typo in MapProtocol
Improve MapFactory
Generalize MapProtocol
2020-05-02 21:45:21 +02:00
c1bb6a47de Create Map Factory, remove texture name from base constructor 2020-05-02 20:08:30 +02:00
4c37ac690c Move files to correct directory 2020-05-02 18:11:01 +02:00
5eb9daa02b Create files for Map model 2020-05-02 18:06:18 +02:00
Jakob Haag
bb98c9d0a6 add rest of necessary swift files 2020-05-02 14:04:08 +02:00
Niko Jochim
aae0a49da0 add fire to homebase 2020-05-02 01:22:53 +02:00
Niko Jochim
3b80b945c4 impl. hud 2020-05-01 23:33:46 +02:00
Niko Jochim
323ca45e51 fix teamComponents reference 2020-05-01 22:02:26 +02:00
Niko Jochim
2ff1a1d705 add pop-Up base-details 2020-05-01 21:47:43 +02:00
Niko Jochim
706c879351 change architecture to entity-component 2020-05-01 17:55:42 +02:00
Aldin Duraki
6127f89e78 impf. EntityManager 2020-05-01 15:28:47 +02:00
Aldin Duraki
21b7fc00f7 Init Entity-Component Folder Structure 2020-05-01 15:09:46 +02:00
Aldin Duraki
9f569c30fa Flatten Project 2020-05-01 14:49:55 +02:00
Aldin Duraki
6f8487e16e Refactor Unit class 2020-04-22 16:43:58 +02:00
79dcc78f75 Make base spawn at touch 2020-04-19 02:42:16 +02:00
Aldin Duraki
e82d0a57f8 Impl Menu Scene
* added temporary buttons assets
2020-04-18 18:13:20 +02:00
Aldin Duraki
91b928d59f Projectinit 2020-04-18 12:50:39 +02:00