Commit Graph

349 Commits

Author SHA1 Message Date
Jakob Haag
07e630881e Remove fireNode if base has no ownership. Move unitcount Label from BaseComponent to Teamcomponent and remove it if base has no ownership. Remove unused Team-Enum cases. Remove unused team-colors. 2020-06-17 22:19:50 +02:00
f50d00a416 Merge branch '92-bei-angriff-unitcountlabel-anpassen' into 'development'
Resolve "Bei Angriff unitCountLabel anpassen"

Closes #92

See merge request marcel.schwarz/software-projekt-2!119
2020-06-12 13:26:15 +00:00
15fb959315 Hide label with unit counts when attacking a base 2020-06-11 22:43:16 +02:00
e10d57968c Merge branch '84-nachkomma-stellen-entfernen' into 'development'
Resolve "Nachkomma-Stellen entfernen"

Closes #84

See merge request marcel.schwarz/software-projekt-2!110
2020-06-11 20:42:08 +00:00
Chauntalle Schüle
f871bfda1d Units now only shown in slider of modal as Integer 2020-06-11 22:38:55 +02:00
00f8fbc61a Merge branch '49-leaderboard-einbauen' into 'development'
Resolve "Leaderboard einbauen"

Closes #49

See merge request marcel.schwarz/software-projekt-2!117
2020-06-11 20:35:54 +00:00
c517a36adc Add Leaderboard managing methods 2020-06-10 18:48:07 +02:00
1a9c075dce Merge branch '87-vektorisierte-wege' into 'development'
Resolve "Vektorisierte Wege"

Closes #87

See merge request marcel.schwarz/software-projekt-2!113
2020-06-10 13:00:30 +00:00
4e8b42d81c Fix warning while casting entity to base 2020-06-10 14:58:32 +02:00
04e55be394 Remove orphan files 2020-06-10 14:55:04 +02:00
Jakob Haag
502c609d81 remove old unused unnecessary DefaultWayComponent and rename for better understanding 2020-06-10 14:49:29 +02:00
Jakob Haag
ad9e970ef6 fix gap between two crossed curves 2020-06-10 14:49:29 +02:00
Jakob Haag
ed764afc45 remove Ways as Component and add function to generate different types of ways 2020-06-10 14:49:29 +02:00
79781ccdc9 Merge branch '97-music-flag' into 'development'
Resolve "Music Flag"

Closes #97

See merge request marcel.schwarz/software-projekt-2!116
2020-06-09 21:48:08 +00:00
Aldin Duraki
376ed849ae Merge branch '98-appdelegate' into 'development'
Resolve "AppDelegate"

Closes #98

See merge request marcel.schwarz/software-projekt-2!114
2020-06-09 16:07:52 +00:00
2f32943511 Add --no-music flag, Implement NSUserDefaults for music settings 2020-06-08 10:42:05 +02:00
Aldin Duraki
e6d866bc70 For better understanding 2020-06-06 19:20:13 +02:00
Aldin Duraki
a37187bbad Impl. AppDelegates handlings 2020-06-06 18:59:26 +02:00
Aldin Duraki
46fa90bfe3 Merge branch 'sprint_4_delivery' into 'development'
Sprint 4 delivery

See merge request marcel.schwarz/software-projekt-2!108
2020-06-04 16:16:31 +00:00
Aldin Duraki
a26efeb3d1 Update Build Version 2020-06-04 18:15:48 +02:00
Aldin Duraki
fbc6a63232 Merge branch '58-spy-boost-faehigkeit-implementieren' into 'development'
Resolve "Spy-Boost Faehigkeit implementieren"

Closes #58

See merge request marcel.schwarz/software-projekt-2!102
2020-06-02 21:47:18 +00:00
Daniel Steckert
97d51411dc Enable ability for both player and change trigger to current round 2020-06-02 23:46:08 +02:00
Daniel Steckert
c0153d43d4 Add function to button 2020-06-02 23:44:30 +02:00
Aldin Duraki
c68ed6ea97 Merge branch '42-explosion-animation-beim-angriff' into 'development'
Resolve "Explosion Animation beim Angriff"

Closes #42

See merge request marcel.schwarz/software-projekt-2!107
2020-06-02 21:12:23 +00:00
Aldin Duraki
631b184564 Implemented Explosion Animation 2020-06-02 23:11:15 +02:00
Aldin Duraki
69927d35fa Merge branch '39-spielendkriterium' into 'development'
Resolve "Spielendkriterium"

Closes #39

See merge request marcel.schwarz/software-projekt-2!105
2020-06-02 20:34:02 +00:00
127-Z3R0
cbf288e86d minor refactoring 2020-06-02 22:33:28 +02:00
127-Z3R0
09062d5f5d add isGameOver and determineHost func
* adjust position finish button

small refactoring and delete prints -> ready to merge
2020-06-02 22:10:56 +02:00
127-Z3R0
028282f784 implement RoundIncrement feature 2020-06-02 20:52:39 +02:00
127-Z3R0
48361738ba add RoundCount directly to HUD
* add backgroundRoundCounter, currentRoundLabel, roundsLabel and roundlabel
* add necessary Assets to project
* add labels to EntityManager
* minor refactoring in RoundCalculatorService and SettingsScene
2020-06-02 20:52:39 +02:00
Aldin Duraki
0c2b621b05 Merge branch '65-achivements-einbauen' into 'development'
Resolve "Achivements einbauen"

Closes #65

See merge request marcel.schwarz/software-projekt-2!96
2020-06-02 18:36:18 +00:00
Simon Kellner
bc42399fe3 Implement GameCenter button, achivement progress func 2020-06-02 20:12:35 +02:00
Aldin Duraki
5bb1b6764a Merge branch '74-gray-overlay-auf-nodes' into 'development'
Resolve "Gray Overlay auf Nodes"

Closes #74

See merge request marcel.schwarz/software-projekt-2!103
2020-06-02 09:56:02 +00:00
Aldin Duraki
08894325a5 Impl. Modal Overlay 2020-06-02 11:55:17 +02:00
Aldin Duraki
4d2b7fe6ea Merge branch '71-finish-button' into 'development'
Resolve "Finish Button"

Closes #71

See merge request marcel.schwarz/software-projekt-2!91
2020-06-02 09:22:40 +00:00
Jakob Haag
2ba541e369 Resize Button, adjust position and change text 2020-06-02 11:12:14 +02:00
Aldin Duraki
42f4537dc6 Fixed scope issue on collected playerMoves 2020-06-02 11:01:15 +02:00
Jakob Haag
eaa71d1d73 fix crash on spamming finish button 2020-06-02 09:34:32 +02:00
Jakob Haag
a086a7779b fix rebase issues 2020-06-01 22:47:11 +02:00
Jakob Haag
eadcec10d8 init function of finish button 2020-06-01 22:47:11 +02:00
Jakob Haag
99b57cc4cd add finishButton to HUD 2020-06-01 22:47:11 +02:00
Jakob Haag
bddd226ffd Remove TimeComponent and set TimerLabel in the HUD. Reset Timer via RoundTimer 2020-06-01 22:47:11 +02:00
Jakob Haag
37fba97953 Add RoundTimer and adjust TimerComponent 2020-06-01 22:47:11 +02:00
392f59108b Merge branch '69-globales-unit-wachstum' into 'development'
Resolve "Globales Unit Wachstum"

Closes #69

See merge request marcel.schwarz/software-projekt-2!101
2020-06-01 20:44:25 +00:00
Aldin Duraki
9cd87c6bf5 Changed captured bases behavior so that they are not allowed to move units in same Round
Fixed Merge errors
Fixed calculation on a specific fight scenario
Fixed RoundTimer 
Fixed forced unwrap on boost nil object
2020-06-01 22:43:02 +02:00
Aldin Duraki
96eb25de65 Impl. global unit count increasement functionality after each round 2020-06-01 19:40:08 +02:00
Aldin Duraki
f0a5f5d15c Merge branch '67-ueberarbeitung-timer-synchronisation' into 'development'
Resolve "Ueberarbeitung Timer Synchronisation"

Closes #67

See merge request marcel.schwarz/software-projekt-2!97
2020-06-01 17:22:56 +00:00
729ee968b3 Delete TimerComponent file 2020-06-01 19:22:13 +02:00
Jakob Haag
f882b7e615 Remove TimeComponent and set TimerLabel in the HUD. Reset Timer via RoundTimer 2020-06-01 19:18:19 +02:00
Jakob Haag
5c6ee9fd7e Add RoundTimer and adjust TimerComponent 2020-06-01 19:18:19 +02:00