15fb959315
Hide label with unit counts when attacking a base
2020-06-11 22:43:16 +02:00
e10d57968c
Merge branch '84-nachkomma-stellen-entfernen' into 'development'
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Resolve "Nachkomma-Stellen entfernen"
Closes #84
See merge request marcel.schwarz/software-projekt-2!110
2020-06-11 20:42:08 +00:00
Chauntalle Schüle
f871bfda1d
Units now only shown in slider of modal as Integer
2020-06-11 22:38:55 +02:00
00f8fbc61a
Merge branch '49-leaderboard-einbauen' into 'development'
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Resolve "Leaderboard einbauen"
Closes #49
See merge request marcel.schwarz/software-projekt-2!117
2020-06-11 20:35:54 +00:00
c517a36adc
Add Leaderboard managing methods
2020-06-10 18:48:07 +02:00
1a9c075dce
Merge branch '87-vektorisierte-wege' into 'development'
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Resolve "Vektorisierte Wege"
Closes #87
See merge request marcel.schwarz/software-projekt-2!113
2020-06-10 13:00:30 +00:00
4e8b42d81c
Fix warning while casting entity to base
2020-06-10 14:58:32 +02:00
04e55be394
Remove orphan files
2020-06-10 14:55:04 +02:00
Jakob Haag
502c609d81
remove old unused unnecessary DefaultWayComponent and rename for better understanding
2020-06-10 14:49:29 +02:00
Jakob Haag
ad9e970ef6
fix gap between two crossed curves
2020-06-10 14:49:29 +02:00
Jakob Haag
ed764afc45
remove Ways as Component and add function to generate different types of ways
2020-06-10 14:49:29 +02:00
79781ccdc9
Merge branch '97-music-flag' into 'development'
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Resolve "Music Flag"
Closes #97
See merge request marcel.schwarz/software-projekt-2!116
2020-06-09 21:48:08 +00:00
Aldin Duraki
376ed849ae
Merge branch '98-appdelegate' into 'development'
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Resolve "AppDelegate"
Closes #98
See merge request marcel.schwarz/software-projekt-2!114
2020-06-09 16:07:52 +00:00
2f32943511
Add --no-music flag, Implement NSUserDefaults for music settings
2020-06-08 10:42:05 +02:00
Aldin Duraki
e6d866bc70
For better understanding
2020-06-06 19:20:13 +02:00
Aldin Duraki
a37187bbad
Impl. AppDelegates handlings
2020-06-06 18:59:26 +02:00
Aldin Duraki
46fa90bfe3
Merge branch 'sprint_4_delivery' into 'development'
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Sprint 4 delivery
See merge request marcel.schwarz/software-projekt-2!108
2020-06-04 16:16:31 +00:00
Aldin Duraki
a26efeb3d1
Update Build Version
2020-06-04 18:15:48 +02:00
Aldin Duraki
fbc6a63232
Merge branch '58-spy-boost-faehigkeit-implementieren' into 'development'
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Resolve "Spy-Boost Faehigkeit implementieren"
Closes #58
See merge request marcel.schwarz/software-projekt-2!102
2020-06-02 21:47:18 +00:00
Daniel Steckert
97d51411dc
Enable ability for both player and change trigger to current round
2020-06-02 23:46:08 +02:00
Daniel Steckert
c0153d43d4
Add function to button
2020-06-02 23:44:30 +02:00
Aldin Duraki
c68ed6ea97
Merge branch '42-explosion-animation-beim-angriff' into 'development'
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Resolve "Explosion Animation beim Angriff"
Closes #42
See merge request marcel.schwarz/software-projekt-2!107
2020-06-02 21:12:23 +00:00
Aldin Duraki
631b184564
Implemented Explosion Animation
2020-06-02 23:11:15 +02:00
Aldin Duraki
69927d35fa
Merge branch '39-spielendkriterium' into 'development'
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Resolve "Spielendkriterium"
Closes #39
See merge request marcel.schwarz/software-projekt-2!105
2020-06-02 20:34:02 +00:00
127-Z3R0
cbf288e86d
minor refactoring
2020-06-02 22:33:28 +02:00
127-Z3R0
09062d5f5d
add isGameOver and determineHost func
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* adjust position finish button
small refactoring and delete prints -> ready to merge
2020-06-02 22:10:56 +02:00
127-Z3R0
028282f784
implement RoundIncrement feature
2020-06-02 20:52:39 +02:00
127-Z3R0
48361738ba
add RoundCount directly to HUD
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* add backgroundRoundCounter, currentRoundLabel, roundsLabel and roundlabel
* add necessary Assets to project
* add labels to EntityManager
* minor refactoring in RoundCalculatorService and SettingsScene
2020-06-02 20:52:39 +02:00
Aldin Duraki
0c2b621b05
Merge branch '65-achivements-einbauen' into 'development'
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Resolve "Achivements einbauen"
Closes #65
See merge request marcel.schwarz/software-projekt-2!96
2020-06-02 18:36:18 +00:00
Simon Kellner
bc42399fe3
Implement GameCenter button, achivement progress func
2020-06-02 20:12:35 +02:00
Aldin Duraki
5bb1b6764a
Merge branch '74-gray-overlay-auf-nodes' into 'development'
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Resolve "Gray Overlay auf Nodes"
Closes #74
See merge request marcel.schwarz/software-projekt-2!103
2020-06-02 09:56:02 +00:00
Aldin Duraki
08894325a5
Impl. Modal Overlay
2020-06-02 11:55:17 +02:00
Aldin Duraki
4d2b7fe6ea
Merge branch '71-finish-button' into 'development'
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Resolve "Finish Button"
Closes #71
See merge request marcel.schwarz/software-projekt-2!91
2020-06-02 09:22:40 +00:00
Jakob Haag
2ba541e369
Resize Button, adjust position and change text
2020-06-02 11:12:14 +02:00
Aldin Duraki
42f4537dc6
Fixed scope issue on collected playerMoves
2020-06-02 11:01:15 +02:00
Jakob Haag
eaa71d1d73
fix crash on spamming finish button
2020-06-02 09:34:32 +02:00
Jakob Haag
a086a7779b
fix rebase issues
2020-06-01 22:47:11 +02:00
Jakob Haag
eadcec10d8
init function of finish button
2020-06-01 22:47:11 +02:00
Jakob Haag
99b57cc4cd
add finishButton to HUD
2020-06-01 22:47:11 +02:00
Jakob Haag
bddd226ffd
Remove TimeComponent and set TimerLabel in the HUD. Reset Timer via RoundTimer
2020-06-01 22:47:11 +02:00
Jakob Haag
37fba97953
Add RoundTimer and adjust TimerComponent
2020-06-01 22:47:11 +02:00
392f59108b
Merge branch '69-globales-unit-wachstum' into 'development'
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Resolve "Globales Unit Wachstum"
Closes #69
See merge request marcel.schwarz/software-projekt-2!101
2020-06-01 20:44:25 +00:00
Aldin Duraki
9cd87c6bf5
Changed captured bases behavior so that they are not allowed to move units in same Round
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Fixed Merge errors
Fixed calculation on a specific fight scenario
Fixed RoundTimer
Fixed forced unwrap on boost nil object
2020-06-01 22:43:02 +02:00
Aldin Duraki
96eb25de65
Impl. global unit count increasement functionality after each round
2020-06-01 19:40:08 +02:00
Aldin Duraki
f0a5f5d15c
Merge branch '67-ueberarbeitung-timer-synchronisation' into 'development'
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Resolve "Ueberarbeitung Timer Synchronisation"
Closes #67
See merge request marcel.schwarz/software-projekt-2!97
2020-06-01 17:22:56 +00:00
729ee968b3
Delete TimerComponent file
2020-06-01 19:22:13 +02:00
Jakob Haag
f882b7e615
Remove TimeComponent and set TimerLabel in the HUD. Reset Timer via RoundTimer
2020-06-01 19:18:19 +02:00
Jakob Haag
5c6ee9fd7e
Add RoundTimer and adjust TimerComponent
2020-06-01 19:18:19 +02:00
Aldin Duraki
823dda29ef
Merge branch '68-attack-defense-boost-in-roundcalculator' into 'development'
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Resolve "Attack / Defense Boost in RoundCalculator"
Closes #68
See merge request marcel.schwarz/software-projekt-2!88
2020-06-01 17:16:37 +00:00
dab98b9256
Fix ownership after snapshotReveive
2020-06-01 19:12:47 +02:00