Merge remote-tracking branch 'origin/29-uberarbeitung-der-menuscene-button' into cleanup_scenes
This commit is contained in:
commit
fcf49e656d
@ -37,8 +37,9 @@
|
|||||||
9EA3ABEF245C834B006BC61D /* ModalContentComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9EA3ABEE245C834B006BC61D /* ModalContentComponent.swift */; };
|
9EA3ABEF245C834B006BC61D /* ModalContentComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9EA3ABEE245C834B006BC61D /* ModalContentComponent.swift */; };
|
||||||
9EC86B9F245C88A300796EF3 /* Modal.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9EC86B9E245C88A300796EF3 /* Modal.swift */; };
|
9EC86B9F245C88A300796EF3 /* Modal.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9EC86B9E245C88A300796EF3 /* Modal.swift */; };
|
||||||
9EC86BA6245C8AD000796EF3 /* ModalType.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9EC86BA5245C8AD000796EF3 /* ModalType.swift */; };
|
9EC86BA6245C8AD000796EF3 /* ModalType.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9EC86BA5245C8AD000796EF3 /* ModalType.swift */; };
|
||||||
AB1D759C245DD18100671525 /* MapProtocoll.swift in Sources */ = {isa = PBXBuildFile; fileRef = AB1D759A245DD18100671525 /* MapProtocoll.swift */; };
|
AB1D759C245DD18100671525 /* MapProtocol.swift in Sources */ = {isa = PBXBuildFile; fileRef = AB1D759A245DD18100671525 /* MapProtocol.swift */; };
|
||||||
AB1D759D245DD18100671525 /* TwoPlayerDefaultTestMap.swift in Sources */ = {isa = PBXBuildFile; fileRef = AB1D759B245DD18100671525 /* TwoPlayerDefaultTestMap.swift */; };
|
AB1D759D245DD18100671525 /* TwoPlayerDefaultTestMap.swift in Sources */ = {isa = PBXBuildFile; fileRef = AB1D759B245DD18100671525 /* TwoPlayerDefaultTestMap.swift */; };
|
||||||
|
AB1D75A0245DEC0500671525 /* MapFactory.swift in Sources */ = {isa = PBXBuildFile; fileRef = AB1D759F245DEC0500671525 /* MapFactory.swift */; };
|
||||||
ABA03DA0244BD54F00A66916 /* Base.swift in Sources */ = {isa = PBXBuildFile; fileRef = ABA03D9F244BD54F00A66916 /* Base.swift */; };
|
ABA03DA0244BD54F00A66916 /* Base.swift in Sources */ = {isa = PBXBuildFile; fileRef = ABA03D9F244BD54F00A66916 /* Base.swift */; };
|
||||||
/* End PBXBuildFile section */
|
/* End PBXBuildFile section */
|
||||||
|
|
||||||
@ -97,8 +98,9 @@
|
|||||||
9EC86B9E245C88A300796EF3 /* Modal.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Modal.swift; sourceTree = "<group>"; };
|
9EC86B9E245C88A300796EF3 /* Modal.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Modal.swift; sourceTree = "<group>"; };
|
||||||
9EC86BA5245C8AD000796EF3 /* ModalType.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = ModalType.swift; sourceTree = "<group>"; };
|
9EC86BA5245C8AD000796EF3 /* ModalType.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = ModalType.swift; sourceTree = "<group>"; };
|
||||||
9ECD3699245C91F7008DEEBD /* GoldWars.entitlements */ = {isa = PBXFileReference; lastKnownFileType = text.plist.entitlements; path = GoldWars.entitlements; sourceTree = "<group>"; };
|
9ECD3699245C91F7008DEEBD /* GoldWars.entitlements */ = {isa = PBXFileReference; lastKnownFileType = text.plist.entitlements; path = GoldWars.entitlements; sourceTree = "<group>"; };
|
||||||
AB1D759A245DD18100671525 /* MapProtocoll.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = MapProtocoll.swift; sourceTree = "<group>"; };
|
AB1D759A245DD18100671525 /* MapProtocol.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = MapProtocol.swift; sourceTree = "<group>"; };
|
||||||
AB1D759B245DD18100671525 /* TwoPlayerDefaultTestMap.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = TwoPlayerDefaultTestMap.swift; sourceTree = "<group>"; };
|
AB1D759B245DD18100671525 /* TwoPlayerDefaultTestMap.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = TwoPlayerDefaultTestMap.swift; sourceTree = "<group>"; };
|
||||||
|
AB1D759F245DEC0500671525 /* MapFactory.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MapFactory.swift; sourceTree = "<group>"; };
|
||||||
ABA03D9F244BD54F00A66916 /* Base.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Base.swift; sourceTree = "<group>"; };
|
ABA03D9F244BD54F00A66916 /* Base.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Base.swift; sourceTree = "<group>"; };
|
||||||
/* End PBXFileReference section */
|
/* End PBXFileReference section */
|
||||||
|
|
||||||
@ -264,7 +266,8 @@
|
|||||||
AB1D759E245DD2EA00671525 /* Map */ = {
|
AB1D759E245DD2EA00671525 /* Map */ = {
|
||||||
isa = PBXGroup;
|
isa = PBXGroup;
|
||||||
children = (
|
children = (
|
||||||
AB1D759A245DD18100671525 /* MapProtocoll.swift */,
|
AB1D759A245DD18100671525 /* MapProtocol.swift */,
|
||||||
|
AB1D759F245DEC0500671525 /* MapFactory.swift */,
|
||||||
AB1D759B245DD18100671525 /* TwoPlayerDefaultTestMap.swift */,
|
AB1D759B245DD18100671525 /* TwoPlayerDefaultTestMap.swift */,
|
||||||
);
|
);
|
||||||
path = Map;
|
path = Map;
|
||||||
@ -419,7 +422,8 @@
|
|||||||
9EA3ABE9245C6DAA006BC61D /* DefaultBaseComponent.swift in Sources */,
|
9EA3ABE9245C6DAA006BC61D /* DefaultBaseComponent.swift in Sources */,
|
||||||
9EA3ABED245C8143006BC61D /* ModalBackgroundComponent.swift in Sources */,
|
9EA3ABED245C8143006BC61D /* ModalBackgroundComponent.swift in Sources */,
|
||||||
3EBD242C245D8044003CECE7 /* GameCenterHelper.swift in Sources */,
|
3EBD242C245D8044003CECE7 /* GameCenterHelper.swift in Sources */,
|
||||||
AB1D759C245DD18100671525 /* MapProtocoll.swift in Sources */,
|
AB1D759C245DD18100671525 /* MapProtocol.swift in Sources */,
|
||||||
|
AB1D75A0245DEC0500671525 /* MapFactory.swift in Sources */,
|
||||||
AB1D759D245DD18100671525 /* TwoPlayerDefaultTestMap.swift in Sources */,
|
AB1D759D245DD18100671525 /* TwoPlayerDefaultTestMap.swift in Sources */,
|
||||||
ABA03DA0244BD54F00A66916 /* Base.swift in Sources */,
|
ABA03DA0244BD54F00A66916 /* Base.swift in Sources */,
|
||||||
9E174C82245DD81D00209FF0 /* ButtonNode.swift in Sources */,
|
9E174C82245DD81D00209FF0 /* ButtonNode.swift in Sources */,
|
||||||
|
@ -9,21 +9,27 @@
|
|||||||
import SpriteKit
|
import SpriteKit
|
||||||
import GameplayKit
|
import GameplayKit
|
||||||
|
|
||||||
class Base : GKEntity{
|
class Base : GKEntity {
|
||||||
var unitCount:Int
|
var unitCount: Int
|
||||||
|
var adjacencyList: Array<Base>
|
||||||
init(textureName:String, team: Team?,position: CGPoint ) {
|
|
||||||
self.unitCount = 0
|
init(position: CGPoint, team: Team! = nil) {
|
||||||
|
self.unitCount = 0
|
||||||
|
self.adjacencyList = [Base]()
|
||||||
|
|
||||||
super.init()
|
super.init()
|
||||||
addComponent(DefaultBaseComponent(texture: SKTexture(imageNamed: textureName), position: position))
|
|
||||||
if(team != nil){
|
addComponent(DefaultBaseComponent(texture: SKTexture(imageNamed: "Base"), position: position))
|
||||||
addComponent(TeamComponent(team: team!, position: position))
|
if(team != nil){
|
||||||
|
addComponent(TeamComponent(team: team!, position: position))
|
||||||
self.unitCount = 100
|
self.unitCount = 100
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
required init?(coder: NSCoder) {
|
|
||||||
fatalError("init(coder:) has not been implemented")
|
|
||||||
}
|
required init?(coder: NSCoder) {
|
||||||
|
fatalError("init(coder:) has not been implemented")
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
36
GoldWars/GoldWars/Map/MapFactory.swift
Normal file
36
GoldWars/GoldWars/Map/MapFactory.swift
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
//
|
||||||
|
// MapFactory.swift
|
||||||
|
// GoldWars
|
||||||
|
//
|
||||||
|
// Created by Marcel Schwarz on 02.05.20.
|
||||||
|
// Copyright © 2020 SP2. All rights reserved.
|
||||||
|
//
|
||||||
|
|
||||||
|
import Foundation
|
||||||
|
import SpriteKit
|
||||||
|
|
||||||
|
class MapFactory {
|
||||||
|
|
||||||
|
var twoPlayerMaps: [MapProtocol]!
|
||||||
|
var threePlayerMaps: [MapProtocol]!
|
||||||
|
var fourPlayerMaps: [MapProtocol]!
|
||||||
|
|
||||||
|
init(scene: SKScene, entityManager: EntityManager) {
|
||||||
|
self.twoPlayerMaps = [
|
||||||
|
TwoPlayerDefaultTestMap(scene: scene, entityManager: entityManager)
|
||||||
|
]
|
||||||
|
|
||||||
|
self.threePlayerMaps = [MapProtocol]()
|
||||||
|
self.fourPlayerMaps = [MapProtocol]()
|
||||||
|
}
|
||||||
|
|
||||||
|
func loadMap(playerCount: Int) {
|
||||||
|
if playerCount == 2 {
|
||||||
|
twoPlayerMaps.randomElement()?.load()
|
||||||
|
} else if playerCount == 3 {
|
||||||
|
threePlayerMaps.randomElement()?.load()
|
||||||
|
} else {
|
||||||
|
fourPlayerMaps.randomElement()?.load()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
20
GoldWars/GoldWars/Map/MapProtocol.swift
Normal file
20
GoldWars/GoldWars/Map/MapProtocol.swift
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
//
|
||||||
|
// MapProtocoll.swift
|
||||||
|
// GoldWars
|
||||||
|
//
|
||||||
|
// Created by Marcel Schwarz on 02.05.20.
|
||||||
|
// Copyright © 2020 SP2. All rights reserved.
|
||||||
|
//
|
||||||
|
|
||||||
|
import Foundation
|
||||||
|
import SpriteKit
|
||||||
|
|
||||||
|
protocol MapProtocol {
|
||||||
|
|
||||||
|
var size: CGSize! {get set}
|
||||||
|
var entityManager: EntityManager! {get set}
|
||||||
|
|
||||||
|
init(scene: SKScene, entityManager: EntityManager)
|
||||||
|
|
||||||
|
func load()
|
||||||
|
}
|
@ -1,15 +0,0 @@
|
|||||||
//
|
|
||||||
// MapProtocoll.swift
|
|
||||||
// GoldWars
|
|
||||||
//
|
|
||||||
// Created by Marcel Schwarz on 02.05.20.
|
|
||||||
// Copyright © 2020 SP2. All rights reserved.
|
|
||||||
//
|
|
||||||
|
|
||||||
import Foundation
|
|
||||||
|
|
||||||
protocol MapProtocoll {
|
|
||||||
|
|
||||||
func adjacent(base: Base) -> Array<Base>
|
|
||||||
|
|
||||||
}
|
|
@ -7,13 +7,75 @@
|
|||||||
//
|
//
|
||||||
|
|
||||||
import Foundation
|
import Foundation
|
||||||
|
import SpriteKit
|
||||||
|
|
||||||
class TwoPlayerDefaultTestMap: MapProtocoll {
|
class TwoPlayerDefaultTestMap: MapProtocol {
|
||||||
|
|
||||||
|
|
||||||
func adjacent(base: Base) -> Array<Base> {
|
var entityManager: EntityManager!
|
||||||
return Array()
|
var size: CGSize!
|
||||||
|
|
||||||
|
required init(scene: SKScene, entityManager: EntityManager) {
|
||||||
|
self.entityManager = entityManager;
|
||||||
|
self.size = scene.size
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func load() {
|
||||||
|
|
||||||
|
// Create Bases
|
||||||
|
let basePlayerOne = Base(
|
||||||
|
position: CGPoint(x: self.size.width * 0.1, y: self.size.height / 2),
|
||||||
|
team: .team1
|
||||||
|
)
|
||||||
|
|
||||||
|
let column1 = [
|
||||||
|
Base(position: CGPoint(x: self.size.width * 0.25, y: self.size.height * 0.25)),
|
||||||
|
Base(position: CGPoint(x: self.size.width * 0.25, y: self.size.height * 0.5)),
|
||||||
|
Base(position: CGPoint(x: self.size.width * 0.25, y: self.size.height * 0.75))
|
||||||
|
]
|
||||||
|
|
||||||
|
let column2 = [
|
||||||
|
Base(position: CGPoint(x: self.size.width * 0.5, y: self.size.height * 0.333)),
|
||||||
|
Base(position: CGPoint(x: self.size.width * 0.5, y: self.size.height * 0.666))
|
||||||
|
]
|
||||||
|
|
||||||
|
let column3 = [
|
||||||
|
Base(position: CGPoint(x: self.size.width * 0.75, y: self.size.height * 0.25)),
|
||||||
|
Base(position: CGPoint(x: self.size.width * 0.75, y: self.size.height * 0.5)),
|
||||||
|
Base(position: CGPoint(x: self.size.width * 0.75, y: self.size.height * 0.75))
|
||||||
|
]
|
||||||
|
|
||||||
|
let basePlayerTwo = Base(
|
||||||
|
position: CGPoint(x: self.size.width * 0.9, y: self.size.height / 2),
|
||||||
|
team: .team2
|
||||||
|
)
|
||||||
|
|
||||||
|
// Create adjacency Mapping
|
||||||
|
basePlayerOne.adjacencyList.append(contentsOf: column1)
|
||||||
|
|
||||||
|
column1.forEach({currBase in
|
||||||
|
currBase.adjacencyList.append(contentsOf: column2)
|
||||||
|
currBase.adjacencyList.append(basePlayerOne)
|
||||||
|
})
|
||||||
|
|
||||||
|
column2.forEach({currBase in
|
||||||
|
currBase.adjacencyList.append(contentsOf: column3)
|
||||||
|
currBase.adjacencyList.append(contentsOf: column1)
|
||||||
|
})
|
||||||
|
|
||||||
|
column3.forEach({currBase in
|
||||||
|
currBase.adjacencyList.append(basePlayerTwo)
|
||||||
|
currBase.adjacencyList.append(contentsOf: column3)
|
||||||
|
})
|
||||||
|
|
||||||
|
basePlayerTwo.adjacencyList.append(contentsOf: column3)
|
||||||
|
|
||||||
|
// Register bases with the EntityManager
|
||||||
|
entityManager.add(basePlayerOne)
|
||||||
|
|
||||||
|
column1.forEach({base in entityManager.add(base)})
|
||||||
|
column2.forEach({base in entityManager.add(base)})
|
||||||
|
column3.forEach({base in entityManager.add(base)})
|
||||||
|
|
||||||
|
entityManager.add(basePlayerTwo)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,140 +10,81 @@ import SpriteKit
|
|||||||
import GameplayKit
|
import GameplayKit
|
||||||
|
|
||||||
class GameScene: SKScene{
|
class GameScene: SKScene{
|
||||||
|
|
||||||
var entityManager: EntityManager!
|
var entityManager: EntityManager!
|
||||||
|
|
||||||
override func sceneDidLoad() {
|
override func sceneDidLoad() {
|
||||||
entityManager = EntityManager(scene: self)
|
entityManager = EntityManager(scene: self)
|
||||||
entityManager.add(Base(textureName: "Base",
|
entityManager.add(HUD(size: self.size))
|
||||||
team: .team1 ,
|
initMap()
|
||||||
position: CGPoint(x: self.size.width * 0.1, y: self.size.height / 2)))
|
createBackground()
|
||||||
|
|
||||||
entityManager.add(Base(textureName: "Base",
|
}
|
||||||
team: .team2 ,
|
|
||||||
position: CGPoint(x: self.size.width * 0.9, y: self.size.height / 2)))
|
func createBackground() {
|
||||||
entityManager.add(HUD(size: self.size))
|
for i in 0...2 {
|
||||||
initMap()
|
let sky = SKSpriteNode(imageNamed: "SkyBackground")
|
||||||
createBackground()
|
sky.name = "clouds"
|
||||||
|
sky.zPosition = -1
|
||||||
}
|
sky.size = CGSize(width: (self.scene?.size.width)!, height: (self.scene?.size.height)!)
|
||||||
|
sky.position = CGPoint(x: CGFloat(i) * sky.size.width , y: (self.frame.size.height / 2))
|
||||||
func createBackground() {
|
|
||||||
for i in 0...2 {
|
self.addChild(sky)
|
||||||
let sky = SKSpriteNode(imageNamed: "SkyBackground")
|
}
|
||||||
sky.name = "clouds"
|
}
|
||||||
sky.zPosition = -1
|
|
||||||
sky.size = CGSize(width: (self.scene?.size.width)!, height: (self.scene?.size.height)!)
|
func initMap() {
|
||||||
sky.position = CGPoint(x: CGFloat(i) * sky.size.width , y: (self.frame.size.height / 2))
|
MapFactory(scene: self, entityManager: self.entityManager).loadMap(playerCount: 2)
|
||||||
|
}
|
||||||
self.addChild(sky)
|
|
||||||
}
|
|
||||||
}
|
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
|
||||||
|
guard let touch = touches.first else {
|
||||||
// TODO: Issue #24 create Map generation Service
|
return
|
||||||
func initMap() {
|
}
|
||||||
|
|
||||||
createVirginBases()
|
let touchLocation = touch.location(in: self)
|
||||||
}
|
|
||||||
|
for entity in entityManager.entities {
|
||||||
func createVirginBases() {
|
|
||||||
for i in 0...7 {
|
let spriteNode = entity.component(ofType: DefaultBaseComponent.self)?.spriteNode
|
||||||
let base:Base
|
|
||||||
var position = CGPoint(x: 0, y: 0)
|
if entityManager.isModal && entity.isMember(of: Modal.self) {
|
||||||
switch i {
|
entityManager.remove(entity)
|
||||||
case 0...2:
|
for child in self.children {
|
||||||
let width = self.size.width * 0.25
|
if(child.name != "fire"){
|
||||||
|
child.alpha = 1
|
||||||
if i == 0 {
|
}
|
||||||
position = CGPoint(x: width, y: self.size.height * 0.25)
|
}
|
||||||
}
|
|
||||||
if i == 1 {
|
}
|
||||||
position = CGPoint(x: width, y: self.size.height * 0.5)
|
|
||||||
}
|
if atPoint(touchLocation) == spriteNode && !entityManager.isModal {
|
||||||
if i == 2{
|
spriteNode?.touchesBegan(touches, with: event)
|
||||||
position = CGPoint(x: width, y: self.size.height * 0.75)
|
if !entityManager.isModal {
|
||||||
}
|
for child in self.children {
|
||||||
|
if(child.name != "fire"){
|
||||||
case 3...4:
|
child.alpha = 0.3
|
||||||
let width = self.size.width * 0.5
|
}
|
||||||
|
|
||||||
if i == 3{
|
}
|
||||||
position = CGPoint(x: width, y: self.size.height * 0.333)
|
entityManager.add(Modal(modaltype: .BaseDetails,
|
||||||
}
|
base: entity as! Base,
|
||||||
if i == 4{
|
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2)))
|
||||||
position = CGPoint(x: width, y: self.size.height * 0.666)
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
case 5...7:
|
}
|
||||||
let width = self.size.width * 0.75
|
|
||||||
|
|
||||||
if i == 5{
|
|
||||||
position = CGPoint(x: width, y: self.size.height * 0.25)
|
override func update(_ currentTime: TimeInterval) {
|
||||||
}
|
self.enumerateChildNodes(withName: "clouds", using: ({
|
||||||
if i == 6{
|
(node, error) in
|
||||||
position = CGPoint(x: width, y: self.size.height * 0.5)
|
node.position.x -= 2
|
||||||
}
|
if node.position.x < -(self.scene?.size.width)! {
|
||||||
if i == 7{
|
node.position.x += (self.scene?.size.width)! * 3
|
||||||
position = CGPoint(x: width, y: self.size.height * 0.75)
|
}
|
||||||
}
|
}))
|
||||||
|
}
|
||||||
default:
|
|
||||||
break
|
|
||||||
}
|
|
||||||
base = Base(textureName: "Base", team: nil, position: position)
|
|
||||||
entityManager.add(base)
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
|
|
||||||
guard let touch = touches.first else {
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
let touchLocation = touch.location(in: self)
|
|
||||||
|
|
||||||
for entity in entityManager.entities {
|
|
||||||
|
|
||||||
let spriteNode = entity.component(ofType: DefaultBaseComponent.self)?.spriteNode
|
|
||||||
|
|
||||||
if entityManager.isModal && entity.isMember(of: Modal.self) {
|
|
||||||
entityManager.remove(entity)
|
|
||||||
for child in self.children {
|
|
||||||
if(child.name != "fire"){
|
|
||||||
child.alpha = 1
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
if atPoint(touchLocation) == spriteNode && !entityManager.isModal {
|
|
||||||
spriteNode?.touchesBegan(touches, with: event)
|
|
||||||
if !entityManager.isModal {
|
|
||||||
for child in self.children {
|
|
||||||
if(child.name != "fire"){
|
|
||||||
child.alpha = 0.3
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
entityManager.add(Modal(modaltype: .BaseDetails,
|
|
||||||
base: entity as! Base,
|
|
||||||
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2)))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
override func update(_ currentTime: TimeInterval) {
|
|
||||||
self.enumerateChildNodes(withName: "clouds", using: ({
|
|
||||||
(node, error) in
|
|
||||||
node.position.x -= 2
|
|
||||||
if node.position.x < -(self.scene?.size.width)! {
|
|
||||||
node.position.x += (self.scene?.size.width)! * 3
|
|
||||||
}
|
|
||||||
}))
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user