Merge branch '29-uberarbeitung-der-menuscene-button' into 'development'

Resolve "Überarbeitung der MenuScene & Button"

Closes #29

See merge request marcel.schwarz/software-projekt-2!37
This commit is contained in:
Aldin Duraki 2020-05-02 22:15:20 +00:00
commit 44beb7ba4a
12 changed files with 287 additions and 90 deletions

View File

@ -8,7 +8,6 @@
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110360D5244B101A008610AF /* GameScene.sks in Resources */ = {isa = PBXBuildFile; fileRef = 110360D4244B101A008610AF /* GameScene.sks */; };
110360D9244B101A008610AF /* GameScene.swift in Sources */ = {isa = PBXBuildFile; fileRef = 110360D8244B101A008610AF /* GameScene.swift */; };
110360DB244B101A008610AF /* GameViewController.swift in Sources */ = {isa = PBXBuildFile; fileRef = 110360DA244B101A008610AF /* GameViewController.swift */; };
110360DE244B101A008610AF /* Main.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 110360DC244B101A008610AF /* Main.storyboard */; };
@ -16,13 +15,17 @@
110360E3244B101B008610AF /* LaunchScreen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 110360E1244B101B008610AF /* LaunchScreen.storyboard */; };
110360EE244B101B008610AF /* GoldWarsTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = 110360ED244B101B008610AF /* GoldWarsTests.swift */; };
110360F9244B101B008610AF /* GoldWarsUITests.swift in Sources */ = {isa = PBXBuildFile; fileRef = 110360F8244B101B008610AF /* GoldWarsUITests.swift */; };
11036111244B3D6A008610AF /* MenuScene.sks in Resources */ = {isa = PBXBuildFile; fileRef = 11036110244B3D6A008610AF /* MenuScene.sks */; };
11036113244B3E30008610AF /* MenuScene.swift in Sources */ = {isa = PBXBuildFile; fileRef = 11036112244B3E30008610AF /* MenuScene.swift */; };
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9E174C84245DD8CE00209FF0 /* Button.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E174C83245DD8CE00209FF0 /* Button.swift */; };
9E174C86245DD91500209FF0 /* ButtonComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E174C85245DD91500209FF0 /* ButtonComponent.swift */; };
9E174C88245DF1FF00209FF0 /* BackgroundComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E174C87245DF1FF00209FF0 /* BackgroundComponent.swift */; };
9E174C8A245E1A0A00209FF0 /* Background.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E174C89245E1A0A00209FF0 /* Background.swift */; };
9E78ACB6245C9A5300526FF7 /* GameKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 9E78ACB5245C9A5300526FF7 /* GameKit.framework */; };
9E78ACB8245CB75B00526FF7 /* TeamComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E78ACB7245CB75B00526FF7 /* TeamComponent.swift */; };
9E78ACBA245CBDAF00526FF7 /* HUD.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E78ACB9245CBDAF00526FF7 /* HUD.swift */; };
@ -61,7 +64,6 @@
/* Begin PBXFileReference section */
110360CF244B101A008610AF /* GoldWars.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = GoldWars.app; sourceTree = BUILT_PRODUCTS_DIR; };
110360D2244B101A008610AF /* AppDelegate.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = AppDelegate.swift; sourceTree = "<group>"; };
110360D4244B101A008610AF /* GameScene.sks */ = {isa = PBXFileReference; lastKnownFileType = file.sks; path = GameScene.sks; sourceTree = "<group>"; };
110360D8244B101A008610AF /* GameScene.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = GameScene.swift; sourceTree = "<group>"; };
110360DA244B101A008610AF /* GameViewController.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = GameViewController.swift; sourceTree = "<group>"; };
110360DD244B101A008610AF /* Base */ = {isa = PBXFileReference; lastKnownFileType = file.storyboard; name = Base; path = Base.lproj/Main.storyboard; sourceTree = "<group>"; };
@ -74,13 +76,17 @@
110360F4244B101B008610AF /* GoldWarsUITests.xctest */ = {isa = PBXFileReference; explicitFileType = wrapper.cfbundle; includeInIndex = 0; path = GoldWarsUITests.xctest; sourceTree = BUILT_PRODUCTS_DIR; };
110360F8244B101B008610AF /* GoldWarsUITests.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = GoldWarsUITests.swift; sourceTree = "<group>"; };
110360FA244B101B008610AF /* Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = "<group>"; };
11036110244B3D6A008610AF /* MenuScene.sks */ = {isa = PBXFileReference; lastKnownFileType = file.sks; path = MenuScene.sks; sourceTree = "<group>"; };
11036112244B3E30008610AF /* MenuScene.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MenuScene.swift; sourceTree = "<group>"; };
116060F6245C57D2004E5A36 /* EntityManager.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = EntityManager.swift; sourceTree = "<group>"; };
11738A3A24508F68004426F1 /* Unit.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = Unit.swift; sourceTree = "<group>"; };
3EBD242B245D8044003CECE7 /* GameCenterHelper.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = GameCenterHelper.swift; sourceTree = "<group>"; };
3EBD242D245D9332003CECE7 /* Team.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Team.swift; sourceTree = "<group>"; };
9E11FF77245CD81100EED3BE /* Fire.sks */ = {isa = PBXFileReference; lastKnownFileType = file.sks; path = Fire.sks; sourceTree = "<group>"; };
9E174C81245DD81D00209FF0 /* ButtonNode.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = ButtonNode.swift; sourceTree = "<group>"; };
9E174C83245DD8CE00209FF0 /* Button.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Button.swift; sourceTree = "<group>"; };
9E174C85245DD91500209FF0 /* ButtonComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = ButtonComponent.swift; sourceTree = "<group>"; };
9E174C87245DF1FF00209FF0 /* BackgroundComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = BackgroundComponent.swift; sourceTree = "<group>"; };
9E174C89245E1A0A00209FF0 /* Background.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Background.swift; sourceTree = "<group>"; };
9E78ACB5245C9A5300526FF7 /* GameKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameKit.framework; path = System/Library/Frameworks/GameKit.framework; sourceTree = SDKROOT; };
9E78ACB7245CB75B00526FF7 /* TeamComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = TeamComponent.swift; sourceTree = "<group>"; };
9E78ACB9245CBDAF00526FF7 /* HUD.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = HUD.swift; sourceTree = "<group>"; };
@ -188,6 +194,7 @@
116060F4245C56EA004E5A36 /* Components */ = {
isa = PBXGroup;
children = (
9E174C81245DD81D00209FF0 /* ButtonNode.swift */,
9EA3ABE8245C6DAA006BC61D /* DefaultBaseComponent.swift */,
9EA3ABEC245C8143006BC61D /* ModalBackgroundComponent.swift */,
9EA3ABEE245C834B006BC61D /* ModalContentComponent.swift */,
@ -196,6 +203,8 @@
9E78ACBD245CC9C000526FF7 /* AtkBoostSkillComponent.swift */,
9E78ACC3245CCA3600526FF7 /* SpySkillComponent.swift */,
9E78ACC1245CC9EE00526FF7 /* DefBoostSkillComponent.swift */,
9E174C85245DD91500209FF0 /* ButtonComponent.swift */,
9E174C87245DF1FF00209FF0 /* BackgroundComponent.swift */,
);
path = Components;
sourceTree = "<group>";
@ -207,6 +216,8 @@
9EC86B9E245C88A300796EF3 /* Modal.swift */,
116060F6245C57D2004E5A36 /* EntityManager.swift */,
9E78ACB9245CBDAF00526FF7 /* HUD.swift */,
9E174C83245DD8CE00209FF0 /* Button.swift */,
9E174C89245E1A0A00209FF0 /* Background.swift */,
);
path = Entities;
sourceTree = "<group>";
@ -249,10 +260,8 @@
9EC86BA4245C8A1E00796EF3 /* Scenes */ = {
isa = PBXGroup;
children = (
11036110244B3D6A008610AF /* MenuScene.sks */,
11036112244B3E30008610AF /* MenuScene.swift */,
110360D8244B101A008610AF /* GameScene.swift */,
110360D4244B101A008610AF /* GameScene.sks */,
);
path = Scenes;
sourceTree = "<group>";
@ -372,8 +381,6 @@
buildActionMask = 2147483647;
files = (
110360DE244B101A008610AF /* Main.storyboard in Resources */,
11036111244B3D6A008610AF /* MenuScene.sks in Resources */,
110360D5244B101A008610AF /* GameScene.sks in Resources */,
9E11FF79245CD81100EED3BE /* Fire.sks in Resources */,
110360E0244B101B008610AF /* Assets.xcassets in Resources */,
110360E3244B101B008610AF /* LaunchScreen.storyboard in Resources */,
@ -410,16 +417,21 @@
110360D9244B101A008610AF /* GameScene.swift in Sources */,
116060F7245C57D2004E5A36 /* EntityManager.swift in Sources */,
3EBD242E245D9332003CECE7 /* Team.swift in Sources */,
9E174C88245DF1FF00209FF0 /* BackgroundComponent.swift in Sources */,
9E78ACBA245CBDAF00526FF7 /* HUD.swift in Sources */,
11738A3B24508F68004426F1 /* Unit.swift in Sources */,
9E174C86245DD91500209FF0 /* ButtonComponent.swift in Sources */,
11036113244B3E30008610AF /* MenuScene.swift in Sources */,
9EA3ABE9245C6DAA006BC61D /* DefaultBaseComponent.swift in Sources */,
9E174C8A245E1A0A00209FF0 /* Background.swift in Sources */,
9EA3ABED245C8143006BC61D /* ModalBackgroundComponent.swift in Sources */,
3EBD242C245D8044003CECE7 /* GameCenterHelper.swift in Sources */,
AB1D759C245DD18100671525 /* MapProtocol.swift in Sources */,
AB1D75A0245DEC0500671525 /* MapFactory.swift in Sources */,
AB1D759D245DD18100671525 /* TwoPlayerDefaultTestMap.swift in Sources */,
ABA03DA0244BD54F00A66916 /* Base.swift in Sources */,
9E174C82245DD81D00209FF0 /* ButtonNode.swift in Sources */,
9E174C84245DD8CE00209FF0 /* Button.swift in Sources */,
110360DB244B101A008610AF /* GameViewController.swift in Sources */,
110360D3244B101A008610AF /* AppDelegate.swift in Sources */,
9EC86B9F245C88A300796EF3 /* Modal.swift in Sources */,

View File

@ -0,0 +1,45 @@
//
// BackgroundComponent.swift
// GoldWars
//
// Created by Niko Jochim on 02.05.20.
// Copyright © 2020 SP2. All rights reserved.
//
import Foundation
import GameplayKit
class BackgroundComponent: GKComponent{
var nodes = [SKSpriteNode]()
let size: CGSize
init(size: CGSize) {
self.size = size
for i in 0...2 {
let sky = SKSpriteNode(imageNamed: "SkyBackground")
sky.name = "clouds"
sky.zPosition = -1
sky.size = CGSize(width: size.width, height: size.height)
sky.position = CGPoint(x: CGFloat(i) * sky.size.width , y: (size.height / 2))
nodes.append(sky)
}
super.init()
}
func update(){
for node in nodes{
node.position.x -= 2
if node.position.x < -(size.width) {
node.position.x += (size.width) * 3
}
}
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}

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@ -0,0 +1,28 @@
//
// ButtonComponent.swift
// GoldWars
//
// Created by Niko Jochim on 02.05.20.
// Copyright © 2020 SP2. All rights reserved.
//
import Foundation
import GameplayKit
class ButtonComponent: GKComponent {
var buttonNode : ButtonNode
init(iconName: String, text: String, position: CGPoint, isEnabled:Bool , onButtonPress: @escaping () -> ()) {
buttonNode = ButtonNode(iconName: iconName,
text: text,
isEnabled: isEnabled,
position: position,
onButtonPress: onButtonPress)
super.init()
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}

View File

@ -0,0 +1,79 @@
//
// ButtonNode.swift
// GoldWars
//
// Created by Niko Jochim on 01.05.20.
// Copyright © 2020 SP2. All rights reserved.
//
import Foundation
import SpriteKit
class ButtonNode : SKSpriteNode {
var isEnabled:Bool{
didSet{
if isEnabled {
self.alpha = 1
self.childNode(withName: "label")?.alpha = 1
} else {
self.alpha = 0.3
self.childNode(withName: "label")?.alpha = 0.3
}
}
}
let onButtonPress: () -> ()
init(iconName: String, text: String,isEnabled:Bool, position: CGPoint, onButtonPress: @escaping () -> ()) {
self.onButtonPress = onButtonPress
self.isEnabled = isEnabled
let texture = SKTexture(imageNamed: "yellow_button04")
super.init(texture: texture, color: SKColor.white, size: texture.size())
self.position = position
let label = SKLabelNode(fontNamed: "Courier-Bold")
label.fontSize = 30
label.fontColor = SKColor.black
label.zPosition = 1
label.verticalAlignmentMode = .center
label.text = text
label.name = "label"
if !iconName.isEmpty {
label.position = CGPoint(x: size.width * 0.25, y: 0)
let icon = SKSpriteNode(imageNamed: iconName)
icon.position = CGPoint(x: -size.width * 0.25, y: 0)
icon.zPosition = 1
self.addChild(icon)
} else {
label.position = CGPoint(x: 0, y: 0)
}
self.addChild(label)
isUserInteractionEnabled = true
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
if isEnabled {
let action = SKAction.sequence(
[
SKAction.scale(by: (3/4), duration: 0.3),
SKAction.scale(by: (4/3), duration: 0.3),
])
self.childNode(withName: "label")?.run(action)
self.run(action)
onButtonPress()
}
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}

View File

@ -0,0 +1,30 @@
//
// Background.swift
// GoldWars
//
// Created by Niko Jochim on 02.05.20.
// Copyright © 2020 SP2. All rights reserved.
//
import Foundation
import GameplayKit
class Background: GKEntity {
init(size: CGSize) {
super.init()
addComponent(BackgroundComponent(size: size))
}
override func update(deltaTime seconds: TimeInterval) {
component(ofType: BackgroundComponent.self)?.update()
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}

View File

@ -0,0 +1,29 @@
//
// Button.swift
// GoldWars
//
// Created by Niko Jochim on 02.05.20.
// Copyright © 2020 SP2. All rights reserved.
//
import Foundation
import GameKit
class Button : GKEntity{
let name : String
var isEnabled = true
init(name: String, iconName: String, text: String, position: CGPoint, onButtonPress: @escaping () -> ()) {
self.name = name
super.init()
self.addComponent(ButtonComponent(iconName: iconName, text: text,position: position, isEnabled: isEnabled, onButtonPress: onButtonPress))
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}

View File

@ -50,6 +50,14 @@ class EntityManager {
scene.addChild(skill.shapeNode)
scene.addChild(skill.labelNode)
}
if let buttonNode = entity.component(ofType: ButtonComponent.self)?.buttonNode {
scene.addChild(buttonNode)
}
if let nodes = entity.component(ofType: BackgroundComponent.self)?.nodes {
for node in nodes {
scene.addChild(node)
}
}
}
@ -70,7 +78,7 @@ class EntityManager {
entities.remove(entity)
}
func base(for team: Team) -> GKEntity? {
func getBaseByTeam(for team: Team) -> GKEntity? {
for entity in entities {
if let teamComponent = entity.component(ofType: TeamComponent.self),
let _ = entity.component(ofType: DefaultBaseComponent.self) {
@ -82,7 +90,15 @@ class EntityManager {
return nil
}
func baseNode(for team: Team) -> SKSpriteNode?{
return base(for: team)?.component(ofType: DefaultBaseComponent.self)?.spriteNode
func getBackground() -> GKEntity? {
return entities.filter{$0 is Background}[0]
}
func getBaseNodeByTeam(for team: Team) -> SKSpriteNode?{
return getBaseByTeam(for: team)?.component(ofType: DefaultBaseComponent.self)?.spriteNode
}
func getButtonByName(buttonName:String) -> Button{
return entities.filter{$0 is Button && ($0 as! Button).name == buttonName }[0] as! Button
}
}

View File

@ -16,17 +16,16 @@ class GameViewController: UIViewController {
super.viewDidLoad()
if let view = self.view as! SKView? {
if let scene = SKScene(fileNamed: "MenuScene") {
let scene = MenuScene(size: self.view.bounds.size)
scene.scaleMode = .aspectFill
view.presentScene(scene)
//TODO: create dev profile or remove on delivery
view.showsFPS = true
view.showsNodeCount = true
}
}
GameCenterHelper.helper.viewController = self
}
}
override var shouldAutorotate: Bool {
return true

View File

@ -16,22 +16,11 @@ class GameScene: SKScene{
override func sceneDidLoad() {
entityManager = EntityManager(scene: self)
entityManager.add(HUD(size: self.size))
entityManager.add(Background(size: self.size))
initMap()
createBackground()
}
func createBackground() {
for i in 0...2 {
let sky = SKSpriteNode(imageNamed: "SkyBackground")
sky.name = "clouds"
sky.zPosition = -1
sky.size = CGSize(width: (self.scene?.size.width)!, height: (self.scene?.size.height)!)
sky.position = CGPoint(x: CGFloat(i) * sky.size.width , y: (self.frame.size.height / 2))
self.addChild(sky)
}
}
func initMap() {
MapFactory(scene: self, entityManager: self.entityManager).loadMap(playerCount: 2)
@ -79,12 +68,6 @@ class GameScene: SKScene{
override func update(_ currentTime: TimeInterval) {
self.enumerateChildNodes(withName: "clouds", using: ({
(node, error) in
node.position.x -= 2
if node.position.x < -(self.scene?.size.width)! {
node.position.x += (self.scene?.size.width)! * 3
}
}))
entityManager.getBackground()?.update(deltaTime: currentTime)
}
}

View File

@ -10,60 +10,36 @@ import SpriteKit
class MenuScene: SKScene {
var startGameButtonNode:SKSpriteNode!
var settingsButtonNode:SKSpriteNode!
var entityManager: EntityManager!
override func sceneDidLoad() {
for i in 0...2 {
let sky = SKSpriteNode(imageNamed: "SkyBackground")
sky.name = "clouds"
sky.zPosition = -1
sky.size = CGSize(width: self.size.width, height: self.size.height)
sky.position = CGPoint(x: CGFloat(i) * sky.size.width , y: (self.frame.size.height / 2))
self.addChild(sky)
}
entityManager = EntityManager(scene: self)
let midX = self.size.width / 2
let midY = self.size.height / 2
entityManager.add(Button(name: "startGameButton",
iconName: "",
text: "Start Game",
position: CGPoint(x: midX, y: midY),
onButtonPress: {
self.loadScene(scene: GameScene(size: self.size))
}))
entityManager.add(Button(name: "settingsButton",
iconName: "",
text: "Settings",
position: CGPoint(x: midX, y: midY - 80 ),
onButtonPress: {
//TODO: create Settings Scene
}))
entityManager.add(Background(size: self.size))
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
guard let touch = touches.first else {
return
}
let gameScene = GameScene(size: self.size)
let location = touch.location(in: self)
let frontTouchedNode = atPoint(location).name
let transition = SKTransition.moveIn(with: .right, duration: 1)
if frontTouchedNode == "startGameBtn" || frontTouchedNode == "tmpStartGameLbl"{
self.view?.presentScene(gameScene, transition: transition)
}
if frontTouchedNode == "settingsBtn" || frontTouchedNode == "tmpSettingsLbl"{
//TODO: Implement settings functionality
}
func loadScene(scene: SKScene) {
let transition = SKTransition.flipVertical(withDuration: 0.5)
self.view?.presentScene(scene, transition: transition)
}
override func update(_ currentTime: TimeInterval) {
self.enumerateChildNodes(withName: "clouds", using: ({
(node, error) in
node.position.x -= 2
if node.position.x < -(self.scene?.size.width)! {
node.position.x += (self.scene?.size.width)! * 3
}
}))
// TODO: Notfalllösung
if(!GameCenterHelper.isAuthenticated) {
let authLabel = SKLabelNode(text: "You are not logged in to Gamecenter. Please login via GameCenterApp")
authLabel.name = "authLabel"
authLabel.zPosition = 2
authLabel.position = CGPoint(x: self.size.width / 2, y: self.size.height / 5)
self.addChild(authLabel)
} else {
self.childNode(withName: "authLabel")?.removeFromParent()
}
entityManager.getBackground()!.update(deltaTime: currentTime)
entityManager.getButtonByName(buttonName: "startGameButton").component(ofType: ButtonComponent.self)?.buttonNode.isEnabled = GameCenterHelper.isAuthenticated
}
}