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Assets.xcassets
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add texture to 3D Cylinder
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2020-05-15 17:13:39 +02:00 |
Components
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set zPosistion on all Nodes
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2020-05-21 19:40:46 +02:00 |
Entities
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set zPosistion on all Nodes
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2020-05-21 19:40:46 +02:00 |
Enums
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Merge branch 'development' into '56-attack-boost-faehigkeit-implementieren'
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2020-05-20 16:33:37 +00:00 |
Map
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Send map model to other player over data service
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2020-05-20 20:33:40 +02:00 |
Partikels
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* Impl. debugging move on MapGeneration
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2020-05-21 03:18:07 +02:00 |
Scenes
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set zPosistion on all Nodes
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2020-05-21 19:40:46 +02:00 |
Storyboards
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Impl. neccessary Server identifier
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2020-05-13 20:22:23 +02:00 |
AppDelegate.swift
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Revert "Merge branch '33-basisownership-anhand-des-gkplayers' into 'development'"
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2020-05-11 19:58:15 +02:00 |
CancelBtnComponent.swift
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add label with 100000000 changes
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2020-05-21 17:59:19 +02:00 |
CancelBtnNode.swift
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cleaned Code
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2020-05-15 13:34:26 +02:00 |
DataService.swift
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Send map model to other player over data service
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2020-05-20 20:33:40 +02:00 |
GameCenterHelper.swift
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Revert "Merge branch '33-basisownership-anhand-des-gkplayers' into 'development'"
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2020-05-11 19:58:15 +02:00 |
GameViewController.swift
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change entity manager implementation to singleton
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2020-05-17 18:00:49 +02:00 |
GoldWars.entitlements
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add rest of necessary swift files
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2020-05-02 14:04:08 +02:00 |
Info.plist
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add rest of necessary swift files
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2020-05-02 14:04:08 +02:00 |
intro-music.mp3
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add backgroundMusic for MenuScene with SoundManager for futher Sound-Management - music with commercial use
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2020-05-10 17:44:54 +02:00 |
Label.swift
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add LabelEntity, LabelNode and Labelcomponent - ability to customize and add a Label with animation
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2020-05-13 14:59:26 +02:00 |
LabelComponent.swift
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add LabelEntity, LabelNode and Labelcomponent - ability to customize and add a Label with animation
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2020-05-13 14:59:26 +02:00 |
LabelNode.swift
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add LabelEntity, LabelNode and Labelcomponent - ability to customize and add a Label with animation
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2020-05-13 14:59:26 +02:00 |
MatchmakingHelper.swift
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Synching players timer since playermoves would not register before calculating
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2020-05-21 00:29:19 +02:00 |
MultiplayerNetwork.swift
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* Impl. a usecase of a fight scenario
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2020-05-20 22:14:29 +02:00 |
PlayerMovesService.swift
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Impl. neccessary Server identifier
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2020-05-13 20:22:23 +02:00 |
RoundCalculatorService.swift
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Readded sleep
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2020-05-21 15:48:32 +02:00 |
SettingsScene.swift
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change entity manager implementation to singleton
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2020-05-17 18:00:49 +02:00 |
SoundManager.swift
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* Impl. combined forces attack
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2020-05-20 00:11:49 +02:00 |