Chauntalle Schüle
d5d2270b25
Merge branch 'development' into 89-regelwerk
2020-06-25 19:28:15 +02:00
Chauntalle Schüle
f9a14852f5
update Textures
2020-06-25 19:25:21 +02:00
Aldin Duraki
17332f3f54
Merge branch '113-fix-unitlabel-wenn-bei-aktivem-spy-angegriffen-wird' into 'development'
...
Resolve "Fix unitlabel wenn bei aktivem Spy angegriffen wird"
Closes #113
See merge request marcel.schwarz/software-projekt-2!140
2020-06-25 16:31:01 +00:00
Jakob Haag
880d2ef7c4
Check if the attacked base is an enemy base or not and update the label according to this
2020-06-25 18:28:13 +02:00
Daniel Steckert
51acc34fb2
Remove unnessary code
2020-06-25 18:25:22 +02:00
Daniel Steckert
6930c83918
Remove unnecessary code
2020-06-25 18:15:17 +02:00
Daniel Steckert
58f6032e06
Add possibility to disable sound effects
2020-06-25 17:47:25 +02:00
Daniel Steckert
9b1ff1d4ae
Add and trigger sound effects
2020-06-25 17:39:31 +02:00
Aldin Duraki
d189f799ca
Merge branch 'revert-soundeffekte' into 'development'
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Revert "Merge branch '100-soundeffekte' into 'development'"
See merge request marcel.schwarz/software-projekt-2!136
2020-06-25 14:56:57 +00:00
dd9d91eab8
Fix missing os import and log init
2020-06-25 16:41:27 +02:00
Jakob Haag
9ff8bcb6e5
Change all english label to german
2020-06-25 16:35:57 +02:00
5e76c68997
Revert "Merge branch '100-soundeffekte' into 'development'"
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This reverts commit 5d89636ebd
, reversing
changes made to 2b2c86a4de
.
2020-06-25 16:29:50 +02:00
Aldin Duraki
9b3ca1060e
Alpha value fix for buttons
2020-06-25 15:17:24 +02:00
ff2ffc1164
Add skill cooldowns and new skill button assets
2020-06-25 14:59:45 +02:00
Aldin Duraki
26b3b13459
Merge branch '82-status-eines-jeweiligen-settings-sollte-in-den-settings-erkennbar-sein' into 'development'
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Resolve "Status eines jeweiligen Settings sollte in den Settings erkennbar sein"
Closes #82
See merge request marcel.schwarz/software-projekt-2!132
2020-06-25 12:44:52 +00:00
127-Z3R0
77ffe9a815
delete unessecary files
2020-06-25 14:42:23 +02:00
127-Z3R0
bf50703b1c
Ignore the last two Commits -> stupidy impact
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* Access to ButtonNode via Component
* revert work and implement everything needed
2020-06-25 14:39:31 +02:00
127-Z3R0
6970f27a61
Add new Buttons to SettingsScene
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* Due to UserDefaults change label by start
* add logging in SoundManager
finish work
2020-06-25 14:20:16 +02:00
127-Z3R0
2f664712d0
Add designated SettingsButton for ButtonNode-Visibility
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* modify EntityManager to add SettingsButton
* implement Method to toggle Status on/off
* in the ButtonNode make Label visible to change text after init
2020-06-25 14:19:24 +02:00
Chauntalle Schüle
2d38373590
Merge branch 'development' into 89-regelwerk
2020-06-25 13:12:05 +02:00
Aldin Duraki
c344ff82f4
Fix for #109 & #110
2020-06-25 12:39:53 +02:00
Chauntalle Schüle
3b6647b817
added Credits
2020-06-25 12:38:29 +02:00
Chauntalle Schüle
8758246798
Merge branch 'development' into 89-regelwerk
2020-06-25 00:39:54 +02:00
5cbe20e6c8
Delete unused sound-file
2020-06-24 22:00:16 +02:00
Daniel Steckert
7e1a80e33a
Add logging and remove local references to files
2020-06-24 21:16:16 +02:00
Daniel Steckert
bd1d29d6ac
Change sound files and remove sound effect for timer
2020-06-24 21:16:16 +02:00
Daniel Steckert
e53e3953dc
Trigger sound effects
2020-06-24 21:16:16 +02:00
Daniel Steckert
6370d40e25
Add soundfiles
2020-06-24 21:16:16 +02:00
13bc1b46d5
Update base label only when was not empty before
2020-06-23 20:52:55 +02:00
d05364708b
Use player move type to update unit count label
2020-06-23 20:52:27 +02:00
9a041c7310
Remove unnecessary complexity, Reformat code
2020-06-23 19:59:28 +02:00
Chauntalle Schüle
a52e4cd8d1
changes after review
2020-06-23 18:55:47 +02:00
Chauntalle Schüle
23cd0ade20
changed questionmark asset
2020-06-21 23:25:58 +02:00
Chauntalle Schüle
29adaf14a7
same functionality just cleaned up code
2020-06-20 01:23:19 +02:00
Chauntalle Schüle
b945f1e236
adding all Rules as Textures
2020-06-20 01:11:19 +02:00
Chauntalle Schüle
0985e02c3d
Merge branch 'development' into 89-regelwerk
2020-06-19 13:46:36 +02:00
Chauntalle Schüle
e878016e4f
- added new asset questionmark
...
- added new Scene: RulesScene
- added button to menuScene to load RulesScene
- finished layout of RulesScene
- finished rules of Spielbeschreibung
2020-06-19 02:15:51 +02:00
c8bdc40c12
Set gray overlay for done to invisible for better understanding
2020-06-18 23:07:24 +02:00
Niko Jochim
bddad86674
review changes
2020-06-18 22:53:41 +02:00
Niko Jochim
adf01db4bf
FIX Slider performance
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* create hidden silderKnob
2020-06-18 22:28:49 +02:00
Niko Jochim
fca44f3072
Refine logo and buttons in MainScene
2020-06-18 21:01:22 +02:00
Niko Jochim
5d14a8bd56
create GoldWars lettering
...
+ add new Gold Button Texture
2020-06-18 21:01:22 +02:00
f852aae859
Implement EloSystem in EloHelper
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Calculate new EloData for both sides on serverside
Report scores on both sides
New Data type for sharing EloData
2020-06-18 20:10:08 +02:00
Niko Jochim
3c4ae97b61
fix getBackground to return a optional
2020-06-18 19:48:46 +02:00
Niko Jochim
b22e645163
review changes
2020-06-18 19:30:27 +02:00
Niko Jochim
e76f86b126
clean Code
2020-06-18 17:24:34 +02:00
Niko Jochim
e2c08b51a2
add winner/loser Icons
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* remove SpinningLogoComponent
* create SoinningLogoNode
2020-06-18 17:13:44 +02:00
Niko Jochim
8df133f896
setLabel Names
2020-06-18 12:55:37 +02:00
Niko Jochim
f363d30f15
rest RoundCalculatorService
2020-06-18 11:51:56 +02:00
Niko Jochim
48e6247b69
Pfusch von Aldin.D
2020-06-18 11:51:56 +02:00