5e76c68997
Revert "Merge branch '100-soundeffekte' into 'development'"
...
This reverts commit 5d89636ebd
, reversing
changes made to 2b2c86a4de
.
2020-06-25 16:29:50 +02:00
Aldin Duraki
49c6017d8a
Merge branch '88-cooldown-fur-skills' into 'development'
...
Resolve "Cooldown für Skills"
Closes #88
See merge request marcel.schwarz/software-projekt-2!123
2020-06-25 13:20:05 +00:00
Aldin Duraki
9b3ca1060e
Alpha value fix for buttons
2020-06-25 15:17:24 +02:00
ff2ffc1164
Add skill cooldowns and new skill button assets
2020-06-25 14:59:45 +02:00
Aldin Duraki
26b3b13459
Merge branch '82-status-eines-jeweiligen-settings-sollte-in-den-settings-erkennbar-sein' into 'development'
...
Resolve "Status eines jeweiligen Settings sollte in den Settings erkennbar sein"
Closes #82
See merge request marcel.schwarz/software-projekt-2!132
2020-06-25 12:44:52 +00:00
127-Z3R0
77ffe9a815
delete unessecary files
2020-06-25 14:42:23 +02:00
127-Z3R0
bf50703b1c
Ignore the last two Commits -> stupidy impact
...
* Access to ButtonNode via Component
* revert work and implement everything needed
2020-06-25 14:39:31 +02:00
127-Z3R0
6970f27a61
Add new Buttons to SettingsScene
...
* Due to UserDefaults change label by start
* add logging in SoundManager
finish work
2020-06-25 14:20:16 +02:00
127-Z3R0
2f664712d0
Add designated SettingsButton for ButtonNode-Visibility
...
* modify EntityManager to add SettingsButton
* implement Method to toggle Status on/off
* in the ButtonNode make Label visible to change text after init
2020-06-25 14:19:24 +02:00
Aldin Duraki
1665e3e6f0
Merge branch '109-minuscount-fehler' into 'development'
...
Resolve "Minuscount Fehler"
Closes #109
See merge request marcel.schwarz/software-projekt-2!131
2020-06-25 10:40:33 +00:00
Aldin Duraki
c344ff82f4
Fix for #109 & #110
2020-06-25 12:39:53 +02:00
5d89636ebd
Merge branch '100-soundeffekte' into 'development'
...
Resolve "Soundeffekte"
Closes #100
See merge request marcel.schwarz/software-projekt-2!118
2020-06-24 20:06:44 +00:00
5cbe20e6c8
Delete unused sound-file
2020-06-24 22:00:16 +02:00
Daniel Steckert
7e1a80e33a
Add logging and remove local references to files
2020-06-24 21:16:16 +02:00
Daniel Steckert
bd1d29d6ac
Change sound files and remove sound effect for timer
2020-06-24 21:16:16 +02:00
Daniel Steckert
e53e3953dc
Trigger sound effects
2020-06-24 21:16:16 +02:00
Daniel Steckert
6370d40e25
Add soundfiles
2020-06-24 21:16:16 +02:00
Aldin Duraki
2b2c86a4de
Merge branch '108-fix-label-wenn-basis-von-2-basen-angegriffen-werden' into 'development'
...
Resolve "Fix Label wenn Basis von 2 Basen angegriffen werden"
Closes #108
See merge request marcel.schwarz/software-projekt-2!129
2020-06-24 13:15:53 +00:00
13bc1b46d5
Update base label only when was not empty before
2020-06-23 20:52:55 +02:00
d05364708b
Use player move type to update unit count label
2020-06-23 20:52:27 +02:00
0b2b552d16
Merge branch '102-ueberarbeitung-slider' into 'development'
...
Resolve "Ueberarbeitung Slider"
Closes #102
See merge request marcel.schwarz/software-projekt-2!128
2020-06-18 21:10:50 +00:00
c8bdc40c12
Set gray overlay for done to invisible for better understanding
2020-06-18 23:07:24 +02:00
Niko Jochim
bddad86674
review changes
2020-06-18 22:53:41 +02:00
Niko Jochim
adf01db4bf
FIX Slider performance
...
* create hidden silderKnob
2020-06-18 22:28:49 +02:00
ba00702e67
Merge branch '91-gold-wars-schriftzug-2' into 'development'
...
Resolve "Gold Wars Schriftzug"
Closes #91
See merge request marcel.schwarz/software-projekt-2!127
2020-06-18 19:08:16 +00:00
Niko Jochim
fca44f3072
Refine logo and buttons in MainScene
2020-06-18 21:01:22 +02:00
Niko Jochim
5d14a8bd56
create GoldWars lettering
...
+ add new Gold Button Texture
2020-06-18 21:01:22 +02:00
1039f48859
Merge branch '75-elo-system' into 'development'
...
Resolve "ELO-System"
Closes #75
See merge request marcel.schwarz/software-projekt-2!122
2020-06-18 18:31:00 +00:00
f852aae859
Implement EloSystem in EloHelper
...
Calculate new EloData for both sides on serverside
Report scores on both sides
New Data type for sharing EloData
2020-06-18 20:10:08 +02:00
875524d170
Merge branch '66-game-over-scene-2' into 'development'
...
Resolve "Game-Over Scene"
Closes #66
See merge request marcel.schwarz/software-projekt-2!115
2020-06-18 17:50:35 +00:00
Niko Jochim
3c4ae97b61
fix getBackground to return a optional
2020-06-18 19:48:46 +02:00
Niko Jochim
b22e645163
review changes
2020-06-18 19:30:27 +02:00
Niko Jochim
e76f86b126
clean Code
2020-06-18 17:24:34 +02:00
Niko Jochim
e2c08b51a2
add winner/loser Icons
...
* remove SpinningLogoComponent
* create SoinningLogoNode
2020-06-18 17:13:44 +02:00
Niko Jochim
8df133f896
setLabel Names
2020-06-18 12:55:37 +02:00
Niko Jochim
f363d30f15
rest RoundCalculatorService
2020-06-18 11:51:56 +02:00
Niko Jochim
48e6247b69
Pfusch von Aldin.D
2020-06-18 11:51:56 +02:00
Niko Jochim
3082297415
create GameEnd Animation
2020-06-18 11:51:56 +02:00
Niko Jochim
b29111cb9e
create gameEnd Trigger
2020-06-18 11:51:00 +02:00
dc3ef818df
Merge branch '105-basen-disablen-sobald-zug-durch-done-beendet-wurde' into 'development'
...
Resolve "Basen disablen, sobald Zug durch Done beendet wurde"
Closes #105
See merge request marcel.schwarz/software-projekt-2!126
2020-06-17 22:54:26 +00:00
Jakob Haag
9de3e2cfa5
Add blockWholeScreenPane to disable clicks after Done was clicked
2020-06-18 00:49:53 +02:00
c46849e95d
Merge branch '103-info-modal-entfernen' into 'development'
...
Resolve "Info-Modal entfernen"
Closes #103
See merge request marcel.schwarz/software-projekt-2!125
2020-06-17 22:20:26 +00:00
42446a7d49
Remove Modal when round ends, to prevent sending already dead units
2020-06-18 00:19:30 +02:00
afad3e808e
Remove base details modal
2020-06-18 00:03:53 +02:00
0d8a134445
Merge branch '104-teamkomponente-loschen' into 'development'
...
Resolve "Teamkomponente löschen"
Closes #104
See merge request marcel.schwarz/software-projekt-2!124
2020-06-17 21:35:18 +00:00
Jakob Haag
5aa10e3fc5
review changes
2020-06-17 23:34:48 +02:00
71c01d589c
Fix Spy-Skill to show labels again
2020-06-17 23:29:05 +02:00
Jakob Haag
07e630881e
Remove fireNode if base has no ownership. Move unitcount Label from BaseComponent to Teamcomponent and remove it if base has no ownership. Remove unused Team-Enum cases. Remove unused team-colors.
2020-06-17 22:19:50 +02:00
f50d00a416
Merge branch '92-bei-angriff-unitcountlabel-anpassen' into 'development'
...
Resolve "Bei Angriff unitCountLabel anpassen"
Closes #92
See merge request marcel.schwarz/software-projekt-2!119
2020-06-12 13:26:15 +00:00
15fb959315
Hide label with unit counts when attacking a base
2020-06-11 22:43:16 +02:00