Commit Graph

83 Commits

Author SHA1 Message Date
127-Z3R0
7ecebe83e4 change build-version for final delivery 2020-07-02 17:08:00 +02:00
127-Z3R0
2a17e81a3a Change version for final delivery 2020-07-02 16:11:27 +02:00
Aldin Duraki
cbb65769a3 Fix connection timeout 2020-07-02 13:01:21 +02:00
Chauntalle Schüle
d5d2270b25 Merge branch 'development' into 89-regelwerk 2020-06-25 19:28:15 +02:00
Daniel Steckert
9b1ff1d4ae Add and trigger sound effects 2020-06-25 17:39:31 +02:00
5e76c68997 Revert "Merge branch '100-soundeffekte' into 'development'"
This reverts commit 5d89636ebd, reversing
changes made to 2b2c86a4de.
2020-06-25 16:29:50 +02:00
ff2ffc1164 Add skill cooldowns and new skill button assets 2020-06-25 14:59:45 +02:00
Chauntalle Schüle
2d38373590 Merge branch 'development' into 89-regelwerk 2020-06-25 13:12:05 +02:00
Aldin Duraki
c344ff82f4 Fix for #109 & #110 2020-06-25 12:39:53 +02:00
Chauntalle Schüle
8758246798 Merge branch 'development' into 89-regelwerk 2020-06-25 00:39:54 +02:00
Daniel Steckert
7e1a80e33a Add logging and remove local references to files 2020-06-24 21:16:16 +02:00
Daniel Steckert
bd1d29d6ac Change sound files and remove sound effect for timer 2020-06-24 21:16:16 +02:00
Daniel Steckert
6370d40e25 Add soundfiles 2020-06-24 21:16:16 +02:00
Chauntalle Schüle
0985e02c3d Merge branch 'development' into 89-regelwerk 2020-06-19 13:46:36 +02:00
Chauntalle Schüle
e878016e4f - added new asset questionmark
- added new Scene: RulesScene
- added button to menuScene to load RulesScene
- finished layout of RulesScene
- finished rules of Spielbeschreibung
2020-06-19 02:15:51 +02:00
f852aae859 Implement EloSystem in EloHelper
Calculate new EloData for both sides on serverside
Report scores on both sides
New Data type for sharing EloData
2020-06-18 20:10:08 +02:00
Niko Jochim
e2c08b51a2 add winner/loser Icons
* remove SpinningLogoComponent
* create SoinningLogoNode
2020-06-18 17:13:44 +02:00
Jakob Haag
502c609d81 remove old unused unnecessary DefaultWayComponent and rename for better understanding 2020-06-10 14:49:29 +02:00
Aldin Duraki
a26efeb3d1 Update Build Version 2020-06-04 18:15:48 +02:00
Aldin Duraki
631b184564 Implemented Explosion Animation 2020-06-02 23:11:15 +02:00
Jakob Haag
f882b7e615 Remove TimeComponent and set TimerLabel in the HUD. Reset Timer via RoundTimer 2020-06-01 19:18:19 +02:00
Jakob Haag
5c6ee9fd7e Add RoundTimer and adjust TimerComponent 2020-06-01 19:18:19 +02:00
Jakob Haag
915d726160 remove SkillComponents and PlayerInfoComponent and implement them in the HUD class. Adjust the EntityManager 2020-05-29 17:19:32 +02:00
08dfe6a922 Pull TwoPlayerMapGenerator in as MapFactory 2020-05-29 16:23:56 +02:00
b210e04d38 Remove TestMap 2020-05-29 16:09:42 +02:00
Jakob Haag
f1e54a6da4 Set different header and text in the submit button for attack an enemy base or move units between own bases 2020-05-29 14:28:31 +02:00
Niko Jochim
9329978981 * create new GameCenterManager
* send RandomNumber to all Peers Method
2020-05-27 20:41:05 +00:00
288438884e Refactor complete entity component model 2020-05-26 18:57:32 +02:00
Niko Jochim
d16867f367 add label with 100000000 changes 2020-05-21 17:59:19 +02:00
Aldin Duraki
fdb3877194 Merge branch 'development'
Conflicts:
	GoldWars/GoldWars.xcodeproj/project.pbxproj
2020-05-20 21:00:15 +02:00
0fd409c00b Add Ids to C-Elements and corresponding protocol 2020-05-20 20:33:39 +02:00
Jakob Haag
4fdd95bd76 Add CElements and Ways 2020-05-20 20:33:39 +02:00
739a7120f9 Merge branch 'development' into '56-attack-boost-faehigkeit-implementieren'
# Conflicts:
#   GoldWars/GoldWars.xcodeproj/project.pbxproj
2020-05-20 16:33:37 +00:00
ee031f71c1 Add TwoPlayerMapGenerator 2020-05-20 17:03:04 +02:00
e2bd0dc7cf Pull protocols in MapFactory
Add TwoPlayerMapGenerator
Add CenterElementProvider
Introduce Logging for MapGenerator
2020-05-20 17:03:04 +02:00
Aldin Duraki
2ac82e5159 * Minor fixes
* Open up calculator service
2020-05-20 01:41:48 +02:00
Aldin Duraki
98b8250fc8 Merge branch 'development'
Conflicts:
	GoldWars/GoldWars/Entities/Modal.swift
	GoldWars/GoldWars/Scenes/GameScene.swift
2020-05-20 00:33:15 +02:00
Simon Kellner
28fa86c25c add SkillButtonNode, Attack and Defence Skill -change Unit enum to UnitType 2020-05-19 19:13:56 +02:00
Aldin Duraki
69e41a9cd3 Merge branch '60-global-accessible-entitymanager'
Conflicts:
	GoldWars/GoldWars/Scenes/GameScene.swift
2020-05-17 21:43:41 +02:00
Aldin Duraki
dc85d0179e * Impl. RoundCalculationService
* Impl. SnapshotModel
* Impl. DataTransfer for SnapshotModel
* Impl. PlayerMoveType
* Changed DataService functionality
2020-05-17 21:40:41 +02:00
Chauntalle Schüle
8db0b14b7f solving merge conflicts 2020-05-16 19:12:10 +02:00
Niko Jochim
46615176be reverse projrct.pbxproj 2020-05-16 10:35:24 +02:00
Niko Jochim
c341f5441a add SpinningLogo to EC-System and EM 2020-05-16 09:37:07 +02:00
Niko Jochim
3ffbae79f2 Revert "add SpinningLogo to EC-System and EM"
This reverts commit c15234c974.
2020-05-15 21:34:19 +02:00
Niko Jochim
c15234c974 add SpinningLogo to EC-System and EM 2020-05-15 21:29:15 +02:00
Chauntalle Schüle
5d98027d8a Adding new Files for Cancel Button in ModalAttack 2020-05-15 13:19:57 +02:00
Niko Jochim
24eced5859 add Animated Cylinder to MainScence 2020-05-13 23:33:34 +02:00
Aldin Duraki
570099911f Test: Receiving Data on Hostdevice 2020-05-13 21:15:44 +02:00
Aldin Duraki
ce4d2fe8a2 Impl. neccessary Server identifier 2020-05-13 20:22:23 +02:00
127-Z3R0
d2f32f41ee Impl. PlayerMovesService for data transfer 2020-05-13 19:13:33 +02:00