Remove optionals on localRoundData
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4c9d83c7cb
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2820c7357a
@ -57,7 +57,7 @@ class TimerComponent: GKComponent {
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self.labelNode.text = "Synching"
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RoundCalculatorService.sharedInstance.resetNumberOfAttacksAndFormats()
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if !MultiplayerNetwork.sharedInstance.isSending {
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MultiplayerNetwork.sharedInstance.sendPlayerMoves(localRoundData: DataService.sharedInstance.localRoundData!)
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MultiplayerNetwork.sharedInstance.sendPlayerMoves(localRoundData: DataService.sharedInstance.localRoundData)
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}
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if !RoundCalculatorService.sharedInstance.isCalculating
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&& DataService.sharedInstance.didReceiveAllData()
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@ -16,6 +16,12 @@ struct LocalRoundData: Codable {
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var localPlayerMoves: [PlayerMove]
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var hasAttackBoost: Bool
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var hasDefenceBoost: Bool
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init() {
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localPlayerMoves = []
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hasAttackBoost = false
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hasDefenceBoost = false
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}
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}
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class SnapshotModel: Codable {
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@ -40,7 +46,7 @@ class BaseEntityModel: Codable {
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class DataService {
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static let sharedInstance = DataService()
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var localRoundData: LocalRoundData?
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var localRoundData: LocalRoundData = LocalRoundData()
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var remotePlayerMoves: [String: LocalRoundData] = [:]
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var snapshotModel: SnapshotModel?
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var hostingPlayer = GameCenterManager.sharedInstance.hostingPlayer
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@ -49,13 +55,13 @@ class DataService {
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var entityManager = EntityManager.gameEMInstance
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func addMove(playerMove: PlayerMove) {
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var equalMove = localRoundData?.localPlayerMoves.filter { (ele) -> Bool in
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var equalMove = localRoundData.localPlayerMoves.filter { (ele) -> Bool in
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ele.fromBase == playerMove.fromBase && ele.toBase == playerMove.toBase
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}
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if equalMove!.count == 1 {
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equalMove![0].unitCount = Int(equalMove![0].unitCount) + Int(playerMove.unitCount)
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if equalMove.count == 1 {
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equalMove[0].unitCount = Int(equalMove[0].unitCount) + Int(playerMove.unitCount)
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} else {
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self.localRoundData?.localPlayerMoves.append(playerMove)
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self.localRoundData.localPlayerMoves.append(playerMove)
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}
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}
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@ -44,14 +44,14 @@ class HUD: GKEntity {
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text: "Def",
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isEnabled: true,
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position: CGPoint(x: EntityManager.gameEMInstance.scene.size.width * 0.85, y: EntityManager.gameEMInstance.scene.size.height * 0.1),
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onButtonPress: {DataService.sharedInstance.localRoundData?.hasDefenceBoost = true}
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onButtonPress: {DataService.sharedInstance.localRoundData.hasDefenceBoost = true}
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)
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atkSkill = SingeClickButtonNode(
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textureName: "yellow_circle",
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text: "Atk",
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isEnabled: true,
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position: CGPoint(x: EntityManager.gameEMInstance.scene.size.width * 0.95, y: EntityManager.gameEMInstance.scene.size.height * 0.1),
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onButtonPress: {DataService.sharedInstance.localRoundData?.hasAttackBoost = true}
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onButtonPress: {DataService.sharedInstance.localRoundData.hasAttackBoost = true}
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)
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super.init()
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hostLabel.position = CGPoint(x: size.width * 0.02, y: size.height * 0.95)
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@ -42,9 +42,9 @@ class MultiplayerNetwork{
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let encoder = JSONEncoder()
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let encoded = (try? encoder.encode(localRoundData))!
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sendDataToHost(data: encoded)
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DataService.sharedInstance.localRoundData!.localPlayerMoves.removeAll()
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DataService.sharedInstance.localRoundData!.hasAttackBoost = false
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DataService.sharedInstance.localRoundData!.hasDefenceBoost = false
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DataService.sharedInstance.localRoundData.localPlayerMoves.removeAll()
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DataService.sharedInstance.localRoundData.hasAttackBoost = false
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DataService.sharedInstance.localRoundData.hasDefenceBoost = false
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}
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}
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@ -115,9 +115,9 @@ class RoundCalculatorService {
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}
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baseSpecificMoves.removeValue(forKey: baseId)
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}
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DataService.sharedInstance.localRoundData?.localPlayerMoves.removeAll()
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DataService.sharedInstance.localRoundData?.hasAttackBoost = false
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DataService.sharedInstance.localRoundData?.hasDefenceBoost = false
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DataService.sharedInstance.localRoundData.localPlayerMoves.removeAll()
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DataService.sharedInstance.localRoundData.hasAttackBoost = false
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DataService.sharedInstance.localRoundData.hasDefenceBoost = false
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MultiplayerNetwork.sharedInstance.sendSnapshotModelToPlayers()
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DataService.sharedInstance.snapshotModel = currentSnapshotModel
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entityManager.updateSnapshotModel(snapshotModel: currentSnapshotModel!)
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@ -136,8 +136,8 @@ class RoundCalculatorService {
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}
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boosts[GameCenterManager.sharedInstance.hostingPlayer!.displayName] = (
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DataService.sharedInstance.localRoundData!.hasAttackBoost,
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DataService.sharedInstance.localRoundData!.hasDefenceBoost
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DataService.sharedInstance.localRoundData.hasAttackBoost,
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DataService.sharedInstance.localRoundData.hasDefenceBoost
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)
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boosts[GameCenterManager.sharedInstance.peerPlayer!.displayName] = (
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@ -146,7 +146,7 @@ class RoundCalculatorService {
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)
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// collect moves from local player
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allPlayerMoves[GKLocalPlayer.local.displayName] = DataService.sharedInstance.localRoundData?.localPlayerMoves
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allPlayerMoves[GKLocalPlayer.local.displayName] = DataService.sharedInstance.localRoundData.localPlayerMoves
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var baseSpecificMoves: [Int: [String: [PlayerMove]]] = [:]
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