add LabelEntity, LabelNode and Labelcomponent - ability to customize and add a Label with animation
This commit is contained in:
parent
2a42379610
commit
1ca5399a2e
@ -49,6 +49,9 @@
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C04783EE2468583F004961FB /* intro-music.mp3 in Resources */ = {isa = PBXBuildFile; fileRef = C04783ED2468583F004961FB /* intro-music.mp3 */; };
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C04783EE2468583F004961FB /* intro-music.mp3 in Resources */ = {isa = PBXBuildFile; fileRef = C04783ED2468583F004961FB /* intro-music.mp3 */; };
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C04783F024685995004961FB /* SettingsScene.swift in Sources */ = {isa = PBXBuildFile; fileRef = C04783EF24685995004961FB /* SettingsScene.swift */; };
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C04783F024685995004961FB /* SettingsScene.swift in Sources */ = {isa = PBXBuildFile; fileRef = C04783EF24685995004961FB /* SettingsScene.swift */; };
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C05FAED62468559D0006AF2E /* SoundManager.swift in Sources */ = {isa = PBXBuildFile; fileRef = C05FAED52468559D0006AF2E /* SoundManager.swift */; };
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C05FAED62468559D0006AF2E /* SoundManager.swift in Sources */ = {isa = PBXBuildFile; fileRef = C05FAED52468559D0006AF2E /* SoundManager.swift */; };
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C064E9A8246C0EA50022B228 /* LabelNode.swift in Sources */ = {isa = PBXBuildFile; fileRef = C064E9A7246C0EA50022B228 /* LabelNode.swift */; };
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C064E9AA246C114C0022B228 /* LabelComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = C064E9A9246C114C0022B228 /* LabelComponent.swift */; };
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C064E9AC246C151F0022B228 /* Label.swift in Sources */ = {isa = PBXBuildFile; fileRef = C064E9AB246C151F0022B228 /* Label.swift */; };
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/* End PBXBuildFile section */
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/* End PBXBuildFile section */
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/* Begin PBXContainerItemProxy section */
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/* Begin PBXContainerItemProxy section */
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@ -109,6 +112,9 @@
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C04783ED2468583F004961FB /* intro-music.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = "intro-music.mp3"; sourceTree = "<group>"; };
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C04783ED2468583F004961FB /* intro-music.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = "intro-music.mp3"; sourceTree = "<group>"; };
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C04783EF24685995004961FB /* SettingsScene.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SettingsScene.swift; sourceTree = "<group>"; };
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C04783EF24685995004961FB /* SettingsScene.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SettingsScene.swift; sourceTree = "<group>"; };
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C05FAED52468559D0006AF2E /* SoundManager.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SoundManager.swift; sourceTree = "<group>"; };
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C05FAED52468559D0006AF2E /* SoundManager.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SoundManager.swift; sourceTree = "<group>"; };
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C064E9A7246C0EA50022B228 /* LabelNode.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = LabelNode.swift; sourceTree = "<group>"; };
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C064E9A9246C114C0022B228 /* LabelComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = LabelComponent.swift; sourceTree = "<group>"; };
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C064E9AB246C151F0022B228 /* Label.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Label.swift; sourceTree = "<group>"; };
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/* End PBXFileReference section */
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/* End PBXFileReference section */
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/* Begin PBXFrameworksBuildPhase section */
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/* Begin PBXFrameworksBuildPhase section */
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@ -169,6 +175,9 @@
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AE151588245F18EF001D363E /* MatchmakingHelper.swift */,
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AE151588245F18EF001D363E /* MatchmakingHelper.swift */,
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3EBD242B245D8044003CECE7 /* GameCenterHelper.swift */,
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3EBD242B245D8044003CECE7 /* GameCenterHelper.swift */,
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C04783EF24685995004961FB /* SettingsScene.swift */,
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C04783EF24685995004961FB /* SettingsScene.swift */,
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C064E9A7246C0EA50022B228 /* LabelNode.swift */,
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C064E9A9246C114C0022B228 /* LabelComponent.swift */,
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C064E9AB246C151F0022B228 /* Label.swift */,
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);
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);
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path = GoldWars;
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path = GoldWars;
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sourceTree = "<group>";
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sourceTree = "<group>";
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@ -384,6 +393,7 @@
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110360D9244B101A008610AF /* GameScene.swift in Sources */,
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110360D9244B101A008610AF /* GameScene.swift in Sources */,
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C04783F024685995004961FB /* SettingsScene.swift in Sources */,
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C04783F024685995004961FB /* SettingsScene.swift in Sources */,
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116060F7245C57D2004E5A36 /* EntityManager.swift in Sources */,
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116060F7245C57D2004E5A36 /* EntityManager.swift in Sources */,
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C064E9AA246C114C0022B228 /* LabelComponent.swift in Sources */,
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3EBD242E245D9332003CECE7 /* Team.swift in Sources */,
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3EBD242E245D9332003CECE7 /* Team.swift in Sources */,
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9E174C88245DF1FF00209FF0 /* BackgroundComponent.swift in Sources */,
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9E174C88245DF1FF00209FF0 /* BackgroundComponent.swift in Sources */,
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9E78ACBA245CBDAF00526FF7 /* HUD.swift in Sources */,
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9E78ACBA245CBDAF00526FF7 /* HUD.swift in Sources */,
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@ -394,12 +404,14 @@
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9EA3ABE9245C6DAA006BC61D /* DefaultBaseComponent.swift in Sources */,
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9EA3ABE9245C6DAA006BC61D /* DefaultBaseComponent.swift in Sources */,
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9E174C8A245E1A0A00209FF0 /* Background.swift in Sources */,
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9E174C8A245E1A0A00209FF0 /* Background.swift in Sources */,
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9EA3ABED245C8143006BC61D /* ModalBackgroundComponent.swift in Sources */,
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9EA3ABED245C8143006BC61D /* ModalBackgroundComponent.swift in Sources */,
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C064E9A8246C0EA50022B228 /* LabelNode.swift in Sources */,
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3EBD242C245D8044003CECE7 /* GameCenterHelper.swift in Sources */,
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3EBD242C245D8044003CECE7 /* GameCenterHelper.swift in Sources */,
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AB1D759C245DD18100671525 /* MapProtocol.swift in Sources */,
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AB1D759C245DD18100671525 /* MapProtocol.swift in Sources */,
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AB1D75A0245DEC0500671525 /* MapFactory.swift in Sources */,
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AB1D75A0245DEC0500671525 /* MapFactory.swift in Sources */,
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AB1D759D245DD18100671525 /* TwoPlayerDefaultTestMap.swift in Sources */,
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AB1D759D245DD18100671525 /* TwoPlayerDefaultTestMap.swift in Sources */,
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9EBFD7552462CF5A00E1E219 /* SliderComponent.swift in Sources */,
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9EBFD7552462CF5A00E1E219 /* SliderComponent.swift in Sources */,
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ABA03DA0244BD54F00A66916 /* Base.swift in Sources */,
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ABA03DA0244BD54F00A66916 /* Base.swift in Sources */,
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C064E9AC246C151F0022B228 /* Label.swift in Sources */,
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9E174C82245DD81D00209FF0 /* ButtonNode.swift in Sources */,
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9E174C82245DD81D00209FF0 /* ButtonNode.swift in Sources */,
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9EC7E48B2461FBF700396BCD /* SliderNode.swift in Sources */,
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9EC7E48B2461FBF700396BCD /* SliderNode.swift in Sources */,
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9E174C84245DD8CE00209FF0 /* Button.swift in Sources */,
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9E174C84245DD8CE00209FF0 /* Button.swift in Sources */,
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21
GoldWars/GoldWars/Label.swift
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21
GoldWars/GoldWars/Label.swift
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//
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// Label.swift
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// GoldWars
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//
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// Created by Tim Herbst on 13.05.20.
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// Copyright © 2020 SP2. All rights reserved.
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//
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import GameplayKit
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class Label: GKEntity {
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init(fontnamed: String, name: String, text: String, fontSize: CGFloat, fontColor: UIColor, position: CGPoint, horizontalAlignmentMode: SKLabelHorizontalAlignmentMode, vertikalAligmentMode: SKLabelVerticalAlignmentMode, isAnimationEnabled: Bool, isAnimationInfinite: Bool) {
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super.init()
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self.addComponent(LabelComponent(fontnamed: fontnamed, name: name, text: text, fontSize: fontSize, fontColor: fontColor, position: position, horizontalAlignmentMode: horizontalAlignmentMode, vertikalAligmentMode: vertikalAligmentMode, isAnimationEnabled: isAnimationEnabled, isAnimationInfinite: isAnimationInfinite))
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}
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required init?(coder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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}
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32
GoldWars/GoldWars/LabelComponent.swift
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32
GoldWars/GoldWars/LabelComponent.swift
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//
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// LabelComponent.swift
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// GoldWars
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//
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// Created by Tim Herbst on 13.05.20.
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// Copyright © 2020 SP2. All rights reserved.
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//
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import GameplayKit
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class LabelComponent: GKComponent {
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var labelNode: LabelNode
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init(fontnamed: String?, name: String, text: String, fontSize: CGFloat, fontColor: UIColor, position: CGPoint, horizontalAlignmentMode: SKLabelHorizontalAlignmentMode, vertikalAligmentMode: SKLabelVerticalAlignmentMode, isAnimationEnabled: Bool, isAnimationInfinite: Bool) {
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labelNode = LabelNode(fontNamed: fontnamed)
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labelNode.name = name
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labelNode.text = text
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labelNode.fontSize = fontSize
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labelNode.fontColor = fontColor
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labelNode.horizontalAlignmentMode = horizontalAlignmentMode
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labelNode.verticalAlignmentMode = vertikalAligmentMode
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labelNode.position = position
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if isAnimationEnabled {
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labelNode.sequentiallyBouncingZoom(delay: 0.3, infinite: isAnimationInfinite)
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}
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super.init()
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}
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required init?(coder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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}
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152
GoldWars/GoldWars/LabelNode.swift
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152
GoldWars/GoldWars/LabelNode.swift
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//
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// LabelNode.swift
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// GoldWars
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//
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// Created by Tim Herbst on 13.05.20.
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// Copyright © 2020 SP2. All rights reserved.
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//
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import SpriteKit
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class LabelNode: SKNode {
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let colt = SKLabelNode()
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var labels = [SKLabelNode]()
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var text = "" {
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didSet {
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refreshLabels()
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}
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}
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var fontName = "HelveticaNeue-UltraLight" {
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didSet {
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_ = labels.compactMap({ $0.fontName = fontName })
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refreshLabels()
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}
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}
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var fontSize = CGFloat(30.0) {
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didSet {
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_ = labels.compactMap({ $0.fontSize = fontSize })
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refreshLabels()
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}
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}
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var fontColor = UIColor.init(white: 1.0, alpha: 1.0) {
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didSet {
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_ = labels.compactMap({ $0.fontColor = fontColor })
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refreshLabels()
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}
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}
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var horizontalAlignmentMode = SKLabelHorizontalAlignmentMode.init(rawValue: 0) { // left
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didSet {
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_ = labels.compactMap({ $0.horizontalAlignmentMode = horizontalAlignmentMode! })
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refreshLabels()
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}
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}
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var verticalAlignmentMode = SKLabelVerticalAlignmentMode.init(rawValue: 0) { // center
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didSet {
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_ = labels.compactMap({ $0.verticalAlignmentMode = verticalAlignmentMode! })
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refreshLabels()
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}
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}
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var lineSpacingFactor: CGFloat = -1.3 {
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didSet {
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refreshLabels()
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}
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}
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override init() {
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super.init()
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}
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convenience init(text: String) {
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self.init()
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self.text = text
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}
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convenience init(fontNamed fontName: String?) {
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self.init(text: "")
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if let f = fontName {
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self.fontName = f
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}
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}
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required init?(coder aDecoder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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func refreshLabels() {
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_ = labels.compactMap({ $0.removeFromParent() })
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labels.removeAll()
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if text.count > 0 {
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var newX: CGFloat = 0.0
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var gapX: CGFloat = 0.0
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let ghostSpace = SKLabelNode(text: ".")
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ghostSpace.fontName = fontName
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ghostSpace.fontSize = fontSize
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let ghostSpaceWidth = ghostSpace.frame.size.width
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var fullNodeWidth:CGFloat = 0.0
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for char in text {
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if String(char) != " " {
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let charLabelNode = SKLabelNode(text: String(char))
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charLabelNode.fontName = fontName
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charLabelNode.fontSize = fontSize
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fullNodeWidth += charLabelNode.frame.size.width + lineSpacingFactor
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} else {
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fullNodeWidth += ghostSpaceWidth + lineSpacingFactor
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}
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}
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switch horizontalAlignmentMode {
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case .left? : gapX = 0.0
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case .center? : gapX = fullNodeWidth/2
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case .right? : gapX = fullNodeWidth
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default: break
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}
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var index: Int = 0
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for char in text {
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if String(char) != " " {
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let charLabelNode = SKLabelNode(text: String(char))
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charLabelNode.fontName = fontName
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charLabelNode.fontSize = fontSize
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charLabelNode.fontColor = fontColor
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charLabelNode.horizontalAlignmentMode = .left
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charLabelNode.verticalAlignmentMode = verticalAlignmentMode!
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charLabelNode.position.x = newX - gapX
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charLabelNode.alpha = 1
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self.addChild(charLabelNode)
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labels.append(charLabelNode)
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newX += charLabelNode.frame.size.width + lineSpacingFactor
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} else {
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ghostSpace.horizontalAlignmentMode = .left
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ghostSpace.verticalAlignmentMode = verticalAlignmentMode!
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ghostSpace.position.x = newX - gapX
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labels.append(ghostSpace)
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newX += ghostSpaceWidth + lineSpacingFactor
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}
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index += 1
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}
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}
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}
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func sequentiallyBouncingZoom(delay:TimeInterval, infinite:Bool = false) {
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if labels.count > 0 && self.action(forKey: "sequentiallyBouncingZoom") == nil {
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let main = SKAction.run { [weak self] in
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guard let strongSelf = self else { return }
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for i in 0..<strongSelf.labels.count {
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let zoomIn = SKAction.scale(to: 2.0, duration: delay)
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let zoomOut = SKAction.scale(to: 1.0, duration: delay)
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let currentDuration = delay * TimeInterval(i)
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let wait = SKAction.wait(forDuration: currentDuration)
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let seq = SKAction.sequence([wait,zoomIn,zoomOut])
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let currentLab = strongSelf.labels[i]
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currentLab.run(seq, withKey: "seq\(i)")
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}
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}
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let waitAfter = SKAction.wait(forDuration: delay * TimeInterval(self.labels.count+1))
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let seq = SKAction.sequence([main,waitAfter])
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let finalAction = infinite ? SKAction.repeatForever(seq) : main
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self.run(finalAction, withKey: "sequentiallyBouncingZoom")
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}
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}
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}
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extension SKAction {
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class func afterDelay(_ delay: TimeInterval, performAction action: SKAction) -> SKAction {
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return SKAction.sequence([SKAction.wait(forDuration: delay), action])
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}
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class func afterDelay(_ delay: TimeInterval, runBlock block: @escaping () -> Void) -> SKAction {
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return SKAction.afterDelay(delay, performAction: SKAction.run(block))
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}
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}
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