add LabelEntity, LabelNode and Labelcomponent - ability to customize and add a Label with animation

This commit is contained in:
127-Z3R0 2020-05-13 14:59:26 +02:00
parent 2a42379610
commit 1ca5399a2e
4 changed files with 217 additions and 0 deletions

View File

@ -49,6 +49,9 @@
C04783EE2468583F004961FB /* intro-music.mp3 in Resources */ = {isa = PBXBuildFile; fileRef = C04783ED2468583F004961FB /* intro-music.mp3 */; }; C04783EE2468583F004961FB /* intro-music.mp3 in Resources */ = {isa = PBXBuildFile; fileRef = C04783ED2468583F004961FB /* intro-music.mp3 */; };
C04783F024685995004961FB /* SettingsScene.swift in Sources */ = {isa = PBXBuildFile; fileRef = C04783EF24685995004961FB /* SettingsScene.swift */; }; C04783F024685995004961FB /* SettingsScene.swift in Sources */ = {isa = PBXBuildFile; fileRef = C04783EF24685995004961FB /* SettingsScene.swift */; };
C05FAED62468559D0006AF2E /* SoundManager.swift in Sources */ = {isa = PBXBuildFile; fileRef = C05FAED52468559D0006AF2E /* SoundManager.swift */; }; C05FAED62468559D0006AF2E /* SoundManager.swift in Sources */ = {isa = PBXBuildFile; fileRef = C05FAED52468559D0006AF2E /* SoundManager.swift */; };
C064E9A8246C0EA50022B228 /* LabelNode.swift in Sources */ = {isa = PBXBuildFile; fileRef = C064E9A7246C0EA50022B228 /* LabelNode.swift */; };
C064E9AA246C114C0022B228 /* LabelComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = C064E9A9246C114C0022B228 /* LabelComponent.swift */; };
C064E9AC246C151F0022B228 /* Label.swift in Sources */ = {isa = PBXBuildFile; fileRef = C064E9AB246C151F0022B228 /* Label.swift */; };
/* End PBXBuildFile section */ /* End PBXBuildFile section */
/* Begin PBXContainerItemProxy section */ /* Begin PBXContainerItemProxy section */
@ -109,6 +112,9 @@
C04783ED2468583F004961FB /* intro-music.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = "intro-music.mp3"; sourceTree = "<group>"; }; C04783ED2468583F004961FB /* intro-music.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = "intro-music.mp3"; sourceTree = "<group>"; };
C04783EF24685995004961FB /* SettingsScene.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SettingsScene.swift; sourceTree = "<group>"; }; C04783EF24685995004961FB /* SettingsScene.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SettingsScene.swift; sourceTree = "<group>"; };
C05FAED52468559D0006AF2E /* SoundManager.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SoundManager.swift; sourceTree = "<group>"; }; C05FAED52468559D0006AF2E /* SoundManager.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SoundManager.swift; sourceTree = "<group>"; };
C064E9A7246C0EA50022B228 /* LabelNode.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = LabelNode.swift; sourceTree = "<group>"; };
C064E9A9246C114C0022B228 /* LabelComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = LabelComponent.swift; sourceTree = "<group>"; };
C064E9AB246C151F0022B228 /* Label.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Label.swift; sourceTree = "<group>"; };
/* End PBXFileReference section */ /* End PBXFileReference section */
/* Begin PBXFrameworksBuildPhase section */ /* Begin PBXFrameworksBuildPhase section */
@ -169,6 +175,9 @@
AE151588245F18EF001D363E /* MatchmakingHelper.swift */, AE151588245F18EF001D363E /* MatchmakingHelper.swift */,
3EBD242B245D8044003CECE7 /* GameCenterHelper.swift */, 3EBD242B245D8044003CECE7 /* GameCenterHelper.swift */,
C04783EF24685995004961FB /* SettingsScene.swift */, C04783EF24685995004961FB /* SettingsScene.swift */,
C064E9A7246C0EA50022B228 /* LabelNode.swift */,
C064E9A9246C114C0022B228 /* LabelComponent.swift */,
C064E9AB246C151F0022B228 /* Label.swift */,
); );
path = GoldWars; path = GoldWars;
sourceTree = "<group>"; sourceTree = "<group>";
@ -384,6 +393,7 @@
110360D9244B101A008610AF /* GameScene.swift in Sources */, 110360D9244B101A008610AF /* GameScene.swift in Sources */,
C04783F024685995004961FB /* SettingsScene.swift in Sources */, C04783F024685995004961FB /* SettingsScene.swift in Sources */,
116060F7245C57D2004E5A36 /* EntityManager.swift in Sources */, 116060F7245C57D2004E5A36 /* EntityManager.swift in Sources */,
C064E9AA246C114C0022B228 /* LabelComponent.swift in Sources */,
3EBD242E245D9332003CECE7 /* Team.swift in Sources */, 3EBD242E245D9332003CECE7 /* Team.swift in Sources */,
9E174C88245DF1FF00209FF0 /* BackgroundComponent.swift in Sources */, 9E174C88245DF1FF00209FF0 /* BackgroundComponent.swift in Sources */,
9E78ACBA245CBDAF00526FF7 /* HUD.swift in Sources */, 9E78ACBA245CBDAF00526FF7 /* HUD.swift in Sources */,
@ -394,12 +404,14 @@
9EA3ABE9245C6DAA006BC61D /* DefaultBaseComponent.swift in Sources */, 9EA3ABE9245C6DAA006BC61D /* DefaultBaseComponent.swift in Sources */,
9E174C8A245E1A0A00209FF0 /* Background.swift in Sources */, 9E174C8A245E1A0A00209FF0 /* Background.swift in Sources */,
9EA3ABED245C8143006BC61D /* ModalBackgroundComponent.swift in Sources */, 9EA3ABED245C8143006BC61D /* ModalBackgroundComponent.swift in Sources */,
C064E9A8246C0EA50022B228 /* LabelNode.swift in Sources */,
3EBD242C245D8044003CECE7 /* GameCenterHelper.swift in Sources */, 3EBD242C245D8044003CECE7 /* GameCenterHelper.swift in Sources */,
AB1D759C245DD18100671525 /* MapProtocol.swift in Sources */, AB1D759C245DD18100671525 /* MapProtocol.swift in Sources */,
AB1D75A0245DEC0500671525 /* MapFactory.swift in Sources */, AB1D75A0245DEC0500671525 /* MapFactory.swift in Sources */,
AB1D759D245DD18100671525 /* TwoPlayerDefaultTestMap.swift in Sources */, AB1D759D245DD18100671525 /* TwoPlayerDefaultTestMap.swift in Sources */,
9EBFD7552462CF5A00E1E219 /* SliderComponent.swift in Sources */, 9EBFD7552462CF5A00E1E219 /* SliderComponent.swift in Sources */,
ABA03DA0244BD54F00A66916 /* Base.swift in Sources */, ABA03DA0244BD54F00A66916 /* Base.swift in Sources */,
C064E9AC246C151F0022B228 /* Label.swift in Sources */,
9E174C82245DD81D00209FF0 /* ButtonNode.swift in Sources */, 9E174C82245DD81D00209FF0 /* ButtonNode.swift in Sources */,
9EC7E48B2461FBF700396BCD /* SliderNode.swift in Sources */, 9EC7E48B2461FBF700396BCD /* SliderNode.swift in Sources */,
9E174C84245DD8CE00209FF0 /* Button.swift in Sources */, 9E174C84245DD8CE00209FF0 /* Button.swift in Sources */,

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@ -0,0 +1,21 @@
//
// Label.swift
// GoldWars
//
// Created by Tim Herbst on 13.05.20.
// Copyright © 2020 SP2. All rights reserved.
//
import GameplayKit
class Label: GKEntity {
init(fontnamed: String, name: String, text: String, fontSize: CGFloat, fontColor: UIColor, position: CGPoint, horizontalAlignmentMode: SKLabelHorizontalAlignmentMode, vertikalAligmentMode: SKLabelVerticalAlignmentMode, isAnimationEnabled: Bool, isAnimationInfinite: Bool) {
super.init()
self.addComponent(LabelComponent(fontnamed: fontnamed, name: name, text: text, fontSize: fontSize, fontColor: fontColor, position: position, horizontalAlignmentMode: horizontalAlignmentMode, vertikalAligmentMode: vertikalAligmentMode, isAnimationEnabled: isAnimationEnabled, isAnimationInfinite: isAnimationInfinite))
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}

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@ -0,0 +1,32 @@
//
// LabelComponent.swift
// GoldWars
//
// Created by Tim Herbst on 13.05.20.
// Copyright © 2020 SP2. All rights reserved.
//
import GameplayKit
class LabelComponent: GKComponent {
var labelNode: LabelNode
init(fontnamed: String?, name: String, text: String, fontSize: CGFloat, fontColor: UIColor, position: CGPoint, horizontalAlignmentMode: SKLabelHorizontalAlignmentMode, vertikalAligmentMode: SKLabelVerticalAlignmentMode, isAnimationEnabled: Bool, isAnimationInfinite: Bool) {
labelNode = LabelNode(fontNamed: fontnamed)
labelNode.name = name
labelNode.text = text
labelNode.fontSize = fontSize
labelNode.fontColor = fontColor
labelNode.horizontalAlignmentMode = horizontalAlignmentMode
labelNode.verticalAlignmentMode = vertikalAligmentMode
labelNode.position = position
if isAnimationEnabled {
labelNode.sequentiallyBouncingZoom(delay: 0.3, infinite: isAnimationInfinite)
}
super.init()
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}

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@ -0,0 +1,152 @@
//
// LabelNode.swift
// GoldWars
//
// Created by Tim Herbst on 13.05.20.
// Copyright © 2020 SP2. All rights reserved.
//
import SpriteKit
class LabelNode: SKNode {
let colt = SKLabelNode()
var labels = [SKLabelNode]()
var text = "" {
didSet {
refreshLabels()
}
}
var fontName = "HelveticaNeue-UltraLight" {
didSet {
_ = labels.compactMap({ $0.fontName = fontName })
refreshLabels()
}
}
var fontSize = CGFloat(30.0) {
didSet {
_ = labels.compactMap({ $0.fontSize = fontSize })
refreshLabels()
}
}
var fontColor = UIColor.init(white: 1.0, alpha: 1.0) {
didSet {
_ = labels.compactMap({ $0.fontColor = fontColor })
refreshLabels()
}
}
var horizontalAlignmentMode = SKLabelHorizontalAlignmentMode.init(rawValue: 0) { // left
didSet {
_ = labels.compactMap({ $0.horizontalAlignmentMode = horizontalAlignmentMode! })
refreshLabels()
}
}
var verticalAlignmentMode = SKLabelVerticalAlignmentMode.init(rawValue: 0) { // center
didSet {
_ = labels.compactMap({ $0.verticalAlignmentMode = verticalAlignmentMode! })
refreshLabels()
}
}
var lineSpacingFactor: CGFloat = -1.3 {
didSet {
refreshLabels()
}
}
override init() {
super.init()
}
convenience init(text: String) {
self.init()
self.text = text
}
convenience init(fontNamed fontName: String?) {
self.init(text: "")
if let f = fontName {
self.fontName = f
}
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func refreshLabels() {
_ = labels.compactMap({ $0.removeFromParent() })
labels.removeAll()
if text.count > 0 {
var newX: CGFloat = 0.0
var gapX: CGFloat = 0.0
let ghostSpace = SKLabelNode(text: ".")
ghostSpace.fontName = fontName
ghostSpace.fontSize = fontSize
let ghostSpaceWidth = ghostSpace.frame.size.width
var fullNodeWidth:CGFloat = 0.0
for char in text {
if String(char) != " " {
let charLabelNode = SKLabelNode(text: String(char))
charLabelNode.fontName = fontName
charLabelNode.fontSize = fontSize
fullNodeWidth += charLabelNode.frame.size.width + lineSpacingFactor
} else {
fullNodeWidth += ghostSpaceWidth + lineSpacingFactor
}
}
switch horizontalAlignmentMode {
case .left? : gapX = 0.0
case .center? : gapX = fullNodeWidth/2
case .right? : gapX = fullNodeWidth
default: break
}
var index: Int = 0
for char in text {
if String(char) != " " {
let charLabelNode = SKLabelNode(text: String(char))
charLabelNode.fontName = fontName
charLabelNode.fontSize = fontSize
charLabelNode.fontColor = fontColor
charLabelNode.horizontalAlignmentMode = .left
charLabelNode.verticalAlignmentMode = verticalAlignmentMode!
charLabelNode.position.x = newX - gapX
charLabelNode.alpha = 1
self.addChild(charLabelNode)
labels.append(charLabelNode)
newX += charLabelNode.frame.size.width + lineSpacingFactor
} else {
ghostSpace.horizontalAlignmentMode = .left
ghostSpace.verticalAlignmentMode = verticalAlignmentMode!
ghostSpace.position.x = newX - gapX
labels.append(ghostSpace)
newX += ghostSpaceWidth + lineSpacingFactor
}
index += 1
}
}
}
func sequentiallyBouncingZoom(delay:TimeInterval, infinite:Bool = false) {
if labels.count > 0 && self.action(forKey: "sequentiallyBouncingZoom") == nil {
let main = SKAction.run { [weak self] in
guard let strongSelf = self else { return }
for i in 0..<strongSelf.labels.count {
let zoomIn = SKAction.scale(to: 2.0, duration: delay)
let zoomOut = SKAction.scale(to: 1.0, duration: delay)
let currentDuration = delay * TimeInterval(i)
let wait = SKAction.wait(forDuration: currentDuration)
let seq = SKAction.sequence([wait,zoomIn,zoomOut])
let currentLab = strongSelf.labels[i]
currentLab.run(seq, withKey: "seq\(i)")
}
}
let waitAfter = SKAction.wait(forDuration: delay * TimeInterval(self.labels.count+1))
let seq = SKAction.sequence([main,waitAfter])
let finalAction = infinite ? SKAction.repeatForever(seq) : main
self.run(finalAction, withKey: "sequentiallyBouncingZoom")
}
}
}
extension SKAction {
class func afterDelay(_ delay: TimeInterval, performAction action: SKAction) -> SKAction {
return SKAction.sequence([SKAction.wait(forDuration: delay), action])
}
class func afterDelay(_ delay: TimeInterval, runBlock block: @escaping () -> Void) -> SKAction {
return SKAction.afterDelay(delay, performAction: SKAction.run(block))
}
}