Aldin Duraki
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d5058afebb
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Merge branch '12-model-einheiten' into 'development'
Finalised Issue - Model Einheiten
Closes #12
See merge request marcel.schwarz/software-projekt-2!12
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2020-04-22 14:34:39 +00:00 |
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127-Z3R0
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b87eb3dd53
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delete portrait-mode and more refactoring with master Aldin
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2020-04-22 16:29:28 +02:00 |
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127-Z3R0
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6712398f6a
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forgive me master
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2020-04-22 16:25:06 +02:00 |
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127-Z3R0
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e91b2c3220
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refactoring with master Aldin
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2020-04-22 15:59:31 +02:00 |
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127-Z3R0
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d596442015
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add physicsbody to base 6-7 and removal to func addPhysicsBodyToBase()
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2020-04-22 14:04:40 +02:00 |
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127-Z3R0
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7b128a7ee8
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delete commented Code and prints
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2020-04-21 20:07:36 +02:00 |
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Chauntalle Schüle
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9be1401506
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Change Variables
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2020-04-21 19:16:35 +02:00 |
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Chauntalle Schüle
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06a4bea38d
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add struct für die Einheiten im File Unit.swift
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2020-04-21 13:59:06 +02:00 |
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127-Z3R0
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f3036a5b33
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fix interaction-menu with base - zPosition
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2020-04-20 14:32:34 +02:00 |
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127-Z3R0
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4acd12ddc5
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add PhysicsBody for Drag&Drop Functionality
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2020-04-20 14:21:55 +02:00 |
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127-Z3R0
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7d57decb93
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fix bound.size problem
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2020-04-20 14:17:09 +02:00 |
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127-Z3R0
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dace2364da
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add addLines, connectBases
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2020-04-20 12:58:47 +02:00 |
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Niko Jochim
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105a55644f
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modify GameScene Init, add createVirginBases
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2020-04-20 12:49:49 +02:00 |
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Niko Jochim
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9a560d2fa0
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changed base to SKSpriteNode and add effects touch/move
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2020-04-20 12:33:57 +02:00 |
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ee69f2c345
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Add Bases, Autospawn 15 Bases
Add visual effect when base is touched
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2020-04-19 02:42:47 +02:00 |
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79dcc78f75
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Make base spawn at touch
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2020-04-19 02:42:16 +02:00 |
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e82a7a90d2
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Change Base texture to generic one
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2020-04-19 02:38:26 +02:00 |
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Aldin Duraki
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e82d0a57f8
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Impl Menu Scene
* added temporary buttons assets
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2020-04-18 18:13:20 +02:00 |
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4f3826df0c
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Formatting, remove unnecessary timestamp
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2020-04-18 15:44:17 +02:00 |
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8dfb274416
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Remove sample code
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2020-04-18 15:23:38 +02:00 |
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Marcel Schwarz
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90736a6785
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Resolve "[View] Basis"
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2020-04-18 12:17:04 +00:00 |
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Aldin Duraki
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91b928d59f
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Projectinit
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2020-04-18 12:50:39 +02:00 |
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