Daniel Steckert
9b1ff1d4ae
Add and trigger sound effects
2020-06-25 17:39:31 +02:00
Aldin Duraki
d189f799ca
Merge branch 'revert-soundeffekte' into 'development'
...
Revert "Merge branch '100-soundeffekte' into 'development'"
See merge request marcel.schwarz/software-projekt-2!136
2020-06-25 14:56:57 +00:00
dd9d91eab8
Fix missing os import and log init
2020-06-25 16:41:27 +02:00
Jakob Haag
9ff8bcb6e5
Change all english label to german
2020-06-25 16:35:57 +02:00
5e76c68997
Revert "Merge branch '100-soundeffekte' into 'development'"
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This reverts commit 5d89636ebd
, reversing
changes made to 2b2c86a4de
.
2020-06-25 16:29:50 +02:00
Aldin Duraki
9b3ca1060e
Alpha value fix for buttons
2020-06-25 15:17:24 +02:00
ff2ffc1164
Add skill cooldowns and new skill button assets
2020-06-25 14:59:45 +02:00
Aldin Duraki
26b3b13459
Merge branch '82-status-eines-jeweiligen-settings-sollte-in-den-settings-erkennbar-sein' into 'development'
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Resolve "Status eines jeweiligen Settings sollte in den Settings erkennbar sein"
Closes #82
See merge request marcel.schwarz/software-projekt-2!132
2020-06-25 12:44:52 +00:00
127-Z3R0
77ffe9a815
delete unessecary files
2020-06-25 14:42:23 +02:00
127-Z3R0
bf50703b1c
Ignore the last two Commits -> stupidy impact
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* Access to ButtonNode via Component
* revert work and implement everything needed
2020-06-25 14:39:31 +02:00
127-Z3R0
6970f27a61
Add new Buttons to SettingsScene
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* Due to UserDefaults change label by start
* add logging in SoundManager
finish work
2020-06-25 14:20:16 +02:00
127-Z3R0
2f664712d0
Add designated SettingsButton for ButtonNode-Visibility
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* modify EntityManager to add SettingsButton
* implement Method to toggle Status on/off
* in the ButtonNode make Label visible to change text after init
2020-06-25 14:19:24 +02:00
Aldin Duraki
c344ff82f4
Fix for #109 & #110
2020-06-25 12:39:53 +02:00
5cbe20e6c8
Delete unused sound-file
2020-06-24 22:00:16 +02:00
Daniel Steckert
7e1a80e33a
Add logging and remove local references to files
2020-06-24 21:16:16 +02:00
Daniel Steckert
bd1d29d6ac
Change sound files and remove sound effect for timer
2020-06-24 21:16:16 +02:00
Daniel Steckert
e53e3953dc
Trigger sound effects
2020-06-24 21:16:16 +02:00
Daniel Steckert
6370d40e25
Add soundfiles
2020-06-24 21:16:16 +02:00
13bc1b46d5
Update base label only when was not empty before
2020-06-23 20:52:55 +02:00
d05364708b
Use player move type to update unit count label
2020-06-23 20:52:27 +02:00
c8bdc40c12
Set gray overlay for done to invisible for better understanding
2020-06-18 23:07:24 +02:00
Niko Jochim
bddad86674
review changes
2020-06-18 22:53:41 +02:00
Niko Jochim
adf01db4bf
FIX Slider performance
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* create hidden silderKnob
2020-06-18 22:28:49 +02:00
Niko Jochim
fca44f3072
Refine logo and buttons in MainScene
2020-06-18 21:01:22 +02:00
Niko Jochim
5d14a8bd56
create GoldWars lettering
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+ add new Gold Button Texture
2020-06-18 21:01:22 +02:00
f852aae859
Implement EloSystem in EloHelper
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Calculate new EloData for both sides on serverside
Report scores on both sides
New Data type for sharing EloData
2020-06-18 20:10:08 +02:00
Niko Jochim
3c4ae97b61
fix getBackground to return a optional
2020-06-18 19:48:46 +02:00
Niko Jochim
b22e645163
review changes
2020-06-18 19:30:27 +02:00
Niko Jochim
e76f86b126
clean Code
2020-06-18 17:24:34 +02:00
Niko Jochim
e2c08b51a2
add winner/loser Icons
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* remove SpinningLogoComponent
* create SoinningLogoNode
2020-06-18 17:13:44 +02:00
Niko Jochim
8df133f896
setLabel Names
2020-06-18 12:55:37 +02:00
Niko Jochim
f363d30f15
rest RoundCalculatorService
2020-06-18 11:51:56 +02:00
Niko Jochim
48e6247b69
Pfusch von Aldin.D
2020-06-18 11:51:56 +02:00
Niko Jochim
3082297415
create GameEnd Animation
2020-06-18 11:51:56 +02:00
Niko Jochim
b29111cb9e
create gameEnd Trigger
2020-06-18 11:51:00 +02:00
Jakob Haag
9de3e2cfa5
Add blockWholeScreenPane to disable clicks after Done was clicked
2020-06-18 00:49:53 +02:00
42446a7d49
Remove Modal when round ends, to prevent sending already dead units
2020-06-18 00:19:30 +02:00
afad3e808e
Remove base details modal
2020-06-18 00:03:53 +02:00
Jakob Haag
5aa10e3fc5
review changes
2020-06-17 23:34:48 +02:00
71c01d589c
Fix Spy-Skill to show labels again
2020-06-17 23:29:05 +02:00
Jakob Haag
07e630881e
Remove fireNode if base has no ownership. Move unitcount Label from BaseComponent to Teamcomponent and remove it if base has no ownership. Remove unused Team-Enum cases. Remove unused team-colors.
2020-06-17 22:19:50 +02:00
15fb959315
Hide label with unit counts when attacking a base
2020-06-11 22:43:16 +02:00
Chauntalle Schüle
f871bfda1d
Units now only shown in slider of modal as Integer
2020-06-11 22:38:55 +02:00
c517a36adc
Add Leaderboard managing methods
2020-06-10 18:48:07 +02:00
4e8b42d81c
Fix warning while casting entity to base
2020-06-10 14:58:32 +02:00
04e55be394
Remove orphan files
2020-06-10 14:55:04 +02:00
Jakob Haag
502c609d81
remove old unused unnecessary DefaultWayComponent and rename for better understanding
2020-06-10 14:49:29 +02:00
Jakob Haag
ad9e970ef6
fix gap between two crossed curves
2020-06-10 14:49:29 +02:00
Jakob Haag
ed764afc45
remove Ways as Component and add function to generate different types of ways
2020-06-10 14:49:29 +02:00
79781ccdc9
Merge branch '97-music-flag' into 'development'
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Resolve "Music Flag"
Closes #97
See merge request marcel.schwarz/software-projekt-2!116
2020-06-09 21:48:08 +00:00