72haja
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31143265f6
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add unitCount and unitType for basePlayer1 and basePlayer2
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2020-04-22 18:17:07 +02:00 |
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72haja
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d8adce88d2
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add attributes to Base for unitCount and unitType. Init attributes in constructor with default parameters
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2020-04-22 18:16:25 +02:00 |
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72haja
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6c68a569b9
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Change struct Unit to enum Unit
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2020-04-22 18:14:27 +02:00 |
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Aldin Duraki
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fdbce8e56d
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Merge branch '11-view-background' into 'development'
Background add
Closes #11
See merge request marcel.schwarz/software-projekt-2!18
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2020-04-22 14:49:41 +00:00 |
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Aldin Duraki
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6f8487e16e
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Refactor Unit class
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2020-04-22 16:43:58 +02:00 |
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Aldin Duraki
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d5058afebb
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Merge branch '12-model-einheiten' into 'development'
Finalised Issue - Model Einheiten
Closes #12
See merge request marcel.schwarz/software-projekt-2!12
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2020-04-22 14:34:39 +00:00 |
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127-Z3R0
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b87eb3dd53
|
delete portrait-mode and more refactoring with master Aldin
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2020-04-22 16:29:28 +02:00 |
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127-Z3R0
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6712398f6a
|
forgive me master
|
2020-04-22 16:25:06 +02:00 |
|
Ömer Özel
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dffcb320b2
|
Background add
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2020-04-22 16:22:06 +02:00 |
|
127-Z3R0
|
e91b2c3220
|
refactoring with master Aldin
|
2020-04-22 15:59:31 +02:00 |
|
127-Z3R0
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d596442015
|
add physicsbody to base 6-7 and removal to func addPhysicsBodyToBase()
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2020-04-22 14:04:40 +02:00 |
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127-Z3R0
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7b128a7ee8
|
delete commented Code and prints
|
2020-04-21 20:07:36 +02:00 |
|
Chauntalle Schüle
|
9be1401506
|
Change Variables
|
2020-04-21 19:16:35 +02:00 |
|
Chauntalle Schüle
|
06a4bea38d
|
add struct für die Einheiten im File Unit.swift
|
2020-04-21 13:59:06 +02:00 |
|
127-Z3R0
|
f3036a5b33
|
fix interaction-menu with base - zPosition
|
2020-04-20 14:32:34 +02:00 |
|
127-Z3R0
|
4acd12ddc5
|
add PhysicsBody for Drag&Drop Functionality
|
2020-04-20 14:21:55 +02:00 |
|
127-Z3R0
|
7d57decb93
|
fix bound.size problem
|
2020-04-20 14:17:09 +02:00 |
|
127-Z3R0
|
dace2364da
|
add addLines, connectBases
|
2020-04-20 12:58:47 +02:00 |
|
Niko Jochim
|
105a55644f
|
modify GameScene Init, add createVirginBases
|
2020-04-20 12:49:49 +02:00 |
|
Niko Jochim
|
9a560d2fa0
|
changed base to SKSpriteNode and add effects touch/move
|
2020-04-20 12:33:57 +02:00 |
|
|
ee69f2c345
|
Add Bases, Autospawn 15 Bases
Add visual effect when base is touched
|
2020-04-19 02:42:47 +02:00 |
|
|
79dcc78f75
|
Make base spawn at touch
|
2020-04-19 02:42:16 +02:00 |
|
|
e82a7a90d2
|
Change Base texture to generic one
|
2020-04-19 02:38:26 +02:00 |
|
Aldin Duraki
|
e82d0a57f8
|
Impl Menu Scene
* added temporary buttons assets
|
2020-04-18 18:13:20 +02:00 |
|
|
4f3826df0c
|
Formatting, remove unnecessary timestamp
|
2020-04-18 15:44:17 +02:00 |
|
|
8dfb274416
|
Remove sample code
|
2020-04-18 15:23:38 +02:00 |
|
Marcel Schwarz
|
90736a6785
|
Resolve "[View] Basis"
|
2020-04-18 12:17:04 +00:00 |
|
Aldin Duraki
|
91b928d59f
|
Projectinit
|
2020-04-18 12:50:39 +02:00 |
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