Jakob Haag
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07e630881e
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Remove fireNode if base has no ownership. Move unitcount Label from BaseComponent to Teamcomponent and remove it if base has no ownership. Remove unused Team-Enum cases. Remove unused team-colors.
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2020-06-17 22:19:50 +02:00 |
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Jakob Haag
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f1e54a6da4
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Set different header and text in the submit button for attack an enemy base or move units between own bases
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2020-05-29 14:28:31 +02:00 |
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288438884e
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Refactor complete entity component model
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2020-05-26 18:57:32 +02:00 |
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739a7120f9
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Merge branch 'development' into '56-attack-boost-faehigkeit-implementieren'
# Conflicts:
# GoldWars/GoldWars.xcodeproj/project.pbxproj
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2020-05-20 16:33:37 +00:00 |
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Simon Kellner
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28fa86c25c
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add SkillButtonNode, Attack and Defence Skill -change Unit enum to UnitType
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2020-05-19 19:13:56 +02:00 |
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Aldin Duraki
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dc85d0179e
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* Impl. RoundCalculationService
* Impl. SnapshotModel
* Impl. DataTransfer for SnapshotModel
* Impl. PlayerMoveType
* Changed DataService functionality
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2020-05-17 21:40:41 +02:00 |
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8c85d6b6f5
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Revert "Merge branch '33-basisownership-anhand-des-gkplayers' into 'development'"
This reverts merge request !54
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2020-05-10 16:48:04 +00:00 |
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Jakob Haag
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6c28c49802
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Auto-Format whole project
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2020-05-09 18:20:33 +02:00 |
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Aldin Duraki
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3b417cbe0e
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Minor code cleanup
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2020-05-05 11:16:27 -07:00 |
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Jakob Haag
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e8654fbf54
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move team-enum out of class
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2020-05-02 14:03:14 +02:00 |
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Niko Jochim
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2ff1a1d705
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add pop-Up base-details
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2020-05-01 21:47:43 +02:00 |
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