diff --git a/GoldWars/GoldWars/Game/GameScene.swift b/GoldWars/GoldWars/Game/GameScene.swift index 4e508d0..29f5012 100644 --- a/GoldWars/GoldWars/Game/GameScene.swift +++ b/GoldWars/GoldWars/Game/GameScene.swift @@ -43,6 +43,7 @@ class GameScene: SKScene, SKPhysicsContactDelegate { menu = SKSpriteNode(color: SKColor.blue , size: CGSize(width: self.size.width * 0.4, height: self.size.height * 0.4)) menu.position = CGPoint(x: self.size.width * 0.5, y: self.size.height * 0.5) + menu.zPosition = 2 self.addChild(basePlayer1) self.addChild(basePlayer2)