Add TwoPlayerMapGenerator
This commit is contained in:
parent
e2bd0dc7cf
commit
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@ -46,10 +46,10 @@
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9EC86BA6245C8AD000796EF3 /* ModalType.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9EC86BA5245C8AD000796EF3 /* ModalType.swift */; };
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9EEDE02D246FCD770096C735 /* SpinningLogoEntity.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9EEDE02C246FCD770096C735 /* SpinningLogoEntity.swift */; };
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9EEDE02F246FCD800096C735 /* SpinningLogoComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9EEDE02E246FCD800096C735 /* SpinningLogoComponent.swift */; };
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AB1D759C245DD18100671525 /* MapProtocol.swift in Sources */ = {isa = PBXBuildFile; fileRef = AB1D759A245DD18100671525 /* MapProtocol.swift */; };
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AB1D759D245DD18100671525 /* TwoPlayerDefaultTestMap.swift in Sources */ = {isa = PBXBuildFile; fileRef = AB1D759B245DD18100671525 /* TwoPlayerDefaultTestMap.swift */; };
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AB1D75A0245DEC0500671525 /* MapFactory.swift in Sources */ = {isa = PBXBuildFile; fileRef = AB1D759F245DEC0500671525 /* MapFactory.swift */; };
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AB21D7D5246C748A00B09CBA /* TwoPlayerMapGenerator.swift in Sources */ = {isa = PBXBuildFile; fileRef = AB21D7D4246C748A00B09CBA /* TwoPlayerMapGenerator.swift */; };
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AB94038A2471528D004FCD07 /* SampleCElement.swift in Sources */ = {isa = PBXBuildFile; fileRef = AB9403892471528D004FCD07 /* SampleCElement.swift */; };
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ABA03DA0244BD54F00A66916 /* Base.swift in Sources */ = {isa = PBXBuildFile; fileRef = ABA03D9F244BD54F00A66916 /* Base.swift */; };
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AE151589245F18EF001D363E /* MatchmakingHelper.swift in Sources */ = {isa = PBXBuildFile; fileRef = AE151588245F18EF001D363E /* MatchmakingHelper.swift */; };
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AEBF3AFF246EB146004F7CD5 /* CancelBtnNode.swift in Sources */ = {isa = PBXBuildFile; fileRef = AEBF3AFE246EB146004F7CD5 /* CancelBtnNode.swift */; };
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@ -118,10 +118,10 @@
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9ECD3699245C91F7008DEEBD /* GoldWars.entitlements */ = {isa = PBXFileReference; lastKnownFileType = text.plist.entitlements; path = GoldWars.entitlements; sourceTree = "<group>"; };
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9EEDE02C246FCD770096C735 /* SpinningLogoEntity.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = SpinningLogoEntity.swift; sourceTree = "<group>"; };
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9EEDE02E246FCD800096C735 /* SpinningLogoComponent.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = SpinningLogoComponent.swift; sourceTree = "<group>"; };
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AB1D759A245DD18100671525 /* MapProtocol.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = MapProtocol.swift; sourceTree = "<group>"; };
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AB1D759B245DD18100671525 /* TwoPlayerDefaultTestMap.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = TwoPlayerDefaultTestMap.swift; sourceTree = "<group>"; };
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AB1D759F245DEC0500671525 /* MapFactory.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MapFactory.swift; sourceTree = "<group>"; };
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AB21D7D4246C748A00B09CBA /* TwoPlayerMapGenerator.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = TwoPlayerMapGenerator.swift; sourceTree = "<group>"; };
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AB9403892471528D004FCD07 /* SampleCElement.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SampleCElement.swift; sourceTree = "<group>"; };
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ABA03D9F244BD54F00A66916 /* Base.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Base.swift; sourceTree = "<group>"; };
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AE151588245F18EF001D363E /* MatchmakingHelper.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MatchmakingHelper.swift; sourceTree = "<group>"; };
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AEBF3AFE246EB146004F7CD5 /* CancelBtnNode.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = CancelBtnNode.swift; sourceTree = "<group>"; };
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@ -302,6 +302,7 @@
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AB1D759F245DEC0500671525 /* MapFactory.swift */,
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AB1D759B245DD18100671525 /* TwoPlayerDefaultTestMap.swift */,
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AB21D7D4246C748A00B09CBA /* TwoPlayerMapGenerator.swift */,
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AB9403892471528D004FCD07 /* SampleCElement.swift */,
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);
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path = Map;
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sourceTree = "<group>";
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@ -456,6 +457,7 @@
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9EC86B9F245C88A300796EF3 /* Modal.swift in Sources */,
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9E78ACC2245CC9EE00526FF7 /* DefBoostSkillComponent.swift in Sources */,
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C05FAED62468559D0006AF2E /* SoundManager.swift in Sources */,
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AB94038A2471528D004FCD07 /* SampleCElement.swift in Sources */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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@ -24,10 +24,10 @@ protocol CenterElementProtocol {
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init(frame: CGRect)
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func getAllBases() -> [Base]
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func getTopConnection() -> Base
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func getRightConnection() -> Base
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func getBottomConnection() -> Base
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func getLeftConnection() -> Base
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func getTopConnection() -> Base?
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func getRightConnection() -> Base?
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func getBottomConnection() -> Base?
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func getLeftConnection() -> Base?
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}
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class MapFactory {
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@ -63,9 +63,15 @@ class MapFactory {
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class CenterElementProvider {
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static let LOG = OSLog.init(subsystem: "MapGenerator", category: "CenterElementProvider")
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static func get(frame: CGRect) -> CenterElementProtocol? {
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static func get(frame: CGRect) -> CenterElementProtocol {
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// TODO: Implemented by Jakob
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os_log("Getting new center from provider", log: LOG, type: .info)
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return nil
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os_log("Getting new center element from provider", log: LOG, type: .info)
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let centerElements: [CenterElementProtocol.Type] = [
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SampleCElement.self,
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CElement7.self
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]
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return centerElements.randomElement()!.init(frame: frame)
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}
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}
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123
GoldWars/GoldWars/Map/SampleCElement.swift
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123
GoldWars/GoldWars/Map/SampleCElement.swift
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@ -0,0 +1,123 @@
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//
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// CElemente.swift
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// GoldWars
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//
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// Created by Jakob Haag on 14.05.20.
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// Copyright © 2020 SP2. All rights reserved.
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//
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import Foundation
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import SpriteKit
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class SampleCElement : CenterElementProtocol {
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var frame: CGRect
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var bases: [Base] = []
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var centerBase: Base
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required init(frame: CGRect) {
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self.frame = frame
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self.centerBase = Base(
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position: CGPoint(
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x: frame.midX,
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y: frame.midY
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)
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)
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self.bases.append(centerBase)
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}
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func getAllBases() -> [Base] {
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return self.bases
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}
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func getTopConnection() -> Base? {
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return self.centerBase
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}
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func getRightConnection() -> Base? {
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return self.centerBase
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}
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func getBottomConnection() -> Base? {
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return self.centerBase
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}
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func getLeftConnection() -> Base? {
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return self.centerBase
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}
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}
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//
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// CElement7.swift
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// GoldWars
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//
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// Created by Jakob Haag on 14.05.20.
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// Copyright © 2020 SP2. All rights reserved.
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//
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import Foundation
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import SpriteKit
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class CElement7 : CenterElementProtocol {
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var frame: CGRect
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var bases: [Base] = []
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var topBase: Base
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var bottomBase: Base
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var leftBase: Base
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var rightBase: Base
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required init(frame: CGRect) {
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self.frame = frame
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self.topBase = Base(
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position: CGPoint(
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x: frame.midX,
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y: frame.minY
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)
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)
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self.bottomBase = Base(
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position: CGPoint(
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x: frame.midX,
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y: frame.maxY
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)
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)
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self.leftBase = Base(
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position: CGPoint(
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x: frame.minX,
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y: frame.midY
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)
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)
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self.rightBase = Base(
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position: CGPoint(
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x: frame.maxX,
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y: frame.midY
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)
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)
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self.bases.append(topBase)
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self.bases.append(bottomBase)
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self.bases.append(leftBase)
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self.bases.append(rightBase)
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}
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func getAllBases() -> [Base] {
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return self.bases
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}
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func getTopConnection() -> Base? {
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return self.topBase
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}
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func getRightConnection() -> Base? {
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return self.rightBase
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}
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func getBottomConnection() -> Base? {
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return self.bottomBase
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}
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func getLeftConnection() -> Base? {
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return self.leftBase
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}
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}
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@ -8,6 +8,7 @@
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import Foundation
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import SpriteKit
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import GameKit
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import os
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class TwoPlayerMapGenerator: MapProtocol {
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@ -23,25 +24,190 @@ class TwoPlayerMapGenerator: MapProtocol {
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func load() {
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os_log("Loading from TwoPlayerMapFactory", log: LOG, type: .info)
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getPlayerOneAndStartbases()
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getMapCenter()
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getPlayerTwoAndStartbases()
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// Generate bases structure
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os_log("Get player one base", log: LOG, type: .info)
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let basePlayerOne = Base(
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position: CGPoint(x: self.size.width * 0.07, y: self.size.height / 2),
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player: (MatchmakingHelper.sharedInstance.isServer) ? GKLocalPlayer.local : MatchmakingHelper.sharedInstance.mpMatch?.players[0],
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team: .team1
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)
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os_log("Get player one's startbases", log: LOG, type: .info)
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let p1StartBaseCount = Int.random(in: 1...3)
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var p1StartBases = [String: Base]()
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if (p1StartBaseCount == 1) {
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p1StartBases["mid"] = Base(position: CGPoint(x: self.size.width * 0.2, y: self.size.height * 0.5))
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} else if (p1StartBaseCount == 2) {
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p1StartBases["top"] = Base(position: CGPoint(x: self.size.width * 0.2, y: self.size.height * 0.333))
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p1StartBases["bot"] = Base(position: CGPoint(x: self.size.width * 0.2, y: self.size.height * 0.666))
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} else {
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p1StartBases["top"] = Base(position: CGPoint(x: self.size.width * 0.2, y: self.size.height * 0.25))
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p1StartBases["mid"] = Base(position: CGPoint(x: self.size.width * 0.2, y: self.size.height * 0.5))
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p1StartBases["bot"] = Base(position: CGPoint(x: self.size.width * 0.2, y: self.size.height * 0.75))
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}
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os_log("Generate Map center", log: LOG, type: .info)
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let gridCellWidth = self.size.width * 0.2
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let gridCellHeight = self.size.height * 0.4
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let cellInsetX = CGFloat(self.size.width * 0.05)
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let cellInsetY = CGFloat(self.size.height * 0.07)
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let gridTopLeft = CGRect(
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x: self.size.width * 0.3,
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y: self.size.height * 0.1,
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width: gridCellWidth,
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height: gridCellHeight
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).insetBy(dx: cellInsetX, dy: cellInsetY)
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let gridTopRight = CGRect(
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x: self.size.width * 0.3,
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y: self.size.height * 0.5,
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width: gridCellWidth,
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height: gridCellHeight
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).insetBy(dx: cellInsetX, dy: cellInsetY)
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let gridBottomLeft = CGRect(
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x: self.size.width * 0.5,
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y: self.size.height * 0.1,
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width: gridCellWidth,
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height: gridCellHeight
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).insetBy(dx: cellInsetX, dy: cellInsetY)
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let gridBottomRight = CGRect(
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x: self.size.width * 0.5,
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y: self.size.height * 0.5,
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width: gridCellWidth,
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height: gridCellHeight
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).insetBy(dx: cellInsetX, dy: cellInsetY)
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let topLeft = CenterElementProvider.get(frame: gridTopLeft)
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let topRight = CenterElementProvider.get(frame: gridTopRight)
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let bottomLeft = CenterElementProvider.get(frame: gridBottomLeft)
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let bottomRight = CenterElementProvider.get(frame: gridBottomRight)
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os_log("Get player two base", log: LOG, type: .info)
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let basePlayerTwo = Base(
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position: CGPoint(x: self.size.width * 0.93, y: self.size.height / 2),
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player: (!MatchmakingHelper.sharedInstance.isServer) ? GKLocalPlayer.local : MatchmakingHelper.sharedInstance.mpMatch?.players[0],
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team: .team2
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)
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os_log("Get player two's startbases", log: LOG, type: .info)
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let p2StartBaseCount = Int.random(in: 1...3)
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var p2StartBases = [String: Base]()
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if (p2StartBaseCount == 1) {
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p2StartBases["mid"] = Base(position: CGPoint(x: self.size.width * 0.8, y: self.size.height * 0.5))
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} else if (p1StartBaseCount == 2) {
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p2StartBases["top"] = Base(position: CGPoint(x: self.size.width * 0.8, y: self.size.height * 0.333))
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p2StartBases["bot"] = Base(position: CGPoint(x: self.size.width * 0.8, y: self.size.height * 0.666))
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} else {
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p2StartBases["top"] = Base(position: CGPoint(x: self.size.width * 0.8, y: self.size.height * 0.25))
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p2StartBases["mid"] = Base(position: CGPoint(x: self.size.width * 0.8, y: self.size.height * 0.5))
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p2StartBases["bot"] = Base(position: CGPoint(x: self.size.width * 0.8, y: self.size.height * 0.75))
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}
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// Create adjacency mapping
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os_log("Connecting base p1 and start bases", log: LOG, type: .info)
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basePlayerOne.adjacencyList.append(contentsOf: p1StartBases.values)
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p1StartBases.values.forEach({base in base.adjacencyList.append(basePlayerOne)})
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if (p1StartBases["top"] != nil && topLeft.getLeftConnection() != nil) {
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os_log("Connecting p1 startbase top with topLeft segment", log: LOG, type: .info)
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p1StartBases["top"]!.adjacencyList.append(topLeft.getLeftConnection()!)
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topLeft.getLeftConnection()!.adjacencyList.append(p1StartBases["top"]!)
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}
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if (p1StartBases["mid"] != nil) {
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if (topLeft.getLeftConnection() != nil) {
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os_log("Connecting p1 startbase mid with topLeft segment", log: LOG, type: .info)
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p1StartBases["mid"]!.adjacencyList.append(topLeft.getLeftConnection()!)
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topLeft.getLeftConnection()!.adjacencyList.append(p1StartBases["mid"]!)
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}
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if (bottomLeft.getLeftConnection() != nil) {
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os_log("Connecting p1 startbase mid with bottomLeft segment", log: LOG, type: .info)
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p1StartBases["mid"]!.adjacencyList.append(bottomLeft.getLeftConnection()!)
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bottomLeft.getLeftConnection()!.adjacencyList.append(p1StartBases["mid"]!)
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}
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}
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if (p1StartBases["bot"] != nil && bottomLeft.getLeftConnection() != nil) {
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os_log("Connecting p1 startbase bot with bottomLeft segment", log: LOG, type: .info)
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p1StartBases["bot"]!.adjacencyList.append(bottomLeft.getLeftConnection()!)
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bottomLeft.getLeftConnection()!.adjacencyList.append(p1StartBases["bot"]!)
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}
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if (topLeft.getRightConnection() != nil && topRight.getLeftConnection() != nil) {
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os_log("Connecting topLeft with topRight segment horizontally", log: LOG, type: .info)
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topLeft.getRightConnection()!.adjacencyList.append(topRight.getLeftConnection()!)
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topRight.getLeftConnection()!.adjacencyList.append(topLeft.getRightConnection()!)
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}
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if (bottomLeft.getRightConnection() != nil && bottomRight.getLeftConnection() != nil) {
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os_log("Connecting bottomLeft with bottomRight segment horizontally", log: LOG, type: .info)
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bottomLeft.getRightConnection()!.adjacencyList.append(bottomRight.getLeftConnection()!)
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bottomRight.getLeftConnection()!.adjacencyList.append(bottomLeft.getRightConnection()!)
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}
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if (topLeft.getBottomConnection() != nil && bottomLeft.getTopConnection() != nil) {
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os_log("Connecting topLeft with bottomLeft segment vertically", log: LOG, type: .info)
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topLeft.getBottomConnection()!.adjacencyList.append(bottomLeft.getTopConnection()!)
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bottomLeft.getTopConnection()!.adjacencyList.append(topLeft.getBottomConnection()!)
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}
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if (topRight.getBottomConnection() != nil && bottomRight.getTopConnection() != nil) {
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os_log("Connecting topRight with bottomRight segment vertically", log: LOG, type: .info)
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topRight.getBottomConnection()!.adjacencyList.append(bottomRight.getTopConnection()!)
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bottomRight.getTopConnection()!.adjacencyList.append(topRight.getBottomConnection()!)
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}
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os_log("Connecting base p2 and start bases", log: LOG, type: .info)
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basePlayerTwo.adjacencyList.append(contentsOf: p2StartBases.values)
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p2StartBases.values.forEach({base in base.adjacencyList.append(basePlayerTwo)})
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if (p2StartBases["top"] != nil && topRight.getRightConnection() != nil) {
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os_log("Connecting p2 startbase top with topRight segment", log: LOG, type: .info)
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p2StartBases["top"]!.adjacencyList.append(topRight.getRightConnection()!)
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topRight.getRightConnection()!.adjacencyList.append(p2StartBases["top"]!)
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}
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if (p2StartBases["mid"] != nil) {
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if (topRight.getRightConnection() != nil) {
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os_log("Connecting p2 startbase mid with topRight segment", log: LOG, type: .info)
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p2StartBases["mid"]!.adjacencyList.append(topRight.getRightConnection()!)
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topRight.getRightConnection()!.adjacencyList.append(p2StartBases["mid"]!)
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}
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if (bottomRight.getRightConnection() != nil) {
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os_log("Connecting p2 startbase mid with bottomRight segment", log: LOG, type: .info)
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p2StartBases["mid"]!.adjacencyList.append(bottomRight.getRightConnection()!)
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bottomRight.getRightConnection()!.adjacencyList.append(p2StartBases["mid"]!)
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}
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}
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if (p2StartBases["bot"] != nil && bottomRight.getRightConnection() != nil) {
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os_log("Connecting p2 startbase bot with bottomRight segment", log: LOG, type: .info)
|
||||
p2StartBases["bot"]!.adjacencyList.append(bottomRight.getRightConnection()!)
|
||||
bottomRight.getRightConnection()!.adjacencyList.append(p2StartBases["bot"]!)
|
||||
}
|
||||
|
||||
|
||||
// Add all bases to the scene
|
||||
entityManager.add(basePlayerOne)
|
||||
p1StartBases.forEach({(key, base) in entityManager.add(base)})
|
||||
|
||||
topLeft.getAllBases().forEach({base in entityManager.add(base)})
|
||||
topRight.getAllBases().forEach({base in entityManager.add(base)})
|
||||
bottomLeft.getAllBases().forEach({base in entityManager.add(base)})
|
||||
bottomRight.getAllBases().forEach({base in entityManager.add(base)})
|
||||
|
||||
entityManager.add(basePlayerTwo)
|
||||
p2StartBases.forEach({(key, base) in entityManager.add(base)})
|
||||
|
||||
}
|
||||
|
||||
private func getPlayerOneAndStartbases() -> [Base]{
|
||||
os_log("Get player one and his startbases", log: LOG, type: .info)
|
||||
return [Base]()
|
||||
}
|
||||
|
||||
private func getPlayerTwoAndStartbases() -> [Base]{
|
||||
os_log("Get player two and his startbases", log: LOG, type: .info)
|
||||
return [Base]()
|
||||
}
|
||||
|
||||
private func getMapCenter() -> [Base] {
|
||||
os_log("Get centered bases", log: LOG, type: .info)
|
||||
return [Base]()
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user