Remove orphan files
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//
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// WayNode.swift
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// GoldWars
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//
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// Created by Jakob Haag on 18.05.20.
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// Copyright © 2020 SP2. All rights reserved.
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//
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import SpriteKit
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class WayNode: SKSpriteNode{
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override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
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print("touched Way")
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// TODO: PopUp Einheiten + Close PopUp
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}
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override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
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// TODO: zeige Angirff Effect
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}
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override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
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// TODO: Open Slider PopUp
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}
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}
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//
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// CElemente.swift
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// GoldWars
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//
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// Created by Jakob Haag on 14.05.20.
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// Copyright © 2020 SP2. All rights reserved.
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//
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import Foundation
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import SpriteKit
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class SampleCElement : CenterElementProtocol {
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var frame: CGRect
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var bases: [Base] = []
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var centerBase: Base
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required init(frame: CGRect) {
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self.frame = frame
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self.centerBase = Base(
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position: CGPoint(
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x: frame.midX,
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y: frame.midY
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)
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)
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self.bases.append(centerBase)
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}
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func getAllBases() -> [Base] {
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return self.bases
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}
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func getTopConnection() -> Base? {
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return self.centerBase
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}
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func getRightConnection() -> Base? {
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return self.centerBase
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}
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func getBottomConnection() -> Base? {
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return self.centerBase
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}
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func getLeftConnection() -> Base? {
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return self.centerBase
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}
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}
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//
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// CElement7.swift
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// GoldWars
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//
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// Created by Jakob Haag on 14.05.20.
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// Copyright © 2020 SP2. All rights reserved.
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//
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import Foundation
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import SpriteKit
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class CElement1700 : CenterElementProtocol {
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var frame: CGRect
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var bases: [Base] = []
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var topBase: Base
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var bottomBase: Base
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var leftBase: Base
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var rightBase: Base
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required init(frame: CGRect) {
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self.frame = frame
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self.topBase = Base(
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position: CGPoint(
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x: frame.midX,
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y: frame.minY
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)
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)
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self.bottomBase = Base(
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position: CGPoint(
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x: frame.midX,
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y: frame.maxY
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)
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)
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self.leftBase = Base(
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position: CGPoint(
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x: frame.minX,
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y: frame.midY
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)
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)
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self.rightBase = Base(
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position: CGPoint(
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x: frame.maxX,
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y: frame.midY
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)
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)
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self.bases.append(topBase)
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self.bases.append(bottomBase)
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self.bases.append(leftBase)
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self.bases.append(rightBase)
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}
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func getAllBases() -> [Base] {
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return self.bases
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}
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func getTopConnection() -> Base? {
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return self.topBase
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}
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func getRightConnection() -> Base? {
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return self.rightBase
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}
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func getBottomConnection() -> Base? {
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return self.bottomBase
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}
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func getLeftConnection() -> Base? {
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return self.leftBase
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}
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}
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@ -1,32 +0,0 @@
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//
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// PlayerMovesService.swift
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// GoldWars
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//
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// Created by Tim Herbst on 13.05.20.
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// Copyright © 2020 SP2. All rights reserved.
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//
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struct PlayerMove : Codable{
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let fromBase: Int
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let toBase: Int
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let unitCount: Int
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}
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struct Host: Codable {
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let playerName: String
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}
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class DataService {
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static let sharedInstance = DataService()
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var playerMoves: [PlayerMove] = []
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var gameHost: Host?
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func addMove(playerMove: PlayerMove) {
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self.playerMoves.append(playerMove)
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}
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func setGameHost(host: Host) {
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self.gameHost = host
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}
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}
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//
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// RoundSimulatorService.swift
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// GoldWars
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//
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// Created by student on 13.05.20.
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// Copyright © 2020 SP2. All rights reserved.
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//
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import Foundation
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class RoundSimulatorService {
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}
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