Impl Menu Scene
* added temporary buttons assets
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@ -53,6 +53,8 @@
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@ -134,6 +135,24 @@
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@ -268,6 +287,7 @@
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||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "yellow_button10.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
BIN
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_button10.imageset/yellow_button10.png
vendored
Normal file
After Width: | Height: | Size: 395 B |
21
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_button11.imageset/Contents.json
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "yellow_button11.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
BIN
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_button11.imageset/yellow_button11.png
vendored
Normal file
After Width: | Height: | Size: 563 B |
21
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_button12.imageset/Contents.json
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "yellow_button12.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
BIN
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_button12.imageset/yellow_button12.png
vendored
Normal file
After Width: | Height: | Size: 500 B |
21
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_button13.imageset/Contents.json
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "yellow_button13.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
BIN
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_button13.imageset/yellow_button13.png
vendored
Normal file
After Width: | Height: | Size: 510 B |
21
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_checkmark.imageset/Contents.json
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "yellow_checkmark.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
After Width: | Height: | Size: 358 B |
21
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_circle.imageset/Contents.json
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "yellow_circle.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
BIN
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_circle.imageset/yellow_circle.png
vendored
Normal file
After Width: | Height: | Size: 870 B |
21
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_cross.imageset/Contents.json
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "yellow_cross.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
BIN
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_cross.imageset/yellow_cross.png
vendored
Normal file
After Width: | Height: | Size: 290 B |
21
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_panel.imageset/Contents.json
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "yellow_panel.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
BIN
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_panel.imageset/yellow_panel.png
vendored
Normal file
After Width: | Height: | Size: 612 B |
21
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_sliderDown.imageset/Contents.json
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "yellow_sliderDown.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
After Width: | Height: | Size: 434 B |
21
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_sliderLeft.imageset/Contents.json
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "yellow_sliderLeft.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
After Width: | Height: | Size: 507 B |
@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "yellow_sliderRight.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
After Width: | Height: | Size: 498 B |
21
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_sliderUp.imageset/Contents.json
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "yellow_sliderUp.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
BIN
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_sliderUp.imageset/yellow_sliderUp.png
vendored
Normal file
After Width: | Height: | Size: 427 B |
21
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_tick.imageset/Contents.json
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"filename" : "yellow_tick.png",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"version" : 1,
|
||||
"author" : "xcode"
|
||||
}
|
||||
}
|
BIN
GoldWars/GoldWars/Assets.xcassets/UITexture.spriteatlas/yellow_tick.imageset/yellow_tick.png
vendored
Normal file
After Width: | Height: | Size: 293 B |
@ -15,29 +15,13 @@ class GameViewController: UIViewController {
|
||||
override func viewDidLoad() {
|
||||
super.viewDidLoad()
|
||||
|
||||
// Load 'GameScene.sks' as a GKScene. This provides gameplay related content
|
||||
// including entities and graphs.
|
||||
if let scene = GKScene(fileNamed: "GameScene") {
|
||||
|
||||
// Get the SKScene from the loaded GKScene
|
||||
if let sceneNode = scene.rootNode as! GameScene? {
|
||||
|
||||
// Copy gameplay related content over to the scene
|
||||
sceneNode.entities = scene.entities
|
||||
sceneNode.graphs = scene.graphs
|
||||
|
||||
// Set the scale mode to scale to fit the window
|
||||
sceneNode.scaleMode = .aspectFill
|
||||
|
||||
// Present the scene
|
||||
if let view = self.view as! SKView? {
|
||||
view.presentScene(sceneNode)
|
||||
|
||||
view.ignoresSiblingOrder = true
|
||||
|
||||
view.showsFPS = true
|
||||
view.showsNodeCount = true
|
||||
}
|
||||
if let view = self.view as! SKView? {
|
||||
if let scene = SKScene(fileNamed: "MenuScene") {
|
||||
scene.scaleMode = .aspectFill
|
||||
view.presentScene(scene)
|
||||
//TODO: create dev profile or remove on delivery
|
||||
view.showsFPS = true
|
||||
view.showsNodeCount = true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
BIN
GoldWars/GoldWars/Menu/MenuScene.sks
Normal file
36
GoldWars/GoldWars/Menu/MenuScene.swift
Normal file
@ -0,0 +1,36 @@
|
||||
//
|
||||
// MenuScene.swift
|
||||
// GoldWars
|
||||
//
|
||||
// Created by Alsen Duraki on 18.04.20.
|
||||
// Copyright © 2020 SP2. All rights reserved.
|
||||
//
|
||||
|
||||
import SpriteKit
|
||||
|
||||
class MenuScene: SKScene {
|
||||
|
||||
var startGameButtonNode:SKSpriteNode!
|
||||
var settingsButtonNode:SKSpriteNode!
|
||||
|
||||
|
||||
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
|
||||
guard let touch = touches.first else {
|
||||
return
|
||||
}
|
||||
let gameScene = GameScene(fileNamed: "GameScene")!
|
||||
let location = touch.location(in: self)
|
||||
let frontTouchedNode = atPoint(location).name
|
||||
|
||||
let transition = SKTransition.moveIn(with: .right, duration: 1)
|
||||
|
||||
if frontTouchedNode == "startGameBtn" || frontTouchedNode == "tmpStartGameLbl"{
|
||||
self.view?.presentScene(gameScene, transition: transition)
|
||||
}
|
||||
|
||||
if frontTouchedNode == "settingsBtn" || frontTouchedNode == "tmpSettingsLbl"{
|
||||
//TODO: Implement settings functionality
|
||||
}
|
||||
}
|
||||
|
||||
}
|