* Impl. RoundCalculationService
* Impl. SnapshotModel * Impl. DataTransfer for SnapshotModel * Impl. PlayerMoveType * Changed DataService functionality
This commit is contained in:
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009b39ca14
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@ -20,6 +20,7 @@
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2086465C2461B66200817C23 /* TimerComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 2086465B2461B66200817C23 /* TimerComponent.swift */; };
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3EBD242C245D8044003CECE7 /* GameCenterHelper.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3EBD242B245D8044003CECE7 /* GameCenterHelper.swift */; };
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3EBD242E245D9332003CECE7 /* Team.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3EBD242D245D9332003CECE7 /* Team.swift */; };
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3F745DF0246F48FC00CE7375 /* PlayerMoveType.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3F745DEF246F48FC00CE7375 /* PlayerMoveType.swift */; };
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3FE19DB3246C690B004827AB /* RoundSimulatorService.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3FE19DB2246C690B004827AB /* RoundSimulatorService.swift */; };
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3FE19DB5246C7A22004827AB /* RoundCalculatorService.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3FE19DB4246C7A22004827AB /* RoundCalculatorService.swift */; };
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9E04AFAF245E2B73002D5CFC /* AttackActionComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E04AFAE245E2B73002D5CFC /* AttackActionComponent.swift */; };
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@ -86,6 +87,7 @@
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2086465B2461B66200817C23 /* TimerComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = TimerComponent.swift; sourceTree = "<group>"; };
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3EBD242B245D8044003CECE7 /* GameCenterHelper.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = GameCenterHelper.swift; sourceTree = "<group>"; };
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3EBD242D245D9332003CECE7 /* Team.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Team.swift; sourceTree = "<group>"; };
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3F745DEF246F48FC00CE7375 /* PlayerMoveType.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = PlayerMoveType.swift; sourceTree = "<group>"; };
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3FE19DB2246C690B004827AB /* RoundSimulatorService.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = RoundSimulatorService.swift; sourceTree = "<group>"; };
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3FE19DB4246C7A22004827AB /* RoundCalculatorService.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = RoundCalculatorService.swift; sourceTree = "<group>"; };
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9E04AFAE245E2B73002D5CFC /* AttackActionComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = AttackActionComponent.swift; sourceTree = "<group>"; };
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@ -101,7 +103,7 @@
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9E78ACBD245CC9C000526FF7 /* AtkBoostSkillComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = AtkBoostSkillComponent.swift; sourceTree = "<group>"; };
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9E78ACC1245CC9EE00526FF7 /* DefBoostSkillComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = DefBoostSkillComponent.swift; sourceTree = "<group>"; };
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9E78ACC3245CCA3600526FF7 /* SpySkillComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SpySkillComponent.swift; sourceTree = "<group>"; };
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9EA3ABE8245C6DAA006BC61D /* DefaultBaseComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = DefaultBaseComponent.swift; sourceTree = "<group>"; };
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9EA3ABE8245C6DAA006BC61D /* DefaultBaseComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = DefaultBaseComponent.swift; sourceTree = "<group>"; wrapsLines = 1; };
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9EA3ABEA245C6DFA006BC61D /* BaseNode.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = BaseNode.swift; sourceTree = "<group>"; };
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9EA3ABEC245C8143006BC61D /* ModalBackgroundComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = ModalBackgroundComponent.swift; sourceTree = "<group>"; };
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9EA3ABEE245C834B006BC61D /* ModalContentComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = ModalContentComponent.swift; sourceTree = "<group>"; };
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@ -259,6 +261,7 @@
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11738A3A24508F68004426F1 /* Unit.swift */,
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9EC86BA5245C8AD000796EF3 /* ModalType.swift */,
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3EBD242D245D9332003CECE7 /* Team.swift */,
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3F745DEF246F48FC00CE7375 /* PlayerMoveType.swift */,
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);
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path = Enums;
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sourceTree = "<group>";
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@ -422,6 +425,7 @@
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9EA3ABED245C8143006BC61D /* ModalBackgroundComponent.swift in Sources */,
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C064E9A8246C0EA50022B228 /* LabelNode.swift in Sources */,
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3EBD242C245D8044003CECE7 /* GameCenterHelper.swift in Sources */,
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3F745DF0246F48FC00CE7375 /* PlayerMoveType.swift in Sources */,
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AB1D759C245DD18100671525 /* MapProtocol.swift in Sources */,
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AB1D75A0245DEC0500671525 /* MapFactory.swift in Sources */,
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AB1D759D245DD18100671525 /* TwoPlayerDefaultTestMap.swift in Sources */,
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@ -9,23 +9,42 @@
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struct PlayerMove: Codable{
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let fromBase: Int
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let toBase: Int
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let unitCount: Int
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var unitCount: Int
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}
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struct Host: Codable {
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let playerID: String
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}
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struct SnapshotModel: Codable {
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var baseEntites: [BaseEntityModel]?
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}
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struct BaseEntityModel: Codable {
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let baseId: Int
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var unitCount: Int
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var ownership: String
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}
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class DataService {
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static let sharedInstance = DataService()
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var localPlayerMoves: [PlayerMove] = []
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var remotePlayerMoves: [String: [PlayerMove]] = [:]
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var snapshotModel = SnapshotModel()
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var gameHost: Host?
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// TODO: Update entries to merge equal moves
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func addMove(playerMove: PlayerMove) {
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var equalMove = localPlayerMoves.filter { (ele) -> Bool in
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ele.fromBase == playerMove.fromBase && ele.toBase == playerMove.toBase
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}
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if equalMove.count == 1 {
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equalMove[0].unitCount = Int(equalMove[0].unitCount) + Int(playerMove.unitCount)
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} else {
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self.localPlayerMoves.append(playerMove)
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}
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}
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func addRemotePlayerMoves(playerID: String, playerMoves: [PlayerMove]) {
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self.remotePlayerMoves[playerID] = playerMoves
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@ -38,4 +57,8 @@ class DataService {
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func setGameHost(host: Host) {
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self.gameHost = host
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}
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func safeSnapshot(snapshotModel: SnapshotModel) {
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self.snapshotModel = snapshotModel
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}
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}
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@ -34,16 +34,17 @@ class Base: GKEntity{
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}
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}
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func attackBase(base: Base, units:Int) -> [GKEntity]{
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func doPlayerMoveTypeToBase(base: Base, playerMoveType: PlayerMoveType, units: Int) -> [GKEntity]{
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base.changeOwnership = true
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base.ownershipPlayer = self.ownershipPlayer
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self.unitCount -= units
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base.unitCount += units
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DataService.sharedInstance.addMove(playerMove: PlayerMove(fromBase: self.baseID, toBase: base.baseID, unitCount: units))
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DataService.sharedInstance.addMove(playerMove: PlayerMove(fromBase: self.baseID,
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toBase: base.baseID,
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unitCount: units * playerMoveType.rawValue))
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return [self, base]
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}
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required init?(coder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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@ -181,4 +181,18 @@ class EntityManager {
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func getHUD() -> GKEntity? {
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return entities.filter{$0 is HUD}[0]
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}
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func getSnapshotModel() -> SnapshotModel {
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let bases = entities.filter{$0 is Base}
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var snapBase: [BaseEntityModel] = []
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for entity in bases {
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let base = entity as! Base
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snapBase.append(BaseEntityModel(baseId: base.baseID, unitCount: base.unitCount, ownership: base.ownershipPlayer!.displayName))
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}
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return SnapshotModel(baseEntites: snapBase)
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}
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}
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13
GoldWars/GoldWars/Enums/PlayerMoveType.swift
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13
GoldWars/GoldWars/Enums/PlayerMoveType.swift
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@ -0,0 +1,13 @@
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//
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// PlayerMoveType.swift
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// GoldWars
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//
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// Created by Aldin Duraki on 16.05.20.
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// Copyright © 2020 SP2. All rights reserved.
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//
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enum PlayerMoveType: Int, Codable{
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case AtkMove = 1
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case TxnMove = -1
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}
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@ -116,6 +116,11 @@ class MatchmakingHelper: NSObject, GKMatchmakerViewControllerDelegate, GKMatchDe
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if let message = try? jsonDecoder.decode(Host.self, from: data) {
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DataService.sharedInstance.gameHost = message
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}
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if let snapshotModel = try? jsonDecoder.decode(SnapshotModel.self, from: data) {
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DataService.sharedInstance.snapshotModel = snapshotModel
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}
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MultiplayerNetwork.sharedInstance.isSending = false
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}
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@ -58,4 +58,10 @@ class MultiplayerNetwork{
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sendData(data: encoded)
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}
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func sendSnapshotModelToPlayers() {
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let encoder = JSONEncoder()
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let encoded = (try? encoder.encode(DataService.sharedInstance.snapshotModel))!
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sendData(data: encoded)
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}
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}
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@ -11,15 +11,19 @@ import GameKit
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import os
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class RoundCalculatorServie {
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static let sharedInstance = RoundCalculatorServie()
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var allPlayerMoves: [String: [PlayerMove]] = [:]
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var baseSpecificMove: [Int: [(String, PlayerMove)]] = [:]
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var isCalculating = false
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var allPlayerMoves: [String: [PlayerMove]] = [:]
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var baseSpecificMoves: [Int: [String: PlayerMove]] = [:]
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func calculateRound() {
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os_log("Started calculating Round", log: OSLog.default, type: .info)
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let startTime = CFAbsoluteTimeGetCurrent()
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isCalculating = true
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let currentSnapshotModel = DataService.sharedInstance.snapshotModel.baseEntites
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// TODO: smarter way?
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for entry in DataService.sharedInstance.remotePlayerMoves {
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addPlayerMove(playerID: entry.key, playerMoves: entry.value)
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}
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@ -27,22 +31,80 @@ class RoundCalculatorServie {
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for entry in allPlayerMoves {
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for move in entry.value {
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addFiltedMove(playerName: entry.key, playerMove: move)
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mapPlayerMoveToAttackedBase(playerName: entry.key, playerMove: move)
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}
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}
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// TODO-END:
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for (key, value) in baseSpecificMoves {
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let baseId = key
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var playerMovesByBase = value
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let targetBase = currentSnapshotModel?.filter { $0.baseId == baseId }[0]
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let possiblyOwnershipMoves = playerMovesByBase.filter { $0.key == targetBase?.ownership}
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// spieler verschiebt einheiten beim schieben
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for (playerName, playerMove) in possiblyOwnershipMoves {
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for var base in currentSnapshotModel! {
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if base.baseId == playerMove.fromBase {
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base.unitCount -= playerMove.unitCount
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}
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if base.baseId == playerMove.toBase {
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base.unitCount += playerMove.unitCount
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}
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}
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playerMovesByBase.removeValue(forKey: playerName)
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}
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for (playerName, playerMove) in playerMovesByBase {
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for var base in currentSnapshotModel! {
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if base.baseId == playerMove.fromBase {
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base.unitCount -= playerMove.unitCount
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}
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}
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}
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// berechnen nach minimal substraction
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print(baseSpecificMove)
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isCalculating = false
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// sende an alle anderen spieler die moves
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let sorted = playerMovesByBase.sorted { (e1: (key: String, value: PlayerMove), e2: (key: String, value: PlayerMove)) -> Bool in
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e1.value.unitCount > e2.value.unitCount
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}
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var max = sorted[0]
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let secMax = sorted[1]
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max.value.unitCount -= secMax.value.unitCount
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for var base in currentSnapshotModel! {
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if base.baseId == max.value.toBase {
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base.unitCount -= max.value.unitCount
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base.ownership = max.key
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}
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}
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baseSpecificMoves.removeValue(forKey: baseId)
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}
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MultiplayerNetwork.sharedInstance.sendSnapshotModelToPlayers()
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let calcTime = CFAbsoluteTimeGetCurrent() - startTime
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os_log("Finished calculating Round in %{calcTimer}", log: OSLog.default, type: .info, calcTime)
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}
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func addPlayerMove(playerID: String, playerMoves: [PlayerMove]) {
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self.allPlayerMoves[playerID] = playerMoves
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}
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func addFiltedMove(playerName: String, playerMove: PlayerMove) {
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self.baseSpecificMove.merge([playerMove.toBase : [(playerName, playerMove)]], uniquingKeysWith: +)
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func mapPlayerMoveToAttackedBase(playerName: String, playerMove: PlayerMove) {
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if self.baseSpecificMoves.keys.contains(playerMove.toBase) {
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var playerMovesForSameBase = self.baseSpecificMoves[playerMove.toBase]!
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if playerMovesForSameBase.keys.contains(playerName) {
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playerMovesForSameBase[playerName] = playerMove
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}
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} else {
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self.baseSpecificMoves[playerMove.toBase] = [playerName: playerMove]
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}
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}
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func resolvePlayerMove(playerMove: PlayerMove, unitCount: Int, ownership: String?, resolveType: String) {
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//outsource playermoves || tnx, remove, add(with calc)
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}
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}
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func initMap() {
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MapFactory(scene: self, entityManager: self.entityManager).loadMap(playerCount: 2)
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DataService.sharedInstance.safeSnapshot(snapshotModel: entityManager.getSnapshotModel())
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}
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override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
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@ -49,12 +50,13 @@ class GameScene: SKScene{
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base: currentDraggedBase!,
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anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2),
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entityManager: entityManager, gameScene: self))
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entityManager.update((currentDraggedBase?.attackBase(base: base, units: 100))!)
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entityManager.update((currentDraggedBase?.doPlayerMoveTypeToBase(base: base, playerMoveType: PlayerMoveType.AtkMove, units: 100))!)
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}else {
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entityManager.add(Modal(modaltype: .BaseAttack,
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base: currentDraggedBase!,
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anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2),
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entityManager: entityManager, gameScene: self))
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entityManager.update((currentDraggedBase?.doPlayerMoveTypeToBase(base: base,playerMoveType: PlayerMoveType.TxnMove, units: -100))!)
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}
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}
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