* Impl. RoundCalculationService

* Impl. SnapshotModel
* Impl. DataTransfer for SnapshotModel
* Impl. PlayerMoveType
* Changed DataService functionality
This commit is contained in:
Aldin Duraki 2020-05-17 21:40:41 +02:00
parent 009b39ca14
commit dc85d0179e
10 changed files with 154 additions and 24 deletions

View File

@ -20,6 +20,7 @@
2086465C2461B66200817C23 /* TimerComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 2086465B2461B66200817C23 /* TimerComponent.swift */; };
3EBD242C245D8044003CECE7 /* GameCenterHelper.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3EBD242B245D8044003CECE7 /* GameCenterHelper.swift */; };
3EBD242E245D9332003CECE7 /* Team.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3EBD242D245D9332003CECE7 /* Team.swift */; };
3F745DF0246F48FC00CE7375 /* PlayerMoveType.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3F745DEF246F48FC00CE7375 /* PlayerMoveType.swift */; };
3FE19DB3246C690B004827AB /* RoundSimulatorService.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3FE19DB2246C690B004827AB /* RoundSimulatorService.swift */; };
3FE19DB5246C7A22004827AB /* RoundCalculatorService.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3FE19DB4246C7A22004827AB /* RoundCalculatorService.swift */; };
9E04AFAF245E2B73002D5CFC /* AttackActionComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E04AFAE245E2B73002D5CFC /* AttackActionComponent.swift */; };
@ -86,6 +87,7 @@
2086465B2461B66200817C23 /* TimerComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = TimerComponent.swift; sourceTree = "<group>"; };
3EBD242B245D8044003CECE7 /* GameCenterHelper.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = GameCenterHelper.swift; sourceTree = "<group>"; };
3EBD242D245D9332003CECE7 /* Team.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Team.swift; sourceTree = "<group>"; };
3F745DEF246F48FC00CE7375 /* PlayerMoveType.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = PlayerMoveType.swift; sourceTree = "<group>"; };
3FE19DB2246C690B004827AB /* RoundSimulatorService.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = RoundSimulatorService.swift; sourceTree = "<group>"; };
3FE19DB4246C7A22004827AB /* RoundCalculatorService.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = RoundCalculatorService.swift; sourceTree = "<group>"; };
9E04AFAE245E2B73002D5CFC /* AttackActionComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = AttackActionComponent.swift; sourceTree = "<group>"; };
@ -101,7 +103,7 @@
9E78ACBD245CC9C000526FF7 /* AtkBoostSkillComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = AtkBoostSkillComponent.swift; sourceTree = "<group>"; };
9E78ACC1245CC9EE00526FF7 /* DefBoostSkillComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = DefBoostSkillComponent.swift; sourceTree = "<group>"; };
9E78ACC3245CCA3600526FF7 /* SpySkillComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SpySkillComponent.swift; sourceTree = "<group>"; };
9EA3ABE8245C6DAA006BC61D /* DefaultBaseComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = DefaultBaseComponent.swift; sourceTree = "<group>"; };
9EA3ABE8245C6DAA006BC61D /* DefaultBaseComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = DefaultBaseComponent.swift; sourceTree = "<group>"; wrapsLines = 1; };
9EA3ABEA245C6DFA006BC61D /* BaseNode.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = BaseNode.swift; sourceTree = "<group>"; };
9EA3ABEC245C8143006BC61D /* ModalBackgroundComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = ModalBackgroundComponent.swift; sourceTree = "<group>"; };
9EA3ABEE245C834B006BC61D /* ModalContentComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = ModalContentComponent.swift; sourceTree = "<group>"; };
@ -259,6 +261,7 @@
11738A3A24508F68004426F1 /* Unit.swift */,
9EC86BA5245C8AD000796EF3 /* ModalType.swift */,
3EBD242D245D9332003CECE7 /* Team.swift */,
3F745DEF246F48FC00CE7375 /* PlayerMoveType.swift */,
);
path = Enums;
sourceTree = "<group>";
@ -422,6 +425,7 @@
9EA3ABED245C8143006BC61D /* ModalBackgroundComponent.swift in Sources */,
C064E9A8246C0EA50022B228 /* LabelNode.swift in Sources */,
3EBD242C245D8044003CECE7 /* GameCenterHelper.swift in Sources */,
3F745DF0246F48FC00CE7375 /* PlayerMoveType.swift in Sources */,
AB1D759C245DD18100671525 /* MapProtocol.swift in Sources */,
AB1D75A0245DEC0500671525 /* MapFactory.swift in Sources */,
AB1D759D245DD18100671525 /* TwoPlayerDefaultTestMap.swift in Sources */,

View File

@ -9,23 +9,42 @@
struct PlayerMove: Codable{
let fromBase: Int
let toBase: Int
let unitCount: Int
var unitCount: Int
}
struct Host: Codable {
let playerID: String
}
struct SnapshotModel: Codable {
var baseEntites: [BaseEntityModel]?
}
struct BaseEntityModel: Codable {
let baseId: Int
var unitCount: Int
var ownership: String
}
class DataService {
static let sharedInstance = DataService()
var localPlayerMoves: [PlayerMove] = []
var remotePlayerMoves: [String: [PlayerMove]] = [:]
var snapshotModel = SnapshotModel()
var gameHost: Host?
// TODO: Update entries to merge equal moves
func addMove(playerMove: PlayerMove) {
var equalMove = localPlayerMoves.filter { (ele) -> Bool in
ele.fromBase == playerMove.fromBase && ele.toBase == playerMove.toBase
}
if equalMove.count == 1 {
equalMove[0].unitCount = Int(equalMove[0].unitCount) + Int(playerMove.unitCount)
} else {
self.localPlayerMoves.append(playerMove)
}
}
func addRemotePlayerMoves(playerID: String, playerMoves: [PlayerMove]) {
self.remotePlayerMoves[playerID] = playerMoves
@ -38,4 +57,8 @@ class DataService {
func setGameHost(host: Host) {
self.gameHost = host
}
func safeSnapshot(snapshotModel: SnapshotModel) {
self.snapshotModel = snapshotModel
}
}

View File

@ -34,16 +34,17 @@ class Base: GKEntity{
}
}
func attackBase(base: Base, units:Int) -> [GKEntity]{
func doPlayerMoveTypeToBase(base: Base, playerMoveType: PlayerMoveType, units: Int) -> [GKEntity]{
base.changeOwnership = true
base.ownershipPlayer = self.ownershipPlayer
self.unitCount -= units
base.unitCount += units
DataService.sharedInstance.addMove(playerMove: PlayerMove(fromBase: self.baseID, toBase: base.baseID, unitCount: units))
DataService.sharedInstance.addMove(playerMove: PlayerMove(fromBase: self.baseID,
toBase: base.baseID,
unitCount: units * playerMoveType.rawValue))
return [self, base]
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}

View File

@ -181,4 +181,18 @@ class EntityManager {
func getHUD() -> GKEntity? {
return entities.filter{$0 is HUD}[0]
}
func getSnapshotModel() -> SnapshotModel {
let bases = entities.filter{$0 is Base}
var snapBase: [BaseEntityModel] = []
for entity in bases {
let base = entity as! Base
snapBase.append(BaseEntityModel(baseId: base.baseID, unitCount: base.unitCount, ownership: base.ownershipPlayer!.displayName))
}
return SnapshotModel(baseEntites: snapBase)
}
}

View File

@ -0,0 +1,13 @@
//
// PlayerMoveType.swift
// GoldWars
//
// Created by Aldin Duraki on 16.05.20.
// Copyright © 2020 SP2. All rights reserved.
//
enum PlayerMoveType: Int, Codable{
case AtkMove = 1
case TxnMove = -1
}

View File

@ -116,6 +116,11 @@ class MatchmakingHelper: NSObject, GKMatchmakerViewControllerDelegate, GKMatchDe
if let message = try? jsonDecoder.decode(Host.self, from: data) {
DataService.sharedInstance.gameHost = message
}
if let snapshotModel = try? jsonDecoder.decode(SnapshotModel.self, from: data) {
DataService.sharedInstance.snapshotModel = snapshotModel
}
MultiplayerNetwork.sharedInstance.isSending = false
}

View File

@ -58,4 +58,10 @@ class MultiplayerNetwork{
sendData(data: encoded)
}
func sendSnapshotModelToPlayers() {
let encoder = JSONEncoder()
let encoded = (try? encoder.encode(DataService.sharedInstance.snapshotModel))!
sendData(data: encoded)
}
}

View File

@ -11,15 +11,19 @@ import GameKit
import os
class RoundCalculatorServie {
static let sharedInstance = RoundCalculatorServie()
var allPlayerMoves: [String: [PlayerMove]] = [:]
var baseSpecificMove: [Int: [(String, PlayerMove)]] = [:]
var isCalculating = false
var allPlayerMoves: [String: [PlayerMove]] = [:]
var baseSpecificMoves: [Int: [String: PlayerMove]] = [:]
func calculateRound() {
os_log("Started calculating Round", log: OSLog.default, type: .info)
let startTime = CFAbsoluteTimeGetCurrent()
isCalculating = true
let currentSnapshotModel = DataService.sharedInstance.snapshotModel.baseEntites
// TODO: smarter way?
for entry in DataService.sharedInstance.remotePlayerMoves {
addPlayerMove(playerID: entry.key, playerMoves: entry.value)
}
@ -27,22 +31,80 @@ class RoundCalculatorServie {
for entry in allPlayerMoves {
for move in entry.value {
addFiltedMove(playerName: entry.key, playerMove: move)
mapPlayerMoveToAttackedBase(playerName: entry.key, playerMove: move)
}
}
// TODO-END:
for (key, value) in baseSpecificMoves {
let baseId = key
var playerMovesByBase = value
let targetBase = currentSnapshotModel?.filter { $0.baseId == baseId }[0]
let possiblyOwnershipMoves = playerMovesByBase.filter { $0.key == targetBase?.ownership}
// spieler verschiebt einheiten beim schieben
for (playerName, playerMove) in possiblyOwnershipMoves {
for var base in currentSnapshotModel! {
if base.baseId == playerMove.fromBase {
base.unitCount -= playerMove.unitCount
}
if base.baseId == playerMove.toBase {
base.unitCount += playerMove.unitCount
}
}
playerMovesByBase.removeValue(forKey: playerName)
}
for (playerName, playerMove) in playerMovesByBase {
for var base in currentSnapshotModel! {
if base.baseId == playerMove.fromBase {
base.unitCount -= playerMove.unitCount
}
}
}
// berechnen nach minimal substraction
print(baseSpecificMove)
isCalculating = false
// sende an alle anderen spieler die moves
let sorted = playerMovesByBase.sorted { (e1: (key: String, value: PlayerMove), e2: (key: String, value: PlayerMove)) -> Bool in
e1.value.unitCount > e2.value.unitCount
}
var max = sorted[0]
let secMax = sorted[1]
max.value.unitCount -= secMax.value.unitCount
for var base in currentSnapshotModel! {
if base.baseId == max.value.toBase {
base.unitCount -= max.value.unitCount
base.ownership = max.key
}
}
baseSpecificMoves.removeValue(forKey: baseId)
}
MultiplayerNetwork.sharedInstance.sendSnapshotModelToPlayers()
let calcTime = CFAbsoluteTimeGetCurrent() - startTime
os_log("Finished calculating Round in %{calcTimer}", log: OSLog.default, type: .info, calcTime)
}
func addPlayerMove(playerID: String, playerMoves: [PlayerMove]) {
self.allPlayerMoves[playerID] = playerMoves
}
func addFiltedMove(playerName: String, playerMove: PlayerMove) {
self.baseSpecificMove.merge([playerMove.toBase : [(playerName, playerMove)]], uniquingKeysWith: +)
func mapPlayerMoveToAttackedBase(playerName: String, playerMove: PlayerMove) {
if self.baseSpecificMoves.keys.contains(playerMove.toBase) {
var playerMovesForSameBase = self.baseSpecificMoves[playerMove.toBase]!
if playerMovesForSameBase.keys.contains(playerName) {
playerMovesForSameBase[playerName] = playerMove
}
} else {
self.baseSpecificMoves[playerMove.toBase] = [playerName: playerMove]
}
}
func resolvePlayerMove(playerMove: PlayerMove, unitCount: Int, ownership: String?, resolveType: String) {
//outsource playermoves || tnx, remove, add(with calc)
}
}

View File

@ -26,6 +26,7 @@ class GameScene: SKScene{
func initMap() {
MapFactory(scene: self, entityManager: self.entityManager).loadMap(playerCount: 2)
DataService.sharedInstance.safeSnapshot(snapshotModel: entityManager.getSnapshotModel())
}
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
@ -49,12 +50,13 @@ class GameScene: SKScene{
base: currentDraggedBase!,
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2),
entityManager: entityManager, gameScene: self))
entityManager.update((currentDraggedBase?.attackBase(base: base, units: 100))!)
entityManager.update((currentDraggedBase?.doPlayerMoveTypeToBase(base: base, playerMoveType: PlayerMoveType.AtkMove, units: 100))!)
}else {
entityManager.add(Modal(modaltype: .BaseAttack,
base: currentDraggedBase!,
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2),
entityManager: entityManager, gameScene: self))
entityManager.update((currentDraggedBase?.doPlayerMoveTypeToBase(base: base,playerMoveType: PlayerMoveType.TxnMove, units: -100))!)
}
}