added MenuState, is initial State
This commit is contained in:
parent
3bbae779af
commit
d7d17dba2b
@ -46,6 +46,9 @@
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AB21D7D5246C748A00B09CBA /* MapFactory.swift in Sources */ = {isa = PBXBuildFile; fileRef = AB21D7D4246C748A00B09CBA /* MapFactory.swift */; };
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ABA03DA0244BD54F00A66916 /* Base.swift in Sources */ = {isa = PBXBuildFile; fileRef = ABA03D9F244BD54F00A66916 /* Base.swift */; };
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ABC0C3732481509300387B8F /* MapUtils.swift in Sources */ = {isa = PBXBuildFile; fileRef = ABC0C3722481509300387B8F /* MapUtils.swift */; };
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AE6BB1C0248030720063ECAE /* StateTypes.swift in Sources */ = {isa = PBXBuildFile; fileRef = AE6BB1BF248030720063ECAE /* StateTypes.swift */; };
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AE6BB1C224807AC00063ECAE /* StateManager.swift in Sources */ = {isa = PBXBuildFile; fileRef = AE6BB1C124807AC00063ECAE /* StateManager.swift */; };
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AE6BB1C424807C490063ECAE /* MenuState.swift in Sources */ = {isa = PBXBuildFile; fileRef = AE6BB1C324807C490063ECAE /* MenuState.swift */; };
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C04783EE2468583F004961FB /* intro-music.mp3 in Resources */ = {isa = PBXBuildFile; fileRef = C04783ED2468583F004961FB /* intro-music.mp3 */; };
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C04783F024685995004961FB /* SettingsScene.swift in Sources */ = {isa = PBXBuildFile; fileRef = C04783EF24685995004961FB /* SettingsScene.swift */; };
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C05BB9C4247D890C00411249 /* SliderComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = C05BB9C3247D890C00411249 /* SliderComponent.swift */; };
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@ -113,6 +116,7 @@
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ABC0C3722481509300387B8F /* MapUtils.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MapUtils.swift; sourceTree = "<group>"; };
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AE6BB1BF248030720063ECAE /* StateTypes.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = StateTypes.swift; sourceTree = "<group>"; };
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AE6BB1C124807AC00063ECAE /* StateManager.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = StateManager.swift; sourceTree = "<group>"; };
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AE6BB1C324807C490063ECAE /* MenuState.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MenuState.swift; sourceTree = "<group>"; };
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C04783ED2468583F004961FB /* intro-music.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = "intro-music.mp3"; sourceTree = "<group>"; };
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C04783EF24685995004961FB /* SettingsScene.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SettingsScene.swift; sourceTree = "<group>"; };
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C05BB9C3247D890C00411249 /* SliderComponent.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = SliderComponent.swift; sourceTree = "<group>"; };
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@ -186,6 +190,7 @@
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3EAD889424801B6A0048A10A /* RoundTimer.swift */,
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AE6BB1BF248030720063ECAE /* StateTypes.swift */,
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AE6BB1C124807AC00063ECAE /* StateManager.swift */,
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AE6BB1C324807C490063ECAE /* MenuState.swift */,
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);
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path = GoldWars;
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sourceTree = "<group>";
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@ -404,6 +409,7 @@
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C04783F024685995004961FB /* SettingsScene.swift in Sources */,
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116060F7245C57D2004E5A36 /* EntityManager.swift in Sources */,
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C064E9AA246C114C0022B228 /* LabelComponent.swift in Sources */,
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AE6BB1C424807C490063ECAE /* MenuState.swift in Sources */,
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3EBD242E245D9332003CECE7 /* Team.swift in Sources */,
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9E174C88245DF1FF00209FF0 /* BackgroundComponent.swift in Sources */,
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9E78ACBA245CBDAF00526FF7 /* HUD.swift in Sources */,
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29
GoldWars/GoldWars/MenuState.swift
Normal file
29
GoldWars/GoldWars/MenuState.swift
Normal file
@ -0,0 +1,29 @@
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//
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// MenuState.swift
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// GoldWars
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//
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// Created by Chauntalle Schüle on 29.05.20.
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// Copyright © 2020 SP2. All rights reserved.
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//
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import GameKit
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import os
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class MenuState: GKState {
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let LOG = OSLog.init(subsystem: "MenuState", category: "MenuState")
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override func isValidNextState(_ stateClass: AnyClass) -> Bool {
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return stateClass is SyncingState.Type
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}
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override func update(deltaTime seconds: TimeInterval) {
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}
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override func didEnter(from previousState: GKState?) {
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os_log("Entered Menu State", log: LOG, type: .info)
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}
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override func willExit(to nextState: GKState) {
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}
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}
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@ -16,33 +16,6 @@ enum StateTypes {
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case endGameSt
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}
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class MenuState: GKState {
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let LOG = OSLog.init(subsystem: "MenuState", category: "MenuState")
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override func isValidNextState(_ stateClass: AnyClass) -> Bool {
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/* guard GameViewController.allowedState != States.menuSt && GameViewController.allowedState == nil else {
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return false
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}
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if (GameViewController.allowedState == States.syncingSt){
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return stateClass is SyncingState.Type
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}else {
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return false
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}*/
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return stateClass is SyncingState.Type
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}
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override func update(deltaTime seconds: TimeInterval) {
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}
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override func didEnter(from previousState: GKState?) {
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os_log("Entered Menu State", log: LOG, type: .info)
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}
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override func willExit(to nextState: GKState) {
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}
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}
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class SyncingState: GKState {
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let LOG = OSLog.init(subsystem: "SyncingState", category: "SyncingState")
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