Merge branch 'development' into 89-regelwerk
This commit is contained in:
commit
d5d2270b25
@ -16,15 +16,16 @@
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||||
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||||
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||||
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||||
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||||
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||||
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||||
8B9CA5F1249A3C2E00561704 /* SkillButtonNode.swift in Sources */ = {isa = PBXBuildFile; fileRef = 8B9CA5F0249A3C2E00561704 /* SkillButtonNode.swift */; };
|
||||
8BB6FF402472B8F000162BBD /* SingeClickButtonNode.swift in Sources */ = {isa = PBXBuildFile; fileRef = 8BB6FF3F2472B8F000162BBD /* SingeClickButtonNode.swift */; };
|
||||
9E0E459724796262009817A6 /* GameCenterManager.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E0E459624796262009817A6 /* GameCenterManager.swift */; };
|
||||
9E11FF79245CD81100EED3BE /* Fire.sks in Resources */ = {isa = PBXBuildFile; fileRef = 9E11FF77245CD81100EED3BE /* Fire.sks */; };
|
||||
@ -84,15 +85,16 @@
|
||||
110360EF244B101B008610AF /* Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = "<group>"; };
|
||||
11036112244B3E30008610AF /* MenuScene.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MenuScene.swift; sourceTree = "<group>"; };
|
||||
116060F6245C57D2004E5A36 /* EntityManager.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = EntityManager.swift; sourceTree = "<group>"; };
|
||||
205ED9C8249507E200B28718 /* use_boost.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; path = use_boost.wav; sourceTree = "<group>"; };
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||||
205ED9C9249507E200B28718 /* attack_base.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; path = attack_base.wav; sourceTree = "<group>"; };
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||||
205ED9CA249507E200B28718 /* new_round.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; path = new_round.wav; sourceTree = "<group>"; };
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||||
20F1990424A4FAC1004B7A30 /* new_round.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; path = new_round.wav; sourceTree = "<group>"; };
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||||
20F1990524A4FAC1004B7A30 /* use_boost.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; path = use_boost.wav; sourceTree = "<group>"; };
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||||
20F1990624A4FAC1004B7A30 /* attack_base.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; path = attack_base.wav; sourceTree = "<group>"; };
|
||||
3E67853F24728368007B9DE4 /* CElements.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = CElements.swift; sourceTree = "<group>"; };
|
||||
3E6785412472CBEC007B9DE4 /* Way.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Way.swift; sourceTree = "<group>"; };
|
||||
3EAD889424801B6A0048A10A /* RoundTimer.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = RoundTimer.swift; sourceTree = "<group>"; };
|
||||
3EBD242D245D9332003CECE7 /* Team.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Team.swift; sourceTree = "<group>"; };
|
||||
3F79FFDF2486F7CD003F79C3 /* Explosion.sks */ = {isa = PBXFileReference; lastKnownFileType = file.sks; path = Explosion.sks; sourceTree = "<group>"; };
|
||||
3FE19DB4246C7A22004827AB /* RoundCalculatorService.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = RoundCalculatorService.swift; sourceTree = "<group>"; };
|
||||
8B9CA5F0249A3C2E00561704 /* SkillButtonNode.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SkillButtonNode.swift; sourceTree = "<group>"; };
|
||||
8BB6FF3F2472B8F000162BBD /* SingeClickButtonNode.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SingeClickButtonNode.swift; sourceTree = "<group>"; };
|
||||
9E0E459624796262009817A6 /* GameCenterManager.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = GameCenterManager.swift; sourceTree = "<group>"; };
|
||||
9E11FF77245CD81100EED3BE /* Fire.sks */ = {isa = PBXFileReference; lastKnownFileType = file.sks; path = Fire.sks; sourceTree = "<group>"; };
|
||||
@ -171,9 +173,9 @@
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
C04783ED2468583F004961FB /* intro-music.mp3 */,
|
||||
205ED9C9249507E200B28718 /* attack_base.wav */,
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||||
205ED9CA249507E200B28718 /* new_round.wav */,
|
||||
205ED9C8249507E200B28718 /* use_boost.wav */,
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||||
20F1990624A4FAC1004B7A30 /* attack_base.wav */,
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||||
20F1990424A4FAC1004B7A30 /* new_round.wav */,
|
||||
20F1990524A4FAC1004B7A30 /* use_boost.wav */,
|
||||
9ECD3699245C91F7008DEEBD /* GoldWars.entitlements */,
|
||||
9E11FF74245CD79100EED3BE /* Partikels */,
|
||||
116060F5245C5709004E5A36 /* Entities */,
|
||||
@ -220,6 +222,7 @@
|
||||
C064E9A7246C0EA50022B228 /* LabelNode.swift */,
|
||||
9EC2FBA62476B1EC00ABF11F /* PlayerInfoComponent.swift */,
|
||||
8BB6FF3F2472B8F000162BBD /* SingeClickButtonNode.swift */,
|
||||
8B9CA5F0249A3C2E00561704 /* SkillButtonNode.swift */,
|
||||
C05BB9C3247D890C00411249 /* SliderComponent.swift */,
|
||||
9EC7E48A2461FBF700396BCD /* SliderNode.swift */,
|
||||
9E78ACB7245CB75B00526FF7 /* TeamComponent.swift */,
|
||||
@ -379,16 +382,16 @@
|
||||
isa = PBXResourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
205ED9CD249507E200B28718 /* new_round.wav in Resources */,
|
||||
110360DE244B101A008610AF /* Main.storyboard in Resources */,
|
||||
20F1990924A4FAC1004B7A30 /* attack_base.wav in Resources */,
|
||||
9E11FF79245CD81100EED3BE /* Fire.sks in Resources */,
|
||||
20F1990724A4FAC1004B7A30 /* new_round.wav in Resources */,
|
||||
110360E0244B101B008610AF /* Assets.xcassets in Resources */,
|
||||
110360E3244B101B008610AF /* LaunchScreen.storyboard in Resources */,
|
||||
9E61EAC4249BAC9100334DDE /* LoserFire.sks in Resources */,
|
||||
20F1990824A4FAC1004B7A30 /* use_boost.wav in Resources */,
|
||||
C04783EE2468583F004961FB /* intro-music.mp3 in Resources */,
|
||||
205ED9CC249507E200B28718 /* attack_base.wav in Resources */,
|
||||
3F79FFE02486F7CD003F79C3 /* Explosion.sks in Resources */,
|
||||
205ED9CB249507E200B28718 /* use_boost.wav in Resources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
@ -430,6 +433,7 @@
|
||||
9E174C8A245E1A0A00209FF0 /* Background.swift in Sources */,
|
||||
8BB6FF402472B8F000162BBD /* SingeClickButtonNode.swift in Sources */,
|
||||
C064E9A8246C0EA50022B228 /* LabelNode.swift in Sources */,
|
||||
8B9CA5F1249A3C2E00561704 /* SkillButtonNode.swift in Sources */,
|
||||
3EAD889524801B6A0048A10A /* RoundTimer.swift in Sources */,
|
||||
AE0C8E2F249BCC2A00996360 /* RulesScene.swift in Sources */,
|
||||
3E67854024728368007B9DE4 /* CElements.swift in Sources */,
|
||||
|
21
GoldWars/GoldWars/Assets.xcassets/atk_button.imageset/Contents.json
vendored
Normal file
21
GoldWars/GoldWars/Assets.xcassets/atk_button.imageset/Contents.json
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"filename" : "atk_button.png",
|
||||
"idiom" : "universal",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
BIN
GoldWars/GoldWars/Assets.xcassets/atk_button.imageset/atk_button.png
vendored
Normal file
BIN
GoldWars/GoldWars/Assets.xcassets/atk_button.imageset/atk_button.png
vendored
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.9 KiB |
21
GoldWars/GoldWars/Assets.xcassets/def_button.imageset/Contents.json
vendored
Normal file
21
GoldWars/GoldWars/Assets.xcassets/def_button.imageset/Contents.json
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"filename" : "def_button.png",
|
||||
"idiom" : "universal",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
BIN
GoldWars/GoldWars/Assets.xcassets/def_button.imageset/def_button.png
vendored
Normal file
BIN
GoldWars/GoldWars/Assets.xcassets/def_button.imageset/def_button.png
vendored
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.8 KiB |
21
GoldWars/GoldWars/Assets.xcassets/spy_button.imageset/Contents.json
vendored
Normal file
21
GoldWars/GoldWars/Assets.xcassets/spy_button.imageset/Contents.json
vendored
Normal file
@ -0,0 +1,21 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"filename" : "spy_button.png",
|
||||
"idiom" : "universal",
|
||||
"scale" : "1x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
BIN
GoldWars/GoldWars/Assets.xcassets/spy_button.imageset/spy_button.png
vendored
Normal file
BIN
GoldWars/GoldWars/Assets.xcassets/spy_button.imageset/spy_button.png
vendored
Normal file
Binary file not shown.
After Width: | Height: | Size: 7.7 KiB |
@ -21,17 +21,15 @@ class ButtonNode: SKSpriteNode {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var label: SKLabelNode
|
||||
var onButtonPress: () -> ()
|
||||
|
||||
init(textureName: String, text: String, isEnabled: Bool, position: CGPoint, onButtonPress: @escaping () -> ()) {
|
||||
self.onButtonPress = onButtonPress
|
||||
self.isEnabled = isEnabled
|
||||
let texture = SKTexture(imageNamed: textureName)
|
||||
super.init(texture: texture, color: SKColor.white, size: texture.size())
|
||||
self.position = position
|
||||
|
||||
let label = SKLabelNode(fontNamed: "Courier-Bold")
|
||||
label = SKLabelNode(fontNamed: "Courier-Bold")
|
||||
label.fontSize = 30
|
||||
label.fontColor = SKColor.black
|
||||
label.zPosition = 1
|
||||
@ -39,6 +37,9 @@ class ButtonNode: SKSpriteNode {
|
||||
label.text = text
|
||||
label.name = "label"
|
||||
|
||||
super.init(texture: texture, color: SKColor.white, size: texture.size())
|
||||
self.position = position
|
||||
|
||||
self.addChild(label)
|
||||
isUserInteractionEnabled = true
|
||||
}
|
||||
|
56
GoldWars/GoldWars/Components/SkillButtonNode.swift
Normal file
56
GoldWars/GoldWars/Components/SkillButtonNode.swift
Normal file
@ -0,0 +1,56 @@
|
||||
//
|
||||
// SkillButtonNode.swift
|
||||
// GoldWars
|
||||
//
|
||||
// Created by Simon Kellner on 17.06.20.
|
||||
// Copyright © 2020 SP2. All rights reserved.
|
||||
//
|
||||
|
||||
import SpriteKit
|
||||
|
||||
class SkillButtonNode: ButtonNode {
|
||||
|
||||
|
||||
var cooldownCounter = 0
|
||||
var hasCooled: Bool = false
|
||||
let cooldown: Int
|
||||
let displayText: String
|
||||
|
||||
init(textureName: String, text: String, isEnabled: Bool, cooldown: Int, position: CGPoint, onButtonPress: @escaping () -> ()) {
|
||||
self.cooldown = cooldown
|
||||
self.displayText = text
|
||||
super.init(textureName: textureName, text: text, isEnabled: isEnabled, position: position, onButtonPress: onButtonPress)
|
||||
}
|
||||
|
||||
|
||||
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
|
||||
super.touchesBegan(touches, with: event)
|
||||
super.isEnabled = false
|
||||
self.cooldownCounter = self.cooldown
|
||||
self.hasCooled = true
|
||||
}
|
||||
|
||||
func decreaseCooldown() {
|
||||
if self.cooldownCounter <= 1 {
|
||||
super.isEnabled = true
|
||||
super.label.text = self.displayText
|
||||
let newRoundAction = SKAction.sequence([
|
||||
SKAction.scale(by: 1.5, duration: 1),
|
||||
SKAction.scale(by: 1/1.5, duration: 1),
|
||||
])
|
||||
if hasCooled {
|
||||
self.run(newRoundAction)
|
||||
self.hasCooled = false
|
||||
}
|
||||
} else {
|
||||
super.isEnabled = false
|
||||
self.cooldownCounter -= 1
|
||||
super.label.text = self.cooldownCounter.description
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
required init?(coder aDecoder: NSCoder) {
|
||||
fatalError("init(coder:) has not been implemented")
|
||||
}
|
||||
}
|
@ -51,7 +51,11 @@ class Base: GKEntity{
|
||||
self.component(ofType: TeamComponent.self)?.unitcountLabel.text = "\(self.unitCount)"
|
||||
|
||||
if base.component(ofType: TeamComponent.self)?.unitcountLabel.text != "" {
|
||||
base.component(ofType: TeamComponent.self)?.unitcountLabel.text = "\(base.unitCount)"
|
||||
if base.ownershipPlayer != self.ownershipPlayer {
|
||||
base.component(ofType: TeamComponent.self)?.unitcountLabel.text = "\(abs(base.unitCount - units * 2))"
|
||||
} else {
|
||||
base.component(ofType: TeamComponent.self)?.unitcountLabel.text = "\(base.unitCount)"
|
||||
}
|
||||
}
|
||||
DataService.sharedInstance.addMove(playerMove: PlayerMove(fromBase: self.baseID,
|
||||
toBase: base.baseID,
|
||||
|
@ -294,6 +294,11 @@ class EntityManager {
|
||||
return entities.filter{$0 is Button && ($0 as! Button).name == buttonName }[0] as! Button
|
||||
}
|
||||
|
||||
func changeSettingsButtonText(buttonName: String, text: String) {
|
||||
let button = entities.filter{$0 is Button && ($0 as! Button).name == buttonName }[0] as! Button
|
||||
button.component(ofType: ButtonComponent.self)?.buttonNode.label.text = text
|
||||
}
|
||||
|
||||
func getHUD() -> HUD? {
|
||||
return entities.filter{$0 is HUD}.first as? HUD
|
||||
}
|
||||
@ -348,13 +353,6 @@ class EntityManager {
|
||||
button.buttonNode.removeFromParent()
|
||||
}
|
||||
self.remove(modal)
|
||||
|
||||
for child in scene.children {
|
||||
if(child.name != "fire"){
|
||||
child.alpha = 1
|
||||
}
|
||||
}
|
||||
|
||||
isModal = false
|
||||
}
|
||||
})
|
||||
|
@ -18,9 +18,9 @@ class HUD: GKEntity {
|
||||
var peerLabel:SKLabelNode
|
||||
var peerUnitsLabel:SKLabelNode
|
||||
|
||||
var spySkill: SingeClickButtonNode
|
||||
var defSkill: SingeClickButtonNode
|
||||
var atkSkill: SingeClickButtonNode
|
||||
var spySkill: SkillButtonNode
|
||||
var defSkill: SkillButtonNode
|
||||
var atkSkill: SkillButtonNode
|
||||
|
||||
var roundTimerLabel: SKLabelNode
|
||||
let roundTimer: RoundTimer
|
||||
@ -50,23 +50,25 @@ class HUD: GKEntity {
|
||||
|
||||
self.roundTimer = RoundTimer()
|
||||
|
||||
spySkill = SingeClickButtonNode(
|
||||
textureName: "yellow_circle",
|
||||
spySkill = SkillButtonNode(
|
||||
textureName: "spy_button",
|
||||
text: "Spy",
|
||||
isEnabled: true,
|
||||
position: CGPoint(x: EntityManager.gameEMInstance.scene.size.width * 0.75, y: EntityManager.gameEMInstance.scene.size.height * 0.1),
|
||||
cooldown: 3,
|
||||
position: CGPoint(x: EntityManager.gameEMInstance.scene.size.width * 0.80, y: EntityManager.gameEMInstance.scene.size.height * 0.1),
|
||||
onButtonPress: {
|
||||
EntityManager.gameEMInstance.getOpponentBases(for: EntityManager.gameEMInstance.getTeam()).forEach({base in base.component(ofType: TeamComponent.self)?.unitcountLabel.text = "\(base.unitCount)"})
|
||||
GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.first.time", increasePercentComplete: 100)
|
||||
GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.spy.ten", increasePercentComplete: 10)
|
||||
SoundManager.sharedInstance.playSoundEffect(pathToFile: "use_boost",fileExtension: "wav", volumeLevel: 0.0)
|
||||
SoundManager.sharedInstance.playSoundEffect(pathToFile: "use_boost",fileExtension: "wav",volumeLevel: 0.0)
|
||||
}
|
||||
)
|
||||
defSkill = SingeClickButtonNode(
|
||||
textureName: "yellow_circle",
|
||||
defSkill = SkillButtonNode(
|
||||
textureName: "def_button",
|
||||
text: "Def",
|
||||
isEnabled: true,
|
||||
position: CGPoint(x: EntityManager.gameEMInstance.scene.size.width * 0.85, y: EntityManager.gameEMInstance.scene.size.height * 0.1),
|
||||
cooldown: 4,
|
||||
position: CGPoint(x: EntityManager.gameEMInstance.scene.size.width * 0.90, y: EntityManager.gameEMInstance.scene.size.height * 0.1),
|
||||
onButtonPress: {
|
||||
DataService.sharedInstance.localRoundData.hasDefenceBoost = true
|
||||
GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.first.time", increasePercentComplete: 100)
|
||||
@ -74,11 +76,12 @@ class HUD: GKEntity {
|
||||
SoundManager.sharedInstance.playSoundEffect(pathToFile: "use_boost",fileExtension: "wav",volumeLevel: 0.0)
|
||||
}
|
||||
)
|
||||
atkSkill = SingeClickButtonNode(
|
||||
textureName: "yellow_circle",
|
||||
atkSkill = SkillButtonNode(
|
||||
textureName: "atk_button",
|
||||
text: "Atk",
|
||||
isEnabled: true,
|
||||
position: CGPoint(x: EntityManager.gameEMInstance.scene.size.width * 0.95, y: EntityManager.gameEMInstance.scene.size.height * 0.1),
|
||||
cooldown: 4,
|
||||
position: CGPoint(x: EntityManager.gameEMInstance.scene.size.width * 0.70, y: EntityManager.gameEMInstance.scene.size.height * 0.1),
|
||||
onButtonPress: {
|
||||
DataService.sharedInstance.localRoundData.hasAttackBoost = true
|
||||
GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.first.time", increasePercentComplete: 100)
|
||||
@ -89,14 +92,14 @@ class HUD: GKEntity {
|
||||
|
||||
finishButton = SingeClickButtonNode(
|
||||
textureName: "yellow_button04",
|
||||
text: "Done",
|
||||
text: "Fertig",
|
||||
isEnabled: true,
|
||||
position: CGPoint(
|
||||
x: EntityManager.gameEMInstance.scene.size.width * 0.15,
|
||||
x: EntityManager.gameEMInstance.scene.size.width * 0.17,
|
||||
y: EntityManager.gameEMInstance.scene.size.height * 0.06),
|
||||
onButtonPress: { }
|
||||
)
|
||||
finishButton.size = CGSize(width: 80, height: 40)
|
||||
finishButton.size = CGSize(width: 125, height: 40)
|
||||
finishButton.zPosition = 2
|
||||
|
||||
backgroundRoundCounter = SKSpriteNode(texture: SKTexture(imageNamed: "roundInfo_texture"))
|
||||
@ -145,7 +148,7 @@ class HUD: GKEntity {
|
||||
func startWithDuration(){
|
||||
roundTimer.startTimer()
|
||||
finishButton.isEnabled = true
|
||||
self.roundTimer.roundEnded = "Syncing"
|
||||
self.roundTimer.roundEnded = "Berechnung"
|
||||
RoundCalculatorService.sharedInstance.isCalculating = false
|
||||
blockWholeScreenPane.isHidden = true
|
||||
}
|
||||
@ -153,7 +156,7 @@ class HUD: GKEntity {
|
||||
func finishRound() -> () {
|
||||
self.blockWholeScreenPane.isHidden = false
|
||||
self.roundTimer.timeLeft = 1;
|
||||
self.roundTimer.roundEnded = "Waiting for other player..."
|
||||
self.roundTimer.roundEnded = "Warte auf Gegner..."
|
||||
}
|
||||
|
||||
func initRoundInfo(size: CGSize) -> () {
|
||||
@ -168,14 +171,14 @@ class HUD: GKEntity {
|
||||
currentRoundLabel.zPosition = backgroundRoundCounter.zPosition + 1
|
||||
|
||||
roundsLabel.zPosition = backgroundRoundCounter.zPosition + 1
|
||||
roundsLabel.text = "of \(RoundCalculatorService.sharedInstance.MAX_ROUNDS)"
|
||||
roundsLabel.text = "von \(RoundCalculatorService.sharedInstance.MAX_ROUNDS)"
|
||||
roundsLabel.fontColor = SKColor.black
|
||||
roundsLabel.verticalAlignmentMode = .center
|
||||
roundsLabel.fontSize = 12
|
||||
roundsLabel.position = CGPoint(x: currentRoundLabel.position.x, y: currentRoundLabel.position.y - 25)
|
||||
|
||||
roundLabel.zPosition = backgroundRoundCounter.zPosition + 1
|
||||
roundLabel.text = "Round"
|
||||
roundLabel.text = "Runde"
|
||||
roundLabel.fontColor = SKColor.black
|
||||
roundLabel.verticalAlignmentMode = .center
|
||||
roundLabel.fontSize = 12
|
||||
@ -190,5 +193,12 @@ class HUD: GKEntity {
|
||||
])
|
||||
currentRoundLabel.run(newRoundAction)
|
||||
SoundManager.sharedInstance.playSoundEffect(pathToFile: "new_round", fileExtension: "wav", volumeLevel: 0.0)
|
||||
self.decreaseSkillRoundCooldownCounter()
|
||||
}
|
||||
|
||||
func decreaseSkillRoundCooldownCounter() {
|
||||
self.spySkill.decreaseCooldown()
|
||||
self.atkSkill.decreaseCooldown()
|
||||
self.defSkill.decreaseCooldown()
|
||||
}
|
||||
}
|
||||
|
@ -61,7 +61,7 @@ class Modal: GKEntity{
|
||||
footer = SKLabelNode()
|
||||
case .PauseGame:
|
||||
header = SKLabelNode(text: "Pause")
|
||||
body = SKLabelNode(text: "Waiting for player to reconnect")
|
||||
body = SKLabelNode(text: "Warte auf Gegner...")
|
||||
footer = SKLabelNode()
|
||||
closeButton.zPosition = -1
|
||||
}
|
||||
|
@ -100,7 +100,6 @@ final class GameCenterManager: NSObject, GKMatchmakerViewControllerDelegate, GKG
|
||||
GKAchievement.loadAchievements { (achievements: [GKAchievement]?, err: Error?) in
|
||||
var achievementExists: Bool = false
|
||||
achievements?.forEach({ (achievement: GKAchievement) in
|
||||
print(achievement.identifier)
|
||||
if achievement.identifier == identifier {
|
||||
achievementExists = true
|
||||
achievement.percentComplete += increasePercentComplete
|
||||
|
@ -153,7 +153,7 @@ class GameScene: SKScene{
|
||||
self.childNode(withName: "hostLabel")?.run(SKAction.move(to: CGPoint(x: self.size.width * 0.25, y: self.size.height * 0.3), duration: 1))
|
||||
self.childNode(withName: "peerLabel")?.run(SKAction.move(to: CGPoint(x: self.size.width * 0.75, y: self.size.height * 0.3), duration: 1))
|
||||
self.initGameEndIcons()
|
||||
let node = ButtonNode(textureName: "yellow_button05", text: "Menu", isEnabled: true, position: CGPoint(x: self.size.width / 2, y: self.size.height / 2 - 300), onButtonPress: {
|
||||
let node = ButtonNode(textureName: "yellow_button05", text: "Menü", isEnabled: true, position: CGPoint(x: self.size.width / 2, y: self.size.height / 2 - 300), onButtonPress: {
|
||||
self.backToMenuAction()
|
||||
})
|
||||
node.name = "BackButton"
|
||||
|
@ -36,7 +36,7 @@ class MenuScene: SKScene {
|
||||
}))
|
||||
entityManager.add(Button(name: "settingsButton",
|
||||
textureName: "gold_button_3",
|
||||
text: "Settings",
|
||||
text: "Einstellungen",
|
||||
position: CGPoint(x: midX, y: midY ),
|
||||
onButtonPress: {
|
||||
let scene = SettingsScene(size: self.size)
|
||||
|
@ -11,14 +11,17 @@ import SpriteKit
|
||||
class SettingsScene: SKScene {
|
||||
|
||||
var entityManager = EntityManager.settingsEMInstance
|
||||
var musicButtonText = ""
|
||||
var isMusicDeactivatedByUserDefault = UserDefaults.standard.bool(forKey: "noMusic")
|
||||
|
||||
override func sceneDidLoad() {
|
||||
entityManager.setScene(scene: self)
|
||||
let positionX = self.size.width * 0.1
|
||||
let positionY = self.size.height * 0.05
|
||||
isMusicDeactivatedByUserDefault ? setMusicButtonTextByUserDefault(text: "Aus") : setMusicButtonTextByUserDefault(text: "Ein")
|
||||
entityManager.add(Button(name: "backToMenuScene",
|
||||
textureName: "yellow_button04",
|
||||
text: "Back",
|
||||
text: "Zurück",
|
||||
position: CGPoint(x: positionX, y: positionY),
|
||||
onButtonPress: {
|
||||
let scene = MenuScene(size: self.size)
|
||||
@ -26,32 +29,36 @@ class SettingsScene: SKScene {
|
||||
}))
|
||||
entityManager.add(Button(name: "StopMenuMusic",
|
||||
textureName: "yellow_button04",
|
||||
text: "ON/OFF",
|
||||
text: musicButtonText,
|
||||
position: CGPoint(x: self.size.width * 0.6, y: self.size.height / 2),
|
||||
onButtonPress: {
|
||||
if SoundManager.sharedInstance.isMusicPlaying {
|
||||
SoundManager.sharedInstance.stopMenuMusic()
|
||||
SoundManager.sharedInstance.isMusicEnabled = false
|
||||
self.entityManager.changeSettingsButtonText(buttonName: "StopMenuMusic", text: "Aus")
|
||||
} else {
|
||||
SoundManager.sharedInstance.isMusicEnabled = true
|
||||
SoundManager.sharedInstance.startMenuMusic()
|
||||
self.entityManager.changeSettingsButtonText(buttonName: "StopMenuMusic", text: "An")
|
||||
}
|
||||
}))
|
||||
entityManager.add(Button(name: "StopMovingBackground",
|
||||
textureName: "yellow_button04",
|
||||
text: "MOVE/STOP",
|
||||
text: "An",
|
||||
position: CGPoint(x: self.size.width * 0.6, y: self.size.height / 2 - 100),
|
||||
onButtonPress: {
|
||||
if BackgroundComponent.isMovingBackgroundEnabled {
|
||||
BackgroundComponent.isMovingBackgroundEnabled = false
|
||||
self.entityManager.changeSettingsButtonText(buttonName: "StopMovingBackground", text: "Aus")
|
||||
} else {
|
||||
BackgroundComponent.isMovingBackgroundEnabled = true
|
||||
self.entityManager.changeSettingsButtonText(buttonName: "StopMovingBackground", text: "An")
|
||||
}
|
||||
}))
|
||||
entityManager.add(Label(fontnamed: "Courier-Bold",
|
||||
name: "SettingsLabel",
|
||||
text: "Settings",
|
||||
fontSize: 200.0,
|
||||
text: "Einstellungen",
|
||||
fontSize: 150.0,
|
||||
fontColor: .black,
|
||||
position: CGPoint(x: self.size.width * 0.5, y: self.size.height * 0.7),
|
||||
horizontalAlignmentMode: .center,
|
||||
@ -61,7 +68,7 @@ class SettingsScene: SKScene {
|
||||
)
|
||||
entityManager.add(Label(fontnamed: "Courier-Bold",
|
||||
name: "LabelMusic",
|
||||
text: "Music", fontSize: 50.0,
|
||||
text: "Sounds", fontSize: 50.0,
|
||||
fontColor: .black,
|
||||
position: CGPoint(x: self.size.width * 0.5, y: self.size.height / 2 - 15),
|
||||
horizontalAlignmentMode: .right,
|
||||
@ -71,7 +78,7 @@ class SettingsScene: SKScene {
|
||||
)
|
||||
entityManager.add(Label(fontnamed: "Courier-Bold",
|
||||
name: "LabelBackground",
|
||||
text: "Background",
|
||||
text: "Wind",
|
||||
fontSize: 50.0,
|
||||
fontColor: .black,
|
||||
position: CGPoint(x: self.size.width * 0.5, y: self.size.height / 2 - 115),
|
||||
@ -83,6 +90,10 @@ class SettingsScene: SKScene {
|
||||
entityManager.add(Background(size: self.size))
|
||||
}
|
||||
|
||||
func setMusicButtonTextByUserDefault(text: String) {
|
||||
self.musicButtonText = text
|
||||
}
|
||||
|
||||
func loadScene(scene: SKScene) {
|
||||
let transition = SKTransition.flipVertical(withDuration: 0.5)
|
||||
entityManager.entities.removeAll()
|
||||
|
@ -27,7 +27,7 @@ class SoundManager {
|
||||
do {
|
||||
audioPlayer = try AVAudioPlayer(contentsOf: backgroundMainMenuAudio!)
|
||||
} catch {
|
||||
//TODO: Add logging
|
||||
os_log("backgroundMusic is broken", log: LOG, type: .error)
|
||||
}
|
||||
audioPlayer.numberOfLoops = -1
|
||||
audioPlayer.prepareToPlay()
|
||||
@ -37,12 +37,6 @@ class SoundManager {
|
||||
}
|
||||
}
|
||||
|
||||
func stopMenuMusic() {
|
||||
audioPlayer.pause()
|
||||
self.isMusicPlaying = false
|
||||
UserDefaults.standard.set(true, forKey: "noMusic")
|
||||
}
|
||||
|
||||
func playSoundEffect(pathToFile: String, fileExtension: String, volumeLevel: Float){
|
||||
soundEffect = Bundle.main.url(forResource: pathToFile, withExtension: fileExtension)
|
||||
do {
|
||||
@ -51,7 +45,16 @@ class SoundManager {
|
||||
os_log("Could not load sound file %@", log: LOG, type: .error, pathToFile)
|
||||
}
|
||||
effectPlayer.volume += volumeLevel
|
||||
effectPlayer.play()
|
||||
effectPlayer.prepareToPlay()
|
||||
if self.isMusicEnabled == true {
|
||||
effectPlayer.play()
|
||||
}
|
||||
}
|
||||
|
||||
func stopMenuMusic() {
|
||||
audioPlayer.pause()
|
||||
self.isMusicPlaying = false
|
||||
UserDefaults.standard.set(true, forKey: "noMusic")
|
||||
}
|
||||
|
||||
func setVolume(_ volume: Float) {
|
||||
|
Loading…
Reference in New Issue
Block a user