added GameState

This commit is contained in:
Chauntalle Schüle 2020-05-29 01:22:55 +02:00
parent 50fa1b6cc6
commit ce2d847393
3 changed files with 33 additions and 16 deletions

View File

@ -50,6 +50,7 @@
AE6BB1C224807AC00063ECAE /* StateManager.swift in Sources */ = {isa = PBXBuildFile; fileRef = AE6BB1C124807AC00063ECAE /* StateManager.swift */; };
AE6BB1C424807C490063ECAE /* MenuState.swift in Sources */ = {isa = PBXBuildFile; fileRef = AE6BB1C324807C490063ECAE /* MenuState.swift */; };
AE6BB1C624807CDA0063ECAE /* SyncingState.swift in Sources */ = {isa = PBXBuildFile; fileRef = AE6BB1C524807CDA0063ECAE /* SyncingState.swift */; };
AE6BB1C824807E6A0063ECAE /* GameState.swift in Sources */ = {isa = PBXBuildFile; fileRef = AE6BB1C724807E6A0063ECAE /* GameState.swift */; };
C04783EE2468583F004961FB /* intro-music.mp3 in Resources */ = {isa = PBXBuildFile; fileRef = C04783ED2468583F004961FB /* intro-music.mp3 */; };
C04783F024685995004961FB /* SettingsScene.swift in Sources */ = {isa = PBXBuildFile; fileRef = C04783EF24685995004961FB /* SettingsScene.swift */; };
C05BB9C4247D890C00411249 /* SliderComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = C05BB9C3247D890C00411249 /* SliderComponent.swift */; };
@ -119,6 +120,7 @@
AE6BB1C124807AC00063ECAE /* StateManager.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = StateManager.swift; sourceTree = "<group>"; };
AE6BB1C324807C490063ECAE /* MenuState.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MenuState.swift; sourceTree = "<group>"; };
AE6BB1C524807CDA0063ECAE /* SyncingState.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SyncingState.swift; sourceTree = "<group>"; };
AE6BB1C724807E6A0063ECAE /* GameState.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = GameState.swift; sourceTree = "<group>"; };
C04783ED2468583F004961FB /* intro-music.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = "intro-music.mp3"; sourceTree = "<group>"; };
C04783EF24685995004961FB /* SettingsScene.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SettingsScene.swift; sourceTree = "<group>"; };
C05BB9C3247D890C00411249 /* SliderComponent.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = SliderComponent.swift; sourceTree = "<group>"; };
@ -194,6 +196,7 @@
AE6BB1C124807AC00063ECAE /* StateManager.swift */,
AE6BB1C324807C490063ECAE /* MenuState.swift */,
AE6BB1C524807CDA0063ECAE /* SyncingState.swift */,
AE6BB1C724807E6A0063ECAE /* GameState.swift */,
);
path = GoldWars;
sourceTree = "<group>";
@ -421,6 +424,7 @@
AE6BB1C624807CDA0063ECAE /* SyncingState.swift in Sources */,
9EEDE02D246FCD770096C735 /* SpinningLogoEntity.swift in Sources */,
AE6BB1C224807AC00063ECAE /* StateManager.swift in Sources */,
AE6BB1C824807E6A0063ECAE /* GameState.swift in Sources */,
9E174C86245DD91500209FF0 /* ButtonComponent.swift in Sources */,
11036113244B3E30008610AF /* MenuScene.swift in Sources */,
C099579C246C5E5C0016AA22 /* DataService.swift in Sources */,

View File

@ -0,0 +1,29 @@
//
// GameState.swift
// GoldWars
//
// Created by Chauntalle Schüle on 29.05.20.
// Copyright © 2020 SP2. All rights reserved.
//
import GameKit
import os
class GameState: GKState {
let LOG = OSLog.init(subsystem: "GameState", category: "GameState")
override func isValidNextState(_ stateClass: AnyClass) -> Bool {
return stateClass is SyncingState.Type
}
override func didEnter(from previousState: GKState?) {
os_log("Entered Game State", log: LOG, type: .info)
}
override func update(deltaTime seconds: TimeInterval) {
}
override func willExit(to nextState: GKState) {
}
}

View File

@ -16,22 +16,6 @@ enum StateTypes {
case endGameSt
}
class GameState: GKState {
let LOG = OSLog.init(subsystem: "GameState", category: "GameState")
override func isValidNextState(_ stateClass: AnyClass) -> Bool {
return stateClass is SyncingState.Type
}
override func didEnter(from previousState: GKState?) {
os_log("Entered Game State", log: LOG, type: .info)
}
override func update(deltaTime seconds: TimeInterval) {
}
override func willExit(to nextState: GKState) {
}
}
class EndGameState: GKState {
let LOG = OSLog.init(subsystem: "EndGameState", category: "EndGameState")