Add window to menu to see if the user is authenticated (ToDo)
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0a94e64a25
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cdb4d69621
@ -46,14 +46,21 @@ class MenuScene: SKScene {
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}
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}
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override func update(_ currentTime: TimeInterval) {
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self.enumerateChildNodes(withName: "clouds", using: ({
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(node, error) in
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node.position.x -= 2
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if node.position.x < -(self.scene?.size.width)! {
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node.position.x += (self.scene?.size.width)! * 3
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}
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}))
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}
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override func update(_ currentTime: TimeInterval) {
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self.enumerateChildNodes(withName: "clouds", using: ({
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(node, error) in
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node.position.x -= 2
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if node.position.x < -(self.scene?.size.width)! {
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node.position.x += (self.scene?.size.width)! * 3
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}
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}))
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// TODO: Notfalllösung
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if(!GameCenterHelper.isAuthenticated) {
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let label = SKLabelNode(text: "Authenticated")
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label.zPosition = 2
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label.position = CGPoint(x: self.size.width / 2, y: self.size.height / 2)
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self.addChild(label)
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}
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}
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}
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