Adding Button to ModalEinheiten, you can now exit via Button and not anymore via Slider

This commit is contained in:
Chauntalle Schüle 2020-05-14 14:06:44 +02:00 committed by Chauntalle Schüle
parent a78b9269c0
commit c14731dff6
2 changed files with 39 additions and 31 deletions

View File

@ -10,30 +10,37 @@ import GameplayKit
class Modal: GKEntity{ class Modal: GKEntity{
var unitCount:Int var unitCount:Int
var modalEntityManager: EntityManager
init(modaltype: ModalType, base: Base, anchorPoint: CGPoint) { init(modaltype: ModalType, base: Base, anchorPoint: CGPoint, entityManager: EntityManager) {
unitCount = base.unitCount unitCount = base.unitCount
super.init() modalEntityManager = entityManager
switch modaltype{ super.init()
case .BaseDetails: switch modaltype{
addComponent(ModalBackgroundComponent(anchorPoint: anchorPoint)) case .BaseDetails:
addComponent(ModalContentComponent(header: "Basis Information", addComponent(ModalBackgroundComponent(anchorPoint: anchorPoint))
body: "Diese Basis enthält \(base.unitCount) Einheiten", addComponent(ModalContentComponent(header: "Basis Information", body: "Diese Basis enthält \(base.unitCount) Einheiten", footer: "", anchorPoint: anchorPoint))
footer: "", case .BaseAttack:
anchorPoint: anchorPoint)) addComponent(ModalBackgroundComponent(anchorPoint: anchorPoint))
case .BaseAttack: addComponent(SliderComponent(width: 300, position: CGPoint(x: anchorPoint.x , y: anchorPoint.y - 50)))
addComponent(ModalBackgroundComponent(anchorPoint: anchorPoint)) addComponent(ModalContentComponent(header: "Angriff", body: "Schicke \(unitCount / 2) Einheiten",
addComponent(SliderComponent(width: 300, position: CGPoint(x: anchorPoint.x , y: anchorPoint.y - 80))) footer: "", anchorPoint: anchorPoint))
addComponent(ModalContentComponent(header: "Angriff", addComponent(ButtonComponent(iconName: "", text: "Senden", position: CGPoint(x: anchorPoint.x , y: anchorPoint.y - 120), isEnabled: true, onButtonPress: {
body: "Schicke \(unitCount / 2) Einheiten", self.removeModalEntities(entityManager: self.modalEntityManager)
footer: "", }))
anchorPoint: anchorPoint)) }
} }
}
required init?(coder: NSCoder) { required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented") fatalError("init(coder:) has not been implemented")
} }
func removeModalEntities(entityManager: EntityManager){
for entity in entityManager.entities {
if entityManager.isModal && entity.isMember(of: Modal.self) {
entityManager.remove(entity)
}
}
}
} }

View File

@ -46,12 +46,12 @@ class GameScene: SKScene{
if !(entityManager.getTeamByBase(base: currentDraggedBase!) == entityManager.getTeamByBase(base: base)){ if !(entityManager.getTeamByBase(base: currentDraggedBase!) == entityManager.getTeamByBase(base: base)){
entityManager.add(Modal(modaltype: .BaseAttack, entityManager.add(Modal(modaltype: .BaseAttack,
base: currentDraggedBase!, base: currentDraggedBase!,
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2))) anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2), entityManager: entityManager))
entityManager.update((currentDraggedBase?.attackBase(base: base, units: 100))!) entityManager.update((currentDraggedBase?.attackBase(base: base, units: 100))!)
}else { }else {
entityManager.add(Modal(modaltype: .BaseAttack, entityManager.add(Modal(modaltype: .BaseAttack,
base: currentDraggedBase!, base: currentDraggedBase!,
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2))) anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2), entityManager: entityManager))
} }
} }
@ -62,7 +62,7 @@ class GameScene: SKScene{
let spriteNode = entity.component(ofType: DefaultBaseComponent.self)?.spriteNode let spriteNode = entity.component(ofType: DefaultBaseComponent.self)?.spriteNode
if entityManager.isModal && entity.isMember(of: Modal.self) { if entityManager.isModal && entity.isMember(of: Modal.self) {
entityManager.remove(entity) // entityManager.remove(entity)
for child in self.children { for child in self.children {
if(child.name != "fire"){ if(child.name != "fire"){
child.alpha = 1 child.alpha = 1
@ -70,6 +70,7 @@ class GameScene: SKScene{
} }
} }
if atPoint(touchLocation) == spriteNode && !entityManager.isModal { if atPoint(touchLocation) == spriteNode && !entityManager.isModal {
spriteNode?.touchesBegan(touches, with: event) spriteNode?.touchesBegan(touches, with: event)
if !entityManager.isModal { if !entityManager.isModal {
@ -80,7 +81,7 @@ class GameScene: SKScene{
} }
entityManager.add(Modal(modaltype: .BaseDetails, entityManager.add(Modal(modaltype: .BaseDetails,
base: entity as! Base, base: entity as! Base,
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2))) anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2), entityManager: entityManager))
} }
} }
} }