Merge branch '91-gold-wars-schriftzug-2' into 'development'
Resolve "Gold Wars Schriftzug" Closes #91 See merge request marcel.schwarz/software-projekt-2!127
23
GoldWars/GoldWars/Assets.xcassets/goldLettering.imageset/Contents.json
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|
||||
{
|
||||
"images" : [
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{
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"filename" : "goldLettering.png",
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"idiom" : "universal",
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"scale" : "1x"
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||||
},
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{
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||||
"filename" : "goldLettering-1.png",
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"idiom" : "universal",
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"scale" : "2x"
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||||
},
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{
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"filename" : "goldLettering-2.png",
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"idiom" : "universal",
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"scale" : "3x"
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}
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||||
],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
|
BIN
GoldWars/GoldWars/Assets.xcassets/goldLettering.imageset/goldLettering-1.png
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After Width: | Height: | Size: 76 KiB |
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GoldWars/GoldWars/Assets.xcassets/goldLettering.imageset/goldLettering-2.png
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After Width: | Height: | Size: 76 KiB |
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GoldWars/GoldWars/Assets.xcassets/goldLettering.imageset/goldLettering.png
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After Width: | Height: | Size: 76 KiB |
23
GoldWars/GoldWars/Assets.xcassets/goldWarsLettering.imageset/Contents.json
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{
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||||
"images" : [
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||||
{
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||||
"filename" : "goldWarsName.png",
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"idiom" : "universal",
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||||
"scale" : "1x"
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||||
},
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||||
{
|
||||
"filename" : "goldWarsName-1.png",
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"idiom" : "universal",
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||||
"scale" : "2x"
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||||
},
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{
|
||||
"filename" : "goldWarsName-2.png",
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||||
"idiom" : "universal",
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||||
"scale" : "3x"
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||||
}
|
||||
],
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"info" : {
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||||
"author" : "xcode",
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||||
"version" : 1
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||||
}
|
||||
}
|
BIN
GoldWars/GoldWars/Assets.xcassets/goldWarsLettering.imageset/goldWarsName-1.png
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After Width: | Height: | Size: 234 KiB |
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GoldWars/GoldWars/Assets.xcassets/goldWarsLettering.imageset/goldWarsName-2.png
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After Width: | Height: | Size: 234 KiB |
BIN
GoldWars/GoldWars/Assets.xcassets/goldWarsLettering.imageset/goldWarsName.png
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After Width: | Height: | Size: 234 KiB |
23
GoldWars/GoldWars/Assets.xcassets/gold_button.imageset/Contents.json
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|
||||
{
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||||
"images" : [
|
||||
{
|
||||
"filename" : "gold_button00.png",
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||||
"idiom" : "universal",
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||||
"scale" : "1x"
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||||
},
|
||||
{
|
||||
"filename" : "gold_button00-1.png",
|
||||
"idiom" : "universal",
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||||
"scale" : "2x"
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||||
},
|
||||
{
|
||||
"filename" : "gold_button00-2.png",
|
||||
"idiom" : "universal",
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||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
BIN
GoldWars/GoldWars/Assets.xcassets/gold_button.imageset/gold_button00-1.png
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After Width: | Height: | Size: 1.3 KiB |
BIN
GoldWars/GoldWars/Assets.xcassets/gold_button.imageset/gold_button00-2.png
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After Width: | Height: | Size: 1.3 KiB |
BIN
GoldWars/GoldWars/Assets.xcassets/gold_button.imageset/gold_button00.png
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After Width: | Height: | Size: 1.3 KiB |
21
GoldWars/GoldWars/Assets.xcassets/gold_button_2.imageset/Contents.json
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@ -0,0 +1,21 @@
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||||
{
|
||||
"images" : [
|
||||
{
|
||||
"filename" : "gold_button_2.png",
|
||||
"idiom" : "universal",
|
||||
"scale" : "1x"
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||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
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||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
BIN
GoldWars/GoldWars/Assets.xcassets/gold_button_2.imageset/gold_button_2.png
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After Width: | Height: | Size: 8.0 KiB |
21
GoldWars/GoldWars/Assets.xcassets/gold_button_3.imageset/Contents.json
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@ -0,0 +1,21 @@
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||||
{
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||||
"images" : [
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||||
{
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||||
"filename" : "gold_button_3.png",
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||||
"idiom" : "universal",
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||||
"scale" : "1x"
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||||
},
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||||
{
|
||||
"idiom" : "universal",
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||||
"scale" : "2x"
|
||||
},
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"scale" : "3x"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
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||||
}
|
||||
}
|
BIN
GoldWars/GoldWars/Assets.xcassets/gold_button_3.imageset/gold_button_3.png
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After Width: | Height: | Size: 7.8 KiB |
23
GoldWars/GoldWars/Assets.xcassets/warsLettering.imageset/Contents.json
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||||
{
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||||
"images" : [
|
||||
{
|
||||
"filename" : "warsLettering.png",
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||||
"idiom" : "universal",
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||||
"scale" : "1x"
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||||
},
|
||||
{
|
||||
"filename" : "warsLettering-1.png",
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||||
"idiom" : "universal",
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||||
"scale" : "2x"
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||||
},
|
||||
{
|
||||
"filename" : "warsLettering-2.png",
|
||||
"idiom" : "universal",
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||||
"scale" : "3x"
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||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
BIN
GoldWars/GoldWars/Assets.xcassets/warsLettering.imageset/warsLettering-1.png
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After Width: | Height: | Size: 158 KiB |
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GoldWars/GoldWars/Assets.xcassets/warsLettering.imageset/warsLettering-2.png
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After Width: | Height: | Size: 158 KiB |
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GoldWars/GoldWars/Assets.xcassets/warsLettering.imageset/warsLettering.png
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@ -62,6 +62,8 @@ class EntityManager {
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||||
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||||
if let spinningLogoEntity = entity as? SpinningLogoEntity {
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||||
scene.addChild(spinningLogoEntity.spinningLogoNode)
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||||
scene.addChild(spinningLogoEntity.goldLetteringNode)
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||||
scene.addChild(spinningLogoEntity.warsLetteringNode)
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||||
}
|
||||
|
||||
if let wayEntity = entity as? Way {
|
||||
|
@ -12,10 +12,26 @@ import GameplayKit
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||||
class SpinningLogoEntity: GKEntity {
|
||||
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||||
let spinningLogoNode : SpinningLogo3DNode
|
||||
let goldLetteringNode : SKSpriteNode
|
||||
let warsLetteringNode : SKSpriteNode
|
||||
|
||||
init(position: CGPoint) {
|
||||
init(sceneSize size: CGSize) {
|
||||
spinningLogoNode = SpinningLogo3DNode()
|
||||
spinningLogoNode.position = position
|
||||
let midX = size.width / 2
|
||||
let midY = size.height / 2
|
||||
goldLetteringNode = SKSpriteNode(texture: SKTexture(imageNamed: "goldLettering"))
|
||||
goldLetteringNode.position = CGPoint(x: midX, y: midY);
|
||||
goldLetteringNode.size = CGSize(width: 675, height: 284)
|
||||
goldLetteringNode.position = CGPoint(x: midX , y: midY + 280);
|
||||
goldLetteringNode.size = CGSize(width: 675, height: 284)
|
||||
|
||||
warsLetteringNode = SKSpriteNode(texture: SKTexture(imageNamed: "warsLettering"))
|
||||
warsLetteringNode.position = CGPoint(x: midX, y: midY - 300);
|
||||
warsLetteringNode.size = CGSize(width: 700, height: 284)
|
||||
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||||
spinningLogoNode.viewportSize = CGSize(width: 200, height: 200)
|
||||
spinningLogoNode.zPosition = goldLetteringNode.zPosition - 1
|
||||
spinningLogoNode.position = CGPoint(x: midX - 65, y: midY + 285);
|
||||
super.init()
|
||||
}
|
||||
|
||||
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@ -18,9 +18,9 @@ class MenuScene: SKScene {
|
||||
let midX = self.size.width / 2
|
||||
let midY = self.size.height / 2
|
||||
entityManager.add(Button(name: "startGameButton",
|
||||
textureName: "yellow_button04",
|
||||
textureName: "gold_button_3",
|
||||
text: "Start Game",
|
||||
position: CGPoint(x: midX, y: midY),
|
||||
position: CGPoint(x: midX, y: midY + 90),
|
||||
onButtonPress: {
|
||||
if CommandLine.arguments.contains("--no-matchmaking") {
|
||||
self.loadScene(scene: GameScene(size: self.size))
|
||||
@ -35,17 +35,17 @@ class MenuScene: SKScene {
|
||||
}
|
||||
}))
|
||||
entityManager.add(Button(name: "settingsButton",
|
||||
textureName: "yellow_button04",
|
||||
textureName: "gold_button_3",
|
||||
text: "Settings",
|
||||
position: CGPoint(x: midX, y: midY - 80 ),
|
||||
position: CGPoint(x: midX, y: midY ),
|
||||
onButtonPress: {
|
||||
let scene = SettingsScene(size: self.size)
|
||||
self.loadScene(scene: scene)
|
||||
}))
|
||||
entityManager.add(Button(name: "gameCenterButton",
|
||||
textureName: "yellow_button04",
|
||||
textureName: "gold_button_3",
|
||||
text: "GameCenter",
|
||||
position: CGPoint(x: midX, y: midY - 160),
|
||||
position: CGPoint(x: midX, y: midY - 90),
|
||||
onButtonPress: {
|
||||
if GameCenterManager.isAuthenticated {
|
||||
GameCenterManager.sharedInstance.presentGameCenter()
|
||||
@ -54,7 +54,7 @@ class MenuScene: SKScene {
|
||||
}
|
||||
}))
|
||||
entityManager.add(Background(size: self.size))
|
||||
entityManager.add(SpinningLogoEntity(position: CGPoint(x: midX, y: midY + 200)))
|
||||
entityManager.add(SpinningLogoEntity(sceneSize: self.size))
|
||||
|
||||
if SoundManager.sharedInstance.isMusicPlaying == false && SoundManager.sharedInstance.isMusicEnabled == true && !CommandLine.arguments.contains("--no-music") && !UserDefaults.standard.bool(forKey: "noMusic"){
|
||||
SoundManager.sharedInstance.startMenuMusic()
|
||||
|