Add and trigger sound effects

This commit is contained in:
Daniel Steckert 2020-06-25 17:39:31 +02:00
parent d189f799ca
commit 9b1ff1d4ae
7 changed files with 30 additions and 0 deletions

View File

@ -16,6 +16,9 @@
110360EE244B101B008610AF /* GoldWarsTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = 110360ED244B101B008610AF /* GoldWarsTests.swift */; };
11036113244B3E30008610AF /* MenuScene.swift in Sources */ = {isa = PBXBuildFile; fileRef = 11036112244B3E30008610AF /* MenuScene.swift */; };
116060F7245C57D2004E5A36 /* EntityManager.swift in Sources */ = {isa = PBXBuildFile; fileRef = 116060F6245C57D2004E5A36 /* EntityManager.swift */; };
20F1990724A4FAC1004B7A30 /* new_round.wav in Resources */ = {isa = PBXBuildFile; fileRef = 20F1990424A4FAC1004B7A30 /* new_round.wav */; };
20F1990824A4FAC1004B7A30 /* use_boost.wav in Resources */ = {isa = PBXBuildFile; fileRef = 20F1990524A4FAC1004B7A30 /* use_boost.wav */; };
20F1990924A4FAC1004B7A30 /* attack_base.wav in Resources */ = {isa = PBXBuildFile; fileRef = 20F1990624A4FAC1004B7A30 /* attack_base.wav */; };
3E67854024728368007B9DE4 /* CElements.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3E67853F24728368007B9DE4 /* CElements.swift */; };
3E6785422472CBEC007B9DE4 /* Way.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3E6785412472CBEC007B9DE4 /* Way.swift */; };
3EAD889524801B6A0048A10A /* RoundTimer.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3EAD889424801B6A0048A10A /* RoundTimer.swift */; };
@ -81,6 +84,9 @@
110360EF244B101B008610AF /* Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = "<group>"; };
11036112244B3E30008610AF /* MenuScene.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MenuScene.swift; sourceTree = "<group>"; };
116060F6245C57D2004E5A36 /* EntityManager.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = EntityManager.swift; sourceTree = "<group>"; };
20F1990424A4FAC1004B7A30 /* new_round.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; path = new_round.wav; sourceTree = "<group>"; };
20F1990524A4FAC1004B7A30 /* use_boost.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; path = use_boost.wav; sourceTree = "<group>"; };
20F1990624A4FAC1004B7A30 /* attack_base.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; path = attack_base.wav; sourceTree = "<group>"; };
3E67853F24728368007B9DE4 /* CElements.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = CElements.swift; sourceTree = "<group>"; };
3E6785412472CBEC007B9DE4 /* Way.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Way.swift; sourceTree = "<group>"; };
3EAD889424801B6A0048A10A /* RoundTimer.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = RoundTimer.swift; sourceTree = "<group>"; };
@ -165,6 +171,9 @@
isa = PBXGroup;
children = (
C04783ED2468583F004961FB /* intro-music.mp3 */,
20F1990624A4FAC1004B7A30 /* attack_base.wav */,
20F1990424A4FAC1004B7A30 /* new_round.wav */,
20F1990524A4FAC1004B7A30 /* use_boost.wav */,
9ECD3699245C91F7008DEEBD /* GoldWars.entitlements */,
9E11FF74245CD79100EED3BE /* Partikels */,
116060F5245C5709004E5A36 /* Entities */,
@ -371,10 +380,13 @@
buildActionMask = 2147483647;
files = (
110360DE244B101A008610AF /* Main.storyboard in Resources */,
20F1990924A4FAC1004B7A30 /* attack_base.wav in Resources */,
9E11FF79245CD81100EED3BE /* Fire.sks in Resources */,
20F1990724A4FAC1004B7A30 /* new_round.wav in Resources */,
110360E0244B101B008610AF /* Assets.xcassets in Resources */,
110360E3244B101B008610AF /* LaunchScreen.storyboard in Resources */,
9E61EAC4249BAC9100334DDE /* LoserFire.sks in Resources */,
20F1990824A4FAC1004B7A30 /* use_boost.wav in Resources */,
C04783EE2468583F004961FB /* intro-music.mp3 in Resources */,
3F79FFE02486F7CD003F79C3 /* Explosion.sks in Resources */,
);

View File

@ -132,6 +132,7 @@ class EntityManager {
scene.addChild(spriteNode.unitcountLabel)
scene.addChild(spriteNode.fire)
}
SoundManager.sharedInstance.playSoundEffect(pathToFile: "attack_base",fileExtension: "wav",volumeLevel: -3.0)
}
GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.capture.fifty.bases", increasePercentComplete: 2)
}

View File

@ -60,6 +60,7 @@ class HUD: GKEntity {
EntityManager.gameEMInstance.getOpponentBases(for: EntityManager.gameEMInstance.getTeam()).forEach({base in base.component(ofType: TeamComponent.self)?.unitcountLabel.text = "\(base.unitCount)"})
GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.first.time", increasePercentComplete: 100)
GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.spy.ten", increasePercentComplete: 10)
SoundManager.sharedInstance.playSoundEffect(pathToFile: "use_boost",fileExtension: "wav",volumeLevel: 0.0)
}
)
defSkill = SkillButtonNode(
@ -72,6 +73,7 @@ class HUD: GKEntity {
DataService.sharedInstance.localRoundData.hasDefenceBoost = true
GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.first.time", increasePercentComplete: 100)
GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.def.ten", increasePercentComplete: 10)
SoundManager.sharedInstance.playSoundEffect(pathToFile: "use_boost",fileExtension: "wav",volumeLevel: 0.0)
}
)
atkSkill = SkillButtonNode(
@ -84,6 +86,7 @@ class HUD: GKEntity {
DataService.sharedInstance.localRoundData.hasAttackBoost = true
GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.first.time", increasePercentComplete: 100)
GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.atk.ten", increasePercentComplete: 10)
SoundManager.sharedInstance.playSoundEffect(pathToFile: "use_boost",fileExtension: "wav",volumeLevel: 0.0)
}
)
@ -189,6 +192,7 @@ class HUD: GKEntity {
SKAction.scale(by: 0.5, duration: 1),
])
currentRoundLabel.run(newRoundAction)
SoundManager.sharedInstance.playSoundEffect(pathToFile: "new_round", fileExtension: "wav", volumeLevel: 0.0)
self.decreaseSkillRoundCooldownCounter()
}

View File

@ -15,7 +15,9 @@ class SoundManager {
let LOG = OSLog.init(subsystem: "SoundManager", category: "SoundManager")
var audioPlayer = AVAudioPlayer()
var effectPlayer = AVAudioPlayer()
var backgroundMainMenuAudio: URL?
var soundEffect: URL?
var isMusicPlaying = false
var isMusicEnabled = true
@ -35,6 +37,17 @@ class SoundManager {
}
}
func playSoundEffect(pathToFile: String, fileExtension: String, volumeLevel: Float){
soundEffect = Bundle.main.url(forResource: pathToFile, withExtension: fileExtension)
do {
effectPlayer = try AVAudioPlayer(contentsOf: soundEffect!)
} catch {
os_log("Could not load sound file %@", log: LOG, type: .error, pathToFile)
}
effectPlayer.volume += volumeLevel
effectPlayer.play()
}
func stopMenuMusic() {
audioPlayer.pause()
self.isMusicPlaying = false

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