Add and trigger sound effects
This commit is contained in:
parent
d189f799ca
commit
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@ -16,6 +16,9 @@
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110360EE244B101B008610AF /* GoldWarsTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = 110360ED244B101B008610AF /* GoldWarsTests.swift */; };
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11036113244B3E30008610AF /* MenuScene.swift in Sources */ = {isa = PBXBuildFile; fileRef = 11036112244B3E30008610AF /* MenuScene.swift */; };
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116060F7245C57D2004E5A36 /* EntityManager.swift in Sources */ = {isa = PBXBuildFile; fileRef = 116060F6245C57D2004E5A36 /* EntityManager.swift */; };
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20F1990724A4FAC1004B7A30 /* new_round.wav in Resources */ = {isa = PBXBuildFile; fileRef = 20F1990424A4FAC1004B7A30 /* new_round.wav */; };
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20F1990824A4FAC1004B7A30 /* use_boost.wav in Resources */ = {isa = PBXBuildFile; fileRef = 20F1990524A4FAC1004B7A30 /* use_boost.wav */; };
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20F1990924A4FAC1004B7A30 /* attack_base.wav in Resources */ = {isa = PBXBuildFile; fileRef = 20F1990624A4FAC1004B7A30 /* attack_base.wav */; };
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3E67854024728368007B9DE4 /* CElements.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3E67853F24728368007B9DE4 /* CElements.swift */; };
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3E6785422472CBEC007B9DE4 /* Way.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3E6785412472CBEC007B9DE4 /* Way.swift */; };
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3EAD889524801B6A0048A10A /* RoundTimer.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3EAD889424801B6A0048A10A /* RoundTimer.swift */; };
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@ -81,6 +84,9 @@
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110360EF244B101B008610AF /* Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = "<group>"; };
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11036112244B3E30008610AF /* MenuScene.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MenuScene.swift; sourceTree = "<group>"; };
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116060F6245C57D2004E5A36 /* EntityManager.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = EntityManager.swift; sourceTree = "<group>"; };
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20F1990424A4FAC1004B7A30 /* new_round.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; path = new_round.wav; sourceTree = "<group>"; };
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20F1990524A4FAC1004B7A30 /* use_boost.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; path = use_boost.wav; sourceTree = "<group>"; };
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20F1990624A4FAC1004B7A30 /* attack_base.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; path = attack_base.wav; sourceTree = "<group>"; };
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3E67853F24728368007B9DE4 /* CElements.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = CElements.swift; sourceTree = "<group>"; };
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3E6785412472CBEC007B9DE4 /* Way.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Way.swift; sourceTree = "<group>"; };
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3EAD889424801B6A0048A10A /* RoundTimer.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = RoundTimer.swift; sourceTree = "<group>"; };
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@ -165,6 +171,9 @@
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isa = PBXGroup;
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children = (
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C04783ED2468583F004961FB /* intro-music.mp3 */,
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20F1990624A4FAC1004B7A30 /* attack_base.wav */,
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20F1990424A4FAC1004B7A30 /* new_round.wav */,
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20F1990524A4FAC1004B7A30 /* use_boost.wav */,
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9ECD3699245C91F7008DEEBD /* GoldWars.entitlements */,
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9E11FF74245CD79100EED3BE /* Partikels */,
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116060F5245C5709004E5A36 /* Entities */,
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@ -371,10 +380,13 @@
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buildActionMask = 2147483647;
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files = (
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110360DE244B101A008610AF /* Main.storyboard in Resources */,
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20F1990924A4FAC1004B7A30 /* attack_base.wav in Resources */,
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9E11FF79245CD81100EED3BE /* Fire.sks in Resources */,
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20F1990724A4FAC1004B7A30 /* new_round.wav in Resources */,
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110360E0244B101B008610AF /* Assets.xcassets in Resources */,
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110360E3244B101B008610AF /* LaunchScreen.storyboard in Resources */,
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9E61EAC4249BAC9100334DDE /* LoserFire.sks in Resources */,
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20F1990824A4FAC1004B7A30 /* use_boost.wav in Resources */,
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C04783EE2468583F004961FB /* intro-music.mp3 in Resources */,
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3F79FFE02486F7CD003F79C3 /* Explosion.sks in Resources */,
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);
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@ -132,6 +132,7 @@ class EntityManager {
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scene.addChild(spriteNode.unitcountLabel)
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scene.addChild(spriteNode.fire)
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}
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SoundManager.sharedInstance.playSoundEffect(pathToFile: "attack_base",fileExtension: "wav",volumeLevel: -3.0)
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}
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GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.capture.fifty.bases", increasePercentComplete: 2)
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}
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@ -60,6 +60,7 @@ class HUD: GKEntity {
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EntityManager.gameEMInstance.getOpponentBases(for: EntityManager.gameEMInstance.getTeam()).forEach({base in base.component(ofType: TeamComponent.self)?.unitcountLabel.text = "\(base.unitCount)"})
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GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.first.time", increasePercentComplete: 100)
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GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.spy.ten", increasePercentComplete: 10)
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SoundManager.sharedInstance.playSoundEffect(pathToFile: "use_boost",fileExtension: "wav",volumeLevel: 0.0)
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}
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)
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defSkill = SkillButtonNode(
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@ -72,6 +73,7 @@ class HUD: GKEntity {
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DataService.sharedInstance.localRoundData.hasDefenceBoost = true
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GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.first.time", increasePercentComplete: 100)
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GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.def.ten", increasePercentComplete: 10)
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SoundManager.sharedInstance.playSoundEffect(pathToFile: "use_boost",fileExtension: "wav",volumeLevel: 0.0)
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}
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)
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atkSkill = SkillButtonNode(
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@ -84,6 +86,7 @@ class HUD: GKEntity {
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DataService.sharedInstance.localRoundData.hasAttackBoost = true
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GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.first.time", increasePercentComplete: 100)
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GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.atk.ten", increasePercentComplete: 10)
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SoundManager.sharedInstance.playSoundEffect(pathToFile: "use_boost",fileExtension: "wav",volumeLevel: 0.0)
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}
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)
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@ -189,6 +192,7 @@ class HUD: GKEntity {
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SKAction.scale(by: 0.5, duration: 1),
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])
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currentRoundLabel.run(newRoundAction)
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SoundManager.sharedInstance.playSoundEffect(pathToFile: "new_round", fileExtension: "wav", volumeLevel: 0.0)
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self.decreaseSkillRoundCooldownCounter()
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}
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@ -15,7 +15,9 @@ class SoundManager {
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let LOG = OSLog.init(subsystem: "SoundManager", category: "SoundManager")
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var audioPlayer = AVAudioPlayer()
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var effectPlayer = AVAudioPlayer()
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var backgroundMainMenuAudio: URL?
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var soundEffect: URL?
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var isMusicPlaying = false
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var isMusicEnabled = true
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@ -35,6 +37,17 @@ class SoundManager {
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}
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}
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func playSoundEffect(pathToFile: String, fileExtension: String, volumeLevel: Float){
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soundEffect = Bundle.main.url(forResource: pathToFile, withExtension: fileExtension)
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do {
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effectPlayer = try AVAudioPlayer(contentsOf: soundEffect!)
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} catch {
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os_log("Could not load sound file %@", log: LOG, type: .error, pathToFile)
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}
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effectPlayer.volume += volumeLevel
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effectPlayer.play()
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}
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func stopMenuMusic() {
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audioPlayer.pause()
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self.isMusicPlaying = false
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BIN
GoldWars/GoldWars/attack_base.wav
Normal file
BIN
GoldWars/GoldWars/attack_base.wav
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Binary file not shown.
BIN
GoldWars/GoldWars/new_round.wav
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BIN
GoldWars/GoldWars/new_round.wav
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Binary file not shown.
BIN
GoldWars/GoldWars/use_boost.wav
Normal file
BIN
GoldWars/GoldWars/use_boost.wav
Normal file
Binary file not shown.
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