Merge branch 'development'

Conflicts:
	GoldWars/GoldWars/Entities/Modal.swift
	GoldWars/GoldWars/Scenes/GameScene.swift
This commit is contained in:
Aldin Duraki 2020-05-20 00:33:15 +02:00
commit 98b8250fc8
6 changed files with 186 additions and 58 deletions

View File

@ -52,6 +52,8 @@
AB1D75A0245DEC0500671525 /* MapFactory.swift in Sources */ = {isa = PBXBuildFile; fileRef = AB1D759F245DEC0500671525 /* MapFactory.swift */; };
ABA03DA0244BD54F00A66916 /* Base.swift in Sources */ = {isa = PBXBuildFile; fileRef = ABA03D9F244BD54F00A66916 /* Base.swift */; };
AE151589245F18EF001D363E /* MatchmakingHelper.swift in Sources */ = {isa = PBXBuildFile; fileRef = AE151588245F18EF001D363E /* MatchmakingHelper.swift */; };
AEBF3AFF246EB146004F7CD5 /* CancelBtnNode.swift in Sources */ = {isa = PBXBuildFile; fileRef = AEBF3AFE246EB146004F7CD5 /* CancelBtnNode.swift */; };
AEBF3B01246EB187004F7CD5 /* CancelBtnComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = AEBF3B00246EB187004F7CD5 /* CancelBtnComponent.swift */; };
C04783EE2468583F004961FB /* intro-music.mp3 in Resources */ = {isa = PBXBuildFile; fileRef = C04783ED2468583F004961FB /* intro-music.mp3 */; };
C04783F024685995004961FB /* SettingsScene.swift in Sources */ = {isa = PBXBuildFile; fileRef = C04783EF24685995004961FB /* SettingsScene.swift */; };
C05FAED62468559D0006AF2E /* SoundManager.swift in Sources */ = {isa = PBXBuildFile; fileRef = C05FAED52468559D0006AF2E /* SoundManager.swift */; };
@ -122,6 +124,8 @@
AB1D759F245DEC0500671525 /* MapFactory.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MapFactory.swift; sourceTree = "<group>"; };
ABA03D9F244BD54F00A66916 /* Base.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Base.swift; sourceTree = "<group>"; };
AE151588245F18EF001D363E /* MatchmakingHelper.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MatchmakingHelper.swift; sourceTree = "<group>"; };
AEBF3AFE246EB146004F7CD5 /* CancelBtnNode.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = CancelBtnNode.swift; sourceTree = "<group>"; };
AEBF3B00246EB187004F7CD5 /* CancelBtnComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = CancelBtnComponent.swift; sourceTree = "<group>"; };
C04783ED2468583F004961FB /* intro-music.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = "intro-music.mp3"; sourceTree = "<group>"; };
C04783EF24685995004961FB /* SettingsScene.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SettingsScene.swift; sourceTree = "<group>"; };
C05FAED52468559D0006AF2E /* SoundManager.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SoundManager.swift; sourceTree = "<group>"; };
@ -191,6 +195,8 @@
AE151588245F18EF001D363E /* MatchmakingHelper.swift */,
3FE19DB4246C7A22004827AB /* RoundCalculatorService.swift */,
3EBD242B245D8044003CECE7 /* GameCenterHelper.swift */,
AEBF3B00246EB187004F7CD5 /* CancelBtnComponent.swift */,
AEBF3AFE246EB146004F7CD5 /* CancelBtnNode.swift */,
C04783EF24685995004961FB /* SettingsScene.swift */,
C064E9A7246C0EA50022B228 /* LabelNode.swift */,
C064E9A9246C114C0022B228 /* LabelComponent.swift */,
@ -434,6 +440,7 @@
3EBD242C245D8044003CECE7 /* GameCenterHelper.swift in Sources */,
3F745DF0246F48FC00CE7375 /* PlayerMoveType.swift in Sources */,
AB1D759C245DD18100671525 /* MapProtocol.swift in Sources */,
AEBF3B01246EB187004F7CD5 /* CancelBtnComponent.swift in Sources */,
AB1D75A0245DEC0500671525 /* MapFactory.swift in Sources */,
AB1D759D245DD18100671525 /* TwoPlayerDefaultTestMap.swift in Sources */,
9EBFD7552462CF5A00E1E219 /* SliderComponent.swift in Sources */,
@ -443,6 +450,7 @@
9EC7E48B2461FBF700396BCD /* SliderNode.swift in Sources */,
9EEDE02F246FCD800096C735 /* SpinningLogoComponent.swift in Sources */,
9E174C84245DD8CE00209FF0 /* Button.swift in Sources */,
AEBF3AFF246EB146004F7CD5 /* CancelBtnNode.swift in Sources */,
110360DB244B101A008610AF /* GameViewController.swift in Sources */,
2086465C2461B66200817C23 /* TimerComponent.swift in Sources */,
110360D3244B101A008610AF /* AppDelegate.swift in Sources */,

View File

@ -0,0 +1,27 @@
//
// CancelBtnComponent.swift
// GoldWars
//
// Created by Chauntalle Schüle on 15.05.20.
// Copyright © 2020 SP2. All rights reserved.
//
import GameplayKit
import SpriteKit
class CancelBtnComponent: GKComponent {
var cancelBtnNode: CancelBtnNode
init(iconName: String, text: String, position: CGPoint, isEnabled:Bool, onButtonPress: @escaping () -> ()) {
cancelBtnNode = CancelBtnNode(iconName: iconName,
text: text,
isEnabled: isEnabled,
position: position,
onButtonPress: onButtonPress)
super.init()
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}

View File

@ -0,0 +1,57 @@
//
// CancelBtnNode.swift
// GoldWars
//
// Created by Chauntalle Schüle on 15.05.20.
// Copyright © 2020 SP2. All rights reserved.
//
import SpriteKit
class CancelBtnNode: SKSpriteNode {
var isEnabled: Bool{
didSet{
if isEnabled {
self.alpha = 1
self.childNode(withName: "label")?.alpha = 1
} else {
self.alpha = 0.3
self.childNode(withName: "label")?.alpha = 0.3
}
}
}
let onButtonPress: () -> ()
init(iconName: String, text: String, isEnabled: Bool, position: CGPoint, onButtonPress: @escaping () -> ()) {
self.onButtonPress = onButtonPress
self.isEnabled = isEnabled
let texture = SKTexture(imageNamed: "yellow_cross")
super.init(texture: texture, color: SKColor.white, size: texture.size())
self.size = CGSize(width: 30, height: 30)
self.position = position
isUserInteractionEnabled = true
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
if isEnabled {
let action = SKAction.sequence(
[
SKAction.scale(by: (3/4), duration: 0.3),
SKAction.scale(by: (4/3), duration: 0.3),
]
)
self.childNode(withName: "label")?.run(action)
self.run(action)
onButtonPress()
}
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}

View File

@ -75,6 +75,10 @@ class EntityManager {
if let labelNode = entity.component(ofType: LabelComponent.self)?.labelNode {
scene.addChild(labelNode)
}
if let cancelBtnNode = entity.component(ofType: CancelBtnComponent.self)?.cancelBtnNode {
scene.addChild(cancelBtnNode)
isModal = true
}
if let node = entity.component(ofType: SpinningLogoComponent.self)?.node {
scene.addChild(node)
}
@ -100,6 +104,10 @@ class EntityManager {
modalButton.buttonNode.removeFromParent()
isModal = false
}
if let cancelBtnNode = entity.component(ofType: CancelBtnComponent.self)?.cancelBtnNode {
cancelBtnNode.removeFromParent()
isModal = false
}
entities.remove(entity)
}

View File

@ -12,7 +12,7 @@ class Modal: GKEntity{
var unitCount:Int
init(modaltype: ModalType, base: Base, anchorPoint: CGPoint, gameScene: SKScene) {
init(modaltype: ModalType, base: Base, anchorPoint: CGPoint, gameScene: GameScene, currentDraggedBase: Base?, touchLocation: CGPoint, collisionBase: Base?) {
unitCount = base.unitCount
super.init()
switch modaltype{
@ -28,6 +28,10 @@ class Modal: GKEntity{
addComponent(ModalContentComponent(header: "Angriff", body: "Schicke \(unitCount / 2) Einheiten",
footer: "", anchorPoint: anchorPoint))
addComponent(ButtonComponent(iconName: "", text: "Senden", position: CGPoint(x: anchorPoint.x , y: anchorPoint.y - 120), isEnabled: true, onButtonPress: {
self.sendUnits(currentDraggedBase: currentDraggedBase, touchLocation: touchLocation, gameScene: gameScene, collisionBase: collisionBase)
self.removeModalEntities(gameScene: gameScene)
}))
addComponent(CancelBtnComponent(iconName: "", text: "", position: CGPoint(x: anchorPoint.x + 160, y: anchorPoint.y + 140), isEnabled: true, onButtonPress: {
self.removeModalEntities(gameScene: gameScene)
}))
}
@ -49,4 +53,12 @@ class Modal: GKEntity{
}
}
}
func sendUnits(currentDraggedBase: Base?, touchLocation: CGPoint, gameScene: GameScene, collisionBase: Base?){
for base in currentDraggedBase!.adjacencyList {
if base == collisionBase {
EntityManager.sharedInstance.update((currentDraggedBase?.attackBase(base: base, units: Int(GameScene.sendUnits)))!)
}
}
}
}

View File

@ -15,6 +15,8 @@ class GameScene: SKScene{
var isMoveTouch = false
var currentDraggedBasePos = CGPoint()
var currentDraggedBase : Base?
static var sendUnits: CGFloat = 0
var collisionBase: Base?
override func sceneDidLoad() {
EntityManager.sharedInstance.setScene(scene: self)
@ -40,44 +42,13 @@ class GameScene: SKScene{
currentDraggedBase!.component(ofType: DefaultBaseComponent.self)?.spriteNode.position = currentDraggedBasePos
currentDraggedBase!.component(ofType: TeamComponent.self)?.fire.position = currentDraggedBasePos
for base in currentDraggedBase!.adjacencyList {
if atPoint(touchLocation) == base.component(ofType: DefaultBaseComponent.self)?.spriteNode {
// TODO: change interaction based on collision instead of touchlocation
if !(EntityManager.sharedInstance.getTeamByBase(base: currentDraggedBase!) == EntityManager.sharedInstance.getTeamByBase(base: base)){
EntityManager.sharedInstance.add(Modal(modaltype: .BaseAttack,
base: currentDraggedBase!,
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2),
gameScene: self))
EntityManager.sharedInstance.update((currentDraggedBase?.doPlayerMoveTypeToBase(base: base, playerMoveType: PlayerMoveType.AtkMove, units: 100))!)
}else {
EntityManager.sharedInstance.add(Modal(modaltype: .BaseAttack,
base: currentDraggedBase!,
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2), gameScene: self))
EntityManager.sharedInstance.update((currentDraggedBase?.doPlayerMoveTypeToBase(base: base,playerMoveType: PlayerMoveType.TxnMove, units: -100))!)
}
}
}
addAttackDetails(touchLocation: touchLocation)
}
else {
for entity in EntityManager.sharedInstance.entities {
let spriteNode = entity.component(ofType: DefaultBaseComponent.self)?.spriteNode
if atPoint(touchLocation) == spriteNode && !EntityManager.sharedInstance.isModal {
spriteNode?.touchesBegan(touches, with: event)
if !EntityManager.sharedInstance.isModal {
for child in self.children {
if(child.name != "fire"){
child.alpha = 0.3
}
}
EntityManager.sharedInstance.add(Modal(modaltype: .BaseDetails,
base: entity as! Base,
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2),
gameScene: self))
}
}
addBaseDetails(touchLocation: touchLocation, spriteNode: spriteNode, touches: touches, event: event, entity: entity)
}
}
@ -94,37 +65,82 @@ class GameScene: SKScene{
child.touchesMoved(touches, with: event)
}
}
for e in EntityManager.sharedInstance.entities{
if let body = e.component(ofType: ModalContentComponent.self)?.body{
body.text = "Schicke \( ((e.component(ofType: SliderComponent.self)?.sliderNode.getValue ?? 0) * CGFloat((e as! Modal).unitCount)).rounded(.up)) Einheiten "
} }
checkSlider()
let bases = EntityManager.sharedInstance.getBasesByPlayer(for: GKLocalPlayer.local)
for base in bases {
if atPoint(touchLocation) == base.component(ofType: DefaultBaseComponent.self)?.spriteNode{
if !isMoveTouch {
currentDraggedBasePos = base.component(ofType: DefaultBaseComponent.self)!.spriteNode.position
currentDraggedBase = base
}
isMoveTouch = true
base.component(ofType: DefaultBaseComponent.self)?.spriteNode.position = touchLocation
base.component(ofType: TeamComponent.self)?.fire.position = touchLocation
for adjacencyBase in base.adjacencyList {
let node = adjacencyBase.component(ofType: DefaultBaseComponent.self)?.spriteNode
node?.run(SKAction.sequence([
SKAction.resize(byWidth: 2, height: 2, duration: 0.5),
SKAction.resize(byWidth: -2, height: -2, duration: 0.5)
]))
}
}
}
checkBases(bases: bases, touchLocation: touchLocation)
}
override func update(_ currentTime: TimeInterval) {
EntityManager.sharedInstance.getBackground()?.update(deltaTime: currentTime)
EntityManager.sharedInstance.getHUD()?.component(ofType: TimerComponent.self)?.update()
}
func addBaseDetails(touchLocation: CGPoint, spriteNode: SKNode?, touches: Set<UITouch>, event: UIEvent?, entity: GKEntity){
if atPoint(touchLocation) == spriteNode && !EntityManager.sharedInstance.isModal {
spriteNode?.touchesBegan(touches, with: event)
if !EntityManager.sharedInstance.isModal {
for child in self.children {
if(child.name != "fire"){
child.alpha = 0.3
}
}
EntityManager.sharedInstance.add(Modal(modaltype: .BaseDetails,
base: entity as! Base,
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2),
gameScene: self, currentDraggedBase: currentDraggedBase, touchLocation: touchLocation, collisionBase: collisionBase))
}
}
}
func addAttackDetails(touchLocation: CGPoint){
for base in currentDraggedBase!.adjacencyList {
if atPoint(touchLocation) == base.component(ofType: DefaultBaseComponent.self)?.spriteNode {
collisionBase = base
// TODO: change interaction based on collision instead of touchlocation
EntityManager.sharedInstance.add(Modal(modaltype: .BaseAttack,
base: currentDraggedBase!,
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2),
gameScene: self, currentDraggedBase: currentDraggedBase, touchLocation: touchLocation, collisionBase: collisionBase))
}
}
}
func checkSlider(){
for e in EntityManager.sharedInstance.entities{
if let body = e.component(ofType: ModalContentComponent.self)?.body{
GameScene.sendUnits = ((e.component(ofType: SliderComponent.self)?.sliderNode.getValue ?? 0) * CGFloat((e as! Modal).unitCount)).rounded(.up)
body.text = "Schicke \(GameScene.sendUnits) Einheiten "
}
}
}
func checkBases(bases: Set<Base>, touchLocation: CGPoint){
for base in bases {
if atPoint(touchLocation) == base.component(ofType: DefaultBaseComponent.self)?.spriteNode{ if !isMoveTouch {
currentDraggedBasePos = base.component(ofType: DefaultBaseComponent.self)!.spriteNode.position
currentDraggedBase = base
}
isMoveTouch = true
moveFireAndBase(base: base, touchLocation: touchLocation)
showNearestBases(base: base)
}
}
}
func moveFireAndBase(base: Base, touchLocation: CGPoint){
base.component(ofType: DefaultBaseComponent.self)?.spriteNode.position = touchLocation
base.component(ofType: TeamComponent.self)?.fire.position = touchLocation
}
func showNearestBases(base: Base){
for adjacencyBase in base.adjacencyList {
let node = adjacencyBase.component(ofType: DefaultBaseComponent.self)?.spriteNode
node?.run(SKAction.sequence([
SKAction.resize(byWidth: 2, height: 2, duration: 0.5),
SKAction.resize(byWidth: -2, height: -2, duration: 0.5)
]))
}
}
}