added moving cloudy background
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d8d80b8eb7
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8d1aa1de66
@ -33,8 +33,6 @@
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9EC86B9F245C88A300796EF3 /* Modal.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9EC86B9E245C88A300796EF3 /* Modal.swift */; };
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9EC86BA6245C8AD000796EF3 /* ModalType.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9EC86BA5245C8AD000796EF3 /* ModalType.swift */; };
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ABA03DA0244BD54F00A66916 /* Base.swift in Sources */ = {isa = PBXBuildFile; fileRef = ABA03D9F244BD54F00A66916 /* Base.swift */; };
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C0BB0378245CCF4D00EEAC81 /* BackgroundNode.swift in Sources */ = {isa = PBXBuildFile; fileRef = C0BB0377245CCF4D00EEAC81 /* BackgroundNode.swift */; };
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C0BB037A245CCF6300EEAC81 /* BackgroundComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = C0BB0379245CCF6300EEAC81 /* BackgroundComponent.swift */; };
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/* End PBXBuildFile section */
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/* Begin PBXContainerItemProxy section */
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@ -88,8 +86,6 @@
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9EC86BA5245C8AD000796EF3 /* ModalType.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = ModalType.swift; sourceTree = "<group>"; };
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9ECD3699245C91F7008DEEBD /* GoldWars.entitlements */ = {isa = PBXFileReference; lastKnownFileType = text.plist.entitlements; path = GoldWars.entitlements; sourceTree = "<group>"; };
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ABA03D9F244BD54F00A66916 /* Base.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Base.swift; sourceTree = "<group>"; };
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C0BB0377245CCF4D00EEAC81 /* BackgroundNode.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = BackgroundNode.swift; sourceTree = "<group>"; };
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C0BB0379245CCF6300EEAC81 /* BackgroundComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = BackgroundComponent.swift; sourceTree = "<group>"; };
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/* End PBXFileReference section */
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/* Begin PBXFrameworksBuildPhase section */
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@ -185,8 +181,6 @@
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9E78ACBD245CC9C000526FF7 /* AtkBoostSkillComponent.swift */,
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9E78ACC3245CCA3600526FF7 /* SpySkillComponent.swift */,
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9E78ACC1245CC9EE00526FF7 /* DefBoostSkillComponent.swift */,
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C0BB0377245CCF4D00EEAC81 /* BackgroundNode.swift */,
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C0BB0379245CCF6300EEAC81 /* BackgroundComponent.swift */,
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);
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path = Components;
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sourceTree = "<group>";
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@ -381,9 +375,7 @@
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110360D9244B101A008610AF /* GameScene.swift in Sources */,
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116060F7245C57D2004E5A36 /* EntityManager.swift in Sources */,
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9E78ACBA245CBDAF00526FF7 /* HUD.swift in Sources */,
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C0BB0378245CCF4D00EEAC81 /* BackgroundNode.swift in Sources */,
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11738A3B24508F68004426F1 /* Unit.swift in Sources */,
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C0BB037A245CCF6300EEAC81 /* BackgroundComponent.swift in Sources */,
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11036113244B3E30008610AF /* MenuScene.swift in Sources */,
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9EA3ABE9245C6DAA006BC61D /* DefaultBaseComponent.swift in Sources */,
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9EA3ABED245C8143006BC61D /* ModalBackgroundComponent.swift in Sources */,
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@ -1,29 +0,0 @@
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//
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// BackgroundComponent.swift
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// GoldWars
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//
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// Created by Tim Herbst on 01.05.20.
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// Copyright © 2020 SP2. All rights reserved.
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//
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import UIKit
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import GameplayKit
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import SpriteKit
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class BackgroundComponent: GKComponent {
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var sky: BackgroundNode
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init(size: CGSize, anchorPoint: CGPoint) {
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super.init()
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self.sky = BackgroundNode(imageNamed: "cloud")
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self.sky.name = "clouds"
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self.sky.size = CGSize(width: size.width, height: size.height)
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self.sky.position = CGPoint(x: CGFloat(i) * sky.size.width , y: anchorPoint.y / 2)
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}
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required init?(coder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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}
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@ -1,28 +0,0 @@
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//
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// BackgroundNode.swift
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// GoldWars
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//
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// Created by Tim Herbst on 01.05.20.
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// Copyright © 2020 SP2. All rights reserved.
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//
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import UIKit
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import SpriteKit
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class BackgroundNode: SKSpriteNode {
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func update(_ currentTime: TimeInterval) {
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scrollBackground()
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}
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func scrollBackground(){
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self.enumerateChildNodes(withName: "clouds", using: ({
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(node, error) in
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node.position.x -= 2
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print("node position x = \(node.position.x)")
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if node.position.x < -(self.scene?.size.width)! {
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node.position.x += (self.scene?.size.width)! * 3
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}
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}))
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}
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}
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@ -18,8 +18,21 @@ class GameScene: SKScene{
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entityManager.add(Base(textureName: "Base", team: .team1))
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entityManager.add(Base(textureName: "Base", team: .team2))
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entityManager.add(HUD(size: self.size))
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initMap()
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createBackground()
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}
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func createBackground() {
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for i in 0...2 {
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let sky = SKSpriteNode(imageNamed: "SkyBackground")
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sky.name = "clouds"
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sky.zPosition = -1
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sky.size = CGSize(width: (self.scene?.size.width)!, height: (self.scene?.size.height)!)
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sky.position = CGPoint(x: CGFloat(i) * sky.size.width , y: (self.frame.size.height / 2))
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self.addChild(sky)
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}
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}
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// TODO: Issue #24 create Map generation Service
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@ -116,4 +129,16 @@ class GameScene: SKScene{
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}
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}
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override func update(_ currentTime: TimeInterval) {
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self.enumerateChildNodes(withName: "clouds", using: ({
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(node, error) in
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// 1
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node.position.x -= 2
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print("node position x = \(node.position.x)")
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// 2
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if node.position.x < -(self.scene?.size.width)! {
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node.position.x += (self.scene?.size.width)! * 3
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}
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}))
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}
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}
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