Check if the attacked base is an enemy base or not and update the label according to this

This commit is contained in:
Jakob Haag 2020-06-25 18:09:38 +02:00
parent d189f799ca
commit 880d2ef7c4

View File

@ -51,8 +51,12 @@ class Base: GKEntity{
self.component(ofType: TeamComponent.self)?.unitcountLabel.text = "\(self.unitCount)" self.component(ofType: TeamComponent.self)?.unitcountLabel.text = "\(self.unitCount)"
if base.component(ofType: TeamComponent.self)?.unitcountLabel.text != "" { if base.component(ofType: TeamComponent.self)?.unitcountLabel.text != "" {
if base.ownershipPlayer != self.ownershipPlayer {
base.component(ofType: TeamComponent.self)?.unitcountLabel.text = "\(abs(base.unitCount - units * 2))"
} else {
base.component(ofType: TeamComponent.self)?.unitcountLabel.text = "\(base.unitCount)" base.component(ofType: TeamComponent.self)?.unitcountLabel.text = "\(base.unitCount)"
} }
}
DataService.sharedInstance.addMove(playerMove: PlayerMove(fromBase: self.baseID, DataService.sharedInstance.addMove(playerMove: PlayerMove(fromBase: self.baseID,
toBase: base.baseID, toBase: base.baseID,
unitCount: units) unitCount: units)