Merge branch '66-game-over-scene-2' into 'development'
Resolve "Game-Over Scene" Closes #66 See merge request marcel.schwarz/software-projekt-2!115
This commit is contained in:
commit
875524d170
@ -31,6 +31,8 @@
|
|||||||
9E174C86245DD91500209FF0 /* ButtonComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E174C85245DD91500209FF0 /* ButtonComponent.swift */; };
|
9E174C86245DD91500209FF0 /* ButtonComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E174C85245DD91500209FF0 /* ButtonComponent.swift */; };
|
||||||
9E174C88245DF1FF00209FF0 /* BackgroundComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E174C87245DF1FF00209FF0 /* BackgroundComponent.swift */; };
|
9E174C88245DF1FF00209FF0 /* BackgroundComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E174C87245DF1FF00209FF0 /* BackgroundComponent.swift */; };
|
||||||
9E174C8A245E1A0A00209FF0 /* Background.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E174C89245E1A0A00209FF0 /* Background.swift */; };
|
9E174C8A245E1A0A00209FF0 /* Background.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E174C89245E1A0A00209FF0 /* Background.swift */; };
|
||||||
|
9E61EAC4249BAC9100334DDE /* LoserFire.sks in Resources */ = {isa = PBXBuildFile; fileRef = 9E61EAC2249BAC9100334DDE /* LoserFire.sks */; };
|
||||||
|
9E61EAC7249BB61A00334DDE /* SpinningLogo3DNode.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E61EAC6249BB61A00334DDE /* SpinningLogo3DNode.swift */; };
|
||||||
9E78ACB6245C9A5300526FF7 /* GameKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 9E78ACB5245C9A5300526FF7 /* GameKit.framework */; };
|
9E78ACB6245C9A5300526FF7 /* GameKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 9E78ACB5245C9A5300526FF7 /* GameKit.framework */; };
|
||||||
9E78ACB8245CB75B00526FF7 /* TeamComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E78ACB7245CB75B00526FF7 /* TeamComponent.swift */; };
|
9E78ACB8245CB75B00526FF7 /* TeamComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E78ACB7245CB75B00526FF7 /* TeamComponent.swift */; };
|
||||||
9E78ACBA245CBDAF00526FF7 /* HUD.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E78ACB9245CBDAF00526FF7 /* HUD.swift */; };
|
9E78ACBA245CBDAF00526FF7 /* HUD.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9E78ACB9245CBDAF00526FF7 /* HUD.swift */; };
|
||||||
@ -41,7 +43,6 @@
|
|||||||
9EC7E48B2461FBF700396BCD /* SliderNode.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9EC7E48A2461FBF700396BCD /* SliderNode.swift */; };
|
9EC7E48B2461FBF700396BCD /* SliderNode.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9EC7E48A2461FBF700396BCD /* SliderNode.swift */; };
|
||||||
9EC86B9F245C88A300796EF3 /* Modal.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9EC86B9E245C88A300796EF3 /* Modal.swift */; };
|
9EC86B9F245C88A300796EF3 /* Modal.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9EC86B9E245C88A300796EF3 /* Modal.swift */; };
|
||||||
9EEDE02D246FCD770096C735 /* SpinningLogoEntity.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9EEDE02C246FCD770096C735 /* SpinningLogoEntity.swift */; };
|
9EEDE02D246FCD770096C735 /* SpinningLogoEntity.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9EEDE02C246FCD770096C735 /* SpinningLogoEntity.swift */; };
|
||||||
9EEDE02F246FCD800096C735 /* SpinningLogoComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 9EEDE02E246FCD800096C735 /* SpinningLogoComponent.swift */; };
|
|
||||||
AB21D7D5246C748A00B09CBA /* MapFactory.swift in Sources */ = {isa = PBXBuildFile; fileRef = AB21D7D4246C748A00B09CBA /* MapFactory.swift */; };
|
AB21D7D5246C748A00B09CBA /* MapFactory.swift in Sources */ = {isa = PBXBuildFile; fileRef = AB21D7D4246C748A00B09CBA /* MapFactory.swift */; };
|
||||||
ABA03DA0244BD54F00A66916 /* Base.swift in Sources */ = {isa = PBXBuildFile; fileRef = ABA03D9F244BD54F00A66916 /* Base.swift */; };
|
ABA03DA0244BD54F00A66916 /* Base.swift in Sources */ = {isa = PBXBuildFile; fileRef = ABA03D9F244BD54F00A66916 /* Base.swift */; };
|
||||||
ABC0C3732481509300387B8F /* MapUtils.swift in Sources */ = {isa = PBXBuildFile; fileRef = ABC0C3722481509300387B8F /* MapUtils.swift */; };
|
ABC0C3732481509300387B8F /* MapUtils.swift in Sources */ = {isa = PBXBuildFile; fileRef = ABC0C3722481509300387B8F /* MapUtils.swift */; };
|
||||||
@ -94,6 +95,8 @@
|
|||||||
9E174C85245DD91500209FF0 /* ButtonComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = ButtonComponent.swift; sourceTree = "<group>"; };
|
9E174C85245DD91500209FF0 /* ButtonComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = ButtonComponent.swift; sourceTree = "<group>"; };
|
||||||
9E174C87245DF1FF00209FF0 /* BackgroundComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = BackgroundComponent.swift; sourceTree = "<group>"; };
|
9E174C87245DF1FF00209FF0 /* BackgroundComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = BackgroundComponent.swift; sourceTree = "<group>"; };
|
||||||
9E174C89245E1A0A00209FF0 /* Background.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Background.swift; sourceTree = "<group>"; };
|
9E174C89245E1A0A00209FF0 /* Background.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Background.swift; sourceTree = "<group>"; };
|
||||||
|
9E61EAC2249BAC9100334DDE /* LoserFire.sks */ = {isa = PBXFileReference; lastKnownFileType = file.sks; path = LoserFire.sks; sourceTree = "<group>"; };
|
||||||
|
9E61EAC6249BB61A00334DDE /* SpinningLogo3DNode.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SpinningLogo3DNode.swift; sourceTree = "<group>"; };
|
||||||
9E78ACB5245C9A5300526FF7 /* GameKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameKit.framework; path = System/Library/Frameworks/GameKit.framework; sourceTree = SDKROOT; };
|
9E78ACB5245C9A5300526FF7 /* GameKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameKit.framework; path = System/Library/Frameworks/GameKit.framework; sourceTree = SDKROOT; };
|
||||||
9E78ACB7245CB75B00526FF7 /* TeamComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = TeamComponent.swift; sourceTree = "<group>"; };
|
9E78ACB7245CB75B00526FF7 /* TeamComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = TeamComponent.swift; sourceTree = "<group>"; };
|
||||||
9E78ACB9245CBDAF00526FF7 /* HUD.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = HUD.swift; sourceTree = "<group>"; };
|
9E78ACB9245CBDAF00526FF7 /* HUD.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = HUD.swift; sourceTree = "<group>"; };
|
||||||
@ -105,7 +108,6 @@
|
|||||||
9EC86B9E245C88A300796EF3 /* Modal.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Modal.swift; sourceTree = "<group>"; };
|
9EC86B9E245C88A300796EF3 /* Modal.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Modal.swift; sourceTree = "<group>"; };
|
||||||
9ECD3699245C91F7008DEEBD /* GoldWars.entitlements */ = {isa = PBXFileReference; lastKnownFileType = text.plist.entitlements; path = GoldWars.entitlements; sourceTree = "<group>"; };
|
9ECD3699245C91F7008DEEBD /* GoldWars.entitlements */ = {isa = PBXFileReference; lastKnownFileType = text.plist.entitlements; path = GoldWars.entitlements; sourceTree = "<group>"; };
|
||||||
9EEDE02C246FCD770096C735 /* SpinningLogoEntity.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = SpinningLogoEntity.swift; sourceTree = "<group>"; };
|
9EEDE02C246FCD770096C735 /* SpinningLogoEntity.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = SpinningLogoEntity.swift; sourceTree = "<group>"; };
|
||||||
9EEDE02E246FCD800096C735 /* SpinningLogoComponent.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = SpinningLogoComponent.swift; sourceTree = "<group>"; };
|
|
||||||
AB21D7D4246C748A00B09CBA /* MapFactory.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MapFactory.swift; sourceTree = "<group>"; };
|
AB21D7D4246C748A00B09CBA /* MapFactory.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MapFactory.swift; sourceTree = "<group>"; };
|
||||||
ABA03D9F244BD54F00A66916 /* Base.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Base.swift; sourceTree = "<group>"; };
|
ABA03D9F244BD54F00A66916 /* Base.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Base.swift; sourceTree = "<group>"; };
|
||||||
ABC0C3722481509300387B8F /* MapUtils.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MapUtils.swift; sourceTree = "<group>"; };
|
ABC0C3722481509300387B8F /* MapUtils.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MapUtils.swift; sourceTree = "<group>"; };
|
||||||
@ -207,8 +209,8 @@
|
|||||||
8BB6FF3F2472B8F000162BBD /* SingeClickButtonNode.swift */,
|
8BB6FF3F2472B8F000162BBD /* SingeClickButtonNode.swift */,
|
||||||
C05BB9C3247D890C00411249 /* SliderComponent.swift */,
|
C05BB9C3247D890C00411249 /* SliderComponent.swift */,
|
||||||
9EC7E48A2461FBF700396BCD /* SliderNode.swift */,
|
9EC7E48A2461FBF700396BCD /* SliderNode.swift */,
|
||||||
9EEDE02E246FCD800096C735 /* SpinningLogoComponent.swift */,
|
|
||||||
9E78ACB7245CB75B00526FF7 /* TeamComponent.swift */,
|
9E78ACB7245CB75B00526FF7 /* TeamComponent.swift */,
|
||||||
|
9E61EAC6249BB61A00334DDE /* SpinningLogo3DNode.swift */,
|
||||||
);
|
);
|
||||||
path = Components;
|
path = Components;
|
||||||
sourceTree = "<group>";
|
sourceTree = "<group>";
|
||||||
@ -234,6 +236,7 @@
|
|||||||
children = (
|
children = (
|
||||||
3F79FFDF2486F7CD003F79C3 /* Explosion.sks */,
|
3F79FFDF2486F7CD003F79C3 /* Explosion.sks */,
|
||||||
9E11FF77245CD81100EED3BE /* Fire.sks */,
|
9E11FF77245CD81100EED3BE /* Fire.sks */,
|
||||||
|
9E61EAC2249BAC9100334DDE /* LoserFire.sks */,
|
||||||
);
|
);
|
||||||
path = Partikels;
|
path = Partikels;
|
||||||
sourceTree = "<group>";
|
sourceTree = "<group>";
|
||||||
@ -368,6 +371,7 @@
|
|||||||
9E11FF79245CD81100EED3BE /* Fire.sks in Resources */,
|
9E11FF79245CD81100EED3BE /* Fire.sks in Resources */,
|
||||||
110360E0244B101B008610AF /* Assets.xcassets in Resources */,
|
110360E0244B101B008610AF /* Assets.xcassets in Resources */,
|
||||||
110360E3244B101B008610AF /* LaunchScreen.storyboard in Resources */,
|
110360E3244B101B008610AF /* LaunchScreen.storyboard in Resources */,
|
||||||
|
9E61EAC4249BAC9100334DDE /* LoserFire.sks in Resources */,
|
||||||
C04783EE2468583F004961FB /* intro-music.mp3 in Resources */,
|
C04783EE2468583F004961FB /* intro-music.mp3 in Resources */,
|
||||||
3F79FFE02486F7CD003F79C3 /* Explosion.sks in Resources */,
|
3F79FFE02486F7CD003F79C3 /* Explosion.sks in Resources */,
|
||||||
);
|
);
|
||||||
@ -418,7 +422,7 @@
|
|||||||
ABC0C3732481509300387B8F /* MapUtils.swift in Sources */,
|
ABC0C3732481509300387B8F /* MapUtils.swift in Sources */,
|
||||||
9E174C82245DD81D00209FF0 /* ButtonNode.swift in Sources */,
|
9E174C82245DD81D00209FF0 /* ButtonNode.swift in Sources */,
|
||||||
9EC7E48B2461FBF700396BCD /* SliderNode.swift in Sources */,
|
9EC7E48B2461FBF700396BCD /* SliderNode.swift in Sources */,
|
||||||
9EEDE02F246FCD800096C735 /* SpinningLogoComponent.swift in Sources */,
|
9E61EAC7249BB61A00334DDE /* SpinningLogo3DNode.swift in Sources */,
|
||||||
9E174C84245DD8CE00209FF0 /* Button.swift in Sources */,
|
9E174C84245DD8CE00209FF0 /* Button.swift in Sources */,
|
||||||
110360DB244B101A008610AF /* GameViewController.swift in Sources */,
|
110360DB244B101A008610AF /* GameViewController.swift in Sources */,
|
||||||
C05BB9C4247D890C00411249 /* SliderComponent.swift in Sources */,
|
C05BB9C4247D890C00411249 /* SliderComponent.swift in Sources */,
|
||||||
|
23
GoldWars/GoldWars/Assets.xcassets/winner.imageset/Contents.json
vendored
Normal file
23
GoldWars/GoldWars/Assets.xcassets/winner.imageset/Contents.json
vendored
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
{
|
||||||
|
"images" : [
|
||||||
|
{
|
||||||
|
"filename" : "winner.png",
|
||||||
|
"idiom" : "universal",
|
||||||
|
"scale" : "1x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"filename" : "winner-1.png",
|
||||||
|
"idiom" : "universal",
|
||||||
|
"scale" : "2x"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"filename" : "winner-2.png",
|
||||||
|
"idiom" : "universal",
|
||||||
|
"scale" : "3x"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"info" : {
|
||||||
|
"author" : "xcode",
|
||||||
|
"version" : 1
|
||||||
|
}
|
||||||
|
}
|
BIN
GoldWars/GoldWars/Assets.xcassets/winner.imageset/winner-1.png
vendored
Normal file
BIN
GoldWars/GoldWars/Assets.xcassets/winner.imageset/winner-1.png
vendored
Normal file
Binary file not shown.
After Width: | Height: | Size: 448 KiB |
BIN
GoldWars/GoldWars/Assets.xcassets/winner.imageset/winner-2.png
vendored
Normal file
BIN
GoldWars/GoldWars/Assets.xcassets/winner.imageset/winner-2.png
vendored
Normal file
Binary file not shown.
After Width: | Height: | Size: 448 KiB |
BIN
GoldWars/GoldWars/Assets.xcassets/winner.imageset/winner.png
vendored
Normal file
BIN
GoldWars/GoldWars/Assets.xcassets/winner.imageset/winner.png
vendored
Normal file
Binary file not shown.
After Width: | Height: | Size: 448 KiB |
40
GoldWars/GoldWars/Components/SpinningLogo3DNode.swift
Normal file
40
GoldWars/GoldWars/Components/SpinningLogo3DNode.swift
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
//
|
||||||
|
// SpinningLogo3DNode.swift
|
||||||
|
// GoldWars
|
||||||
|
//
|
||||||
|
// Created by Niko Jochim on 18.06.20.
|
||||||
|
// Copyright © 2020 SP2. All rights reserved.
|
||||||
|
//
|
||||||
|
|
||||||
|
import Foundation
|
||||||
|
import SpriteKit
|
||||||
|
import GameKit
|
||||||
|
class SpinningLogo3DNode : SK3DNode {
|
||||||
|
|
||||||
|
init() {
|
||||||
|
super.init(viewportSize: CGSize(width: 250, height: 250))
|
||||||
|
let scnScene: SCNScene = {
|
||||||
|
let scnScene = SCNScene()
|
||||||
|
let cylinder = SCNCylinder(radius: 250, height: 50)
|
||||||
|
let logoMaterial = SCNMaterial()
|
||||||
|
let colorMaterial = SCNMaterial()
|
||||||
|
logoMaterial.diffuse.contents = UIImage(named: "logo_no_background")
|
||||||
|
colorMaterial.diffuse.contents = UIColor(red: 0.852, green: 0.649, blue: 0.123, alpha: 1)
|
||||||
|
cylinder.materials = [colorMaterial,logoMaterial,logoMaterial]
|
||||||
|
let cylinderNode = SCNNode(geometry: cylinder)
|
||||||
|
cylinderNode.eulerAngles = SCNVector3(x: Float(CGFloat.pi / 2), y: 0, z: Float(CGFloat.pi / 2))
|
||||||
|
let action = SCNAction.rotateBy(x: CGFloat(GLKMathDegreesToRadians(360)), y:0 , z: 0, duration: 8)
|
||||||
|
let forever = SCNAction.repeatForever(action)
|
||||||
|
cylinderNode.runAction(forever)
|
||||||
|
scnScene.rootNode.addChildNode(cylinderNode)
|
||||||
|
return scnScene
|
||||||
|
}()
|
||||||
|
self.scnScene = scnScene
|
||||||
|
self.position = position
|
||||||
|
}
|
||||||
|
|
||||||
|
required init?(coder: NSCoder) {
|
||||||
|
fatalError("init(coder:) has not been implemented")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -1,45 +0,0 @@
|
|||||||
//
|
|
||||||
// SpinningLogoComponent.swift
|
|
||||||
// GoldWars
|
|
||||||
//
|
|
||||||
// Created by Niko Jochim on 15.05.20.
|
|
||||||
// Copyright © 2020 SP2. All rights reserved.
|
|
||||||
//
|
|
||||||
|
|
||||||
import Foundation
|
|
||||||
import GameKit
|
|
||||||
|
|
||||||
class SpinningLogoComponent: GKComponent{
|
|
||||||
|
|
||||||
var node : SK3DNode
|
|
||||||
|
|
||||||
init(position: CGPoint) {
|
|
||||||
|
|
||||||
let scnScene: SCNScene = {
|
|
||||||
let scnScene = SCNScene()
|
|
||||||
let cylinder = SCNCylinder(radius: 250, height: 50)
|
|
||||||
let logoMaterial = SCNMaterial()
|
|
||||||
let colorMaterial = SCNMaterial()
|
|
||||||
logoMaterial.diffuse.contents = UIImage(named: "logo_no_background")
|
|
||||||
colorMaterial.diffuse.contents = UIColor(red: 0.852, green: 0.649, blue: 0.123, alpha: 1)
|
|
||||||
cylinder.materials = [colorMaterial,logoMaterial,logoMaterial]
|
|
||||||
let cylinderNode = SCNNode(geometry: cylinder)
|
|
||||||
cylinderNode.eulerAngles = SCNVector3(x: Float(CGFloat.pi / 2), y: 0, z: Float(CGFloat.pi / 2))
|
|
||||||
let action = SCNAction.rotateBy(x: CGFloat(GLKMathDegreesToRadians(360)), y:0 , z: 0, duration: 8)
|
|
||||||
let forever = SCNAction.repeatForever(action)
|
|
||||||
cylinderNode.runAction(forever)
|
|
||||||
scnScene.rootNode.addChildNode(cylinderNode)
|
|
||||||
return scnScene
|
|
||||||
}()
|
|
||||||
|
|
||||||
self.node = SK3DNode(viewportSize: CGSize(width: 250, height: 250))
|
|
||||||
node.scnScene = scnScene
|
|
||||||
node.position = position
|
|
||||||
super.init()
|
|
||||||
}
|
|
||||||
|
|
||||||
required init?(coder: NSCoder) {
|
|
||||||
fatalError("init(coder:) has not been implemented")
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
@ -60,8 +60,12 @@ class EntityManager {
|
|||||||
scene.addChild(hudEntitiy.blockWholeScreenPane)
|
scene.addChild(hudEntitiy.blockWholeScreenPane)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if let spinningLogoEntity = entity as? SpinningLogoEntity {
|
||||||
|
scene.addChild(spinningLogoEntity.spinningLogoNode)
|
||||||
|
}
|
||||||
|
|
||||||
if let wayEntity = entity as? Way {
|
if let wayEntity = entity as? Way {
|
||||||
scene.addChild(wayEntity.localWayComponent)
|
scene.addChild(wayEntity.localWayComponent)
|
||||||
}
|
}
|
||||||
|
|
||||||
if let spriteNode = entity.component(ofType: DefaultBaseComponent.self) {
|
if let spriteNode = entity.component(ofType: DefaultBaseComponent.self) {
|
||||||
@ -88,9 +92,7 @@ class EntityManager {
|
|||||||
if let labelNode = entity.component(ofType: LabelComponent.self)?.labelNode {
|
if let labelNode = entity.component(ofType: LabelComponent.self)?.labelNode {
|
||||||
scene.addChild(labelNode)
|
scene.addChild(labelNode)
|
||||||
}
|
}
|
||||||
if let node = entity.component(ofType: SpinningLogoComponent.self)?.node {
|
|
||||||
scene.addChild(node)
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func remove(_ entity: GKEntity) {
|
func remove(_ entity: GKEntity) {
|
||||||
@ -275,7 +277,7 @@ class EntityManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func getBackground() -> GKEntity? {
|
func getBackground() -> GKEntity? {
|
||||||
return entities.filter{$0 is Background}[0]
|
return entities.filter{$0 is Background}.first
|
||||||
}
|
}
|
||||||
|
|
||||||
func getBaseNodeByTeam(for team: Team) -> SKSpriteNode? {
|
func getBaseNodeByTeam(for team: Team) -> SKSpriteNode? {
|
||||||
@ -287,7 +289,7 @@ class EntityManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func getHUD() -> HUD? {
|
func getHUD() -> HUD? {
|
||||||
return entities.filter{$0 is HUD}[0] as? HUD
|
return entities.filter{$0 is HUD}.first as? HUD
|
||||||
}
|
}
|
||||||
|
|
||||||
func getSnapshotModel() -> SnapshotModel {
|
func getSnapshotModel() -> SnapshotModel {
|
||||||
|
@ -35,8 +35,10 @@ class HUD: GKEntity {
|
|||||||
|
|
||||||
init(size: CGSize) {
|
init(size: CGSize) {
|
||||||
hostLabel = SKLabelNode(text: GameCenterManager.sharedInstance.hostingPlayer?.displayName)
|
hostLabel = SKLabelNode(text: GameCenterManager.sharedInstance.hostingPlayer?.displayName)
|
||||||
|
hostLabel.name = "hostLabel"
|
||||||
hostUnitsLabel = SKLabelNode(text: "500" )
|
hostUnitsLabel = SKLabelNode(text: "500" )
|
||||||
peerLabel = SKLabelNode(text: GameCenterManager.sharedInstance.peerPlayer?.displayName)
|
peerLabel = SKLabelNode(text: GameCenterManager.sharedInstance.peerPlayer?.displayName)
|
||||||
|
peerLabel.name = "peerLabel"
|
||||||
peerUnitsLabel = SKLabelNode(text: "500")
|
peerUnitsLabel = SKLabelNode(text: "500")
|
||||||
|
|
||||||
roundTimerLabel = SKLabelNode(text: "")
|
roundTimerLabel = SKLabelNode(text: "")
|
||||||
@ -57,7 +59,7 @@ class HUD: GKEntity {
|
|||||||
EntityManager.gameEMInstance.getOpponentBases(for: EntityManager.gameEMInstance.getTeam()).forEach({base in base.component(ofType: TeamComponent.self)?.unitcountLabel.text = "\(base.unitCount)"})
|
EntityManager.gameEMInstance.getOpponentBases(for: EntityManager.gameEMInstance.getTeam()).forEach({base in base.component(ofType: TeamComponent.self)?.unitcountLabel.text = "\(base.unitCount)"})
|
||||||
GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.first.time", increasePercentComplete: 100)
|
GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.first.time", increasePercentComplete: 100)
|
||||||
GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.spy.ten", increasePercentComplete: 10)
|
GameCenterManager.sharedInstance.addAchievementProgress(identifier: "de.hft.stuttgart.ip2.goldwars.skill.spy.ten", increasePercentComplete: 10)
|
||||||
}
|
}
|
||||||
)
|
)
|
||||||
defSkill = SingeClickButtonNode(
|
defSkill = SingeClickButtonNode(
|
||||||
textureName: "yellow_circle",
|
textureName: "yellow_circle",
|
||||||
@ -180,9 +182,9 @@ class HUD: GKEntity {
|
|||||||
func setCurrentRound(round: Int) -> Void {
|
func setCurrentRound(round: Int) -> Void {
|
||||||
currentRoundLabel.text = "\(round)"
|
currentRoundLabel.text = "\(round)"
|
||||||
let newRoundAction = SKAction.sequence([
|
let newRoundAction = SKAction.sequence([
|
||||||
SKAction.scale(by: 2, duration: 1),
|
SKAction.scale(by: 2, duration: 1),
|
||||||
SKAction.scale(by: 0.5, duration: 1),
|
SKAction.scale(by: 0.5, duration: 1),
|
||||||
])
|
])
|
||||||
currentRoundLabel.run(newRoundAction)
|
currentRoundLabel.run(newRoundAction)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -11,9 +11,12 @@ import GameplayKit
|
|||||||
|
|
||||||
class SpinningLogoEntity: GKEntity {
|
class SpinningLogoEntity: GKEntity {
|
||||||
|
|
||||||
|
let spinningLogoNode : SpinningLogo3DNode
|
||||||
|
|
||||||
init(position: CGPoint) {
|
init(position: CGPoint) {
|
||||||
|
spinningLogoNode = SpinningLogo3DNode()
|
||||||
|
spinningLogoNode.position = position
|
||||||
super.init()
|
super.init()
|
||||||
self.addComponent(SpinningLogoComponent(position: position))
|
|
||||||
}
|
}
|
||||||
|
|
||||||
required init?(coder: NSCoder) {
|
required init?(coder: NSCoder) {
|
||||||
|
@ -39,7 +39,7 @@ class Way: GKEntity {
|
|||||||
self.localWayComponent.strokeColor = UIColor(red: 0.852, green: 0.649, blue: 0.123, alpha: 1)
|
self.localWayComponent.strokeColor = UIColor(red: 0.852, green: 0.649, blue: 0.123, alpha: 1)
|
||||||
self.localWayComponent.lineWidth = 10
|
self.localWayComponent.lineWidth = 10
|
||||||
self.localWayComponent.zPosition = 0
|
self.localWayComponent.zPosition = 0
|
||||||
|
self.localWayComponent.name = "way"
|
||||||
super.init()
|
super.init()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -29,7 +29,7 @@ struct State: Codable {
|
|||||||
|
|
||||||
final class GameCenterManager: NSObject, GKMatchmakerViewControllerDelegate, GKGameCenterControllerDelegate ,GKMatchDelegate,GKLocalPlayerListener{
|
final class GameCenterManager: NSObject, GKMatchmakerViewControllerDelegate, GKGameCenterControllerDelegate ,GKMatchDelegate,GKLocalPlayerListener{
|
||||||
|
|
||||||
static let sharedInstance = GameCenterManager()
|
static var sharedInstance = GameCenterManager()
|
||||||
|
|
||||||
let LOG = OSLog.init(subsystem: "GameCenterManager", category: "GameCenterManager")
|
let LOG = OSLog.init(subsystem: "GameCenterManager", category: "GameCenterManager")
|
||||||
|
|
||||||
@ -44,6 +44,8 @@ final class GameCenterManager: NSObject, GKMatchmakerViewControllerDelegate, GKG
|
|||||||
var entityManager = EntityManager.gameEMInstance
|
var entityManager = EntityManager.gameEMInstance
|
||||||
var localPlayerRandomNumber: RandomNumber?
|
var localPlayerRandomNumber: RandomNumber?
|
||||||
var initIsFinish = false
|
var initIsFinish = false
|
||||||
|
var gameEnded = false
|
||||||
|
var winner: String?
|
||||||
var gameScene: GameScene?
|
var gameScene: GameScene?
|
||||||
static var isAuthenticated: Bool {
|
static var isAuthenticated: Bool {
|
||||||
return GKLocalPlayer.local.isAuthenticated
|
return GKLocalPlayer.local.isAuthenticated
|
||||||
@ -56,6 +58,16 @@ final class GameCenterManager: NSObject, GKMatchmakerViewControllerDelegate, GKG
|
|||||||
localPlayerRandomNumber = RandomNumber()
|
localPlayerRandomNumber = RandomNumber()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func reset() {
|
||||||
|
isMatchStarted = false
|
||||||
|
isServer = false
|
||||||
|
localPlayerRandomNumber = RandomNumber()
|
||||||
|
initIsFinish = false
|
||||||
|
gameEnded = false
|
||||||
|
winner = nil
|
||||||
|
gameScene = nil
|
||||||
|
}
|
||||||
|
|
||||||
func authUser() -> Void {
|
func authUser() -> Void {
|
||||||
GKLocalPlayer.local.authenticateHandler = { gcAuthVC, error in
|
GKLocalPlayer.local.authenticateHandler = { gcAuthVC, error in
|
||||||
NotificationCenter.default
|
NotificationCenter.default
|
||||||
@ -225,10 +237,12 @@ final class GameCenterManager: NSObject, GKMatchmakerViewControllerDelegate, GKG
|
|||||||
os_log("Spiel startet", log: LOG, type: .info)
|
os_log("Spiel startet", log: LOG, type: .info)
|
||||||
case 4:
|
case 4:
|
||||||
os_log("State 4 erhalten, Peer hat verloren", log: LOG, type: .info)
|
os_log("State 4 erhalten, Peer hat verloren", log: LOG, type: .info)
|
||||||
// TODO: Trigger Loser Scene
|
winner = hostingPlayer?.displayName
|
||||||
|
gameEnded = true
|
||||||
case 5:
|
case 5:
|
||||||
os_log("State 5 erhalten, Peer hat gewonnen", log: LOG, type: .info)
|
os_log("State 5 erhalten, Peer hat gewonnen", log: LOG, type: .info)
|
||||||
// TODO: Trigger Winner Scene
|
winner = peerPlayer?.displayName
|
||||||
|
gameEnded = true
|
||||||
default:
|
default:
|
||||||
break
|
break
|
||||||
}
|
}
|
||||||
|
@ -11,7 +11,6 @@ import SpriteKit
|
|||||||
import GameplayKit
|
import GameplayKit
|
||||||
|
|
||||||
class GameViewController: UIViewController {
|
class GameViewController: UIViewController {
|
||||||
public static let sharedInstance = GameViewController();
|
|
||||||
var currentScene: SKView?
|
var currentScene: SKView?
|
||||||
|
|
||||||
override func viewDidLoad() {
|
override func viewDidLoad() {
|
||||||
@ -44,4 +43,5 @@ class GameViewController: UIViewController {
|
|||||||
override var prefersStatusBarHidden: Bool {
|
override var prefersStatusBarHidden: Bool {
|
||||||
return true
|
return true
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -15,15 +15,15 @@ class MultiplayerNetwork{
|
|||||||
|
|
||||||
var isSending = false
|
var isSending = false
|
||||||
|
|
||||||
func sendData(data: Data) {
|
func sendData(data: Data) {
|
||||||
let mmHelper = GameCenterManager.sharedInstance
|
let mmHelper = GameCenterManager.sharedInstance
|
||||||
if let multiplayerMatch = mmHelper.myMatch {
|
if let multiplayerMatch = mmHelper.myMatch {
|
||||||
do {
|
do {
|
||||||
try multiplayerMatch.sendData(toAllPlayers: data, with: .reliable)
|
try multiplayerMatch.sendData(toAllPlayers: data, with: .reliable)
|
||||||
} catch {
|
} catch {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func sendDataToHost(data: Data) {
|
func sendDataToHost(data: Data) {
|
||||||
|
|
||||||
@ -38,7 +38,6 @@ class MultiplayerNetwork{
|
|||||||
|
|
||||||
func sendPlayerMoves(localRoundData: LocalRoundData) {
|
func sendPlayerMoves(localRoundData: LocalRoundData) {
|
||||||
if GameCenterManager.sharedInstance.isServer == false {
|
if GameCenterManager.sharedInstance.isServer == false {
|
||||||
print("I am client")
|
|
||||||
self.isSending = true
|
self.isSending = true
|
||||||
let encoder = JSONEncoder()
|
let encoder = JSONEncoder()
|
||||||
let encoded = (try? encoder.encode(localRoundData))!
|
let encoded = (try? encoder.encode(localRoundData))!
|
||||||
|
Binary file not shown.
Binary file not shown.
BIN
GoldWars/GoldWars/Partikels/LoserFire.sks
Normal file
BIN
GoldWars/GoldWars/Partikels/LoserFire.sks
Normal file
Binary file not shown.
@ -158,7 +158,8 @@ class RoundCalculatorService {
|
|||||||
winner = determineWinner(by: "capture")
|
winner = determineWinner(by: "capture")
|
||||||
}
|
}
|
||||||
winner == GameCenterManager.sharedInstance.hostingPlayer?.displayName ? GameCenterManager.sharedInstance.sendStateToPeers(state: State(state: 4)) : GameCenterManager.sharedInstance.sendStateToPeers(state: State(state: 5))
|
winner == GameCenterManager.sharedInstance.hostingPlayer?.displayName ? GameCenterManager.sharedInstance.sendStateToPeers(state: State(state: 4)) : GameCenterManager.sharedInstance.sendStateToPeers(state: State(state: 5))
|
||||||
//TODO: Trigger Winner/Loser-Scene for Server
|
GameCenterManager.sharedInstance.winner = winner
|
||||||
|
GameCenterManager.sharedInstance.gameEnded = true
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
currentRound += 1
|
currentRound += 1
|
||||||
|
@ -30,7 +30,9 @@ class RoundTimer: Timer {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func stopTimer() {
|
func stopTimer() {
|
||||||
|
guard timer != nil else { return }
|
||||||
timer?.invalidate()
|
timer?.invalidate()
|
||||||
|
timer = nil
|
||||||
}
|
}
|
||||||
|
|
||||||
func resumeTimer() {
|
func resumeTimer() {
|
||||||
@ -46,7 +48,6 @@ class RoundTimer: Timer {
|
|||||||
@objc func onTimerFires()
|
@objc func onTimerFires()
|
||||||
{
|
{
|
||||||
timeLeft -= 1
|
timeLeft -= 1
|
||||||
|
|
||||||
EntityManager.gameEMInstance.updateTime(time: (timeLeft > 0 ? String(timeLeft) : roundEnded))
|
EntityManager.gameEMInstance.updateTime(time: (timeLeft > 0 ? String(timeLeft) : roundEnded))
|
||||||
|
|
||||||
if timeLeft == 0 {
|
if timeLeft == 0 {
|
||||||
@ -57,14 +58,17 @@ class RoundTimer: Timer {
|
|||||||
}
|
}
|
||||||
calculate = true
|
calculate = true
|
||||||
}
|
}
|
||||||
|
|
||||||
if timeLeft <= 0 {
|
if timeLeft <= 0 {
|
||||||
if calculate
|
if calculate
|
||||||
&& !RoundCalculatorService.sharedInstance.isCalculating
|
&& !RoundCalculatorService.sharedInstance.isCalculating
|
||||||
&& DataService.sharedInstance.didReceiveAllData()
|
&& DataService.sharedInstance.didReceiveAllData()
|
||||||
&& GameCenterManager.sharedInstance.isServer {
|
&& GameCenterManager.sharedInstance.isServer {
|
||||||
RoundCalculatorService.sharedInstance.calculateRound()
|
RoundCalculatorService.sharedInstance.calculateRound()
|
||||||
calculate = false
|
calculate = false
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -18,6 +18,7 @@ class GameScene: SKScene{
|
|||||||
var currentDraggedBase : Base?
|
var currentDraggedBase : Base?
|
||||||
static var sendUnits: Int = 0
|
static var sendUnits: Int = 0
|
||||||
var collisionBase: Base?
|
var collisionBase: Base?
|
||||||
|
var gameEndEffects = false
|
||||||
|
|
||||||
override func sceneDidLoad() {
|
override func sceneDidLoad() {
|
||||||
entityManager.setScene(scene: self)
|
entityManager.setScene(scene: self)
|
||||||
@ -25,8 +26,8 @@ class GameScene: SKScene{
|
|||||||
entityManager.add(Background(size: self.size))
|
entityManager.add(Background(size: self.size))
|
||||||
if CommandLine.arguments.contains("--no-matchmaking") {
|
if CommandLine.arguments.contains("--no-matchmaking") {
|
||||||
_ = MapFactory(scene: self, entityManager: entityManager).load()
|
_ = MapFactory(scene: self, entityManager: entityManager).load()
|
||||||
return
|
|
||||||
}
|
}
|
||||||
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
override func didMove(to view: SKView) {
|
override func didMove(to view: SKView) {
|
||||||
@ -77,6 +78,9 @@ class GameScene: SKScene{
|
|||||||
|
|
||||||
override func update(_ currentTime: TimeInterval) {
|
override func update(_ currentTime: TimeInterval) {
|
||||||
entityManager.getBackground()?.update(deltaTime: currentTime)
|
entityManager.getBackground()?.update(deltaTime: currentTime)
|
||||||
|
if GameCenterManager.sharedInstance.gameEnded && !gameEndEffects {
|
||||||
|
gameEnd()
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func addAttackDetails(touchLocation: CGPoint){
|
func addAttackDetails(touchLocation: CGPoint){
|
||||||
@ -121,6 +125,96 @@ class GameScene: SKScene{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func gameEnd(){
|
||||||
|
entityManager.getHUD()?.blockWholeScreenPane.isHidden = true
|
||||||
|
gameEndEffects = true
|
||||||
|
GameCenterManager.sharedInstance.gameEnded = false
|
||||||
|
let move = SKAction.move(to: CGPoint(x: self.size.width / 2, y: self.size.height / 2), duration: 1)
|
||||||
|
let removeParticle = SKAction.removeFromParent()
|
||||||
|
let sequence = SKAction.sequence([move, removeParticle])
|
||||||
|
var actionAdded = false
|
||||||
|
for nodeChild in children {
|
||||||
|
if nodeChild.name == "peerLabel" || nodeChild.name == "hostLabel"{
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
if nodeChild.name == "way" {
|
||||||
|
nodeChild.run(SKAction.removeFromParent())
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
if nodeChild.name != "clouds"{
|
||||||
|
nodeChild.run(sequence) {
|
||||||
|
if !actionAdded {
|
||||||
|
let explosion = self.getFinalExplosion()
|
||||||
|
self.addChild(explosion)
|
||||||
|
let action = SKAction.afterDelay(2) {
|
||||||
|
(self.childNode(withName: "hostLabel") as! SKLabelNode).horizontalAlignmentMode = .center
|
||||||
|
(self.childNode(withName: "peerLabel") as! SKLabelNode).horizontalAlignmentMode = .center
|
||||||
|
self.childNode(withName: "hostLabel")?.run(SKAction.move(to: CGPoint(x: self.size.width * 0.25, y: self.size.height * 0.3), duration: 1))
|
||||||
|
self.childNode(withName: "peerLabel")?.run(SKAction.move(to: CGPoint(x: self.size.width * 0.75, y: self.size.height * 0.3), duration: 1))
|
||||||
|
self.initGameEndIcons()
|
||||||
|
let node = ButtonNode(textureName: "yellow_button05", text: "Menu", isEnabled: true, position: CGPoint(x: self.size.width / 2, y: self.size.height / 2 - 300), onButtonPress: {
|
||||||
|
self.backToMenuAction()
|
||||||
|
})
|
||||||
|
node.name = "BackButton"
|
||||||
|
self.addChild(node)
|
||||||
|
}
|
||||||
|
explosion.run(action)
|
||||||
|
actionAdded = true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func initGameEndIcons() {
|
||||||
|
let iclonSize = CGSize(width: 400, height: 400)
|
||||||
|
let winnerIcon = SKSpriteNode(texture: SKTexture(imageNamed: "winner"));
|
||||||
|
winnerIcon.size = iclonSize
|
||||||
|
let loserIcon = SKSpriteNode(texture: SKTexture(imageNamed: "BaseTexture"))
|
||||||
|
loserIcon.size = iclonSize
|
||||||
|
let loserFire = SKEmitterNode(fileNamed: "LoserFire")
|
||||||
|
loserFire?.zPosition = loserIcon.zPosition - 1
|
||||||
|
loserFire?.run(SKAction.scale(by: 4, duration: 8))
|
||||||
|
let iconPosition1 = CGPoint(x: self.size.width * 0.25, y: self.size.height * 0.55)
|
||||||
|
let iconPosition2 = CGPoint(x: self.size.width * 0.75, y: self.size.height * 0.55)
|
||||||
|
let coin = SpinningLogo3DNode()
|
||||||
|
if GameCenterManager.sharedInstance.winner == GameCenterManager.sharedInstance.hostingPlayer?.displayName {
|
||||||
|
winnerIcon.position = iconPosition1
|
||||||
|
coin.position = iconPosition1
|
||||||
|
loserIcon.position = iconPosition2
|
||||||
|
loserFire?.position = iconPosition2
|
||||||
|
} else {
|
||||||
|
winnerIcon.position = iconPosition2
|
||||||
|
coin.position = iconPosition2
|
||||||
|
loserIcon.position = iconPosition1
|
||||||
|
loserFire?.position = iconPosition1
|
||||||
|
}
|
||||||
|
self.addChild(winnerIcon)
|
||||||
|
self.addChild(coin)
|
||||||
|
self.addChild(loserIcon)
|
||||||
|
self.addChild(loserFire!)
|
||||||
|
}
|
||||||
|
|
||||||
|
func getFinalExplosion() -> SKEmitterNode {
|
||||||
|
let explosion = SKEmitterNode(fileNamed: "Explosion")!
|
||||||
|
explosion.zPosition = 2
|
||||||
|
explosion.position = CGPoint(x: self.size.width / 2, y: self.size.height / 2)
|
||||||
|
explosion.name = "explosion"
|
||||||
|
explosion.particleColorSequence = nil
|
||||||
|
explosion.particleColorBlendFactor = 1.0
|
||||||
|
return explosion
|
||||||
|
}
|
||||||
|
|
||||||
|
func backToMenuAction() {
|
||||||
|
GameCenterManager.sharedInstance.reset()
|
||||||
|
self.gameEndEffects = false
|
||||||
|
entityManager.getTimer()?.stopTimer()
|
||||||
|
RoundCalculatorService.sharedInstance.currentRound = 1
|
||||||
|
self.view?.presentScene(MenuScene(size: self.size))
|
||||||
|
entityManager.entities.removeAll()
|
||||||
|
self.removeFromParent()
|
||||||
|
}
|
||||||
|
|
||||||
func checkBases(bases: Set<Base>, touchLocation: CGPoint){
|
func checkBases(bases: Set<Base>, touchLocation: CGPoint){
|
||||||
for base in bases {
|
for base in bases {
|
||||||
if atPoint(touchLocation) == base.component(ofType: DefaultBaseComponent.self)?.spriteNode {
|
if atPoint(touchLocation) == base.component(ofType: DefaultBaseComponent.self)?.spriteNode {
|
||||||
@ -173,6 +267,8 @@ class GameScene: SKScene{
|
|||||||
}
|
}
|
||||||
|
|
||||||
@objc func pauseGame() -> Void {
|
@objc func pauseGame() -> Void {
|
||||||
|
entityManager.removeModal()
|
||||||
|
entityManager.getHUD()?.roundTimer.stopTimer()
|
||||||
entityManager.add(Modal(modaltype: .PauseGame,
|
entityManager.add(Modal(modaltype: .PauseGame,
|
||||||
base: nil,
|
base: nil,
|
||||||
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2),
|
anchorPoint: CGPoint(x: self.size.width / 2 , y: self.size.height / 2),
|
||||||
@ -180,8 +276,7 @@ class GameScene: SKScene{
|
|||||||
currentDraggedBase: nil,
|
currentDraggedBase: nil,
|
||||||
touchLocation: nil,
|
touchLocation: nil,
|
||||||
collisionBase: nil
|
collisionBase: nil
|
||||||
))
|
))
|
||||||
entityManager.getHUD()?.roundTimer.stopTimer()
|
|
||||||
}
|
}
|
||||||
@objc func resumeGame() -> Void {
|
@objc func resumeGame() -> Void {
|
||||||
entityManager.removeModal()
|
entityManager.removeModal()
|
||||||
|
Loading…
Reference in New Issue
Block a user