add new Assets

* change Base Texture
* change Background Texture
* change ModalBackgrund Texture
* add RedCross Texture
* set Button Texture in SettingsScene
* adjust Texture Positions
This commit is contained in:
Niko Jochim 2020-05-29 11:45:28 +02:00
parent 0db26a7558
commit 84ef233f9f
32 changed files with 42 additions and 19 deletions

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@ -1,17 +1,17 @@
{ {
"images" : [ "images" : [
{ {
"filename" : "base.png", "filename" : "Base.png",
"idiom" : "universal", "idiom" : "universal",
"scale" : "1x" "scale" : "1x"
}, },
{ {
"filename" : "base-1.png", "filename" : "Base-1.png",
"idiom" : "universal", "idiom" : "universal",
"scale" : "2x" "scale" : "2x"
}, },
{ {
"filename" : "base-2.png", "filename" : "Base-2.png",
"idiom" : "universal", "idiom" : "universal",
"scale" : "3x" "scale" : "3x"
} }

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@ -1,17 +1,17 @@
{ {
"images" : [ "images" : [
{ {
"filename" : "logo_kante.jpg", "filename" : "Base_2.png",
"idiom" : "universal", "idiom" : "universal",
"scale" : "1x" "scale" : "1x"
}, },
{ {
"filename" : "logo_kante-1.jpg", "filename" : "Base_2-1.png",
"idiom" : "universal", "idiom" : "universal",
"scale" : "2x" "scale" : "2x"
}, },
{ {
"filename" : "logo_kante-2.jpg", "filename" : "Base_2-2.png",
"idiom" : "universal", "idiom" : "universal",
"scale" : "3x" "scale" : "3x"
} }

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@ -1,17 +1,17 @@
{ {
"images" : [ "images" : [
{ {
"filename" : "PopUpBackground.png", "filename" : "ModalBackground.png",
"idiom" : "universal", "idiom" : "universal",
"scale" : "1x" "scale" : "1x"
}, },
{ {
"filename" : "PopUpBackground-1.png", "filename" : "ModalBackground-1.png",
"idiom" : "universal", "idiom" : "universal",
"scale" : "2x" "scale" : "2x"
}, },
{ {
"filename" : "PopUpBackground-2.png", "filename" : "ModalBackground-2.png",
"idiom" : "universal", "idiom" : "universal",
"scale" : "3x" "scale" : "3x"
} }

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@ -1,15 +1,17 @@
{ {
"images" : [ "images" : [
{ {
"filename" : "SkyBackground.jpg", "filename" : "SkyBackground.png",
"idiom" : "universal", "idiom" : "universal",
"scale" : "1x" "scale" : "1x"
}, },
{ {
"filename" : "SkyBackground-1.png",
"idiom" : "universal", "idiom" : "universal",
"scale" : "2x" "scale" : "2x"
}, },
{ {
"filename" : "SkyBackground-2.png",
"idiom" : "universal", "idiom" : "universal",
"scale" : "3x" "scale" : "3x"
} }

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@ -0,0 +1,21 @@
{
"images" : [
{
"filename" : "red_cross.png",
"idiom" : "universal",
"scale" : "1x"
},
{
"idiom" : "universal",
"scale" : "2x"
},
{
"idiom" : "universal",
"scale" : "3x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

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@ -15,7 +15,7 @@ class DefaultBaseComponent: GKComponent {
var labelNode : SKLabelNode var labelNode : SKLabelNode
init(texture: SKTexture, position: CGPoint) { init(texture: SKTexture, position: CGPoint) {
spriteNode = BaseNode(texture: texture, size: CGSize(width: 80, height: 80)) spriteNode = BaseNode(texture: texture, size: CGSize(width: 100, height: 100))
spriteNode.position = position spriteNode.position = position
spriteNode.zPosition = 2 spriteNode.zPosition = 2
labelNode = SKLabelNode(text: "") labelNode = SKLabelNode(text: "")

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@ -32,7 +32,7 @@ class Base: GKEntity{
super.init() super.init()
let spritePos = position let spritePos = position
addComponent(DefaultBaseComponent(texture: SKTexture(imageNamed: "Base"), position: spritePos)) addComponent(DefaultBaseComponent(texture: SKTexture(imageNamed: "BaseTexture"), position: spritePos))
if(team != nil && player != nil){ if(team != nil && player != nil){
addComponent(TeamComponent(team: team!, player: player!, position: spritePos)) addComponent(TeamComponent(team: team!, player: player!, position: spritePos))
self.unitCount = 500 self.unitCount = 500

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@ -28,14 +28,14 @@ class Modal: GKEntity{
let texture = SKTexture(imageNamed:"ModalBackground") let texture = SKTexture(imageNamed:"ModalBackground")
background = SKSpriteNode(texture: texture, size: texture.size()) background = SKSpriteNode(texture: texture, size: texture.size())
background.setScale(2) background.setScale(2.4)
background.position = anchorPoint background.position = anchorPoint
background.zPosition = 3 background.zPosition = 3
closeButton = ButtonNode(textureName: "yellow_cross", text: "", isEnabled: true, position: CGPoint(x: anchorPoint.x + 160, y: anchorPoint.y + 140), onButtonPress: { closeButton = ButtonNode(textureName: "red_cross", text: "", isEnabled: true, position: CGPoint(x: anchorPoint.x + 195, y: anchorPoint.y + 178), onButtonPress: {
EntityManager.gameEMInstance.removeModal() EntityManager.gameEMInstance.removeModal()
}) })
closeButton.size = CGSize(width: 30, height: 30) closeButton.size = CGSize(width: 26, height: 26)
closeButton.zPosition = 4 closeButton.zPosition = 4
@ -50,7 +50,7 @@ class Modal: GKEntity{
footer = SKLabelNode() footer = SKLabelNode()
} }
self.header.position = CGPoint(x: anchorPoint.x, y: anchorPoint.y + 125) self.header.position = CGPoint(x: anchorPoint.x, y: anchorPoint.y + 90)
self.header.fontName = "HelveticaNeue-Bold" self.header.fontName = "HelveticaNeue-Bold"
self.header.fontSize = 40 self.header.fontSize = 40
self.header.zPosition = 4 self.header.zPosition = 4
@ -72,12 +72,12 @@ class Modal: GKEntity{
switch modaltype{ switch modaltype{
case .BaseDetails: case .BaseDetails:
addComponent(ButtonComponent(textureName: "yellow_button04", text: "Zurück", position: CGPoint(x: anchorPoint.x , y: anchorPoint.y - 120), isEnabled: true, onButtonPress: { addComponent(ButtonComponent(textureName: "yellow_button04", text: "Zurück", position: CGPoint(x: anchorPoint.x , y: anchorPoint.y - 105), isEnabled: true, onButtonPress: {
EntityManager.gameEMInstance.removeModal() EntityManager.gameEMInstance.removeModal()
})) }))
case .BaseAttack: case .BaseAttack:
addComponent(SliderComponent(width: 300, position: CGPoint(x: anchorPoint.x , y: anchorPoint.y - 50))) addComponent(SliderComponent(width: 300, position: CGPoint(x: anchorPoint.x , y: anchorPoint.y - 50)))
addComponent(ButtonComponent(textureName: "yellow_button04", text: "Senden", position: CGPoint(x: anchorPoint.x , y: anchorPoint.y - 120), isEnabled: true, onButtonPress: { addComponent(ButtonComponent(textureName: "yellow_button04", text: "Senden", position: CGPoint(x: anchorPoint.x , y: anchorPoint.y - 105), isEnabled: true, onButtonPress: {
self.sendUnits(currentDraggedBase: currentDraggedBase, touchLocation: touchLocation, gameScene: gameScene, collisionBase: collisionBase) self.sendUnits(currentDraggedBase: currentDraggedBase, touchLocation: touchLocation, gameScene: gameScene, collisionBase: collisionBase)
EntityManager.gameEMInstance.removeModal() EntityManager.gameEMInstance.removeModal()
})) }))

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@ -39,7 +39,7 @@ class SettingsScene: SKScene {
} }
})) }))
entityManager.add(Button(name: "StopMovingBackground", entityManager.add(Button(name: "StopMovingBackground",
textureName: "", textureName: "yellow_button04",
text: "MOVE/STOP", text: "MOVE/STOP",
position: CGPoint(x: self.size.width * 0.6, y: self.size.height / 2 - 100), position: CGPoint(x: self.size.width * 0.6, y: self.size.height / 2 - 100),
onButtonPress: { onButtonPress: {