Readded sleep
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@ -111,6 +111,7 @@ class RoundCalculatorService {
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MultiplayerNetwork.sharedInstance.sendSnapshotModelToPlayers()
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DataService.sharedInstance.snapshotModel = currentSnapshotModel
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EntityManager.sharedInstance.updateSnapshotModel(snapshotModel: currentSnapshotModel!)
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sleep(1)
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EntityManager.sharedInstance.getTimer().startWithDuration(duration: 31)
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os_log("Finished calculating Round", log: RoundCalculatorService.LOG, type: .info)
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}
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