* Refactor for Master of the Universe

This commit is contained in:
127-Z3R0 2020-05-23 19:02:39 +02:00
parent e447a37757
commit 7e2b1b7a54
3 changed files with 4 additions and 6 deletions

View File

@ -13,7 +13,6 @@ class DefBoostSkillComponent: GKComponent{
var skillButtonNode: SkillButtonNode
init(iconName: String, text: String, position: CGPoint, isEnabled:Bool) {
skillButtonNode = SkillButtonNode(iconName: iconName,
text: text,
isEnabled: isEnabled,

View File

@ -13,7 +13,6 @@ class SettingsScene: SKScene {
var entityManager = EntityManager.settingsEMInstance
override func sceneDidLoad() {
entityManager.setScene(scene: self)
let positionX = self.size.width * 0.1
let positionY = self.size.height * 0.05