Fix Spy-Skill to show labels again
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@ -167,8 +167,9 @@ class EntityManager {
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position: (entity.component(ofType: DefaultBaseComponent.self)?.spriteNode.position)!
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)
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)
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if let fire = entity.component(ofType: TeamComponent.self)?.fire{
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scene.addChild(fire)
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if let spriteNode = entity.component(ofType: TeamComponent.self) {
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scene.addChild(spriteNode.unitcountLabel)
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scene.addChild(spriteNode.fire)
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}
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}
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