create GoldWars lettering

+ add new Gold Button Texture
This commit is contained in:
Niko Jochim 2020-06-18 19:09:39 +02:00
parent 1039f48859
commit 5d14a8bd56
15 changed files with 104 additions and 6 deletions

View File

@ -0,0 +1,23 @@
{
"images" : [
{
"filename" : "goldWarsName.png",
"idiom" : "universal",
"scale" : "1x"
},
{
"filename" : "goldWarsName-1.png",
"idiom" : "universal",
"scale" : "2x"
},
{
"filename" : "goldWarsName-2.png",
"idiom" : "universal",
"scale" : "3x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 234 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 234 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 234 KiB

View File

@ -0,0 +1,23 @@
{
"images" : [
{
"filename" : "gold_button00.png",
"idiom" : "universal",
"scale" : "1x"
},
{
"filename" : "gold_button00-1.png",
"idiom" : "universal",
"scale" : "2x"
},
{
"filename" : "gold_button00-2.png",
"idiom" : "universal",
"scale" : "3x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

View File

@ -0,0 +1,21 @@
{
"images" : [
{
"filename" : "gold_button_2.png",
"idiom" : "universal",
"scale" : "1x"
},
{
"idiom" : "universal",
"scale" : "2x"
},
{
"idiom" : "universal",
"scale" : "3x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.0 KiB

View File

@ -0,0 +1,21 @@
{
"images" : [
{
"filename" : "gold_button_3.png",
"idiom" : "universal",
"scale" : "1x"
},
{
"idiom" : "universal",
"scale" : "2x"
},
{
"idiom" : "universal",
"scale" : "3x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.8 KiB

View File

@ -62,6 +62,7 @@ class EntityManager {
if let spinningLogoEntity = entity as? SpinningLogoEntity {
scene.addChild(spinningLogoEntity.spinningLogoNode)
scene.addChild(spinningLogoEntity.letteringNode)
}
if let wayEntity = entity as? Way {

View File

@ -12,10 +12,19 @@ import GameplayKit
class SpinningLogoEntity: GKEntity {
let spinningLogoNode : SpinningLogo3DNode
let letteringNode : SKSpriteNode
init(position: CGPoint) {
init(sceneSize size: CGSize) {
spinningLogoNode = SpinningLogo3DNode()
spinningLogoNode.position = position
let midX = size.width / 2
let midY = size.height / 2
letteringNode = SKSpriteNode(texture: SKTexture(imageNamed: "goldWarsLettering"))
letteringNode.position = CGPoint(x: midX, y: midY);
letteringNode.size = CGSize(width: 723, height: 590)
spinningLogoNode.viewportSize = CGSize(width: 200, height: 200)
spinningLogoNode.zPosition = letteringNode.zPosition - 1
spinningLogoNode.position = CGPoint(x: midX - 80, y: midY + 160);
super.init()
}

View File

@ -18,7 +18,7 @@ class MenuScene: SKScene {
let midX = self.size.width / 2
let midY = self.size.height / 2
entityManager.add(Button(name: "startGameButton",
textureName: "yellow_button04",
textureName: "gold_button_3",
text: "Start Game",
position: CGPoint(x: midX, y: midY),
onButtonPress: {
@ -35,7 +35,7 @@ class MenuScene: SKScene {
}
}))
entityManager.add(Button(name: "settingsButton",
textureName: "yellow_button04",
textureName: "gold_button_3",
text: "Settings",
position: CGPoint(x: midX, y: midY - 80 ),
onButtonPress: {
@ -43,7 +43,7 @@ class MenuScene: SKScene {
self.loadScene(scene: scene)
}))
entityManager.add(Button(name: "gameCenterButton",
textureName: "yellow_button04",
textureName: "gold_button_3",
text: "GameCenter",
position: CGPoint(x: midX, y: midY - 160),
onButtonPress: {
@ -54,7 +54,7 @@ class MenuScene: SKScene {
}
}))
entityManager.add(Background(size: self.size))
entityManager.add(SpinningLogoEntity(position: CGPoint(x: midX, y: midY + 200)))
entityManager.add(SpinningLogoEntity(sceneSize: self.size))
if SoundManager.sharedInstance.isMusicPlaying == false && SoundManager.sharedInstance.isMusicEnabled == true && !CommandLine.arguments.contains("--no-music") && !UserDefaults.standard.bool(forKey: "noMusic"){
SoundManager.sharedInstance.startMenuMusic()