Add RoundTimer and adjust TimerComponent
This commit is contained in:
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823dda29ef
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@ -20,6 +20,7 @@
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3E67854024728368007B9DE4 /* CElements.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3E67853F24728368007B9DE4 /* CElements.swift */; };
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3E6785422472CBEC007B9DE4 /* Way.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3E6785412472CBEC007B9DE4 /* Way.swift */; };
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3E6785442472CC27007B9DE4 /* DefaultWayComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3E6785432472CC27007B9DE4 /* DefaultWayComponent.swift */; };
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3EAD889524801B6A0048A10A /* RoundTimer.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3EAD889424801B6A0048A10A /* RoundTimer.swift */; };
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3EBD242E245D9332003CECE7 /* Team.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3EBD242D245D9332003CECE7 /* Team.swift */; };
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3F745DF0246F48FC00CE7375 /* PlayerMoveType.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3F745DEF246F48FC00CE7375 /* PlayerMoveType.swift */; };
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3FE19DB5246C7A22004827AB /* RoundCalculatorService.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3FE19DB4246C7A22004827AB /* RoundCalculatorService.swift */; };
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@ -83,6 +84,7 @@
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3E67853F24728368007B9DE4 /* CElements.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = CElements.swift; sourceTree = "<group>"; };
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3E6785412472CBEC007B9DE4 /* Way.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Way.swift; sourceTree = "<group>"; };
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3E6785432472CC27007B9DE4 /* DefaultWayComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = DefaultWayComponent.swift; sourceTree = "<group>"; };
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3EAD889424801B6A0048A10A /* RoundTimer.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = RoundTimer.swift; sourceTree = "<group>"; };
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3EBD242D245D9332003CECE7 /* Team.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Team.swift; sourceTree = "<group>"; };
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3F745DEF246F48FC00CE7375 /* PlayerMoveType.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = PlayerMoveType.swift; sourceTree = "<group>"; };
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3FE19DB4246C7A22004827AB /* RoundCalculatorService.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = RoundCalculatorService.swift; sourceTree = "<group>"; };
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@ -179,6 +181,7 @@
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3FE19DB4246C7A22004827AB /* RoundCalculatorService.swift */,
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9E0E459624796262009817A6 /* GameCenterManager.swift */,
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C04783EF24685995004961FB /* SettingsScene.swift */,
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3EAD889424801B6A0048A10A /* RoundTimer.swift */,
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);
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path = GoldWars;
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sourceTree = "<group>";
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@ -410,6 +413,8 @@
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8BB6FF402472B8F000162BBD /* SingeClickButtonNode.swift in Sources */,
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C064E9A8246C0EA50022B228 /* LabelNode.swift in Sources */,
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3F745DF0246F48FC00CE7375 /* PlayerMoveType.swift in Sources */,
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AB1D75A0245DEC0500671525 /* MapFactory.swift in Sources */,
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3EAD889524801B6A0048A10A /* RoundTimer.swift in Sources */,
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3E67854024728368007B9DE4 /* CElements.swift in Sources */,
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ABA03DA0244BD54F00A66916 /* Base.swift in Sources */,
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C064E9AC246C151F0022B228 /* Label.swift in Sources */,
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@ -11,43 +11,25 @@ import GameplayKit
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class TimerComponent: GKComponent {
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let labelNode :SKLabelNode
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var endTime :Date!
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var duration :Double
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var isRunning = false
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init(text: String, anchorPoint: CGPoint, duration: TimeInterval) {
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self.labelNode = SKLabelNode(text: text)
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let roundTimer: RoundTimer
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init(anchorPoint: CGPoint) {
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self.labelNode = SKLabelNode(text: "")
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self.labelNode.fontColor = UIColor.black
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self.labelNode.fontSize = CGFloat(45)
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self.labelNode.position = CGPoint(x: anchorPoint.x, y: anchorPoint.y - 15)
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self.duration = duration + 1
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self.roundTimer = RoundTimer()
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super.init()
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startWithDuration(duration: self.duration)
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startWithDuration()
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}
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func startWithDuration(duration: TimeInterval){
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isRunning = true
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endTime = Date().addingTimeInterval(duration)
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func startWithDuration(){
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print("startWithDuration")
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roundTimer.startTimer()
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RoundCalculatorService.sharedInstance.isCalculating = false
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}
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func timeLeft() -> Int {
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if isRunning {
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let remainingSeconds = Int(endTime.timeIntervalSince(Date()))
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if(remainingSeconds == 0) {
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isRunning = false
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}
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return remainingSeconds
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}
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// if(remainingSeconds < 0){
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// startWithDuration(duration: duration)
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// }
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return 0
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}
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func isFinished() -> Bool {
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return timeLeft() == 0
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self.roundTimer.timeLeft
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}
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func update() {
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@ -72,4 +54,3 @@ class TimerComponent: GKComponent {
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}
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}
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@ -62,7 +62,7 @@ class HUD: GKEntity {
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peerUnitsLabel.position = CGPoint(x: size.width * 0.95, y: size.height * 0.9)
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setColor(labelNodes: [hostLabel,hostUnitsLabel,peerLabel,peerUnitsLabel])
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addComponent(TimerComponent(text: "", anchorPoint: CGPoint(x: size.width * 0.5, y: size.height * 0.9), duration: 30))
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addComponent(TimerComponent(anchorPoint: CGPoint(x: size.width * 0.5, y: size.height * 0.9)))
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}
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func updateUnitSum(){
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@ -128,7 +128,7 @@ final class GameCenterManager: NSObject, GKMatchmakerViewControllerDelegate ,GKM
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if let snapshotModel = try? jsonDecoder.decode(SnapshotModel.self, from: data) {
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DataService.sharedInstance.snapshotModel = snapshotModel
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entityManager.updateSnapshotModel(snapshotModel: snapshotModel)
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entityManager.getTimer().startWithDuration(duration: 31)
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entityManager.getTimer().startWithDuration()
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}
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if let mapModel = try? jsonDecoder.decode(MapGenerationModel.self, from: data) {
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os_log("Peer hat Map erhalten", log: LOG, type: .info)
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@ -38,6 +38,7 @@ class MultiplayerNetwork{
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func sendPlayerMoves(localRoundData: LocalRoundData) {
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if GameCenterManager.sharedInstance.isServer == false {
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print("I am client")
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self.isSending = true
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let encoder = JSONEncoder()
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let encoded = (try? encoder.encode(localRoundData))!
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@ -129,7 +129,7 @@ class RoundCalculatorService {
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DataService.sharedInstance.snapshotModel = currentSnapshotModel
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entityManager.updateSnapshotModel(snapshotModel: currentSnapshotModel!)
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sleep(1)
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entityManager.getTimer().startWithDuration(duration: 31)
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entityManager.getTimer().startWithDuration()
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os_log("Finished calculating Round", log: RoundCalculatorService.LOG, type: .info)
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}
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51
GoldWars/GoldWars/RoundTimer.swift
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51
GoldWars/GoldWars/RoundTimer.swift
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@ -0,0 +1,51 @@
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//
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// RoundTimer.swift
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// GoldWars
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//
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// Created by Jakob Haag on 28.05.20.
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// Copyright © 2020 SP2. All rights reserved.
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//
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import Foundation
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class RoundTimer: Timer {
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var timer: Timer?
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var timeLeft: Int = 0
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func startTimer() {
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print("start Timer")
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self.timeLeft = 10
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timer = Timer.scheduledTimer(
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timeInterval: 1.0,
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target: self,
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selector: #selector(onTimerFires),
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userInfo: nil,
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repeats: true
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)
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}
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@objc func onTimerFires()
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{
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print(timeLeft)
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self.timeLeft = self.timeLeft - 1
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if timeLeft == 0 {
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print("Time is up")
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RoundCalculatorService.sharedInstance.resetNumberOfAttacksAndFormats()
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print(!MultiplayerNetwork.sharedInstance.isSending)
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if !MultiplayerNetwork.sharedInstance.isSending {
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MultiplayerNetwork.sharedInstance.sendPlayerMoves(playerMoves: DataService.sharedInstance.localPlayerMoves)
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}
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print(!RoundCalculatorService.sharedInstance.isCalculating)
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print(DataService.sharedInstance.didReceiveAllData())
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print(GameCenterManager.sharedInstance.isServer)
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if !RoundCalculatorService.sharedInstance.isCalculating
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&& DataService.sharedInstance.didReceiveAllData()
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&& GameCenterManager.sharedInstance.isServer {
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RoundCalculatorService.sharedInstance.calculateRound()
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}
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print("end method \(timeLeft)")
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}
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}
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}
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