diff --git a/GoldWars/GoldWars/Entities/EntityManager.swift b/GoldWars/GoldWars/Entities/EntityManager.swift
index 05b9f14..161d3b4 100644
--- a/GoldWars/GoldWars/Entities/EntityManager.swift
+++ b/GoldWars/GoldWars/Entities/EntityManager.swift
@@ -8,6 +8,7 @@
import SpriteKit
import GameplayKit
+import GameKit
class EntityManager {
@@ -92,13 +93,22 @@ class EntityManager {
let base = (entity as! Base)
if base.changeOwnerShip {
- base.addComponent(TeamComponent(team: (entities[0] as! Base).component(ofType: TeamComponent.self)!.team, position: (base.component(ofType: DefaultBaseComponent.self)?.spriteNode.position)!))
+ base.addComponent(
+ TeamComponent(
+ team: (entities[0] as! Base).component(ofType: TeamComponent.self)!.team,
+ position: (base.component(ofType: DefaultBaseComponent.self)?.spriteNode.position)!,
+ player: (entities[0] as! Base).component(ofType: TeamComponent.self)!.player))
base.changeOwnerShip = false
scene.addChild(base.component(ofType: TeamComponent.self)!.fire)
}
}
}
+
+ func getBaseByPlayer(for player: GKPlayer) -> Set {
+ return entities.filter{$0 is Base && ($0 as! Base).component(ofType: TeamComponent.self)?.player == player } as! Set
+ }
+
func getBaseByTeam(for team: Team) -> GKEntity? {
for entity in entities {
if let teamComponent = entity.component(ofType: TeamComponent.self),