Merge branch '59-map-generation-fur-zwei-spieler-c-elemente' into 'development'
Resolve "Map Generation für zwei Spieler - C-Elemente" Closes #59 See merge request marcel.schwarz/software-projekt-2!73
This commit is contained in:
commit
582b59a216
@ -18,6 +18,9 @@
|
||||
116060F7245C57D2004E5A36 /* EntityManager.swift in Sources */ = {isa = PBXBuildFile; fileRef = 116060F6245C57D2004E5A36 /* EntityManager.swift */; };
|
||||
11738A3B24508F68004426F1 /* Unit.swift in Sources */ = {isa = PBXBuildFile; fileRef = 11738A3A24508F68004426F1 /* Unit.swift */; };
|
||||
2086465C2461B66200817C23 /* TimerComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 2086465B2461B66200817C23 /* TimerComponent.swift */; };
|
||||
3E67854024728368007B9DE4 /* CElements.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3E67853F24728368007B9DE4 /* CElements.swift */; };
|
||||
3E6785422472CBEC007B9DE4 /* Way.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3E6785412472CBEC007B9DE4 /* Way.swift */; };
|
||||
3E6785442472CC27007B9DE4 /* DefaultWayComponent.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3E6785432472CC27007B9DE4 /* DefaultWayComponent.swift */; };
|
||||
3EBD242C245D8044003CECE7 /* GameCenterHelper.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3EBD242B245D8044003CECE7 /* GameCenterHelper.swift */; };
|
||||
3EBD242E245D9332003CECE7 /* Team.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3EBD242D245D9332003CECE7 /* Team.swift */; };
|
||||
3F745DF0246F48FC00CE7375 /* PlayerMoveType.swift in Sources */ = {isa = PBXBuildFile; fileRef = 3F745DEF246F48FC00CE7375 /* PlayerMoveType.swift */; };
|
||||
@ -49,7 +52,6 @@
|
||||
AB1D759D245DD18100671525 /* TwoPlayerDefaultTestMap.swift in Sources */ = {isa = PBXBuildFile; fileRef = AB1D759B245DD18100671525 /* TwoPlayerDefaultTestMap.swift */; };
|
||||
AB1D75A0245DEC0500671525 /* MapFactory.swift in Sources */ = {isa = PBXBuildFile; fileRef = AB1D759F245DEC0500671525 /* MapFactory.swift */; };
|
||||
AB21D7D5246C748A00B09CBA /* TwoPlayerMapGenerator.swift in Sources */ = {isa = PBXBuildFile; fileRef = AB21D7D4246C748A00B09CBA /* TwoPlayerMapGenerator.swift */; };
|
||||
AB94038A2471528D004FCD07 /* SampleCElement.swift in Sources */ = {isa = PBXBuildFile; fileRef = AB9403892471528D004FCD07 /* SampleCElement.swift */; };
|
||||
ABA03DA0244BD54F00A66916 /* Base.swift in Sources */ = {isa = PBXBuildFile; fileRef = ABA03D9F244BD54F00A66916 /* Base.swift */; };
|
||||
AE151589245F18EF001D363E /* MatchmakingHelper.swift in Sources */ = {isa = PBXBuildFile; fileRef = AE151588245F18EF001D363E /* MatchmakingHelper.swift */; };
|
||||
AEBF3AFF246EB146004F7CD5 /* CancelBtnNode.swift in Sources */ = {isa = PBXBuildFile; fileRef = AEBF3AFE246EB146004F7CD5 /* CancelBtnNode.swift */; };
|
||||
@ -89,6 +91,9 @@
|
||||
116060F6245C57D2004E5A36 /* EntityManager.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = EntityManager.swift; sourceTree = "<group>"; };
|
||||
11738A3A24508F68004426F1 /* Unit.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = Unit.swift; sourceTree = "<group>"; };
|
||||
2086465B2461B66200817C23 /* TimerComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = TimerComponent.swift; sourceTree = "<group>"; };
|
||||
3E67853F24728368007B9DE4 /* CElements.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = CElements.swift; sourceTree = "<group>"; };
|
||||
3E6785412472CBEC007B9DE4 /* Way.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Way.swift; sourceTree = "<group>"; };
|
||||
3E6785432472CC27007B9DE4 /* DefaultWayComponent.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = DefaultWayComponent.swift; sourceTree = "<group>"; };
|
||||
3EBD242B245D8044003CECE7 /* GameCenterHelper.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = GameCenterHelper.swift; sourceTree = "<group>"; };
|
||||
3EBD242D245D9332003CECE7 /* Team.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Team.swift; sourceTree = "<group>"; };
|
||||
3F745DEF246F48FC00CE7375 /* PlayerMoveType.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = PlayerMoveType.swift; sourceTree = "<group>"; };
|
||||
@ -121,7 +126,6 @@
|
||||
AB1D759B245DD18100671525 /* TwoPlayerDefaultTestMap.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = TwoPlayerDefaultTestMap.swift; sourceTree = "<group>"; };
|
||||
AB1D759F245DEC0500671525 /* MapFactory.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MapFactory.swift; sourceTree = "<group>"; };
|
||||
AB21D7D4246C748A00B09CBA /* TwoPlayerMapGenerator.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = TwoPlayerMapGenerator.swift; sourceTree = "<group>"; };
|
||||
AB9403892471528D004FCD07 /* SampleCElement.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SampleCElement.swift; sourceTree = "<group>"; };
|
||||
ABA03D9F244BD54F00A66916 /* Base.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = Base.swift; sourceTree = "<group>"; };
|
||||
AE151588245F18EF001D363E /* MatchmakingHelper.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = MatchmakingHelper.swift; sourceTree = "<group>"; };
|
||||
AEBF3AFE246EB146004F7CD5 /* CancelBtnNode.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = CancelBtnNode.swift; sourceTree = "<group>"; };
|
||||
@ -233,6 +237,7 @@
|
||||
2086465B2461B66200817C23 /* TimerComponent.swift */,
|
||||
9EBFD7542462CF5A00E1E219 /* SliderComponent.swift */,
|
||||
9EC7E48A2461FBF700396BCD /* SliderNode.swift */,
|
||||
3E6785432472CC27007B9DE4 /* DefaultWayComponent.swift */,
|
||||
);
|
||||
path = Components;
|
||||
sourceTree = "<group>";
|
||||
@ -240,13 +245,14 @@
|
||||
116060F5245C5709004E5A36 /* Entities */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
9EEDE02C246FCD770096C735 /* SpinningLogoEntity.swift */,
|
||||
9E174C89245E1A0A00209FF0 /* Background.swift */,
|
||||
ABA03D9F244BD54F00A66916 /* Base.swift */,
|
||||
9EC86B9E245C88A300796EF3 /* Modal.swift */,
|
||||
9E174C83245DD8CE00209FF0 /* Button.swift */,
|
||||
116060F6245C57D2004E5A36 /* EntityManager.swift */,
|
||||
9E78ACB9245CBDAF00526FF7 /* HUD.swift */,
|
||||
9E174C83245DD8CE00209FF0 /* Button.swift */,
|
||||
9E174C89245E1A0A00209FF0 /* Background.swift */,
|
||||
9EC86B9E245C88A300796EF3 /* Modal.swift */,
|
||||
9EEDE02C246FCD770096C735 /* SpinningLogoEntity.swift */,
|
||||
3E6785412472CBEC007B9DE4 /* Way.swift */,
|
||||
);
|
||||
path = Entities;
|
||||
sourceTree = "<group>";
|
||||
@ -299,10 +305,10 @@
|
||||
AB1D759E245DD2EA00671525 /* Map */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
3E67853F24728368007B9DE4 /* CElements.swift */,
|
||||
AB1D759F245DEC0500671525 /* MapFactory.swift */,
|
||||
AB1D759B245DD18100671525 /* TwoPlayerDefaultTestMap.swift */,
|
||||
AB21D7D4246C748A00B09CBA /* TwoPlayerMapGenerator.swift */,
|
||||
AB9403892471528D004FCD07 /* SampleCElement.swift */,
|
||||
);
|
||||
path = Map;
|
||||
sourceTree = "<group>";
|
||||
@ -419,6 +425,7 @@
|
||||
9E78ACC4245CCA3600526FF7 /* SpySkillComponent.swift in Sources */,
|
||||
9EA3ABEB245C6DFA006BC61D /* BaseNode.swift in Sources */,
|
||||
9E04AFAF245E2B73002D5CFC /* AttackActionComponent.swift in Sources */,
|
||||
3E6785422472CBEC007B9DE4 /* Way.swift in Sources */,
|
||||
110360D9244B101A008610AF /* GameScene.swift in Sources */,
|
||||
C04783F024685995004961FB /* SettingsScene.swift in Sources */,
|
||||
116060F7245C57D2004E5A36 /* EntityManager.swift in Sources */,
|
||||
@ -439,11 +446,11 @@
|
||||
C064E9A8246C0EA50022B228 /* LabelNode.swift in Sources */,
|
||||
3EBD242C245D8044003CECE7 /* GameCenterHelper.swift in Sources */,
|
||||
3F745DF0246F48FC00CE7375 /* PlayerMoveType.swift in Sources */,
|
||||
AB1D759C245DD18100671525 /* MapProtocol.swift in Sources */,
|
||||
AEBF3B01246EB187004F7CD5 /* CancelBtnComponent.swift in Sources */,
|
||||
AB1D75A0245DEC0500671525 /* MapFactory.swift in Sources */,
|
||||
AB1D759D245DD18100671525 /* TwoPlayerDefaultTestMap.swift in Sources */,
|
||||
9EBFD7552462CF5A00E1E219 /* SliderComponent.swift in Sources */,
|
||||
3E67854024728368007B9DE4 /* CElements.swift in Sources */,
|
||||
ABA03DA0244BD54F00A66916 /* Base.swift in Sources */,
|
||||
C064E9AC246C151F0022B228 /* Label.swift in Sources */,
|
||||
9E174C82245DD81D00209FF0 /* ButtonNode.swift in Sources */,
|
||||
@ -452,12 +459,12 @@
|
||||
9E174C84245DD8CE00209FF0 /* Button.swift in Sources */,
|
||||
AEBF3AFF246EB146004F7CD5 /* CancelBtnNode.swift in Sources */,
|
||||
110360DB244B101A008610AF /* GameViewController.swift in Sources */,
|
||||
3E6785442472CC27007B9DE4 /* DefaultWayComponent.swift in Sources */,
|
||||
2086465C2461B66200817C23 /* TimerComponent.swift in Sources */,
|
||||
110360D3244B101A008610AF /* AppDelegate.swift in Sources */,
|
||||
9EC86B9F245C88A300796EF3 /* Modal.swift in Sources */,
|
||||
9E78ACC2245CC9EE00526FF7 /* DefBoostSkillComponent.swift in Sources */,
|
||||
C05FAED62468559D0006AF2E /* SoundManager.swift in Sources */,
|
||||
AB94038A2471528D004FCD07 /* SampleCElement.swift in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
|
28
GoldWars/GoldWars/Components/DefaultWayComponent.swift
Normal file
28
GoldWars/GoldWars/Components/DefaultWayComponent.swift
Normal file
@ -0,0 +1,28 @@
|
||||
//
|
||||
// DefaultWayComponent.swift
|
||||
// GoldWars
|
||||
//
|
||||
// Created by Jakob Haag on 18.05.20.
|
||||
// Copyright © 2020 SP2. All rights reserved.
|
||||
//
|
||||
|
||||
import Foundation
|
||||
import GameplayKit
|
||||
import SpriteKit
|
||||
|
||||
class DefaultWayComponent: GKComponent {
|
||||
var shapeNode: SKShapeNode
|
||||
|
||||
init(pathToDraw: CGMutablePath) {
|
||||
self.shapeNode = SKShapeNode()
|
||||
shapeNode.path = pathToDraw
|
||||
shapeNode.strokeColor = UIColor(red: 0.852, green: 0.649, blue: 0.123, alpha: 1)
|
||||
shapeNode.lineWidth = 10
|
||||
shapeNode.zPosition = -1
|
||||
super.init()
|
||||
}
|
||||
|
||||
required init?(coder aDecoder: NSCoder) {
|
||||
fatalError("init(coder:) has not been implemented")
|
||||
}
|
||||
}
|
25
GoldWars/GoldWars/Components/WayNode.swift
Normal file
25
GoldWars/GoldWars/Components/WayNode.swift
Normal file
@ -0,0 +1,25 @@
|
||||
//
|
||||
// WayNode.swift
|
||||
// GoldWars
|
||||
//
|
||||
// Created by Jakob Haag on 18.05.20.
|
||||
// Copyright © 2020 SP2. All rights reserved.
|
||||
//
|
||||
|
||||
import SpriteKit
|
||||
|
||||
class WayNode: SKSpriteNode{
|
||||
|
||||
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
|
||||
print("touched Way")
|
||||
// TODO: PopUp Einheiten + Close PopUp
|
||||
}
|
||||
|
||||
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
|
||||
// TODO: zeige Angirff Effect
|
||||
}
|
||||
|
||||
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
|
||||
// TODO: Open Slider PopUp
|
||||
}
|
||||
}
|
@ -42,6 +42,7 @@ class DataService {
|
||||
var remotePlayerMoves: [String: [PlayerMove]] = [:]
|
||||
var snapshotModel: SnapshotModel?
|
||||
var gameHost: Host?
|
||||
var mapModel: MapGenerationModel?
|
||||
|
||||
func addMove(playerMove: PlayerMove) {
|
||||
var equalMove = localPlayerMoves.filter { (ele) -> Bool in
|
||||
@ -69,4 +70,9 @@ class DataService {
|
||||
func setSnapshotModel(snapshotModel: SnapshotModel) {
|
||||
self.snapshotModel = snapshotModel
|
||||
}
|
||||
|
||||
func setMapModel(model: MapGenerationModel) {
|
||||
self.mapModel = model
|
||||
MapFactory(scene: EntityManager.sharedInstance.scene, entityManager: EntityManager.sharedInstance).loadMap(fromModel: DataService.sharedInstance.mapModel!)
|
||||
}
|
||||
}
|
||||
|
@ -17,6 +17,7 @@ class Base: GKEntity{
|
||||
var changeOwnership: Bool
|
||||
var ownershipPlayer: GKPlayer?
|
||||
var baseID: Int
|
||||
var position: CGPoint
|
||||
|
||||
init(position: CGPoint, player: GKPlayer! = nil, team: Team! = nil) {
|
||||
self.unitCount = 0
|
||||
@ -25,6 +26,7 @@ class Base: GKEntity{
|
||||
self.ownershipPlayer = player
|
||||
self.baseID = Base.BASE_ID_COUNT
|
||||
Base.BASE_ID_COUNT += 1
|
||||
self.position = position
|
||||
super.init()
|
||||
|
||||
addComponent(DefaultBaseComponent(texture: SKTexture(imageNamed: "Base"), position: position))
|
||||
|
@ -82,6 +82,9 @@ class EntityManager {
|
||||
if let node = entity.component(ofType: SpinningLogoComponent.self)?.node {
|
||||
scene.addChild(node)
|
||||
}
|
||||
if let wayNode = entity.component(ofType: DefaultWayComponent.self)?.shapeNode {
|
||||
scene.addChild(wayNode)
|
||||
}
|
||||
}
|
||||
|
||||
func remove(_ entity: GKEntity) {
|
||||
|
30
GoldWars/GoldWars/Entities/Way.swift
Normal file
30
GoldWars/GoldWars/Entities/Way.swift
Normal file
@ -0,0 +1,30 @@
|
||||
//
|
||||
// Way.swift
|
||||
// GoldWars
|
||||
//
|
||||
// Created by Jakob Haag on 18.05.20.
|
||||
// Copyright © 2020 SP2. All rights reserved.
|
||||
//
|
||||
|
||||
import Foundation
|
||||
import SpriteKit
|
||||
import GameplayKit
|
||||
|
||||
class Way: GKEntity {
|
||||
|
||||
required init(fromBase: Base, toBase: Base) {
|
||||
super.init()
|
||||
|
||||
let pathToDraw = CGMutablePath()
|
||||
pathToDraw.move(to: fromBase.position)
|
||||
pathToDraw.addLine(to: toBase.position)
|
||||
|
||||
|
||||
addComponent(DefaultWayComponent(pathToDraw: pathToDraw))
|
||||
}
|
||||
|
||||
required init?(coder: NSCoder) {
|
||||
fatalError("init(coder:) has not been implemented")
|
||||
}
|
||||
}
|
||||
|
1349
GoldWars/GoldWars/Map/CElements.swift
Normal file
1349
GoldWars/GoldWars/Map/CElements.swift
Normal file
File diff suppressed because it is too large
Load Diff
@ -16,14 +16,19 @@ protocol MapProtocol {
|
||||
|
||||
init(scene: SKScene, entityManager: EntityManager)
|
||||
|
||||
func load()
|
||||
func load(withModel mapModel: MapGenerationModel)
|
||||
}
|
||||
|
||||
protocol CenterElementProtocol {
|
||||
|
||||
var bases: [Base] {get set}
|
||||
var ways: [Way] {get set}
|
||||
var id: Int { get }
|
||||
|
||||
init(frame: CGRect)
|
||||
|
||||
func getAllBases() -> [Base]
|
||||
func getInternalWays() -> [Way]
|
||||
func getTopConnection() -> Base?
|
||||
func getRightConnection() -> Base?
|
||||
func getBottomConnection() -> Base?
|
||||
@ -33,45 +38,51 @@ protocol CenterElementProtocol {
|
||||
class MapFactory {
|
||||
let LOG = OSLog.init(subsystem: "MapGenerator", category: "MapFactory")
|
||||
|
||||
var twoPlayerMaps: [MapProtocol]!
|
||||
var threePlayerMaps: [MapProtocol]!
|
||||
var fourPlayerMaps: [MapProtocol]!
|
||||
var twoPlayerMapGenerator: TwoPlayerMapGenerator
|
||||
|
||||
init(scene: SKScene, entityManager: EntityManager) {
|
||||
self.twoPlayerMaps = [
|
||||
TwoPlayerMapGenerator(scene: scene, entityManager: entityManager)
|
||||
]
|
||||
|
||||
self.threePlayerMaps = [MapProtocol]()
|
||||
self.fourPlayerMaps = [MapProtocol]()
|
||||
self.twoPlayerMapGenerator = TwoPlayerMapGenerator(scene: scene, entityManager: entityManager)
|
||||
}
|
||||
|
||||
func loadMap(playerCount: Int) {
|
||||
if playerCount == 2 {
|
||||
os_log("Loading two player map", log: LOG, type: .info)
|
||||
twoPlayerMaps.randomElement()?.load()
|
||||
} else if playerCount == 3 {
|
||||
os_log("Loading three player map", log: LOG, type: .info)
|
||||
threePlayerMaps.randomElement()?.load()
|
||||
} else {
|
||||
os_log("Loading four player map", log: LOG, type: .info)
|
||||
fourPlayerMaps.randomElement()?.load()
|
||||
}
|
||||
func loadMap() -> MapGenerationModel{
|
||||
let mapModel = TwoPlayerMapGenerator.getNewMapModel()
|
||||
loadMap(fromModel: mapModel)
|
||||
return mapModel
|
||||
}
|
||||
|
||||
func loadMap(fromModel model: MapGenerationModel) {
|
||||
os_log("Loading two player map", log: LOG, type: .info)
|
||||
twoPlayerMapGenerator.load(withModel: model)
|
||||
}
|
||||
}
|
||||
|
||||
class CenterElementProvider {
|
||||
static let LOG = OSLog.init(subsystem: "MapGenerator", category: "CenterElementProvider")
|
||||
|
||||
static func get(frame: CGRect) -> CenterElementProtocol {
|
||||
// TODO: Implemented by Jakob
|
||||
os_log("Getting new center element from provider", log: LOG, type: .info)
|
||||
static let centerElements: [CenterElementProtocol.Type] = [
|
||||
CElement0.self,
|
||||
CElement1.self,
|
||||
CElement2.self,
|
||||
CElement3.self,
|
||||
CElement4.self,
|
||||
CElement5.self,
|
||||
CElement6.self,
|
||||
CElement7.self,
|
||||
CElement8.self,
|
||||
CElement9.self,
|
||||
CElement10.self,
|
||||
CElement11.self,
|
||||
CElement12.self,
|
||||
CElement13.self,
|
||||
CElement14.self,
|
||||
CElement15.self,
|
||||
CElement16.self,
|
||||
CElement17.self
|
||||
]
|
||||
|
||||
static func get(inFrame frame: CGRect, withId id: Int) -> CenterElementProtocol {
|
||||
os_log("Getting new predifined center element from provider", log: LOG, type: .info)
|
||||
|
||||
let centerElements: [CenterElementProtocol.Type] = [
|
||||
SampleCElement.self,
|
||||
CElement7.self
|
||||
]
|
||||
|
||||
return centerElements.randomElement()!.init(frame: frame)
|
||||
return centerElements[id].init(frame: frame)
|
||||
}
|
||||
}
|
||||
|
@ -57,7 +57,7 @@ class SampleCElement : CenterElementProtocol {
|
||||
import Foundation
|
||||
import SpriteKit
|
||||
|
||||
class CElement7 : CenterElementProtocol {
|
||||
class CElement1700 : CenterElementProtocol {
|
||||
var frame: CGRect
|
||||
var bases: [Base] = []
|
||||
var topBase: Base
|
||||
|
@ -20,7 +20,7 @@ class TwoPlayerDefaultTestMap: MapProtocol {
|
||||
self.size = scene.size
|
||||
}
|
||||
|
||||
func load() {
|
||||
func load(withModel mapModel: MapGenerationModel) {
|
||||
|
||||
// Create Bases
|
||||
let basePlayerOne = Base(
|
||||
|
@ -11,18 +11,45 @@ import SpriteKit
|
||||
import GameKit
|
||||
import os
|
||||
|
||||
struct MapGenerationModel: Codable {
|
||||
|
||||
let numBasesP1: Int
|
||||
let numBasesP2: Int
|
||||
let topLeftId: Int
|
||||
let topRightId: Int
|
||||
let bottomLeftId: Int
|
||||
let bottomRightId: Int
|
||||
|
||||
}
|
||||
|
||||
class TwoPlayerMapGenerator: MapProtocol {
|
||||
|
||||
let LOG = OSLog.init(subsystem: "MapGenerator", category: "TwoPlayerMapGenerator")
|
||||
|
||||
var size: CGSize!
|
||||
var entityManager: EntityManager!
|
||||
|
||||
static func getNewMapModel() -> MapGenerationModel {
|
||||
|
||||
let noOfCElements = CenterElementProvider.centerElements.count - 1
|
||||
|
||||
return MapGenerationModel(
|
||||
numBasesP1: Int.random(in: 1...3),
|
||||
numBasesP2: Int.random(in: 1...3),
|
||||
topLeftId: Int.random(in: 0...noOfCElements),
|
||||
topRightId: Int.random(in: 0...noOfCElements),
|
||||
bottomLeftId: Int.random(in: 0...noOfCElements),
|
||||
bottomRightId: Int.random(in: 0...noOfCElements)
|
||||
)
|
||||
|
||||
}
|
||||
|
||||
required init(scene: SKScene, entityManager: EntityManager) {
|
||||
self.size = scene.size
|
||||
self.entityManager = entityManager
|
||||
}
|
||||
|
||||
func load() {
|
||||
func load(withModel mapModel: MapGenerationModel) {
|
||||
os_log("Loading from TwoPlayerMapFactory", log: LOG, type: .info)
|
||||
|
||||
// Generate bases structure
|
||||
@ -34,19 +61,24 @@ class TwoPlayerMapGenerator: MapProtocol {
|
||||
)
|
||||
|
||||
os_log("Get player one's startbases", log: LOG, type: .info)
|
||||
|
||||
let p1StartBaseCount = Int.random(in: 1...3)
|
||||
var p1StartBases = [String: Base]()
|
||||
var ways = [Way]()
|
||||
|
||||
if (p1StartBaseCount == 1) {
|
||||
if (mapModel.numBasesP1 == 1) {
|
||||
p1StartBases["mid"] = Base(position: CGPoint(x: self.size.width * 0.2, y: self.size.height * 0.5))
|
||||
} else if (p1StartBaseCount == 2) {
|
||||
ways.append(Way(fromBase: basePlayerOne, toBase: p1StartBases["mid"]!))
|
||||
} else if (mapModel.numBasesP1 == 2) {
|
||||
p1StartBases["top"] = Base(position: CGPoint(x: self.size.width * 0.2, y: self.size.height * 0.333))
|
||||
p1StartBases["bot"] = Base(position: CGPoint(x: self.size.width * 0.2, y: self.size.height * 0.666))
|
||||
ways.append(Way(fromBase: basePlayerOne, toBase: p1StartBases["top"]!))
|
||||
ways.append(Way(fromBase: basePlayerOne, toBase: p1StartBases["bot"]!))
|
||||
} else {
|
||||
p1StartBases["top"] = Base(position: CGPoint(x: self.size.width * 0.2, y: self.size.height * 0.25))
|
||||
p1StartBases["mid"] = Base(position: CGPoint(x: self.size.width * 0.2, y: self.size.height * 0.5))
|
||||
p1StartBases["bot"] = Base(position: CGPoint(x: self.size.width * 0.2, y: self.size.height * 0.75))
|
||||
ways.append(Way(fromBase: basePlayerOne, toBase: p1StartBases["top"]!))
|
||||
ways.append(Way(fromBase: basePlayerOne, toBase: p1StartBases["mid"]!))
|
||||
ways.append(Way(fromBase: basePlayerOne, toBase: p1StartBases["bot"]!))
|
||||
}
|
||||
|
||||
os_log("Generate Map center", log: LOG, type: .info)
|
||||
@ -63,15 +95,15 @@ class TwoPlayerMapGenerator: MapProtocol {
|
||||
).insetBy(dx: cellInsetX, dy: cellInsetY)
|
||||
|
||||
let gridTopRight = CGRect(
|
||||
x: self.size.width * 0.3,
|
||||
y: self.size.height * 0.5,
|
||||
x: self.size.width * 0.5,
|
||||
y: self.size.height * 0.1,
|
||||
width: gridCellWidth,
|
||||
height: gridCellHeight
|
||||
).insetBy(dx: cellInsetX, dy: cellInsetY)
|
||||
|
||||
let gridBottomLeft = CGRect(
|
||||
x: self.size.width * 0.5,
|
||||
y: self.size.height * 0.1,
|
||||
x: self.size.width * 0.3,
|
||||
y: self.size.height * 0.5,
|
||||
width: gridCellWidth,
|
||||
height: gridCellHeight
|
||||
).insetBy(dx: cellInsetX, dy: cellInsetY)
|
||||
@ -83,10 +115,15 @@ class TwoPlayerMapGenerator: MapProtocol {
|
||||
height: gridCellHeight
|
||||
).insetBy(dx: cellInsetX, dy: cellInsetY)
|
||||
|
||||
let topLeft = CenterElementProvider.get(frame: gridTopLeft)
|
||||
let topRight = CenterElementProvider.get(frame: gridTopRight)
|
||||
let bottomLeft = CenterElementProvider.get(frame: gridBottomLeft)
|
||||
let bottomRight = CenterElementProvider.get(frame: gridBottomRight)
|
||||
let topLeft = CenterElementProvider.get(inFrame: gridTopLeft, withId: mapModel.topLeftId)
|
||||
let topRight = CenterElementProvider.get(inFrame: gridTopRight, withId: mapModel.topRightId)
|
||||
let bottomLeft = CenterElementProvider.get(inFrame: gridBottomLeft, withId: mapModel.bottomLeftId)
|
||||
let bottomRight = CenterElementProvider.get(inFrame: gridBottomRight, withId: mapModel.bottomRightId)
|
||||
|
||||
ways.append(contentsOf: topLeft.getInternalWays())
|
||||
ways.append(contentsOf: topRight.getInternalWays())
|
||||
ways.append(contentsOf: bottomLeft.getInternalWays())
|
||||
ways.append(contentsOf: bottomRight.getInternalWays())
|
||||
|
||||
os_log("Get player two base", log: LOG, type: .info)
|
||||
let basePlayerTwo = Base(
|
||||
@ -96,18 +133,23 @@ class TwoPlayerMapGenerator: MapProtocol {
|
||||
)
|
||||
|
||||
os_log("Get player two's startbases", log: LOG, type: .info)
|
||||
let p2StartBaseCount = Int.random(in: 1...3)
|
||||
var p2StartBases = [String: Base]()
|
||||
|
||||
if (p2StartBaseCount == 1) {
|
||||
if (mapModel.numBasesP2 == 1) {
|
||||
p2StartBases["mid"] = Base(position: CGPoint(x: self.size.width * 0.8, y: self.size.height * 0.5))
|
||||
} else if (p1StartBaseCount == 2) {
|
||||
ways.append(Way(fromBase: basePlayerTwo, toBase: p2StartBases["mid"]!))
|
||||
} else if (mapModel.numBasesP2 == 2) {
|
||||
p2StartBases["top"] = Base(position: CGPoint(x: self.size.width * 0.8, y: self.size.height * 0.333))
|
||||
p2StartBases["bot"] = Base(position: CGPoint(x: self.size.width * 0.8, y: self.size.height * 0.666))
|
||||
ways.append(Way(fromBase: basePlayerTwo, toBase: p2StartBases["top"]!))
|
||||
ways.append(Way(fromBase: basePlayerTwo, toBase: p2StartBases["bot"]!))
|
||||
} else {
|
||||
p2StartBases["top"] = Base(position: CGPoint(x: self.size.width * 0.8, y: self.size.height * 0.25))
|
||||
p2StartBases["mid"] = Base(position: CGPoint(x: self.size.width * 0.8, y: self.size.height * 0.5))
|
||||
p2StartBases["bot"] = Base(position: CGPoint(x: self.size.width * 0.8, y: self.size.height * 0.75))
|
||||
ways.append(Way(fromBase: basePlayerTwo, toBase: p2StartBases["top"]!))
|
||||
ways.append(Way(fromBase: basePlayerTwo, toBase: p2StartBases["mid"]!))
|
||||
ways.append(Way(fromBase: basePlayerTwo, toBase: p2StartBases["bot"]!))
|
||||
}
|
||||
|
||||
// Create adjacency mapping
|
||||
@ -119,6 +161,7 @@ class TwoPlayerMapGenerator: MapProtocol {
|
||||
os_log("Connecting p1 startbase top with topLeft segment", log: LOG, type: .info)
|
||||
p1StartBases["top"]!.adjacencyList.append(topLeft.getLeftConnection()!)
|
||||
topLeft.getLeftConnection()!.adjacencyList.append(p1StartBases["top"]!)
|
||||
ways.append(Way(fromBase: p1StartBases["top"]!, toBase: topLeft.getLeftConnection()!))
|
||||
}
|
||||
|
||||
if (p1StartBases["mid"] != nil) {
|
||||
@ -126,12 +169,14 @@ class TwoPlayerMapGenerator: MapProtocol {
|
||||
os_log("Connecting p1 startbase mid with topLeft segment", log: LOG, type: .info)
|
||||
p1StartBases["mid"]!.adjacencyList.append(topLeft.getLeftConnection()!)
|
||||
topLeft.getLeftConnection()!.adjacencyList.append(p1StartBases["mid"]!)
|
||||
ways.append(Way(fromBase: p1StartBases["mid"]!, toBase: topLeft.getLeftConnection()!))
|
||||
}
|
||||
|
||||
if (bottomLeft.getLeftConnection() != nil) {
|
||||
os_log("Connecting p1 startbase mid with bottomLeft segment", log: LOG, type: .info)
|
||||
p1StartBases["mid"]!.adjacencyList.append(bottomLeft.getLeftConnection()!)
|
||||
bottomLeft.getLeftConnection()!.adjacencyList.append(p1StartBases["mid"]!)
|
||||
ways.append(Way(fromBase: p1StartBases["mid"]!, toBase: bottomLeft.getLeftConnection()!))
|
||||
}
|
||||
}
|
||||
|
||||
@ -139,30 +184,35 @@ class TwoPlayerMapGenerator: MapProtocol {
|
||||
os_log("Connecting p1 startbase bot with bottomLeft segment", log: LOG, type: .info)
|
||||
p1StartBases["bot"]!.adjacencyList.append(bottomLeft.getLeftConnection()!)
|
||||
bottomLeft.getLeftConnection()!.adjacencyList.append(p1StartBases["bot"]!)
|
||||
ways.append(Way(fromBase: p1StartBases["bot"]!, toBase: bottomLeft.getLeftConnection()!))
|
||||
}
|
||||
|
||||
if (topLeft.getRightConnection() != nil && topRight.getLeftConnection() != nil) {
|
||||
os_log("Connecting topLeft with topRight segment horizontally", log: LOG, type: .info)
|
||||
topLeft.getRightConnection()!.adjacencyList.append(topRight.getLeftConnection()!)
|
||||
topRight.getLeftConnection()!.adjacencyList.append(topLeft.getRightConnection()!)
|
||||
ways.append(Way(fromBase: topLeft.getRightConnection()!, toBase: topRight.getLeftConnection()!))
|
||||
}
|
||||
|
||||
if (bottomLeft.getRightConnection() != nil && bottomRight.getLeftConnection() != nil) {
|
||||
os_log("Connecting bottomLeft with bottomRight segment horizontally", log: LOG, type: .info)
|
||||
bottomLeft.getRightConnection()!.adjacencyList.append(bottomRight.getLeftConnection()!)
|
||||
bottomRight.getLeftConnection()!.adjacencyList.append(bottomLeft.getRightConnection()!)
|
||||
ways.append(Way(fromBase: bottomLeft.getRightConnection()!, toBase: bottomRight.getLeftConnection()!))
|
||||
}
|
||||
|
||||
if (topLeft.getBottomConnection() != nil && bottomLeft.getTopConnection() != nil) {
|
||||
os_log("Connecting topLeft with bottomLeft segment vertically", log: LOG, type: .info)
|
||||
topLeft.getBottomConnection()!.adjacencyList.append(bottomLeft.getTopConnection()!)
|
||||
bottomLeft.getTopConnection()!.adjacencyList.append(topLeft.getBottomConnection()!)
|
||||
ways.append(Way(fromBase: topLeft.getBottomConnection()!, toBase: bottomLeft.getTopConnection()!))
|
||||
}
|
||||
|
||||
if (topRight.getBottomConnection() != nil && bottomRight.getTopConnection() != nil) {
|
||||
os_log("Connecting topRight with bottomRight segment vertically", log: LOG, type: .info)
|
||||
topRight.getBottomConnection()!.adjacencyList.append(bottomRight.getTopConnection()!)
|
||||
bottomRight.getTopConnection()!.adjacencyList.append(topRight.getBottomConnection()!)
|
||||
ways.append(Way(fromBase: topRight.getBottomConnection()!, toBase: bottomRight.getTopConnection()!))
|
||||
}
|
||||
|
||||
os_log("Connecting base p2 and start bases", log: LOG, type: .info)
|
||||
@ -173,6 +223,7 @@ class TwoPlayerMapGenerator: MapProtocol {
|
||||
os_log("Connecting p2 startbase top with topRight segment", log: LOG, type: .info)
|
||||
p2StartBases["top"]!.adjacencyList.append(topRight.getRightConnection()!)
|
||||
topRight.getRightConnection()!.adjacencyList.append(p2StartBases["top"]!)
|
||||
ways.append(Way(fromBase: p2StartBases["top"]!, toBase: topRight.getRightConnection()!))
|
||||
}
|
||||
|
||||
if (p2StartBases["mid"] != nil) {
|
||||
@ -180,12 +231,14 @@ class TwoPlayerMapGenerator: MapProtocol {
|
||||
os_log("Connecting p2 startbase mid with topRight segment", log: LOG, type: .info)
|
||||
p2StartBases["mid"]!.adjacencyList.append(topRight.getRightConnection()!)
|
||||
topRight.getRightConnection()!.adjacencyList.append(p2StartBases["mid"]!)
|
||||
ways.append(Way(fromBase: topRight.getRightConnection()!, toBase: p2StartBases["mid"]!))
|
||||
}
|
||||
|
||||
if (bottomRight.getRightConnection() != nil) {
|
||||
os_log("Connecting p2 startbase mid with bottomRight segment", log: LOG, type: .info)
|
||||
p2StartBases["mid"]!.adjacencyList.append(bottomRight.getRightConnection()!)
|
||||
bottomRight.getRightConnection()!.adjacencyList.append(p2StartBases["mid"]!)
|
||||
ways.append(Way(fromBase: p2StartBases["mid"]!, toBase: bottomRight.getRightConnection()!))
|
||||
}
|
||||
}
|
||||
|
||||
@ -193,6 +246,7 @@ class TwoPlayerMapGenerator: MapProtocol {
|
||||
os_log("Connecting p2 startbase bot with bottomRight segment", log: LOG, type: .info)
|
||||
p2StartBases["bot"]!.adjacencyList.append(bottomRight.getRightConnection()!)
|
||||
bottomRight.getRightConnection()!.adjacencyList.append(p2StartBases["bot"]!)
|
||||
ways.append(Way(fromBase: p2StartBases["bot"]!, toBase: bottomRight.getRightConnection()!))
|
||||
}
|
||||
|
||||
|
||||
@ -208,6 +262,12 @@ class TwoPlayerMapGenerator: MapProtocol {
|
||||
entityManager.add(basePlayerTwo)
|
||||
p2StartBases.forEach({(key, base) in entityManager.add(base)})
|
||||
|
||||
ways.forEach({way in entityManager.add(way)})
|
||||
}
|
||||
|
||||
|
||||
func createPathFromBaseToBase(fromBase: Base, toBase: Base) {
|
||||
let path = Way(fromBase: fromBase, toBase: toBase)
|
||||
entityManager.add(path)
|
||||
}
|
||||
}
|
||||
|
@ -122,6 +122,10 @@ class MatchmakingHelper: NSObject, GKMatchmakerViewControllerDelegate, GKMatchDe
|
||||
EntityManager.sharedInstance.updateSnapshotModel(snapshotModel: snapshotModel)
|
||||
}
|
||||
|
||||
if let mapModel = try? jsonDecoder.decode(MapGenerationModel.self, from: data) {
|
||||
DataService.sharedInstance.setMapModel(model: mapModel)
|
||||
}
|
||||
|
||||
MultiplayerNetwork.sharedInstance.isSending = false
|
||||
}
|
||||
|
||||
|
@ -60,5 +60,11 @@ class MultiplayerNetwork{
|
||||
let encoded = (try? encoder.encode(DataService.sharedInstance.snapshotModel))!
|
||||
sendData(data: encoded)
|
||||
}
|
||||
|
||||
func sendMapModelToPlayers(mapModel: MapGenerationModel) {
|
||||
let encoder = JSONEncoder()
|
||||
let encoded = (try? encoder.encode(mapModel))!
|
||||
sendData(data: encoded)
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -26,7 +26,12 @@ class GameScene: SKScene{
|
||||
}
|
||||
|
||||
func initMap() {
|
||||
MapFactory(scene: self, entityManager: EntityManager.sharedInstance).loadMap(playerCount: 2)
|
||||
|
||||
if (DataService.sharedInstance.gameHost?.playerName == GKLocalPlayer.local.displayName) {
|
||||
let mapModel = MapFactory(scene: self, entityManager: EntityManager.sharedInstance).loadMap()
|
||||
MultiplayerNetwork.sharedInstance.sendMapModelToPlayers(mapModel: mapModel)
|
||||
}
|
||||
|
||||
DataService.sharedInstance.setSnapshotModel(snapshotModel: EntityManager.sharedInstance.getSnapshotModel())
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user