Formatting, remove unnecessary timestamp
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@ -14,8 +14,6 @@ class GameScene: SKScene {
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var entities = [GKEntity]()
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var entities = [GKEntity]()
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var graphs = [String : GKGraph]()
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var graphs = [String : GKGraph]()
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private var lastUpdateTime : TimeInterval = 0
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override func sceneDidLoad() {
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override func sceneDidLoad() {
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}
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}
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@ -48,7 +46,6 @@ class GameScene: SKScene {
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}
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}
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override func update(_ currentTime: TimeInterval) {
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override func update(_ currentTime: TimeInterval) {
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}
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}
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