FIX BUGS
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66aa21ccb4
commit
2f056725d6
@ -614,6 +614,7 @@
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CURRENT_PROJECT_VERSION = 4;
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DEVELOPMENT_TEAM = DDKFQG46BQ;
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INFOPLIST_FILE = GoldWars/Info.plist;
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IPHONEOS_DEPLOYMENT_TARGET = 13.5;
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LD_RUNPATH_SEARCH_PATHS = (
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"$(inherited)",
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"@executable_path/Frameworks",
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@ -637,6 +638,7 @@
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CURRENT_PROJECT_VERSION = 4;
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DEVELOPMENT_TEAM = DDKFQG46BQ;
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INFOPLIST_FILE = GoldWars/Info.plist;
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IPHONEOS_DEPLOYMENT_TARGET = 13.5;
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LD_RUNPATH_SEARCH_PATHS = (
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"$(inherited)",
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"@executable_path/Frameworks",
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@ -48,7 +48,8 @@ class EloHelper {
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let scoreForPeer = winner == GameCenterManager.sharedInstance.localPlayer ? looser_new : winner_new
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let scoreForHost = winner == GameCenterManager.sharedInstance.localPlayer ? winner_new : looser_new
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print("PEER",scoreForPeer )
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print("Host",scoreForHost )
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MultiplayerNetwork.sharedInstance.sendEloData(scoreToReport: scoreForPeer)
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reportScore(score: scoreForHost.value)
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}
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@ -178,9 +178,9 @@ final class GameCenterManager: NSObject, GKMatchmakerViewControllerDelegate, GKG
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(EntityManager.gameEMInstance.scene as! GameScene).gameEnd()
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case 6:
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os_log("State 6 erhalten, Peer hat Spiel verlassen ", log: LOG, type: .info)
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(EntityManager.gameEMInstance.scene as! GameScene).gameQuit()
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opponentQuit = true
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quitGame = true
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(EntityManager.gameEMInstance.scene as! GameScene).gameQuit()
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default:
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break
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}
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@ -22,8 +22,8 @@ class GameViewController: UIViewController {
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scene.scaleMode = .aspectFill
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view.presentScene(scene)
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//TODO: create dev profile or remove on delivery
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view.showsFPS = true
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view.showsNodeCount = true
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// view.showsFPS = true
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// view.showsNodeCount = true
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}
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GameCenterManager.sharedInstance.viewController = self
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}
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@ -20,7 +20,7 @@ class RoundCalculatorService {
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let ATK_BOOST_MULTIPLICATOR = 1.1
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let DEF_BOOST_MULTIPLICATOR = 1.1
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let MAX_ROUNDS = 3
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let MAX_ROUNDS = 20
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var currentRound = 1
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var isCalculating = false
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var numberOfAttacks = 0
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