change ownerShipPlayer on attackBase function
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@ -33,6 +33,7 @@ class Base: GKEntity {
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func attackBase(base: Base, units:Int) -> [GKEntity]{
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func attackBase(base: Base, units:Int) -> [GKEntity]{
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base.changeOwnerShip = true
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base.changeOwnerShip = true
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base.ownerShipPlayer = self.ownerShipPlayer
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self.unitCount -= units
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self.unitCount -= units
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base.unitCount += units
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base.unitCount += units
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return [self, base]
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return [self, base]
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